SteamWar/BauSystem2.0
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Add 1.19 support
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SteamWarCI Build successful

Signed-off-by: yoyosource <yoyosource@nidido.de>
Dieser Commit ist enthalten in:
yoyosource 2022-06-07 20:12:13 +02:00
Ursprung 763ac8deb2
Commit bba42ec3a4
11 geänderte Dateien mit 748 neuen und 2 gelöschten Zeilen

63
BauSystem_19/build.gradle Normale Datei
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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
plugins {
id 'base'
id 'java'
}
group 'steamwar'
version '1.0'
compileJava.options.encoding = 'UTF-8'
sourceCompatibility = 1.8
targetCompatibility = 1.8
sourceSets {
main {
java {
srcDirs = ['src/']
}
resources {
srcDirs = ['src/']
exclude '**/*.java', '**/*.kt'
}
}
}
dependencies {
compileOnly 'org.projectlombok:lombok:1.18.22'
testCompileOnly 'org.projectlombok:lombok:1.18.22'
annotationProcessor 'org.projectlombok:lombok:1.18.22'
testAnnotationProcessor 'org.projectlombok:lombok:1.18.22'
implementation project(":BauSystem_Main")
compileOnly 'org.spigotmc:spigot-api:1.19-R0.1-SNAPSHOT'
compileOnly files("${projectDir}/../lib/Spigot-1.19.jar")
compileOnly 'it.unimi.dsi:fastutil:8.5.6'
compileOnly 'com.mojang:datafixerupper:4.0.26'
compileOnly 'io.netty:netty-all:4.1.68.Final'
compileOnly 'com.mojang:authlib:1.5.25'
compileOnly 'com.mojang:brigadier:1.0.18'
compileOnly files("${projectDir}/../lib/WorldEdit-1.15.jar")
compileOnly files("${projectDir}/../lib/SpigotCore.jar")
}

20
BauSystem_19/settings.gradle Normale Datei
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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
rootProject.name = 'BauSystem_18'

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2021 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.entities;
import de.steamwar.bausystem.features.detonator.AbstractDetonatorEntity;
import net.minecraft.network.protocol.game.PacketPlayOutEntityDestroy;
import net.minecraft.network.protocol.game.PacketPlayOutEntityMetadata;
import net.minecraft.network.protocol.game.PacketPlayOutSpawnEntity;
import net.minecraft.server.network.PlayerConnection;
import net.minecraft.world.entity.EntityTypes;
import net.minecraft.world.entity.item.EntityFallingBlock;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.phys.Vec3D;
import org.bukkit.World;
import org.bukkit.craftbukkit.v1_19_R1.CraftWorld;
import org.bukkit.craftbukkit.v1_19_R1.entity.CraftPlayer;
import org.bukkit.entity.Player;
import org.bukkit.util.Vector;
import java.lang.reflect.Field;
public class DetonatorEntity19 extends EntityFallingBlock implements AbstractDetonatorEntity {
private static final Field ao;
static {
try {
ao = EntityFallingBlock.class.getDeclaredField("ao");
ao.setAccessible(true);
} catch (NoSuchFieldException e) {
throw new RuntimeException(e);
}
}
private static final Vec3D ZERO = new Vec3D(0, 0, 0);
private final Vector position;
private int references = 0;
public DetonatorEntity19(World world, Vector position) {
super(EntityTypes.E, ((CraftWorld) world).getHandle());
try {
ao.set(this, Blocks.dG.m());
} catch (IllegalAccessException e) {
throw new RuntimeException(e);
}
this.q = true;
e(position.getX(), position.getY(), position.getZ());
f(Vec3D.b);
t = position.getX();
u = position.getY();
v = position.getZ();
a(this.db());
this.position = position;
this.h(true);
this.e(true);
this.S = -12000;
}
@Override
public int getId() {
return ae();
}
@Override
public void display(Player player) {
if (references++ > 0)
return;
PacketPlayOutSpawnEntity packetPlayOutSpawnEntity = new PacketPlayOutSpawnEntity(getId(), cp(), position.getX(), position.getY(), position.getZ(), 0, 0, EntityTypes.C, Block.i(Blocks.du.m()), ZERO, 0.0);
PlayerConnection playerConnection = ((CraftPlayer) player).getHandle().b;
playerConnection.a(packetPlayOutSpawnEntity);
PacketPlayOutEntityMetadata packetPlayOutEntityMetadata = new PacketPlayOutEntityMetadata(getId(), Y, true);
playerConnection.a(packetPlayOutEntityMetadata);
}
@Override
public boolean hide(Player player, boolean force) {
if (!force && --references > 0)
return false;
sendDestroy(player);
ag();
return true;
}
private void sendDestroy(Player player) {
PacketPlayOutEntityDestroy packetPlayOutEntityDestroy = new PacketPlayOutEntityDestroy(getId());
((CraftPlayer) player).getHandle().b.a(packetPlayOutEntityDestroy);
}
@Override
public void sendEntity(Player player) {
display(player);
}
@Override
public void sendEntityDestroy(Player player) {
hide(player, false);
}
}

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/*
This file is a part of the SteamWar software.
