Merge remote-tracking branch 'origin/master'
Dieser Commit ist enthalten in:
Commit
bc646cdce7
@ -31,7 +31,7 @@ class SimulatorEntity_15 extends BaseEntity_15 implements AbstractSimulatorEntit
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private ReferenceCounter referenceCounter = new ReferenceCounter();
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public SimulatorEntity_15(World world, Vector position, boolean highlight) {
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super(world, position, highlight ? Material.TNT : Material.WHITE_STAINED_GLASS);
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super(world, position, highlight ? Material.WHITE_STAINED_GLASS : Material.TNT);
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this.setNoGravity(true);
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this.ticksLived = -12000;
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@ -29,8 +29,6 @@ import de.steamwar.inventory.SWAnvilInv;
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import de.steamwar.inventory.SWInventory;
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import de.steamwar.inventory.SWItem;
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import de.steamwar.inventory.SWListInv;
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import net.md_5.bungee.api.ChatMessageType;
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import net.md_5.bungee.api.chat.TextComponent;
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import org.bukkit.Bukkit;
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import org.bukkit.Material;
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import org.bukkit.World;
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@ -49,6 +47,10 @@ import java.util.stream.Collectors;
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public class TNTSimulator {
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private static final Vector X_VECTOR = new Vector(0.0625, 0, 0);
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private static final Vector Y_VECTOR = new Vector(0, 0.0625, 0);
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private static final Vector Z_VECTOR = new Vector(0, 0, 0.0625);
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private static final World WORLD = Bukkit.getWorlds().get(0);
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private static final List<String> LORE = Collections.singletonList("§eZum Ändern klicken");
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private static final List<TNTSpawn> EMPTY = new ArrayList<>();
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@ -71,63 +73,70 @@ public class TNTSimulator {
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private AbstractSimulatorEntity cursor = null;
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private boolean printed = false;
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private TNTSimulator(Player player){
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private TNTSimulator(Player player) {
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this.player = player;
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}
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public List<Entity> getEntities(){
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public List<Entity> getEntities() {
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return spawns.stream().map(spawn -> spawn.entity.getBukkitEntity()).collect(Collectors.toList());
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}
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public void show(RayTraceResult result){
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public void show(RayTraceResult result) {
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printed = true;
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if(cursor != null)
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if (cursor != null)
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cursor.hide(player, false);
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spawns.forEach(TNTSpawn::show);
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if(result == null)
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if (result == null)
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return;
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if(result.getHitEntity() != null){
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TNTSpawn entity = getEntity(result.getHitEntity());
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entity.hide();
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if (result.getHitEntity() != null) {
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List<TNTSpawn> tntSpawns = getEntity(result.getHitEntity());
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tntSpawns.forEach(TNTSpawn::hide);
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cursor = SimulatorEntityShowMode.createEntity(player, entity.position, false);
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cursor = SimulatorEntityShowMode.createEntity(player, tntSpawns.isEmpty() ? getPos(result) : tntSpawns.get(0).position, true);
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cursor.display(player);
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SWUtils.sendToActionbar(player, ColorConfig.HIGHLIGHT + "Position bearbeiten");
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return;
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}
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cursor = SimulatorEntityShowMode.createEntity(player, getPos(result), true);
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cursor = SimulatorEntityShowMode.createEntity(player, getPos(result), false);
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cursor.display(player);
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player.spigot().sendMessage(ChatMessageType.ACTION_BAR, TextComponent.fromLegacyText("§ePosition setzen"));
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SWUtils.sendToActionbar(player, ColorConfig.HIGHLIGHT + "Position setzen");
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}
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public void edit(RayTraceResult result){
