Update to linkage system
Signed-off-by: yoyosource <yoyosource@nidido.de>
Dieser Commit ist enthalten in:
Ursprung
98925dcb4a
Commit
ba3293cdc2
@ -29,7 +29,7 @@ public class SmartPlaceBehaviour_GENERIC implements LinkageType {
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@Override
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@Override
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public String method() {
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public String method() {
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return "linkPanzern";
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return "linkSmartPlace";
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}
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}
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@Override
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@Override
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@ -21,12 +21,11 @@ package de.steamwar.bausystem;
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import com.comphenix.tinyprotocol.TinyProtocol;
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import com.comphenix.tinyprotocol.TinyProtocol;
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import de.steamwar.bausystem.configplayer.Config;
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import de.steamwar.bausystem.configplayer.Config;
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import de.steamwar.bausystem.linkage.LinkageType;
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import de.steamwar.bausystem.linkage.LinkageUtils;
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import de.steamwar.bausystem.region.loader.PrototypeLoader;
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import de.steamwar.bausystem.region.loader.PrototypeLoader;
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import de.steamwar.bausystem.region.loader.RegionLoader;
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import de.steamwar.bausystem.region.loader.RegionLoader;
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import de.steamwar.bausystem.region.loader.Updater;
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import de.steamwar.bausystem.region.loader.Updater;
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import de.steamwar.bausystem.worlddata.WorldData;
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import de.steamwar.bausystem.worlddata.WorldData;
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import de.steamwar.bausystem.linkage.LinkageUtils;
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import de.steamwar.message.Message;
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import de.steamwar.message.Message;
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import lombok.Getter;
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import lombok.Getter;
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import org.bukkit.Bukkit;
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import org.bukkit.Bukkit;
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@ -73,12 +72,7 @@ public class BauSystem extends JavaPlugin implements Listener {
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new Updater(PrototypeLoader.file, PrototypeLoader::load);
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new Updater(PrototypeLoader.file, PrototypeLoader::load);
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new Updater(RegionLoader.file, RegionLoader::load);
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new Updater(RegionLoader.file, RegionLoader::load);
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LinkageUtils.run(LinkageType.PLAIN);
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LinkageUtils.link();
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LinkageUtils.run(LinkageType.COMMAND);
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LinkageUtils.run(LinkageType.ENABLE_LINK);
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LinkageUtils.run(LinkageType.LISTENER);
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LinkageUtils.run(LinkageType.CONFIG_CONVERTER);
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LinkageUtils.run(LinkageType.SCOREBOARD);
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// This could disable any watchdog stuff. We need to investigate if this is a problem.
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// This could disable any watchdog stuff. We need to investigate if this is a problem.
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/*
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/*
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@ -100,8 +94,7 @@ public class BauSystem extends JavaPlugin implements Listener {
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@Override
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@Override
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public void onDisable() {
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public void onDisable() {
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LinkageUtils.run(LinkageType.DISABLE_LINK);
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LinkageUtils.unlink();
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LinkageUtils.run(LinkageType.UNLINK_LISTENER);
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WorldData.write();
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WorldData.write();
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Config.getInstance().saveAll();
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Config.getInstance().saveAll();
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@ -19,15 +19,14 @@
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package de.steamwar.bausystem.config;
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package de.steamwar.bausystem.config;
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import de.steamwar.bausystem.linkage.LinkageType;
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import de.steamwar.linkage.Linked;
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import de.steamwar.bausystem.linkage.Linked;
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import de.steamwar.providers.BauServerInfo;
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import de.steamwar.providers.BauServerInfo;
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import de.steamwar.sql.SteamwarUser;
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import de.steamwar.sql.SteamwarUser;
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import lombok.Getter;
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import lombok.Getter;
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import java.util.UUID;
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import java.util.UUID;
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@Linked(LinkageType.PLAIN)
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@Linked
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public class BauServer {
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public class BauServer {
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@Getter
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@Getter
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@ -20,8 +20,7 @@
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package de.steamwar.bausystem.configplayer;
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package de.steamwar.bausystem.configplayer;
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import de.steamwar.bausystem.configplayer.serializer.ConfigurationSerializableSerializer;
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import de.steamwar.bausystem.configplayer.serializer.ConfigurationSerializableSerializer;
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import de.steamwar.bausystem.linkage.LinkageType;
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import de.steamwar.linkage.Linked;
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import de.steamwar.bausystem.linkage.Linked;
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import de.steamwar.sql.UserConfig;
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import de.steamwar.sql.UserConfig;