Copyright (C) 2020 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.entities;
import de.steamwar.bausystem.features.simulator.AbstractSimulatorEntity;
import de.steamwar.bausystem.shared.BaseEntity19;
import de.steamwar.bausystem.shared.ReferenceCounter;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.entity.Player;
import org.bukkit.util.Vector;
public class SimulatorEntity19 extends BaseEntity19 implements AbstractSimulatorEntity {
private ReferenceCounter referenceCounter = new ReferenceCounter();
public SimulatorEntity19(World world, Vector position, boolean highlight) {
super(world, position, highlight ? Material.WHITE_STAINED_GLASS : Material.TNT);
this.e(true);
this.S = -12000;
}
@Override
public int getId() {
return ae();
}
@Override
public void display(Player player) {
if (referenceCounter.increment() > 0) {
return;
}
sendEntity(player);
}
@Override
public void setPosition(Vector position) {
this.position = position;
e(position.getX(), position.getY(), position.getZ());
}
@Override
public boolean hide(Player player, boolean force) {
if (!force && referenceCounter.decrement() > 0) {
return false;
}
sendEntityDestroy(player);
ag();
return true;
}
}

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/*
This file is a part of the SteamWar software.
Copyright (C) 2020 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.entities;
import de.steamwar.bausystem.features.tracer.AbstractTraceEntity;
import de.steamwar.bausystem.shared.BaseEntity19;
import de.steamwar.bausystem.shared.ReferenceCounter;
import net.minecraft.network.chat.IChatMutableComponent;
import net.minecraft.network.chat.contents.LiteralContents;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.entity.Player;
import org.bukkit.util.Vector;
public class TraceEntity19 extends BaseEntity19 implements AbstractTraceEntity {
private boolean exploded = false;
private ReferenceCounter referenceCounter = new ReferenceCounter();
public TraceEntity19(World world, Vector position, boolean tnt) {
super(world, position, tnt ? Material.TNT : Material.WHITE_STAINED_GLASS);
this.e(true);
this.S = -12000;
}
@Override
public void display(Player player, boolean exploded, int ticks) {
if (ticks != -1) {
this.n(true);
this.a(IChatMutableComponent.a(new LiteralContents(ticks + "")));
}
if (!this.exploded && exploded) {
this.n(true);
this.a(IChatMutableComponent.a(new LiteralContents("Bumm")));
this.exploded = true;
if (referenceCounter.increment() > 0) {
sendEntityDestroy(player);
}
} else if (referenceCounter.increment() > 0) {
return;
}
sendEntity(player);
}
@Override
public boolean hide(Player player, boolean force) {
if (!force && referenceCounter.decrement() > 0) {
return false;
}
sendEntityDestroy(player);
ag();
return true;
}
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2021 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.entities;
import de.steamwar.bausystem.features.warp.AbstractWarpEntity;
import de.steamwar.bausystem.shared.BaseArmorStand19;
import net.minecraft.network.chat.IChatMutableComponent;
import net.minecraft.network.chat.contents.LiteralContents;
import org.bukkit.World;
import org.bukkit.entity.Player;
import org.bukkit.util.Vector;
public class WarpEntity19 extends BaseArmorStand19 implements AbstractWarpEntity {
private String name;
public WarpEntity19(World world, Vector position, String name) {
super(world, position);
this.j(true);
this.a(true);
this.name = name;
this.e(true);
this.S = -12000;
}
@Override
public void display(Player player) {
this.n(true);
this.a(IChatMutableComponent.a(new LiteralContents(name)));
sendEntity(player);
