Added option for bundeling to trace rendering
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Ursprung
85512be3a8
Commit
beb49cdcd1
@ -0,0 +1,63 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2023 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.features.tracer2;
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import java.util.Optional;
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import java.util.function.BiFunction;
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import java.util.function.BiPredicate;
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public enum BundleFilter {
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LOOSE((TNTRecord a, TNTRecord b) -> {
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if(a.isExplosion() != b.isExplosion()) return Optional.of(false);
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if(a.getLocation().distance(b.getLocation()) <= BundleFilter.pixelSize) return Optional.of(false);
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if(a.getVelocity().distance(b.getVelocity()) <= BundleFilter.pixelSize) return Optional.of(false);
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return Optional.of(true);
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}),
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DEFAULT((TNTRecord a, TNTRecord b) -> {
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if(a.isExplosion() != b.isExplosion()) return Optional.of(false);
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if(a.getTicksSinceStart() != b.getTicksSinceStart()) return Optional.empty();
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if(a.getLocation().distance(b.getLocation()) <= BundleFilter.pixelSize) return Optional.of(false);
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if(a.getVelocity().distance(b.getVelocity()) <= BundleFilter.pixelSize) return Optional.of(false);
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return Optional.of(true);
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}),
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STRICT((TNTRecord a, TNTRecord b) -> {
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if(a.isExplosion() != b.isExplosion()) return Optional.of(false);
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if(!a.getLocation().equals(b.getLocation())) return Optional.of(false);
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if(!a.getVelocity().equals(b.getVelocity())) return Optional.of(false);
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if(a.getTicksSinceStart() != b.getTicksSinceStart()) return Optional.empty();
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return Optional.of(true);
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}),
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NONE((TNTRecord a, TNTRecord b) -> {
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return Optional.empty();
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});
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public BiFunction<TNTRecord, TNTRecord, Optional<Boolean>> apply;
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private static final double pixelSize = 0.0625;
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BundleFilter(BiFunction<TNTRecord, TNTRecord, Optional<Boolean>> apply){
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this.apply = apply;
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}
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}
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@ -28,7 +28,6 @@ import org.bukkit.entity.TNTPrimed;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.Listener;
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import org.bukkit.event.Listener;
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import org.bukkit.event.block.TNTPrimeEvent;
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import org.bukkit.event.entity.EntityExplodeEvent;
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import org.bukkit.event.entity.EntityExplodeEvent;
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import org.bukkit.event.entity.EntitySpawnEvent;
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import org.bukkit.event.entity.EntitySpawnEvent;
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@ -78,7 +78,7 @@ public class Trace {
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* @param player The player the trace is rendered to
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* @param player The player the trace is rendered to
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* @param flags Flags modefieing the rendering
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* @param flags Flags modefieing the rendering
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*/
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*/
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public void render(Player player, Collection<ViewFlag> flags){
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public void render(Player player, Collection<ViewFlag> flags, BundleFilter bundleFilter){
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List<TNTRecord> workingRecords = records;
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List<TNTRecord> workingRecords = records;
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//Apply filters
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//Apply filters
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@ -86,7 +86,7 @@ public class Trace {
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workingRecords = flag.filter.apply(workingRecords);
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workingRecords = flag.filter.apply(workingRecords);
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//Bundle records at unique positions
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//Bundle records at unique positions
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List<List<TNTRecord>> bundles = bundleRecords(workingRecords);
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List<List<TNTRecord>> bundles = bundleRecords(workingRecords, bundleFilter);
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//Render bundled records
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//Render bundled records
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REntityServer server = new REntityServer();
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REntityServer server = new REntityServer();
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@ -106,20 +106,27 @@ public class Trace {
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* @param records The TNTRecords that are supposed to be bundled
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* @param records The TNTRecords that are supposed to be bundled
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* @return A list of bundles
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* @return A list of bundles
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*/
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*/
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private List<List<TNTRecord>> bundleRecords(List<TNTRecord> records){
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private List<List<TNTRecord>> bundleRecords(List<TNTRecord> records, BundleFilter filter){
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Map <Location, List<TNTRecord>> entitiesRecords = new HashMap<>();
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ArrayList<List<TNTRecord>> bundles = new ArrayList<>();
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for(TNTRecord record : records) {
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recordsLoop : for(TNTRecord record : records) {
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if(entitiesRecords.containsKey(record.getLocation()))
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for(int i = bundles.size() - 1; i >= 0; i--){
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entitiesRecords.get(record.getLocation());
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List<TNTRecord> bundle = bundles.get(i);
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Optional<Boolean> filterResult = filter.apply.apply(record, bundle.get(0));
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if(filterResult.isPresent() && filterResult.get())
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bundle.add(record);
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else{
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else{
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List <TNTRecord> entityRecords = new ArrayList<>();
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ArrayList<TNTRecord> newBundle = new ArrayList<>();
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entityRecords.add(record);
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newBundle.add(record);
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entitiesRecords.put(record.getLocation(), entityRecords);
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continue recordsLoop;
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}
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}
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}
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}
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}
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return new LinkedList<>(entitiesRecords.values());
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return bundles;
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}
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}
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/** Hides this trail for the given player
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/** Hides this trail for the given player
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@ -19,6 +19,7 @@
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package de.steamwar.bausystem.features.tracer2;
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package de.steamwar.bausystem.features.tracer2;
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import de.steamwar.bausystem.region.Region;
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import de.steamwar.command.SWCommand;
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import de.steamwar.command.SWCommand;
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import de.steamwar.linkage.Linked;
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import de.steamwar.linkage.Linked;
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import de.steamwar.linkage.LinkedInstance;
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import de.steamwar.linkage.LinkedInstance;
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@ -31,8 +32,9 @@ public class TraceCommand extends SWCommand {
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public Recorder recorder;
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public Recorder recorder;
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public TraceCommand(){super("tracetest");}
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public TraceCommand(){super("tracetest");}
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@Register
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@Register(value = "start")
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public void test(@Validator Player player){
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public void test(@Validator Player player){
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Region region = Region.getRegion(player.getLocation());
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}
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}
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}
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}
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@ -20,10 +20,7 @@
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package de.steamwar.bausystem.features.tracer2;
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package de.steamwar.bausystem.features.tracer2;
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import de.steamwar.bausystem.region.Region;
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import de.steamwar.bausystem.region.Region;
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import de.steamwar.entity.REntityServer;
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import de.steamwar.linkage.Linked;
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import de.steamwar.linkage.Linked;
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import org.bukkit.Location;
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import org.bukkit.entity.Player;
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import org.bukkit.event.Listener;
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import org.bukkit.event.Listener;
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import java.util.*;
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import java.util.*;
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@ -97,12 +94,4 @@ public class TraceManager implements Listener {
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public Set<Trace> getAll(){
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public Set<Trace> getAll(){
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return new HashSet<>(traces.values());
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return new HashSet<>(traces.values());
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}
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}
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/** Renders the given trace records
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*
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* @param player The player the trace is rendered to
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* @param trace the trace to render
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* @param flags Flags modefieing the rendering
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*/
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}
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}
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