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import lombok.Getter;
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import lombok.Getter;
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import org.bukkit.Bukkit;
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import org.bukkit.Bukkit;
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@ -40,7 +39,7 @@ import java.util.Map;
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import java.util.UUID;
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import java.util.UUID;
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import java.util.logging.Level;
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import java.util.logging.Level;
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@Linked(LinkageType.LISTENER)
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@Linked
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public class Config implements Listener {
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public class Config implements Listener {
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static {
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static {
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@ -20,12 +20,11 @@
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package de.steamwar.bausystem.features.autostart;
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package de.steamwar.bausystem.features.autostart;
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import de.steamwar.bausystem.SWUtils;
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import de.steamwar.bausystem.SWUtils;
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import de.steamwar.bausystem.linkage.LinkageType;
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import de.steamwar.bausystem.linkage.Linked;
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import de.steamwar.command.SWCommand;
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import de.steamwar.command.SWCommand;
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import de.steamwar.linkage.Linked;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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@Linked(LinkageType.COMMAND)
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@Linked
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public class AutoStartCommand extends SWCommand {
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public class AutoStartCommand extends SWCommand {
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public AutoStartCommand() {
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public AutoStartCommand() {
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@ -20,15 +20,14 @@
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package de.steamwar.bausystem.features.autostart;
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package de.steamwar.bausystem.features.autostart;
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import de.steamwar.bausystem.Permission;
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import de.steamwar.bausystem.Permission;
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import de.steamwar.bausystem.linkage.LinkageType;
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import de.steamwar.bausystem.linkage.Linked;
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import de.steamwar.bausystem.linkage.specific.BauGuiItem;
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import de.steamwar.bausystem.linkage.specific.BauGuiItem;
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import de.steamwar.linkage.Linked;
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import org.bukkit.Material;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import org.bukkit.event.inventory.ClickType;
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import org.bukkit.event.inventory.ClickType;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.ItemStack;
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@Linked(LinkageType.BAU_GUI_ITEM)
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@Linked
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public class AutoStartGuiItem extends BauGuiItem {
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public class AutoStartGuiItem extends BauGuiItem {
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public AutoStartGuiItem() {
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public AutoStartGuiItem() {
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@ -21,14 +21,13 @@ package de.steamwar.bausystem.features.autostart;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.features.tpslimit.TPSUtils;
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import de.steamwar.bausystem.features.tpslimit.TPSUtils;
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import de.steamwar.bausystem.linkage.LinkageType;
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import de.steamwar.bausystem.linkage.Linked;
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import de.steamwar.bausystem.region.Region;
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import de.steamwar.bausystem.region.Region;
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import de.steamwar.bausystem.region.RegionUtils;
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import de.steamwar.bausystem.region.RegionUtils;
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import de.steamwar.bausystem.region.utils.RegionExtensionType;
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import de.steamwar.bausystem.region.utils.RegionExtensionType;
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import de.steamwar.bausystem.region.utils.RegionType;
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import de.steamwar.bausystem.region.utils.RegionType;
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import de.steamwar.bausystem.utils.ItemUtils;
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import de.steamwar.bausystem.utils.ItemUtils;
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import de.steamwar.inventory.SWItem;
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import de.steamwar.inventory.SWItem;
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import de.steamwar.linkage.Linked;
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import lombok.Getter;
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import lombok.Getter;
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import org.bukkit.Material;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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@ -44,7 +43,7 @@ import java.util.Date;
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import java.util.HashMap;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.Map;
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@Linked(LinkageType.LISTENER)
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@Linked
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public class AutostartListener implements Listener {
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public class AutostartListener implements Listener {
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@Getter
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@Getter
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@ -21,8 +21,6 @@ package de.steamwar.bausystem.features.backup;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.Permission;
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import de.steamwar.bausystem.Permission;
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import de.steamwar.bausystem.linkage.LinkageType;
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import de.steamwar.bausystem.linkage.Linked;
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import de.steamwar.bausystem.region.Region;
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import de.steamwar.bausystem.region.Region;
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import de.steamwar.bausystem.region.tags.Tag;
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import de.steamwar.bausystem.region.tags.Tag;
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import de.steamwar.command.SWCommand;
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import de.steamwar.command.SWCommand;