}
@Override
public void setName(String name) {
this.name = name;
}
@Override
public boolean hide(Player player) {
sendEntityDestroy(player);
ag();
return true;
}
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2021 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.shared;
import net.minecraft.network.protocol.game.PacketPlayOutEntityDestroy;
import net.minecraft.network.protocol.game.PacketPlayOutEntityMetadata;
import net.minecraft.network.protocol.game.PacketPlayOutSpawnEntity;
import net.minecraft.server.network.PlayerConnection;
import net.minecraft.world.entity.EntityTypes;
import net.minecraft.world.entity.decoration.EntityArmorStand;
import net.minecraft.world.phys.Vec3D;
import org.bukkit.World;
import org.bukkit.craftbukkit.v1_19_R1.CraftWorld;
import org.bukkit.craftbukkit.v1_19_R1.entity.CraftPlayer;
import org.bukkit.entity.Player;
import org.bukkit.util.Vector;
public class BaseArmorStand19 extends EntityArmorStand implements AbstractEntity {
private static final Vec3D ZERO = new Vec3D(0, 0, 0);
protected Vector position;
public BaseArmorStand19(World world, Vector position) {
super(((CraftWorld) world).getHandle(), position.getX(), position.getY(), position.getZ());
this.position = position;
e(true);
S = -12000;
}
public void sendEntity(Player player) {
PacketPlayOutSpawnEntity packetPlayOutSpawnEntity = new PacketPlayOutSpawnEntity(ae(), cp(), position.getX(), position.getY(), position.getZ(), 0, 0, EntityTypes.c, 0, ZERO, 0.0);
PlayerConnection playerConnection = ((CraftPlayer) player).getHandle().b;
playerConnection.a(packetPlayOutSpawnEntity);
PacketPlayOutEntityMetadata packetPlayOutEntityMetadata = new PacketPlayOutEntityMetadata(ae(), Y, true);
playerConnection.a(packetPlayOutEntityMetadata);
}
public void sendEntityDestroy(Player player) {
PacketPlayOutEntityDestroy packetPlayOutEntityDestroy = new PacketPlayOutEntityDestroy(ae());
((CraftPlayer) player).getHandle().b.a(packetPlayOutEntityDestroy);
}
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2021 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.shared;
import net.minecraft.network.protocol.game.PacketPlayOutEntityDestroy;
import net.minecraft.network.protocol.game.PacketPlayOutEntityMetadata;
import net.minecraft.network.protocol.game.PacketPlayOutSpawnEntity;
import net.minecraft.server.network.PlayerConnection;
import net.minecraft.world.entity.EntityTypes;
import net.minecraft.world.entity.item.EntityFallingBlock;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.state.IBlockData;
import net.minecraft.world.phys.Vec3D;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.craftbukkit.v1_19_R1.CraftWorld;
import org.bukkit.craftbukkit.v1_19_R1.block.data.CraftBlockData;
import org.bukkit.craftbukkit.v1_19_R1.entity.CraftPlayer;
import org.bukkit.entity.Player;
import org.bukkit.util.Vector;
import java.lang.reflect.Field;
public class BaseEntity19 extends EntityFallingBlock implements AbstractEntity {
private static final Field ao;
static {
try {
ao = EntityFallingBlock.class.getDeclaredField("ao");
ao.setAccessible(true);
} catch (NoSuchFieldException e) {
throw new RuntimeException(e);
}
}
private static final Vec3D ZERO = new Vec3D(0, 0, 0);
private final IBlockData iBlockData;
protected Vector position;
public BaseEntity19(World world, Vector position, Material blockType) {
super(EntityTypes.E, ((CraftWorld) world).getHandle());
try {
ao.set(this, ((CraftBlockData) blockType.createBlockData()).getState());
} catch (IllegalAccessException e) {
throw new RuntimeException(e);
}
this.q = true;
e(position.getX(), position.getY(), position.getZ());