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if(result == null) {
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public void edit(RayTraceResult result) {
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if (result == null) {
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showGUI();
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return;
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}
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show(result);
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if(result.getHitEntity() != null){
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TNTSpawn entity = getEntity(result.getHitEntity());
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entity.editTNT();
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if (result.getHitEntity() != null) {
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List<TNTSpawn> tntSpawns = getEntity(result.getHitEntity());
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if (tntSpawns.isEmpty()) {
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return;
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}
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if (tntSpawns.size() == 1) {
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tntSpawns.get(0).editTNT();
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} else {
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showGUI(new HashSet<>(tntSpawns));
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}
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return;
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}
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spawns.add(new TNTSpawn(getPos(result), cursor));
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}
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public void hide(){
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if(!printed)
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public void hide() {
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if (!printed)
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return;
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printed = false;
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if(cursor != null)
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if (cursor != null)
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cursor.hide(player, true);
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cursor = null;
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spawns.forEach(TNTSpawn::hide);
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@ -160,7 +169,11 @@ public class TNTSimulator {
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}
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public void showGUI() {
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List<SWListInv.SWListEntry<TNTSpawn>> swListEntryList = spawns.stream().map(spawn -> {
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showGUI(spawns);
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}
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public void showGUI(Set<TNTSpawn> tntSpawns) {
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List<SWListInv.SWListEntry<TNTSpawn>> swListEntryList = tntSpawns.stream().map(spawn -> {
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List<String> lore = new ArrayList<>();
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lore.add("§7TNT-Anzahl§8: §e" + spawn.count);
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lore.add("§7Tick§8: §e" + spawn.tickOffset);
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@ -186,12 +199,14 @@ public class TNTSimulator {
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swListInv.open();
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}
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private TNTSpawn getEntity(Entity entity){
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for(TNTSpawn spawn : spawns){
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if(spawn.entity.getId() == entity.getEntityId())
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return spawn;
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private List<TNTSpawn> getEntity(Entity entity) {
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List<TNTSpawn> tntSpawns = new ArrayList<>();
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for (TNTSpawn spawn : spawns) {
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if (spawn.entity.getId() == entity.getEntityId() || spawn.position.equals(entity.getLocation().toVector())) {
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tntSpawns.add(spawn);
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}
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}
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throw new IllegalStateException();
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return tntSpawns;
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}
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private void spawnRandomList(List<TNTSpawn> tntSpawns) {
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@ -202,11 +217,11 @@ public class TNTSimulator {
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}
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}
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private Vector getPos(RayTraceResult result){
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private Vector getPos(RayTraceResult result) {
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Vector pos = result.getHitPosition();
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BlockFace face = result.getHitBlockFace();
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if(face != null){
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if (face != null) {
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switch (face) {
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case DOWN:
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pos.setY(pos.getY() - 0.98);
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@ -227,14 +242,14 @@ public class TNTSimulator {
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break;
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}
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if(face.getModY() == 0 && !player.isSneaking()){