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@ -31,6 +29,7 @@ import de.steamwar.command.TypeMapper;
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import de.steamwar.command.TypeValidator;
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import de.steamwar.command.TypeValidator;
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import de.steamwar.inventory.SWItem;
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import de.steamwar.inventory.SWItem;
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import de.steamwar.inventory.SWListInv;
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import de.steamwar.inventory.SWListInv;
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import de.steamwar.linkage.Linked;
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import net.md_5.bungee.api.chat.ClickEvent;
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import net.md_5.bungee.api.chat.ClickEvent;
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import org.bukkit.Material;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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@ -42,7 +41,7 @@ import java.util.Collections;
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import java.util.List;
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import java.util.List;
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import java.util.stream.Collectors;
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import java.util.stream.Collectors;
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@Linked(LinkageType.COMMAND)
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@Linked
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public class BackupCommand extends SWCommand {
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public class BackupCommand extends SWCommand {
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public BackupCommand() {
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public BackupCommand() {
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@ -19,13 +19,12 @@
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package de.steamwar.bausystem.features.bau;
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package de.steamwar.bausystem.features.bau;
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import de.steamwar.bausystem.linkage.LinkageType;
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import de.steamwar.bausystem.linkage.Linked;
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import de.steamwar.bausystem.linkage.LinkedInstance;
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import de.steamwar.command.SWCommand;
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import de.steamwar.command.SWCommand;
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import de.steamwar.linkage.Linked;
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import de.steamwar.linkage.LinkedInstance;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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@Linked(LinkageType.COMMAND)
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@Linked
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public class BauCommand extends SWCommand {
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public class BauCommand extends SWCommand {
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@LinkedInstance
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@LinkedInstance
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@ -22,12 +22,11 @@ package de.steamwar.bausystem.features.bau;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.Permission;
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import de.steamwar.bausystem.Permission;
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import de.steamwar.bausystem.config.BauServer;
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import de.steamwar.bausystem.config.BauServer;
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import de.steamwar.bausystem.linkage.LinkageType;
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import de.steamwar.bausystem.linkage.Linked;
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import de.steamwar.bausystem.linkage.specific.BauGuiItem;
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import de.steamwar.bausystem.linkage.specific.BauGuiItem;
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import de.steamwar.bausystem.region.Region;
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import de.steamwar.bausystem.region.Region;
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import de.steamwar.bausystem.region.flags.Flag;
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import de.steamwar.bausystem.region.flags.Flag;
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import de.steamwar.inventory.SWItem;
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import de.steamwar.inventory.SWItem;
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import de.steamwar.linkage.Linked;
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import de.steamwar.sql.SteamwarUser;
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import de.steamwar.sql.SteamwarUser;
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import org.bukkit.Material;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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@ -37,7 +36,7 @@ import org.bukkit.inventory.ItemStack;
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import java.util.ArrayList;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.List;
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@Linked(LinkageType.BAU_GUI_ITEM)
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@Linked
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public class BauInfoBauGuiItem extends BauGuiItem {
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public class BauInfoBauGuiItem extends BauGuiItem {
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public BauInfoBauGuiItem() {
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public BauInfoBauGuiItem() {
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@ -3,13 +3,12 @@ package de.steamwar.bausystem.features.bau;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.config.BauServer;
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import de.steamwar.bausystem.config.BauServer;
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import de.steamwar.bausystem.features.tpslimit.TPSWarpUtils;
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import de.steamwar.bausystem.features.tpslimit.TPSWarpUtils;
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import de.steamwar.bausystem.linkage.LinkageType;
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import de.steamwar.bausystem.linkage.Linked;
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import de.steamwar.bausystem.linkage.LinkedInstance;
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import de.steamwar.bausystem.region.Region;
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import de.steamwar.bausystem.region.Region;
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import de.steamwar.bausystem.region.flags.Flag;
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import de.steamwar.bausystem.region.flags.Flag;
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import de.steamwar.command.SWCommand;
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import de.steamwar.command.SWCommand;
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import de.steamwar.core.TPSWatcher;
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import de.steamwar.core.TPSWatcher;
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import de.steamwar.linkage.Linked;
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import de.steamwar.linkage.LinkedInstance;
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import de.steamwar.sql.BauweltMember;
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import de.steamwar.sql.BauweltMember;
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import de.steamwar.sql.SteamwarUser;
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import de.steamwar.sql.SteamwarUser;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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@ -18,7 +17,7 @@ import java.util.List;
