Update stuff Signed-off-by: yoyosource <yoyosource@nidido.de>
Dieser Commit ist enthalten in:
Ursprung
db48cde912
Commit
bb7d543658
@ -27,11 +27,18 @@ import de.steamwar.bausystem.linkage.LinkageType;
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import de.steamwar.bausystem.linkage.Linked;
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import de.steamwar.bausystem.linkage.Linked;
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import de.steamwar.bausystem.utils.ItemUtils;
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import de.steamwar.bausystem.utils.ItemUtils;
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import de.steamwar.inventory.SWItem;
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import de.steamwar.inventory.SWItem;
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import org.bukkit.Bukkit;
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import org.bukkit.Material;
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import org.bukkit.Material;
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import org.bukkit.NamespacedKey;
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import org.bukkit.NamespacedKey;
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import org.bukkit.World;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.ItemStack;
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import yapion.exceptions.YAPIONException;
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import yapion.hierarchy.types.YAPIONObject;
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import yapion.parser.YAPIONParser;
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import java.io.File;
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import java.io.IOException;
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import java.util.Arrays;
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import java.util.Arrays;
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import java.util.HashMap;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.Map;
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@ -41,6 +48,9 @@ import java.util.Set;
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@Linked(LinkageType.DISABLE_LINK)
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@Linked(LinkageType.DISABLE_LINK)
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public class SimulatorStorage implements Enable, Disable {
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public class SimulatorStorage implements Enable, Disable {
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public static final World WORLD = Bukkit.getWorlds().get(0);
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private final File simulatorsDir = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "simulators");
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private static NamespacedKey simulatorSelection = SWUtils.getNamespaceKey("simulator_selection");
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private static NamespacedKey simulatorSelection = SWUtils.getNamespaceKey("simulator_selection");
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private static Map<String, TNTSimulator> tntSimulators = new HashMap<>();
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private static Map<String, TNTSimulator> tntSimulators = new HashMap<>();
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@ -72,11 +82,36 @@ public class SimulatorStorage implements Enable, Disable {
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@Override
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@Override
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public void enable() {
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public void enable() {
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if (!simulatorsDir.exists()) {
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simulatorsDir.mkdir();
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}
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File[] files = simulatorsDir.listFiles();
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if (files == null) return;
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for (File file : files) {
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YAPIONObject yapionObject;
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try {
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yapionObject = YAPIONParser.parse(file);
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} catch (YAPIONException | IOException e) {
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continue;
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}
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if (file.getName().endsWith(".yapion")) {
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// TODO: Load old simulators
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} else {
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String name = file.getName().substring(0, file.getName().length() - ".simulator".length());
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tntSimulators.put(name, new TNTSimulator(yapionObject));
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}
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}
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}
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}
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@Override
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@Override
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public void disable() {
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public void disable() {
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for (Map.Entry<String, TNTSimulator> entry : tntSimulators.entrySet()) {
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try {
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entry.getValue().toYAPION().toFile(new File(simulatorsDir, entry.getKey() + ".simulator"));
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} catch (Exception e) {
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e.printStackTrace();
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}
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}
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}
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}
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}
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}
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@ -19,9 +19,48 @@
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package de.steamwar.bausystem.features.simulatorn;
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package de.steamwar.bausystem.features.simulatorn;
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import de.steamwar.bausystem.features.simulatorn.tnt.SimulatorElement;
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import de.steamwar.bausystem.features.simulatorn.tnt.TNTElement;
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import de.steamwar.bausystem.features.simulatorn.tnt.TNTGroup;
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import org.bukkit.Material;