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if (face.getModY() == 0 && !player.isSneaking()) {
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pos.setY(pos.getY() - 0.49);
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}
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}
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if(player.isSneaking()){
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if (player.isSneaking()) {
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pos.setX(pos.getBlockX() + 0.5);
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if(face == null || face.getModY() == 0)
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if (face == null || face.getModY() == 0)
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pos.setY(pos.getBlockY() + 0.0);
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pos.setZ(pos.getBlockZ() + 0.5);
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}
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@ -263,15 +278,15 @@ public class TNTSimulator {
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editTNT();
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}
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private void show(){
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if(printed)
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private void show() {
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if (printed)
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return;
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printed = true;
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entity.display(player);
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}
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private void hide(){
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if(!printed)
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private void hide() {
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if (!printed)
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return;
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printed = false;
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entity.hide(player, false);
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@ -287,18 +302,14 @@ public class TNTSimulator {
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}
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private void setFuseTicks(int fuseTicks) {
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if (fuseTicks < 0)
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fuseTicks = 0;
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if (fuseTicks > 80)
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fuseTicks = 80;
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if (fuseTicks < 0) fuseTicks = 0;
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if (fuseTicks > 160) fuseTicks = 160;
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this.fuseTicks = fuseTicks;
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}
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private void setCount(int count) {
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if(count < 1)
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count = 1;
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if(count > 400)
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count = 400;
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if (count < 1) count = 1;
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if (count > 400) count = 400;
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this.count = count;
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}
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@ -307,10 +318,8 @@ public class TNTSimulator {
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}
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private void setTickOffset(int tickOffset) {
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if(tickOffset < 0)
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tickOffset = 0;
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if(tickOffset > 400)
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tickOffset = 400;
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if (tickOffset < 0) tickOffset = 0;
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if (tickOffset > 400) tickOffset = 400;
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this.tickOffset = tickOffset;
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}
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@ -320,10 +329,10 @@ public class TNTSimulator {
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}
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private void editTNT() {
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SWInventory swInventory = new SWInventory(player, 27, "TNT konfigurieren");
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SWInventory swInventory = new SWInventory(player, 54, "TNT konfigurieren");
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// Change Count of spawned TNT
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swInventory.setItem(0, new SWItem(SWItem.getDye(10), "§7+1", clickType -> {
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swInventory.setItem(1, new SWItem(SWItem.getDye(10), "§7+1", clickType -> {
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setCount(count + 1);
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editTNT();
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}));
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@ -332,14 +341,14 @@ public class TNTSimulator {
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editTNT();
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}, this::editTNT));
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countItem.getItemStack().setAmount(count);
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swInventory.setItem(9, countItem);
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swInventory.setItem(18, new SWItem(SWItem.getDye(1), "§7-1", clickType -> {
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swInventory.setItem(10, countItem);
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swInventory.setItem(19, new SWItem(SWItem.getDye(1), "§7-1", clickType -> {