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import static de.steamwar.bausystem.features.tpslimit.TPSWarpUtils.getTps;
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import static de.steamwar.bausystem.features.tpslimit.TPSWarpUtils.getTps;
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@Linked(LinkageType.COMMAND)
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@Linked
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public class InfoCommand extends SWCommand {
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public class InfoCommand extends SWCommand {
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@LinkedInstance
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@LinkedInstance
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@ -20,13 +20,12 @@
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package de.steamwar.bausystem.features.countingwand;
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package de.steamwar.bausystem.features.countingwand;
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import de.steamwar.bausystem.SWUtils;
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import de.steamwar.bausystem.SWUtils;
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import de.steamwar.bausystem.linkage.LinkageType;
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import de.steamwar.bausystem.linkage.Linked;
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import de.steamwar.command.SWCommand;
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import de.steamwar.command.SWCommand;
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import de.steamwar.linkage.Linked;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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@Linked(LinkageType.COMMAND)
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@Linked
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public class CountingwandCommand extends SWCommand {
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public class CountingwandCommand extends SWCommand {
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public CountingwandCommand() {
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public CountingwandCommand() {
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@ -20,15 +20,14 @@
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package de.steamwar.bausystem.features.countingwand;
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package de.steamwar.bausystem.features.countingwand;
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import de.steamwar.bausystem.Permission;
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import de.steamwar.bausystem.Permission;
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import de.steamwar.bausystem.linkage.LinkageType;
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import de.steamwar.bausystem.linkage.Linked;
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import de.steamwar.bausystem.linkage.specific.BauGuiItem;
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import de.steamwar.bausystem.linkage.specific.BauGuiItem;
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import de.steamwar.linkage.Linked;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import org.bukkit.event.inventory.ClickType;
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import org.bukkit.event.inventory.ClickType;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.ItemStack;
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@Linked(LinkageType.BAU_GUI_ITEM)
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@Linked
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public class CountingwandGuiItem extends BauGuiItem {
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public class CountingwandGuiItem extends BauGuiItem {
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public CountingwandGuiItem() {
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public CountingwandGuiItem() {
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@ -19,9 +19,8 @@
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package de.steamwar.bausystem.features.countingwand;
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package de.steamwar.bausystem.features.countingwand;
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import de.steamwar.bausystem.linkage.LinkageType;
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import de.steamwar.bausystem.linkage.Linked;
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import de.steamwar.bausystem.region.Point;
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import de.steamwar.bausystem.region.Point;
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import de.steamwar.linkage.Linked;
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import org.bukkit.FluidCollisionMode;
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import org.bukkit.FluidCollisionMode;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
|
import org.bukkit.event.Listener;
|
||||||
@ -34,7 +33,7 @@ import org.bukkit.util.RayTraceResult;
|
|||||||
import java.util.Objects;
|
import java.util.Objects;
|
||||||
|
|
||||||
|
|
||||||
@Linked(LinkageType.LISTENER)
|
@Linked
|
||||||
public class CountingwandListener implements Listener {
|
public class CountingwandListener implements Listener {
|
||||||
|
|
||||||
@EventHandler
|
@EventHandler
|
||||||
|
@ -20,14 +20,13 @@
|
|||||||
package de.steamwar.bausystem.features.detonator;
|
package de.steamwar.bausystem.features.detonator;
|
||||||
|
|
||||||
import de.steamwar.bausystem.Permission;
|
import de.steamwar.bausystem.Permission;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
|
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
|
||||||
|
import de.steamwar.linkage.Linked;
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
import org.bukkit.event.inventory.ClickType;
|
import org.bukkit.event.inventory.ClickType;
|
||||||
import org.bukkit.inventory.ItemStack;
|
import org.bukkit.inventory.ItemStack;
|
||||||
|
|
||||||
@Linked(LinkageType.BAU_GUI_ITEM)
|
@Linked
|
||||||
public class DetonatorBauGuiItem extends BauGuiItem {
|
public class DetonatorBauGuiItem extends BauGuiItem {
|
||||||
|
|
||||||
public DetonatorBauGuiItem() {
|
public DetonatorBauGuiItem() {
|
||||||
|
@ -24,10 +24,9 @@ import de.steamwar.bausystem.SWUtils;
|
|||||||
import de.steamwar.bausystem.configplayer.Config;
|
import de.steamwar.bausystem.configplayer.Config;
|
||||||
import de.steamwar.bausystem.features.detonator.storage.DetonatorStorage;
|
import de.steamwar.bausystem.features.detonator.storage.DetonatorStorage;
|
||||||
import de.steamwar.bausystem.features.detonator.storage.ItemStorage;
|
import de.steamwar.bausystem.features.detonator.storage.ItemStorage;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import de.steamwar.bausystem.utils.ItemUtils;
|
import de.steamwar.bausystem.utils.ItemUtils;
|
||||||
import de.steamwar.command.SWCommand;
|
import de.steamwar.command.SWCommand;
|
||||||
|
import de.steamwar.linkage.Linked;
|
||||||
import org.bukkit.Material;
|
import org.bukkit.Material;
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
import org.bukkit.inventory.ItemStack;
|
import org.bukkit.inventory.ItemStack;
|
||||||
@ -35,7 +34,7 @@ import org.bukkit.inventory.meta.ItemMeta;
|
|||||||
|
|
||||||
import java.util.Arrays;
|
import java.util.Arrays;
|
||||||
|
|
||||||
@Linked(LinkageType.COMMAND)
|
@Linked
|
||||||
public class DetonatorCommand extends SWCommand {
|
public class DetonatorCommand extends SWCommand {
|
||||||
|
|
||||||
public static ItemStack getWAND(Player player) {
|
public static ItemStack getWAND(Player player) {
|
||||||
|
@ -25,8 +25,7 @@ import de.steamwar.bausystem.BauSystem;
|
|||||||
import de.steamwar.bausystem.SWUtils;
|
import de.steamwar.bausystem.SWUtils;
|
||||||
import de.steamwar.bausystem.features.detonator.storage.DetonatorStorage;
|
import de.steamwar.bausystem.features.detonator.storage.DetonatorStorage;
|
||||||
import de.steamwar.bausystem.features.detonator.storage.ItemStorage;
|
import de.steamwar.bausystem.features.detonator.storage.ItemStorage;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
import de.steamwar.linkage.Linked;
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import org.bukkit.Location;
|