f(Vec3D.b);
t = position.getX();
u = position.getY();
v = position.getZ();
a(this.db());
this.iBlockData = ((CraftBlockData) blockType.createBlockData()).getState();
this.position = position;
this.e(true);
this.S = -12000;
}
public void sendEntity(Player player) {
PacketPlayOutSpawnEntity packetPlayOutSpawnEntity = new PacketPlayOutSpawnEntity(ae(), cp(), position.getX(), position.getY(), position.getZ(), 0, 0, EntityTypes.C, Block.i(iBlockData), ZERO, 0.0);
PlayerConnection playerConnection = ((CraftPlayer) player).getHandle().b;
playerConnection.a(packetPlayOutSpawnEntity);
PacketPlayOutEntityMetadata packetPlayOutEntityMetadata = new PacketPlayOutEntityMetadata(ae(), Y, true);
playerConnection.a(packetPlayOutEntityMetadata);
}
public void sendEntityDestroy(Player player) {
PacketPlayOutEntityDestroy packetPlayOutEntityDestroy = new PacketPlayOutEntityDestroy(ae());
((CraftPlayer) player).getHandle().b.a(packetPlayOutEntityDestroy);
}
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2022 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.utils;
import com.comphenix.tinyprotocol.Reflection;
import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.bausystem.entities.DetonatorEntity19;
import de.steamwar.bausystem.entities.SimulatorEntity19;
import de.steamwar.bausystem.entities.TraceEntity19;
import de.steamwar.bausystem.entities.WarpEntity19;
import de.steamwar.bausystem.features.detonator.AbstractDetonatorEntity;
import de.steamwar.bausystem.features.util.NoClipCommand;
import de.steamwar.bausystem.features.simulator.AbstractSimulatorEntity;
import de.steamwar.bausystem.features.tracer.AbstractTraceEntity;
import de.steamwar.bausystem.features.warp.AbstractWarpEntity;
import net.minecraft.SystemUtils;
import net.minecraft.nbt.NBTBase;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.game.PacketPlayOutEntityMetadata;
import net.minecraft.network.protocol.game.PacketPlayOutEntityTeleport;
import net.minecraft.network.protocol.game.PacketPlayOutEntityVelocity;
import net.minecraft.network.protocol.game.PacketPlayOutGameStateChange;
import net.minecraft.server.level.PlayerInteractManager;
import net.minecraft.world.level.EnumGamemode;
import net.minecraft.world.phys.Vec3D;
import org.bukkit.*;
import org.bukkit.craftbukkit.v1_19_R1.entity.CraftEntity;
import org.bukkit.craftbukkit.v1_19_R1.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_19_R1.inventory.CraftItemStack;
import org.bukkit.entity.Player;
import org.bukkit.entity.TNTPrimed;
import org.bukkit.inventory.ItemStack;
import org.bukkit.util.Vector;
import java.util.ArrayList;
import java.util.List;
import java.util.function.LongSupplier;
public class NMSWrapper19 implements NMSWrapper.INMSWrapper {
private static final Reflection.FieldAccessor<EnumGamemode> playerGameMode = Reflection.getField(PlayerInteractManager.class, EnumGamemode.class, 0);
@Override
@SuppressWarnings("deprecation")
public void setInternalGameMode(Player player, GameMode gameMode) {
playerGameMode.set(((CraftPlayer) player).getHandle().d, EnumGamemode.a(gameMode.getValue()));
}
@Override
public void init(LongSupplier longSupplier) {
SystemUtils.a = () -> System.nanoTime() + longSupplier.getAsLong();
}
private static final List<Packet<?>> packets = new ArrayList<>();
private static final Vec3D noMotion = new Vec3D(0, 0, 0);
@Override
public void createTickCache(World world) {
packets.clear();
world.getEntities().stream().filter(entity -> !(entity instanceof Player)).forEach(entity -> {
packets.add(new PacketPlayOutEntityVelocity(entity.getEntityId(), noMotion));