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setCount(count - 1);
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editTNT();
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}));
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// Change TickOffset
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swInventory.setItem(1, new SWItem(SWItem.getDye(10), "§7+1", clickType -> {
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swInventory.setItem(2, new SWItem(SWItem.getDye(10), "§7+1", clickType -> {
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setTickOffset(tickOffset + 1);
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editTNT();
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}));
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@ -348,14 +357,14 @@ public class TNTSimulator {
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editTNT();
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}, this::editTNT));
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tickItem.getItemStack().setAmount(Math.max(tickOffset, 1));
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swInventory.setItem(10, tickItem);
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swInventory.setItem(19, new SWItem(SWItem.getDye(1), "§7-1", clickType -> {
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swInventory.setItem(11, tickItem);
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swInventory.setItem(20, new SWItem(SWItem.getDye(1), "§7-1", clickType -> {
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setTickOffset(tickOffset - 1);
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editTNT();
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}));
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// Change FuseTicks
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swInventory.setItem(2, new SWItem(SWItem.getDye(10), "§7+1", clickType -> {
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swInventory.setItem(3, new SWItem(SWItem.getDye(10), "§7+1", clickType -> {
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setFuseTicks(fuseTicks + 1);
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editTNT();
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}));
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@ -364,44 +373,106 @@ public class TNTSimulator {
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editTNT();
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}, this::editTNT));
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fuseTickItem.getItemStack().setAmount(Math.max(fuseTicks, 1));
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swInventory.setItem(11, fuseTickItem);
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swInventory.setItem(20, new SWItem(SWItem.getDye(1), "§7-1", clickType -> {
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swInventory.setItem(12, fuseTickItem);
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swInventory.setItem(21, new SWItem(SWItem.getDye(1), "§7-1", clickType -> {
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setFuseTicks(fuseTicks - 1);
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editTNT();
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}));
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// Velocity Settings
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swInventory.setItem(14, Material.TNT, "TNT", clickType -> {});
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swInventory.setItem(22, new SWItem(getDye(xVelocity), getColor(xVelocity), "§7TNT §eSprung X §8- " + active(xVelocity), clickType -> {
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swInventory.setItem(38, Material.TNT, "TNT", clickType -> {
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});
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swInventory.setItem(46, new SWItem(getWool(xVelocity), getColor(xVelocity), "§7TNT §eSprung X §8- " + active(xVelocity), clickType -> {
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xVelocity = !xVelocity;
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editTNT();
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}));
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swInventory.setItem(5, new SWItem(getDye(yVelocity), getColor(yVelocity), "§7TNT §eSprung Y §8- " + active(yVelocity), clickType -> {
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swInventory.setItem(29, new SWItem(getWool(yVelocity), getColor(yVelocity), "§7TNT §eSprung Y §8- " + active(yVelocity), clickType -> {
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yVelocity = !yVelocity;
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editTNT();
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}));
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swInventory.setItem(24, new SWItem(getDye(zVelocity), getColor(zVelocity), "§7TNT §eSprung Z §8- " + active(zVelocity), clickType -> {
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swInventory.setItem(48, new SWItem(getWool(zVelocity), getColor(zVelocity), "§7TNT §eSprung Z §8- " + active(zVelocity), clickType -> {
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zVelocity = !zVelocity;
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editTNT();
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}));
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// Position Settings
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// X Position
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swInventory.setItem(5, new SWItem(SWItem.getDye(10), "§7+0,0625", clickType -> {
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position.add(X_VECTOR);
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editTNT();
|
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}));
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swInventory.setItem(14, new SWItem(Material.PAPER, "§7x-Position §8- §e" + position.getX(), LORE, false, clickType -> {
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changePosition(player, position.getX(), x -> {
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position.setX(clamp(x));
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editTNT();
|
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}, this::editTNT);
|
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}));