import org.bukkit.Location;
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
import org.bukkit.event.EventHandler;
|
import org.bukkit.event.EventHandler;
|
||||||
@ -42,7 +41,7 @@ import java.util.HashSet;
|
|||||||
import java.util.List;
|
import java.util.List;
|
||||||
import java.util.Set;
|
import java.util.Set;
|
||||||
|
|
||||||
@Linked(LinkageType.LISTENER)
|
@Linked
|
||||||
public class DetonatorListener implements Listener {
|
public class DetonatorListener implements Listener {
|
||||||
|
|
||||||
public static final Class<?> useEntity = Reflection.getClass("{nms.network.protocol.game}.PacketPlayInUseEntity");
|
public static final Class<?> useEntity = Reflection.getClass("{nms.network.protocol.game}.PacketPlayInUseEntity");
|
||||||
|
@ -23,7 +23,6 @@ import de.steamwar.bausystem.BauSystem;
|
|||||||
import de.steamwar.bausystem.Permission;
|
import de.steamwar.bausystem.Permission;
|
||||||
import de.steamwar.bausystem.SWUtils;
|
import de.steamwar.bausystem.SWUtils;
|
||||||
import de.steamwar.bausystem.features.gui.editor.BauGuiMapping;
|
import de.steamwar.bausystem.features.gui.editor.BauGuiMapping;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
|
||||||
import de.steamwar.bausystem.linkage.LinkageUtils;
|
import de.steamwar.bausystem.linkage.LinkageUtils;
|
||||||
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
|
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
|
||||||
import de.steamwar.inventory.SWInventory;
|
import de.steamwar.inventory.SWInventory;
|
||||||
@ -42,7 +41,7 @@ public class BauGUI {
|
|||||||
private static final Map<Integer, BauGuiItem> ITEMS = new HashMap<>();
|
private static final Map<Integer, BauGuiItem> ITEMS = new HashMap<>();
|
||||||
|
|
||||||
public static Map<Integer, BauGuiItem> getITEMS() {
|
public static Map<Integer, BauGuiItem> getITEMS() {
|
||||||
LinkageUtils.run(LinkageType.BAU_GUI_ITEM);
|
if (ITEMS.isEmpty()) LinkageUtils.linkGUIItems();
|
||||||
return ITEMS;
|
return ITEMS;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -20,13 +20,12 @@
|
|||||||
package de.steamwar.bausystem.features.gui;
|
package de.steamwar.bausystem.features.gui;
|
||||||
|
|
||||||
import de.steamwar.bausystem.features.gui.editor.BauGuiEditor;
|
import de.steamwar.bausystem.features.gui.editor.BauGuiEditor;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import de.steamwar.command.SWCommand;
|
import de.steamwar.command.SWCommand;
|
||||||
import de.steamwar.inventory.SWItem;
|
import de.steamwar.inventory.SWItem;
|
||||||
|
import de.steamwar.linkage.Linked;
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
|
|
||||||
@Linked(LinkageType.COMMAND)
|
@Linked
|
||||||
public class BauGUICommand extends SWCommand {
|
public class BauGUICommand extends SWCommand {
|
||||||
|
|
||||||
public BauGUICommand() {
|
public BauGUICommand() {
|
||||||
|
@ -21,10 +21,9 @@ package de.steamwar.bausystem.features.gui;
|
|||||||
|
|
||||||
import de.steamwar.bausystem.BauSystem;
|
import de.steamwar.bausystem.BauSystem;
|
||||||
import de.steamwar.bausystem.Permission;
|
import de.steamwar.bausystem.Permission;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
|
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
|
||||||
import de.steamwar.inventory.SWItem;
|
import de.steamwar.inventory.SWItem;
|
||||||
|
import de.steamwar.linkage.Linked;
|
||||||
import net.md_5.bungee.api.ChatColor;
|
import net.md_5.bungee.api.ChatColor;
|
||||||
import org.bukkit.Material;
|
import org.bukkit.Material;
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
@ -33,7 +32,7 @@ import org.bukkit.inventory.ItemStack;
|
|||||||
|
|
||||||
import java.util.Arrays;
|
import java.util.Arrays;
|
||||||
|
|
||||||
@Linked(LinkageType.BAU_GUI_ITEM)
|
@Linked
|
||||||
public class BauGuiBauGuiItem extends BauGuiItem {
|
public class BauGuiBauGuiItem extends BauGuiItem {
|
||||||
|
|
||||||
public BauGuiBauGuiItem() {
|
public BauGuiBauGuiItem() {
|
||||||
|
@ -19,14 +19,13 @@
|
|||||||
|
|
||||||
package de.steamwar.bausystem.features.gui;
|
package de.steamwar.bausystem.features.gui;
|
||||||
|
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
import de.steamwar.linkage.Linked;
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import org.bukkit.event.EventHandler;
|
import org.bukkit.event.EventHandler;
|
||||||
import org.bukkit.event.Listener;
|
import org.bukkit.event.Listener;
|
||||||
import org.bukkit.event.block.Action;
|
import org.bukkit.event.block.Action;
|
||||||
import org.bukkit.event.player.PlayerInteractEvent;
|
import org.bukkit.event.player.PlayerInteractEvent;
|
||||||
|
|
||||||
@Linked(LinkageType.LISTENER)
|
@Linked
|
||||||
public class BauGuiListener implements Listener {
|
public class BauGuiListener implements Listener {
|
||||||
|
|
||||||
@EventHandler
|
@EventHandler
|
||||||
|
@ -21,11 +21,10 @@ package de.steamwar.bausystem.features.gui.editor;
|
|||||||
|
|
||||||
import de.steamwar.bausystem.BauSystem;
|
import de.steamwar.bausystem.BauSystem;
|
||||||
import de.steamwar.bausystem.features.gui.BauGUI;
|
import de.steamwar.bausystem.features.gui.BauGUI;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
|
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
|
||||||
import de.steamwar.inventory.SWItem;
|
import de.steamwar.inventory.SWItem;
|
||||||
import de.steamwar.inventory.SWListInv;
|
import de.steamwar.inventory.SWListInv;
|
||||||
|
import de.steamwar.linkage.Linked;
|
||||||
import lombok.Getter;
|
import lombok.Getter;
|
||||||
import org.bukkit.Bukkit;
|
import org.bukkit.Bukkit;
|
||||||
import org.bukkit.Material;
|
import org.bukkit.Material;
|
||||||
@ -46,7 +45,7 @@ import org.bukkit.persistence.PersistentDataType;
|
|||||||
|
|
||||||
import java.util.*;
|
import java.util.*;
|
||||||
|
|
||||||
@Linked(LinkageType.LISTENER)
|
@Linked
|
||||||
public class BauGuiEditor implements Listener {
|
public class BauGuiEditor implements Listener {
|
||||||
|
|
||||||
@Getter
|
@Getter
|
||||||
|
@ -21,16 +21,15 @@ package de.steamwar.bausystem.features.gui.editor;
|
|||||||
|
|
||||||
import de.steamwar.bausystem.BauSystem;
|
import de.steamwar.bausystem.BauSystem;
|
||||||
import de.steamwar.bausystem.Permission;
|
import de.steamwar.bausystem.Permission;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
|
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
|
||||||
import de.steamwar.inventory.SWItem;
|
import de.steamwar.inventory.SWItem;
|
||||||
|
import de.steamwar.linkage.Linked;
|
||||||
import org.bukkit.Material;
|
import org.bukkit.Material;
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
import org.bukkit.event.inventory.ClickType;
|
import org.bukkit.event.inventory.ClickType;
|
||||||
import org.bukkit.inventory.ItemStack;
|
import org.bukkit.inventory.ItemStack;
|
||||||
|
|
||||||
@Linked(LinkageType.BAU_GUI_ITEM)
|
@Linked
|
||||||
public class BauGuiEditorGuiItem extends BauGuiItem {
|
public class BauGuiEditorGuiItem extends BauGuiItem {
|
||||||
|
|
||||||
public BauGuiEditorGuiItem() {
|
public BauGuiEditorGuiItem() {
|
||||||
|
@ -20,14 +20,13 @@
|
|||||||
package de.steamwar.bausystem.features.hotbar;
|
package de.steamwar.bausystem.features.hotbar;
|
||||||
|
|
||||||
import de.steamwar.bausystem.BauSystem;
|
import de.steamwar.bausystem.BauSystem;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import de.steamwar.command.SWCommand;
|
import de.steamwar.command.SWCommand;
|
||||||
import de.steamwar.inventory.SWInventory;
|
import de.steamwar.inventory.SWInventory;
|
||||||
|
import de.steamwar.linkage.Linked;
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
import org.bukkit.inventory.ItemStack;
|
import org.bukkit.inventory.ItemStack;
|
||||||
|
|
||||||
@Linked(LinkageType.COMMAND)
|
@Linked
|
||||||
public class HotbarCommand extends SWCommand {
|
public class HotbarCommand extends SWCommand {
|
||||||
|
|
||||||
public HotbarCommand() {
|
public HotbarCommand() {
|
||||||
|
@ -19,14 +19,13 @@
|
|||||||
|
|
||||||
package de.steamwar.bausystem.features.hotbar;
|
package de.steamwar.bausystem.features.hotbar;
|
||||||
|
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
import de.steamwar.linkage.Linked;
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import org.bukkit.event.EventHandler;
|
import org.bukkit.event.EventHandler;
|
||||||
import org.bukkit.event.EventPriority;