packets.add(new PacketPlayOutEntityTeleport(((CraftEntity) entity).getHandle()));
if (entity instanceof TNTPrimed) {
net.minecraft.world.entity.Entity serverEntity = ((CraftEntity) entity).getHandle();
packets.add(new PacketPlayOutEntityMetadata(serverEntity.ae(), serverEntity.ai(), true));
}
});
}
@Override
public void sendTickPackets() {
Bukkit.getOnlinePlayers().forEach(player -> {
for (Packet<?> p : packets) {
TinyProtocol.instance.sendPacket(player, p);
}
});
}
private static final Reflection.FieldAccessor<PacketPlayOutGameStateChange.a> gameStateChangeReason = Reflection.getField(NoClipCommand.gameStateChange, PacketPlayOutGameStateChange.a.class, 12);
@Override
public void setGameStateChangeReason(Object packet) {
gameStateChangeReason.set(packet, PacketPlayOutGameStateChange.d);
}
@Override
public void setPlayerBuildAbilities(Player player) {
((CraftPlayer) player).getHandle().fC().d = true;
((CraftPlayer) player).getHandle().fC().e = true;
}
@Override
public Particle tntPositionParticle() {
return Particle.BLOCK_MARKER;
}
@Override
public Material pathMaterial() {
return Material.DIRT_PATH;
}
private static final int threshold = 2048;
@Override
public boolean checkItemStack(ItemStack item) {
net.minecraft.world.item.ItemStack nmsItem = CraftItemStack.asNMSCopy(item);
NBTTagCompound tag = nmsItem.v();
if (tag != null && tag.e("BlockEntityTag")) {
NBTTagCompound blockTag = tag.p("BlockEntityTag");
if (blockTag.e("Items")) {
return drillDown(blockTag.c("Items", 10), 0, 0) > threshold;
}
}
return false;
}
private int drillDown(NBTTagList items, int layer, int start) {
if (layer > 2) return start + threshold;
int invalid = start;
for (NBTBase nbtBase : items) {
if (!(nbtBase instanceof NBTTagCompound))
continue;
NBTTagCompound slot = (NBTTagCompound) nbtBase;
if (slot.e("tag")) {
invalid += slot.f("Count");
NBTTagCompound iTag = slot.p("tag");
if (iTag.e("BlockEntityTag")) {
NBTTagCompound blockTag = iTag.p("BlockEntityTag");
if (blockTag.e("Items")) {
invalid = drillDown(blockTag.c("Items", 10), layer + 1, invalid);
}
}
}
if (invalid > threshold)
break;
}
return invalid;
}
@Override
public AbstractWarpEntity createWarp(World world, Vector position, String name) {
return new WarpEntity19(world, position, name);
}
@Override
public AbstractSimulatorEntity createSimulator(World world, Vector tntPosition, boolean highlight) {
return new SimulatorEntity19(world, tntPosition, highlight);
}
@Override
public AbstractDetonatorEntity constructDetonator(World world, Vector position) {
return new DetonatorEntity19(world, position);
}
@Override
public AbstractTraceEntity createTrace(World world, Vector tntPosition, boolean tnt) {
return new TraceEntity19(world, tntPosition, tnt);
}
}

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@ -56,8 +56,10 @@ dependencies {
annotationProcessor 'org.atteo.classindex:classindex:3.11'
testAnnotationProcessor 'org.atteo.classindex:classindex:3.11'
compileOnly 'org.spigotmc:spigot-api:1.18-R0.1-SNAPSHOT'
compileOnly files("${projectDir}/../lib/Spigot-1.18.jar")
// compileOnly 'org.spigotmc:spigot-api:1.18-R0.1-SNAPSHOT'
compileOnly 'org.spigotmc:spigot-api:1.19-R0.1-SNAPSHOT'
// compileOnly files("${projectDir}/../lib/Spigot-1.18.jar")
compileOnly files("${projectDir}/../lib/Spigot-1.19.jar")
compileOnly 'com.mojang:authlib:1.5.25'
compileOnly 'io.netty:netty-all:4.1.68.Final'
compileOnly files("${projectDir}/../lib/WorldEdit-1.15.jar")

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@ -21,4 +21,5 @@ rootProject.name = 'BauSystem2.0'
include 'BauSystem_15'
include 'BauSystem_18'
include 'BauSystem_19'
include 'BauSystem_Main'