|
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swInventory.setItem(23, new SWItem(SWItem.getDye(1), "§7-0,0625", clickType -> {
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position.subtract(X_VECTOR);
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editTNT();
|
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}));
|
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|
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// Y Position
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swInventory.setItem(6, new SWItem(SWItem.getDye(10), "§7+0,0625", clickType -> {
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position.add(Y_VECTOR);
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editTNT();
|
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}));
|
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swInventory.setItem(15, new SWItem(Material.PAPER, "§7y-Position §8- §e" + position.getY(), LORE, false, clickType -> {
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changePosition(player, position.getY(), y -> {
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position.setY(clamp(y));
|
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editTNT();
|
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}, this::editTNT);
|
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}));
|
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swInventory.setItem(24, new SWItem(SWItem.getDye(1), "§7-0,0625", clickType -> {
|
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position.subtract(Y_VECTOR);
|
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editTNT();
|
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}));
|
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|
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// Z Position
|
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swInventory.setItem(7, new SWItem(SWItem.getDye(10), "§7+0,0625", clickType -> {
|
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position.add(Z_VECTOR);
|
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editTNT();
|
||||
}));
|
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swInventory.setItem(16, new SWItem(Material.PAPER, "§7z-Position §8- §e" + position.getZ(), LORE, false, clickType -> {
|
||||
changePosition(player, position.getZ(), z -> {
|
||||
position.setZ(clamp(z));
|
||||
editTNT();
|
||||
}, this::editTNT);
|
||||
}));
|
||||
swInventory.setItem(25, new SWItem(SWItem.getDye(1), "§7-0,0625", clickType -> {
|
||||
position.subtract(Z_VECTOR);
|
||||
editTNT();
|
||||
}));
|
||||
|
||||
// Repeater before Comparator
|
||||
swInventory.setItem(8, new SWItem(comparator ? SWItem.getMaterial("REDSTONE_COMPARATOR_OFF") : SWItem.getMaterial("DIODE"), "§7Gezündet durch §8- §e" + (comparator ? "Comparator" : "Repeater"), clickType -> {
|
||||
swInventory.setItem(41, new SWItem(comparator ? SWItem.getMaterial("REDSTONE_COMPARATOR_OFF") : SWItem.getMaterial("DIODE"), "§7Gezündet durch §8- §e" + (comparator ? "Comparator" : "Repeater"), clickType -> {
|
||||
comparator = !comparator;
|
||||
editTNT();
|
||||
}));
|
||||
|
||||
swInventory.setItem(17, new SWItem(Material.TNT, "§eZündphase hinzufügen", clickType -> {
|
||||
swInventory.setItem(33, new SWItem(Material.TNT, "§eZündphase hinzufügen", clickType -> {
|
||||
spawns.add(new TNTSpawn(position, entity));
|
||||
}));
|
||||
|
||||
swInventory.setItem(42, new SWItem(Material.ARROW, "§eZurück", clickType -> {
|
||||
showGUI();
|
||||
}));
|
||||
|
||||
swInventory.setItem(51, new SWItem(Material.DISPENSER, "§eTNT hinzufügen", clickType -> {
|
||||
Vector vector = position.clone();
|
||||
spawns.add(new TNTSpawn(vector, SimulatorEntityShowMode.createEntity(player, vector, false)));
|
||||
}));
|
||||
|
||||
// Delete tnt
|
||||
swInventory.setItem(26, new SWItem(Material.BARRIER, "§cEntfernen", clickType -> {
|
||||
swInventory.setItem(43, new SWItem(Material.BARRIER, "§cEntfernen", clickType -> {
|
||||
hide();
|
||||
spawns.remove(this);
|
||||
player.closeInventory();
|
||||
}));
|
||||
|
||||
swInventory.addCloseCallback(clickType -> {
|
||||
TNTSimulator.get(player).show(TNTSimulatorListener.trace(player, player.getLocation()));
|
||||
});
|
||||
swInventory.open();
|
||||
}
|
||||
|
||||
@ -418,8 +489,25 @@ public class TNTSimulator {
|
||||
swAnvilInv.open();
|
||||
}
|
||||
|
||||
private Material getDye(boolean b) {
|
||||
return SWItem.getDye(getColor(b));
|
||||
private void changePosition(Player player, double defaultValue, Consumer<Double> result, Runnable failure) {
|
||||
SWAnvilInv swAnvilInv = new SWAnvilInv(player, "Position", defaultValue + "");
|
||||
swAnvilInv.setItem(Material.PAPER);
|
||||
swAnvilInv.setCallback(s -> {
|
||||
try {
|
||||
result.accept(Double.parseDouble(s.replace(',', '.')));
|
||||
} catch (NumberFormatException e) {
|
||||
failure.run();
|
||||
}
|
||||
});
|
||||
swAnvilInv.open();
|
||||
}
|
||||
|
||||
private double clamp(double d) {
|
||||
return (int) (d * 100) * 0.01;
|
||||
}
|
||||
|
||||
private Material getWool(boolean b) {
|
||||
return b ? Material.LIME_WOOL : Material.RED_WOOL;
|
||||
}
|
||||
|
||||
private byte getColor(boolean b) {
|
||||
|
@ -52,7 +52,7 @@ public class TNTSimulatorListener implements Listener {
|
||||
return true;
|
||||
}
|
||||
|
||||
private RayTraceResult trace(Player player, Location to) {
|
||||
static RayTraceResult trace(Player player, Location to) {
|
||||
Location startPos = to.clone().add(0.0, player.getEyeHeight(), 0.0);
|
||||
Vector direction = to.getDirection();
|
||||
RayTraceResult blocks = player.getWorld().rayTraceBlocks(startPos, direction, 10.0, FluidCollisionMode.NEVER, true);
|
||||
|
@ -44,7 +44,7 @@ public class SimulatorEntityShowMode implements ShowMode<Position> {
|
||||
@Override
|
||||
public void show(Position position) {
|
||||
RoundedPosition roundedPosition = new RoundedPosition(position);
|
||||
AbstractSimulatorEntity entity = entityMap.computeIfAbsent(roundedPosition, pos -> createEntity(player, position.getLocation(), true));
|
||||
AbstractSimulatorEntity entity = entityMap.computeIfAbsent(roundedPosition, pos -> createEntity(player, position.getLocation(), false));
|
||||
entity.display(player);
|
||||
}
|
||||
|
||||
|
In neuem Issue referenzieren
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