|
import org.bukkit.event.EventPriority;
|
||||||
import org.bukkit.event.Listener;
|
import org.bukkit.event.Listener;
|
||||||
import org.bukkit.event.player.PlayerJoinEvent;
|
import org.bukkit.event.player.PlayerJoinEvent;
|
||||||
|
|
||||||
@Linked(LinkageType.LISTENER)
|
@Linked
|
||||||
public class HotbarListener implements Listener {
|
public class HotbarListener implements Listener {
|
||||||
|
|
||||||
@EventHandler(priority = EventPriority.LOWEST)
|
@EventHandler(priority = EventPriority.LOWEST)
|
||||||
|
@ -3,12 +3,10 @@ package de.steamwar.bausystem.features.inventoryfiller;
|
|||||||
import de.steamwar.bausystem.BauSystem;
|
import de.steamwar.bausystem.BauSystem;
|
||||||
import de.steamwar.bausystem.Permission;
|
import de.steamwar.bausystem.Permission;
|
||||||
import de.steamwar.bausystem.configplayer.Config;
|
import de.steamwar.bausystem.configplayer.Config;
|
||||||
import de.steamwar.bausystem.features.inventoryfiller.InventoryFillerCommand;
|
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import de.steamwar.bausystem.linkage.LinkedInstance;
|
|
||||||
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
|
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
|
||||||
import de.steamwar.inventory.SWItem;
|
import de.steamwar.inventory.SWItem;
|
||||||
|
import de.steamwar.linkage.Linked;
|
||||||
|
import de.steamwar.linkage.LinkedInstance;
|
||||||
import org.bukkit.Material;
|
import org.bukkit.Material;
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
import org.bukkit.event.inventory.ClickType;
|
import org.bukkit.event.inventory.ClickType;
|
||||||
@ -16,7 +14,7 @@ import org.bukkit.inventory.ItemStack;
|
|||||||
|
|
||||||
import java.util.Collections;
|
import java.util.Collections;
|
||||||
|
|
||||||
@Linked(LinkageType.BAU_GUI_ITEM)
|
@Linked
|
||||||
public class InventoryFillBauGuiItem extends BauGuiItem {
|
public class InventoryFillBauGuiItem extends BauGuiItem {
|
||||||
public InventoryFillBauGuiItem() {
|
public InventoryFillBauGuiItem() {
|
||||||
super(34);
|
super(34);
|
||||||
|
@ -21,8 +21,7 @@ package de.steamwar.bausystem.features.inventoryfiller;
|
|||||||
|
|
||||||
import de.steamwar.bausystem.BauSystem;
|
import de.steamwar.bausystem.BauSystem;
|
||||||
import de.steamwar.bausystem.configplayer.Config;
|
import de.steamwar.bausystem.configplayer.Config;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
import de.steamwar.linkage.Linked;
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import net.md_5.bungee.api.ChatMessageType;
|
import net.md_5.bungee.api.ChatMessageType;
|
||||||
import org.bukkit.Material;
|
import org.bukkit.Material;
|
||||||
import org.bukkit.block.Block;
|
import org.bukkit.block.Block;
|
||||||
@ -34,7 +33,7 @@ import org.bukkit.event.player.PlayerItemHeldEvent;
|
|||||||
import org.bukkit.inventory.Inventory;
|
import org.bukkit.inventory.Inventory;
|
||||||
import org.bukkit.inventory.ItemStack;
|
import org.bukkit.inventory.ItemStack;
|
||||||
|
|
||||||
@Linked(LinkageType.LISTENER)
|
@Linked
|
||||||
public class InventoryFiller implements Listener {
|
public class InventoryFiller implements Listener {
|
||||||
|
|
||||||
@EventHandler
|
@EventHandler
|
||||||
|
@ -3,12 +3,11 @@ package de.steamwar.bausystem.features.inventoryfiller;
|
|||||||
import de.steamwar.bausystem.BauSystem;
|
import de.steamwar.bausystem.BauSystem;
|
||||||
import de.steamwar.bausystem.SWUtils;
|
import de.steamwar.bausystem.SWUtils;
|
||||||
import de.steamwar.bausystem.configplayer.Config;
|
import de.steamwar.bausystem.configplayer.Config;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import de.steamwar.command.SWCommand;
|
import de.steamwar.command.SWCommand;
|
||||||
|
import de.steamwar.linkage.Linked;
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
|
|
||||||
@Linked(LinkageType.COMMAND)
|
@Linked
|
||||||
public class InventoryFillerCommand extends SWCommand {
|
public class InventoryFillerCommand extends SWCommand {
|
||||||
|
|
||||||
public InventoryFillerCommand() {
|
public InventoryFillerCommand() {
|
||||||
|
@ -21,12 +21,11 @@ package de.steamwar.bausystem.features.loader;
|
|||||||
|
|
||||||
import de.steamwar.bausystem.BauSystem;
|
import de.steamwar.bausystem.BauSystem;
|
||||||
import de.steamwar.bausystem.Permission;
|
import de.steamwar.bausystem.Permission;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
|
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
|
||||||
import de.steamwar.inventory.SWAnvilInv;
|
import de.steamwar.inventory.SWAnvilInv;
|
||||||
import de.steamwar.inventory.SWInventory;
|
import de.steamwar.inventory.SWInventory;
|
||||||
import de.steamwar.inventory.SWItem;
|
import de.steamwar.inventory.SWItem;
|
||||||
|
import de.steamwar.linkage.Linked;
|
||||||
import org.bukkit.Material;
|
import org.bukkit.Material;
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
import org.bukkit.event.inventory.ClickType;
|
import org.bukkit.event.inventory.ClickType;
|
||||||
@ -34,7 +33,7 @@ import org.bukkit.inventory.ItemStack;
|
|||||||
|
|
||||||
import java.util.Arrays;
|
import java.util.Arrays;
|
||||||
|
|
||||||
@Linked(LinkageType.BAU_GUI_ITEM)
|
@Linked
|
||||||
public class LoaderBauGuiItem extends BauGuiItem {
|
public class LoaderBauGuiItem extends BauGuiItem {
|
||||||
|
|
||||||
public LoaderBauGuiItem() {
|
public LoaderBauGuiItem() {
|
||||||
|
@ -21,12 +21,12 @@ package de.steamwar.bausystem.features.loader;
|
|||||||
|
|
||||||
import de.steamwar.bausystem.BauSystem;
|
import de.steamwar.bausystem.BauSystem;
|
||||||
import de.steamwar.bausystem.Permission;
|
import de.steamwar.bausystem.Permission;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
import de.steamwar.command.SWCommand;
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
import de.steamwar.command.TypeValidator;
|
||||||
import de.steamwar.command.*;
|
import de.steamwar.linkage.Linked;
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
|
|
||||||
@Linked(LinkageType.COMMAND)
|
@Linked
|
||||||
public class LoaderCommand extends SWCommand {
|
public class LoaderCommand extends SWCommand {
|
||||||
|
|
||||||
public LoaderCommand() {
|
public LoaderCommand() {
|
||||||
|
@ -19,13 +19,12 @@
|
|||||||
|
|
||||||
package de.steamwar.bausystem.features.loadtimer;
|
package de.steamwar.bausystem.features.loadtimer;
|
||||||
|
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import de.steamwar.bausystem.region.Region;
|
import de.steamwar.bausystem.region.Region;
|
||||||
import de.steamwar.command.SWCommand;
|
import de.steamwar.command.SWCommand;
|
||||||
|
import de.steamwar.linkage.Linked;
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
|
|
||||||
@Linked(LinkageType.COMMAND)
|
@Linked
|
||||||
public class LoadtimerCommand extends SWCommand {
|
public class LoadtimerCommand extends SWCommand {
|
||||||
public LoadtimerCommand() {
|
public LoadtimerCommand() {
|
||||||
super("loadtimer", "lt", "stopuhr");
|
super("loadtimer", "lt", "stopuhr");
|
||||||
|
@ -21,18 +21,17 @@ package de.steamwar.bausystem.features.loadtimer;
|
|||||||
|
|
||||||
import de.steamwar.bausystem.BauSystem;
|
import de.steamwar.bausystem.BauSystem;
|
||||||
import de.steamwar.bausystem.Permission;
|
import de.steamwar.bausystem.Permission;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
|
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
|
||||||
import de.steamwar.bausystem.region.Region;
|
import de.steamwar.bausystem.region.Region;
|
||||||
import de.steamwar.inventory.SWInventory;
|
import de.steamwar.inventory.SWInventory;
|
||||||
import de.steamwar.inventory.SWItem;
|
import de.steamwar.inventory.SWItem;
|
||||||
|
import de.steamwar.linkage.Linked;
|
||||||
import org.bukkit.Material;
|
import org.bukkit.Material;
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
import org.bukkit.event.inventory.ClickType;
|
import org.bukkit.event.inventory.ClickType;
|
||||||
import org.bukkit.inventory.ItemStack;
|
import org.bukkit.inventory.ItemStack;
|
||||||
|
|
||||||
@Linked(LinkageType.BAU_GUI_ITEM)
|
@Linked
|
||||||
public class LoadtimerGuiItem extends BauGuiItem {
|
public class LoadtimerGuiItem extends BauGuiItem {
|
||||||
|
|
||||||
public LoadtimerGuiItem() {
|
public LoadtimerGuiItem() {
|
||||||
|
@ -19,9 +19,8 @@
|
|||||||
|
|
||||||
package de.steamwar.bausystem.features.loadtimer;