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import org.bukkit.Material;
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import yapion.hierarchy.types.YAPIONArray;
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import yapion.hierarchy.types.YAPIONObject;
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import yapion.hierarchy.types.YAPIONType;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.stream.Collectors;
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public class TNTSimulator {
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public class TNTSimulator {
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private Material material;
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private Material material = Material.TNT;
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private List<SimulatorElement> tntElementList = new ArrayList<>();
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public TNTSimulator() {
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}
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public TNTSimulator(YAPIONObject yapionObject) {
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material = Material.valueOf(yapionObject.getStringOrDefault("material", Material.TNT.name()));
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YAPIONArray yapionArray = yapionObject.getArrayOrDefault("tntElements", new YAPIONArray());
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for (YAPIONObject element : yapionArray.streamObject().collect(Collectors.toList())) {
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if (element.containsKey("elements", YAPIONType.ARRAY)) {
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tntElementList.add(new TNTGroup(element));
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} else {
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tntElementList.add(new TNTElement(element));
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}
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}
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}
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public YAPIONObject toYAPION() {
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YAPIONObject yapionObject = new YAPIONObject();
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yapionObject.add("material", material.name());
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YAPIONArray yapionArray = new YAPIONArray();
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for (SimulatorElement element : tntElementList) {
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yapionArray.add(element.toYAPION());
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}
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yapionObject.add("tntElements", yapionArray);
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return yapionObject;
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}
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}
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}
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@ -0,0 +1,61 @@
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package de.steamwar.bausystem.features.simulatorn.show;
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2021 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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import de.steamwar.bausystem.features.simulator.AbstractSimulatorEntity;
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import de.steamwar.bausystem.features.simulatorn.SimulatorStorage;
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import de.steamwar.bausystem.shared.Position;
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import de.steamwar.bausystem.shared.RoundedPosition;
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import de.steamwar.bausystem.shared.ShowMode;
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import de.steamwar.bausystem.utils.NMSWrapper;
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import org.bukkit.World;
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import org.bukkit.entity.Player;
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import org.bukkit.util.Vector;
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import java.util.HashMap;
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import java.util.Map;
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public class SimulatorEntityShowMode implements ShowMode<Position> {
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protected final Player player;
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private final Map<RoundedPosition, AbstractSimulatorEntity> entityMap = new HashMap<>();
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public SimulatorEntityShowMode(Player player) {
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this.player = player;
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}
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@Override
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public void show(Position position) {
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RoundedPosition roundedPosition = new RoundedPosition(position);
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AbstractSimulatorEntity entity = entityMap.computeIfAbsent(roundedPosition, pos -> createEntity(position.getLocation(), false));
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entity.display(player);
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}
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public static AbstractSimulatorEntity createEntity(Vector position, boolean highlight) {
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return NMSWrapper.impl.createSimulator(SimulatorStorage.WORLD, position, highlight);
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}
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@Override
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public void hide() {
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entityMap.forEach((roundedPosition, abstractTraceEntity) -> abstractTraceEntity.hide(player, true));
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entityMap.clear();
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}
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}
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@ -20,18 +20,20 @@
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package de.steamwar.bausystem.features.simulatorn.tnt;
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package de.steamwar.bausystem.features.simulatorn.tnt;
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import de.steamwar.bausystem.shared.Pair;
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import de.steamwar.bausystem.shared.Pair;
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import org.bukkit.World;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.util.Vector;
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import org.bukkit.util.Vector;
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import yapion.hierarchy.types.YAPIONObject;
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import java.util.Map;
