Signed-off-by: yoyosource <yoyosource@nidido.de>
Dieser Commit ist enthalten in:
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d437b450e5
Commit
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2021 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.features.panzern.algorithms;
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import de.steamwar.bausystem.features.panzern.PanzernAlgorithm;
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import de.steamwar.bausystem.features.panzern.PanzernResult;
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import de.steamwar.bausystem.linkage.LinkageType;
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import de.steamwar.bausystem.linkage.Linked;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockFace;
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import java.util.Map;
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import java.util.Set;
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@Linked(LinkageType.PANZERN)
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public class LadderWalkWay implements PanzernAlgorithm {
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@Override
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public PanzernResult check(Block source, Map<BlockFace, Block> adjacent, Set<Material> adjacentMaterials) {
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if (adjacent.containsKey(BlockFace.DOWN) && adjacent.get(BlockFace.DOWN).getType() == Material.LADDER) {
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return PanzernResult.EMPTY;
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}
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if (source.getRelative(0, -2, 0).getType() == Material.LADDER) {
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return PanzernResult.EMPTY;
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}
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return PanzernResult.DEFAULT;
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}
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}
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2021 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.features.panzern.algorithms;
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import de.steamwar.bausystem.features.panzern.PanzernAlgorithm;
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import de.steamwar.bausystem.features.panzern.PanzernResult;
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import de.steamwar.bausystem.linkage.LinkageType;
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import de.steamwar.bausystem.linkage.Linked;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockFace;
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import java.util.Map;
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import java.util.Set;
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@Linked(LinkageType.PANZERN)
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public class SlabOnTorch implements PanzernAlgorithm {
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@Override
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public PanzernResult check(Block source, Map<BlockFace, Block> adjacent, Set<Material> adjacentMaterials) {
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boolean hasRedstone = false;
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for (BlockFace blockFace : HORIZONTAL_FACES) {
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if (adjacent.containsKey(blockFace) && adjacent.get(blockFace).getType() == Material.REDSTONE_WIRE) {
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hasRedstone = true;
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}
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}
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if (hasRedstone && adjacent.containsKey(BlockFace.DOWN) && (adjacent.get(BlockFace.DOWN).getType() == Material.REDSTONE_WALL_TORCH || adjacent.get(BlockFace.DOWN).getType() == Material.REDSTONE_TORCH)) {
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return PanzernResult.SLAB;
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}
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return PanzernResult.DEFAULT;
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}
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}
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