|
package de.steamwar.bausystem.features.loadtimer;
|
||||||
|
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import de.steamwar.bausystem.region.Region;
|
import de.steamwar.bausystem.region.Region;
|
||||||
|
import de.steamwar.linkage.Linked;
|
||||||
import org.bukkit.Material;
|
import org.bukkit.Material;
|
||||||
import org.bukkit.entity.EntityType;
|
import org.bukkit.entity.EntityType;
|
||||||
import org.bukkit.event.EventHandler;
|
import org.bukkit.event.EventHandler;
|
||||||
@ -33,7 +32,7 @@ import org.bukkit.event.player.PlayerInteractEvent;
|
|||||||
|
|
||||||
import static de.steamwar.bausystem.features.loadtimer.Loadtimer.*;
|
import static de.steamwar.bausystem.features.loadtimer.Loadtimer.*;
|
||||||
|
|
||||||
@Linked(LinkageType.LISTENER)
|
@Linked
|
||||||
public class LoadtimerListener implements Listener {
|
public class LoadtimerListener implements Listener {
|
||||||
|
|
||||||
@EventHandler
|
@EventHandler
|
||||||
|
@ -20,12 +20,11 @@
|
|||||||
package de.steamwar.bausystem.features.observer;
|
package de.steamwar.bausystem.features.observer;
|
||||||
|
|
||||||
import de.steamwar.bausystem.BauSystem;
|
import de.steamwar.bausystem.BauSystem;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import de.steamwar.command.SWCommand;
|
import de.steamwar.command.SWCommand;
|
||||||
|
import de.steamwar.linkage.Linked;
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
|
|
||||||
@Linked(LinkageType.COMMAND)
|
@Linked
|
||||||
public class ObserverTracerCommand extends SWCommand {
|
public class ObserverTracerCommand extends SWCommand {
|
||||||
|
|
||||||
public ObserverTracerCommand() {
|
public ObserverTracerCommand() {
|
||||||
|
@ -20,8 +20,7 @@
|
|||||||
package de.steamwar.bausystem.features.observer;
|
package de.steamwar.bausystem.features.observer;
|
||||||
|
|
||||||
import de.steamwar.bausystem.BauSystem;
|
import de.steamwar.bausystem.BauSystem;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
import de.steamwar.linkage.Linked;
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import org.bukkit.Bukkit;
|
import org.bukkit.Bukkit;
|
||||||
import org.bukkit.GameMode;
|
import org.bukkit.GameMode;
|
||||||
import org.bukkit.Material;
|
import org.bukkit.Material;
|
||||||
@ -38,7 +37,7 @@ import java.util.HashSet;
|
|||||||
import java.util.Map;
|
import java.util.Map;
|
||||||
import java.util.Set;
|
import java.util.Set;
|
||||||
|
|
||||||
@Linked(LinkageType.LISTENER)
|
@Linked
|
||||||
public class ObserverTracerListener implements Listener {
|
public class ObserverTracerListener implements Listener {
|
||||||
|
|
||||||
static Set<Player> enabled = new HashSet<>();
|
static Set<Player> enabled = new HashSet<>();
|
||||||
|
@ -21,10 +21,9 @@ package de.steamwar.bausystem.features.redstonetester;
|
|||||||
|
|
||||||
import de.steamwar.bausystem.BauSystem;
|
import de.steamwar.bausystem.BauSystem;
|
||||||
import de.steamwar.bausystem.Permission;
|
import de.steamwar.bausystem.Permission;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
|
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
|
||||||
import de.steamwar.inventory.SWItem;
|
import de.steamwar.inventory.SWItem;
|
||||||
|
import de.steamwar.linkage.Linked;
|
||||||
import org.bukkit.Material;
|
import org.bukkit.Material;
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
import org.bukkit.event.inventory.ClickType;
|
import org.bukkit.event.inventory.ClickType;
|
||||||
@ -32,7 +31,7 @@ import org.bukkit.inventory.ItemStack;
|
|||||||
|
|
||||||
import java.util.Arrays;
|
import java.util.Arrays;
|
||||||
|
|
||||||
@Linked(LinkageType.BAU_GUI_ITEM)
|
@Linked
|
||||||
public class RedstoneTesterGuiItem extends BauGuiItem {
|
public class RedstoneTesterGuiItem extends BauGuiItem {
|
||||||
|
|
||||||
public RedstoneTesterGuiItem() {
|
public RedstoneTesterGuiItem() {
|
||||||
|
@ -21,12 +21,11 @@ package de.steamwar.bausystem.features.redstonetester;
|
|||||||
|
|
||||||
import de.steamwar.bausystem.BauSystem;
|
import de.steamwar.bausystem.BauSystem;
|
||||||
import de.steamwar.bausystem.SWUtils;
|
import de.steamwar.bausystem.SWUtils;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import de.steamwar.command.SWCommand;
|
import de.steamwar.command.SWCommand;
|
||||||
|
import de.steamwar.linkage.Linked;
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
|
|
||||||
@Linked(LinkageType.COMMAND)
|
@Linked
|
||||||
public class RedstonetesterCommand extends SWCommand {
|
public class RedstonetesterCommand extends SWCommand {
|
||||||
|
|
||||||
public RedstonetesterCommand() {
|
public RedstonetesterCommand() {
|
||||||
|
@ -20,9 +20,8 @@
|
|||||||
package de.steamwar.bausystem.features.redstonetester;
|
package de.steamwar.bausystem.features.redstonetester;
|
||||||
|
|
||||||
import de.steamwar.bausystem.BauSystem;
|
import de.steamwar.bausystem.BauSystem;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import de.steamwar.bausystem.utils.ItemUtils;
|
import de.steamwar.bausystem.utils.ItemUtils;
|
||||||
|
import de.steamwar.linkage.Linked;
|
||||||
import org.bukkit.block.Block;
|
import org.bukkit.block.Block;
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
import org.bukkit.event.EventHandler;
|
import org.bukkit.event.EventHandler;
|
||||||
@ -36,7 +35,7 @@ import org.bukkit.event.player.PlayerQuitEvent;
|
|||||||
|
|
||||||
import java.util.Objects;
|
import java.util.Objects;
|
||||||
|
|
||||||
@Linked(LinkageType.LISTENER)
|
@Linked
|
||||||
public class RestonetesterListener implements Listener {
|
public class RestonetesterListener implements Listener {
|
||||||
|
|
||||||
@EventHandler
|
@EventHandler
|
||||||
|
@ -21,9 +21,6 @@ package de.steamwar.bausystem.features.region;
|
|||||||
|
|
||||||
import de.steamwar.bausystem.BauSystem;
|
import de.steamwar.bausystem.BauSystem;
|
||||||
import de.steamwar.bausystem.config.BauServer;
|
import de.steamwar.bausystem.config.BauServer;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import de.steamwar.bausystem.linkage.LinkedInstance;
|
|
||||||
import de.steamwar.bausystem.region.Region;
|
import de.steamwar.bausystem.region.Region;
|
||||||
import de.steamwar.bausystem.region.RegionUtils;
|
import de.steamwar.bausystem.region.RegionUtils;
|
||||||
import de.steamwar.bausystem.region.flags.Flag;
|
import de.steamwar.bausystem.region.flags.Flag;
|
||||||
@ -32,11 +29,13 @@ import de.steamwar.bausystem.region.utils.RegionExtensionType;
|
|||||||
import de.steamwar.bausystem.region.utils.RegionType;
|
import de.steamwar.bausystem.region.utils.RegionType;
|
||||||
import de.steamwar.command.SWCommand;
|
import de.steamwar.command.SWCommand;
|
||||||
import de.steamwar.command.TypeValidator;
|
import de.steamwar.command.TypeValidator;
|
||||||
|
import de.steamwar.linkage.Linked;
|
||||||
|
import de.steamwar.linkage.LinkedInstance;
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
|
|
||||||
import java.io.IOException;
|
import java.io.IOException;
|
||||||
|
|
||||||
@Linked(LinkageType.COMMAND)
|
@Linked
|
||||||
public class ColorCommand extends SWCommand {
|
public class ColorCommand extends SWCommand {
|
||||||
|
|
||||||
@LinkedInstance
|
@LinkedInstance
|
||||||
|
@ -20,17 +20,16 @@
|
|||||||
package de.steamwar.bausystem.features.region;
|
package de.steamwar.bausystem.features.region;
|
||||||
|
|
||||||
import de.steamwar.bausystem.Permission;
|
import de.steamwar.bausystem.Permission;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import de.steamwar.bausystem.region.Region;
|
import de.steamwar.bausystem.region.Region;
|
||||||
import de.steamwar.bausystem.region.RegionUtils;
|
import de.steamwar.bausystem.region.RegionUtils;
|
||||||
import de.steamwar.bausystem.region.flags.Flag;
|
import de.steamwar.bausystem.region.flags.Flag;
|
||||||
import de.steamwar.bausystem.region.flags.flagvalues.FireMode;
|
import de.steamwar.bausystem.region.flags.flagvalues.FireMode;
|
||||||
import de.steamwar.command.SWCommand;
|
import de.steamwar.command.SWCommand;
|
||||||
import de.steamwar.command.TypeValidator;
|
import de.steamwar.command.TypeValidator;
|
||||||
|
import de.steamwar.linkage.Linked;
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
|
|
||||||
@Linked(LinkageType.COMMAND)
|
@Linked
|
||||||
public class FireCommand extends SWCommand {
|
public class FireCommand extends SWCommand {