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import java.util.Map;
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public interface SimulatorElement {
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public interface SimulatorElement {
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YAPIONObject toYAPION();
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void show(Player player);
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void show(Player player);
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void hide(Player player);
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void hide(Player player);
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ItemStack menu();
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ItemStack menu();
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void locations(Map<Integer, Map<Integer, Pair<Runnable, Integer>>> result, Vector origin, int tickOffset, World world); // Ticks to subtick order to spawning runnable to count of activations
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void locations(Map<Integer, Map<Integer, Pair<Runnable, Integer>>> result, Vector origin, int tickOffset); // Ticks to subtick order to spawning runnable to count of activations
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}
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}
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@ -20,13 +20,15 @@
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package de.steamwar.bausystem.features.simulatorn.tnt;
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package de.steamwar.bausystem.features.simulatorn.tnt;
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import de.steamwar.bausystem.features.simulator.AbstractSimulatorEntity;
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import de.steamwar.bausystem.features.simulator.AbstractSimulatorEntity;
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import de.steamwar.bausystem.features.simulatorn.SimulatorStorage;
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import de.steamwar.bausystem.features.simulatorn.show.SimulatorEntityShowMode;
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import de.steamwar.bausystem.shared.Pair;
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import de.steamwar.bausystem.shared.Pair;
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import org.bukkit.Material;
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import org.bukkit.Material;
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import org.bukkit.World;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.TNTPrimed;
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import org.bukkit.entity.TNTPrimed;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.util.Vector;
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import org.bukkit.util.Vector;
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import yapion.hierarchy.types.YAPIONObject;
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import java.util.HashMap;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.Map;
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@ -45,9 +47,39 @@ public class TNTElement implements SimulatorElement {
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private int order = 0;
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private int order = 0;
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private Material material = Material.TNT;
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private Material material = Material.TNT;
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public TNTElement(Vector position, AbstractSimulatorEntity entity) {
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public TNTElement(Vector position) {
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this.position = position;
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this.position = position;
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this.entity = entity;
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this.entity = SimulatorEntityShowMode.createEntity(position, false);
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}
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public TNTElement(YAPIONObject yapionObject) {
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this.position = new Vector(yapionObject.getDoubleOrDefault("x", 0), yapionObject.getDoubleOrDefault("y", 0), yapionObject.getDoubleOrDefault("z", 0));
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this.entity = SimulatorEntityShowMode.createEntity(position, false);
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this.fuseTicks = yapionObject.getIntOrDefault("fuseTicks", 80);
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this.count = yapionObject.getIntOrDefault("count", 1);
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this.tickOffset = yapionObject.getIntOrDefault("tickOffset", 0);
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this.xVelocity = yapionObject.getBooleanOrDefault("xVelocity", false);
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this.yVelocity = yapionObject.getBooleanOrDefault("yVelocity", false);
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this.zVelocity = yapionObject.getBooleanOrDefault("zVelocity", false);
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this.order = yapionObject.getIntOrDefault("order", 0);
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this.material = Material.valueOf(yapionObject.getStringOrDefault("material", Material.TNT.name()));
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}
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@Override
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public YAPIONObject toYAPION() {
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YAPIONObject yapionObject = new YAPIONObject();
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yapionObject.add("x", position.getX());
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yapionObject.add("y", position.getY());
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yapionObject.add("z", position.getZ());
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yapionObject.add("fuseTicks", fuseTicks);
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yapionObject.add("count", count);
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yapionObject.add("tickOffset", tickOffset);
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yapionObject.add("xVelocity", xVelocity);
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yapionObject.add("yVelocity", yVelocity);
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yapionObject.add("zVelocity", zVelocity);
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yapionObject.add("order", order);
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yapionObject.add("material", material.name());
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return yapionObject;
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}
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}
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@Override
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@Override
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@ -66,10 +98,10 @@ public class TNTElement implements SimulatorElement {
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}
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}
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@Override
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@Override
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public void locations(Map<Integer, Map<Integer, Pair<Runnable, Integer>>> result, Vector origin, int tickOffset, World world) {
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public void locations(Map<Integer, Map<Integer, Pair<Runnable, Integer>>> result, Vector origin, int tickOffset) {
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result.computeIfAbsent(this.tickOffset + tickOffset, ignore -> new HashMap<>())
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result.computeIfAbsent(this.tickOffset + tickOffset, ignore -> new HashMap<>())
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.computeIfAbsent(order, ignore -> new Pair<>(() -> {
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.computeIfAbsent(order, ignore -> new Pair<>(() -> {
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world.spawn(position.clone().add(origin).toLocation(world), TNTPrimed.class, tntPrimed -> {
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SimulatorStorage.WORLD.spawn(position.clone().add(origin).toLocation(SimulatorStorage.WORLD), TNTPrimed.class, tntPrimed -> {
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tntPrimed.setFuseTicks(fuseTicks);
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tntPrimed.setFuseTicks(fuseTicks);
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if (!xVelocity) tntPrimed.setVelocity(tntPrimed.getVelocity().setX(0));
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if (!xVelocity) tntPrimed.setVelocity(tntPrimed.getVelocity().setX(0));
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if (!yVelocity) tntPrimed.setVelocity(tntPrimed.getVelocity().setY(0));
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if (!yVelocity) tntPrimed.setVelocity(tntPrimed.getVelocity().setY(0));
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@ -21,14 +21,16 @@ package de.steamwar.bausystem.features.simulatorn.tnt;
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import de.steamwar.bausystem.shared.Pair;
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import de.steamwar.bausystem.shared.Pair;
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import org.bukkit.Material;
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import org.bukkit.Material;
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import org.bukkit.World;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.util.Vector;
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import org.bukkit.util.Vector;
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import yapion.hierarchy.types.YAPIONArray;
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import yapion.hierarchy.types.YAPIONObject;
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import java.util.ArrayList;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.List;
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import java.util.Map;
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import java.util.Map;
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import java.util.stream.Collectors;
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public class TNTGroup implements SimulatorElement {
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public class TNTGroup implements SimulatorElement {
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@ -41,6 +43,32 @@ public class TNTGroup implements SimulatorElement {
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this.position = position;
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this.position = position;
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}
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}
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public TNTGroup(YAPIONObject yapionObject) {
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this.position = new Vector(yapionObject.getDoubleOrDefault("x", 0), yapionObject.getDoubleOrDefault("y", 0), yapionObject.getDoubleOrDefault("z", 0));
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this.tickOffset = yapionObject.getIntOrDefault("tickOffset", 0);
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this.material = Material.getMaterial(yapionObject.getStringOrDefault("material", "BARREL"));
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YAPIONArray elements = yapionObject.getArrayOrDefault("elements", new YAPIONArray());
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for (YAPIONObject element : elements.streamObject().collect(Collectors.toList())) {
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this.elements.add(new TNTElement(element));
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}
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}
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@Override
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public YAPIONObject toYAPION() {
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YAPIONObject yapionObject = new YAPIONObject();
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yapionObject.add("x", position.getX());
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yapionObject.add("y", position.getY());
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yapionObject.add("z", position.getZ());
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yapionObject.add("tickOffset", tickOffset);
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yapionObject.add("material", material.name());
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YAPIONArray yapionArray = new YAPIONArray();
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for (TNTElement element : elements) {
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yapionArray.add(element.toYAPION());
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}
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yapionObject.add("elements", yapionArray);
|
||||||
|
return yapionObject;
|
||||||
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void show(Player player) {
|
public void show(Player player) {
|
||||||
elements.forEach(tntElement -> {
|
elements.forEach(tntElement -> {
|
||||||
@ -61,9 +89,9 @@ public class TNTGroup implements SimulatorElement {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void locations(Map<Integer, Map<Integer, Pair<Runnable, Integer>>> result, Vector origin, int tickOffset, World world) {
|
public void locations(Map<Integer, Map<Integer, Pair<Runnable, Integer>>> result, Vector origin, int tickOffset) {
|
||||||
elements.forEach(tntElement -> {
|
elements.forEach(tntElement -> {
|
||||||
tntElement.locations(result, origin.clone().add(position), this.tickOffset + tickOffset, world);
|
tntElement.locations(result, origin.clone().add(position), this.tickOffset + tickOffset);
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
In neuem Issue referenzieren
Einen Benutzer sperren