|
||||||
|
|
||||||
public FireCommand() {
|
public FireCommand() {
|
||||||
|
@ -1,16 +1,15 @@
|
|||||||
package de.steamwar.bausystem.features.region;
|
package de.steamwar.bausystem.features.region;
|
||||||
|
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import de.steamwar.bausystem.region.Region;
|
import de.steamwar.bausystem.region.Region;
|
||||||
import de.steamwar.bausystem.region.flags.Flag;
|
import de.steamwar.bausystem.region.flags.Flag;
|
||||||
import de.steamwar.bausystem.region.flags.flagvalues.FireMode;
|
import de.steamwar.bausystem.region.flags.flagvalues.FireMode;
|
||||||
|
import de.steamwar.linkage.Linked;
|
||||||
import org.bukkit.event.EventHandler;
|
import org.bukkit.event.EventHandler;
|
||||||
import org.bukkit.event.Listener;
|
import org.bukkit.event.Listener;
|
||||||
import org.bukkit.event.block.BlockBurnEvent;
|
import org.bukkit.event.block.BlockBurnEvent;
|
||||||
import org.bukkit.event.block.BlockSpreadEvent;
|
import org.bukkit.event.block.BlockSpreadEvent;
|
||||||
|
|
||||||
@Linked(LinkageType.LISTENER)
|
@Linked
|
||||||
public class FireListener implements Listener {
|
public class FireListener implements Listener {
|
||||||
|
|
||||||
@EventHandler
|
@EventHandler
|
||||||
|
@ -20,17 +20,16 @@
|
|||||||
package de.steamwar.bausystem.features.region;
|
package de.steamwar.bausystem.features.region;
|
||||||
|
|
||||||
import de.steamwar.bausystem.Permission;
|
import de.steamwar.bausystem.Permission;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import de.steamwar.bausystem.region.Region;
|
import de.steamwar.bausystem.region.Region;
|
||||||
import de.steamwar.bausystem.region.RegionUtils;
|
import de.steamwar.bausystem.region.RegionUtils;
|
||||||
import de.steamwar.bausystem.region.flags.Flag;
|
import de.steamwar.bausystem.region.flags.Flag;
|
||||||
import de.steamwar.bausystem.region.flags.flagvalues.FreezeMode;
|
import de.steamwar.bausystem.region.flags.flagvalues.FreezeMode;
|
||||||
import de.steamwar.command.SWCommand;
|
import de.steamwar.command.SWCommand;
|
||||||
import de.steamwar.command.TypeValidator;
|
import de.steamwar.command.TypeValidator;
|
||||||
|
import de.steamwar.linkage.Linked;
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
|
|
||||||
@Linked(LinkageType.COMMAND)
|
@Linked
|
||||||
public class FreezeCommand extends SWCommand {
|
public class FreezeCommand extends SWCommand {
|
||||||
|
|
||||||
public FreezeCommand() {
|
public FreezeCommand() {
|
||||||
|
@ -1,12 +1,11 @@
|
|||||||
package de.steamwar.bausystem.features.region;
|
package de.steamwar.bausystem.features.region;
|
||||||
|
|
||||||
import de.steamwar.bausystem.BauSystem;
|
import de.steamwar.bausystem.BauSystem;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import de.steamwar.bausystem.region.Region;
|
import de.steamwar.bausystem.region.Region;
|
||||||
import de.steamwar.bausystem.region.flags.Flag;
|
import de.steamwar.bausystem.region.flags.Flag;
|
||||||
import de.steamwar.bausystem.region.flags.flagvalues.FreezeMode;
|
import de.steamwar.bausystem.region.flags.flagvalues.FreezeMode;
|
||||||
import de.steamwar.core.Core;
|
import de.steamwar.core.Core;
|
||||||
|
import de.steamwar.linkage.Linked;
|
||||||
import org.bukkit.Bukkit;
|
import org.bukkit.Bukkit;
|
||||||
import org.bukkit.Material;
|
import org.bukkit.Material;
|
||||||
import org.bukkit.block.Block;
|
import org.bukkit.block.Block;
|
||||||
@ -21,7 +20,7 @@ import org.bukkit.event.entity.EntitySpawnEvent;
|
|||||||
import org.bukkit.event.inventory.InventoryMoveItemEvent;
|
import org.bukkit.event.inventory.InventoryMoveItemEvent;
|
||||||
import org.bukkit.event.player.PlayerInteractEvent;
|
import org.bukkit.event.player.PlayerInteractEvent;
|
||||||
|
|
||||||
@Linked(LinkageType.LISTENER)
|
@Linked
|
||||||
public class FreezeListener implements Listener {
|
public class FreezeListener implements Listener {
|
||||||
|
|
||||||
@EventHandler
|
@EventHandler
|
||||||
|
@ -21,17 +21,16 @@ package de.steamwar.bausystem.features.region;
|
|||||||
|
|
||||||
import de.steamwar.bausystem.BauSystem;
|
import de.steamwar.bausystem.BauSystem;
|
||||||
import de.steamwar.bausystem.Permission;
|
import de.steamwar.bausystem.Permission;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import de.steamwar.bausystem.region.Region;
|
import de.steamwar.bausystem.region.Region;
|
||||||
import de.steamwar.bausystem.region.RegionUtils;
|
import de.steamwar.bausystem.region.RegionUtils;
|
||||||
import de.steamwar.bausystem.region.flags.Flag;
|
import de.steamwar.bausystem.region.flags.Flag;
|
||||||
import de.steamwar.bausystem.region.flags.flagvalues.ProtectMode;
|
import de.steamwar.bausystem.region.flags.flagvalues.ProtectMode;
|
||||||
import de.steamwar.command.SWCommand;
|
import de.steamwar.command.SWCommand;
|
||||||
import de.steamwar.command.TypeValidator;
|
import de.steamwar.command.TypeValidator;
|
||||||
|
import de.steamwar.linkage.Linked;
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
|
|
||||||
@Linked(LinkageType.COMMAND)
|
@Linked
|
||||||
public class ProtectCommand extends SWCommand {
|
public class ProtectCommand extends SWCommand {
|
||||||
|
|
||||||
public ProtectCommand() {
|
public ProtectCommand() {
|
||||||
|
@ -1,10 +1,9 @@
|
|||||||
package de.steamwar.bausystem.features.region;
|
package de.steamwar.bausystem.features.region;
|
||||||
|
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import de.steamwar.bausystem.region.Region;
|
import de.steamwar.bausystem.region.Region;
|
||||||
import de.steamwar.bausystem.region.flags.Flag;
|
import de.steamwar.bausystem.region.flags.Flag;
|
||||||
import de.steamwar.bausystem.region.flags.flagvalues.ProtectMode;
|
import de.steamwar.bausystem.region.flags.flagvalues.ProtectMode;
|
||||||
|
import de.steamwar.linkage.Linked;
|
||||||
import org.bukkit.Location;
|
import org.bukkit.Location;
|
||||||
import org.bukkit.block.Block;
|
import org.bukkit.block.Block;
|
||||||
import org.bukkit.event.EventHandler;
|
import org.bukkit.event.EventHandler;
|
||||||
@ -14,7 +13,7 @@ import org.bukkit.event.entity.EntityExplodeEvent;
|
|||||||
|
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
@Linked(LinkageType.LISTENER)
|
@Linked
|
||||||
public class ProtectListener implements Listener {
|
public class ProtectListener implements Listener {
|
||||||
|
|
||||||
private void explode(List<Block> blockList, Location location) {
|
private void explode(List<Block> blockList, Location location) {
|
||||||
|
@ -22,9 +22,6 @@ package de.steamwar.bausystem.features.region;
|
|||||||
import de.steamwar.bausystem.BauSystem;
|
import de.steamwar.bausystem.BauSystem;
|
||||||
import de.steamwar.bausystem.Permission;
|
import de.steamwar.bausystem.Permission;
|
||||||
import de.steamwar.bausystem.features.util.SelectCommand;
|
import de.steamwar.bausystem.features.util.SelectCommand;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import de.steamwar.bausystem.linkage.LinkedInstance;
|
|
||||||
import de.steamwar.bausystem.region.Prototype;
|
import de.steamwar.bausystem.region.Prototype;
|
||||||
import de.steamwar.bausystem.region.Region;
|
import de.steamwar.bausystem.region.Region;
|
||||||
import de.steamwar.bausystem.region.RegionUtils;
|
import de.steamwar.bausystem.region.RegionUtils;
|
||||||
@ -33,6 +30,8 @@ import de.steamwar.bausystem.region.utils.RegionType;
|
|||||||
import de.steamwar.command.SWCommand;
|
import de.steamwar.command.SWCommand;
|
||||||
import de.steamwar.command.TypeMapper;
|
import de.steamwar.command.TypeMapper;
|
||||||
import de.steamwar.command.TypeValidator;
|
import de.steamwar.command.TypeValidator;
|
||||||
|
import de.steamwar.linkage.Linked;
|
||||||
|
import de.steamwar.linkage.LinkedInstance;
|
||||||
import de.steamwar.sql.SchematicNode;
|
import de.steamwar.sql.SchematicNode;
|
||||||
import net.md_5.bungee.api.chat.ClickEvent;
|
import net.md_5.bungee.api.chat.ClickEvent;
|
||||||
import org.bukkit.Bukkit;
|
import org.bukkit.Bukkit;
|
||||||
@ -46,7 +45,7 @@ import java.util.List;
|
|||||||
import java.util.logging.Level;
|
import java.util.logging.Level;
|
||||||
import java.util.stream.Collectors;
|
import java.util.stream.Collectors;
|
||||||
|
|
||||||
@Linked(LinkageType.COMMAND)
|
@Linked
|
||||||
public class RegionCommand extends SWCommand {
|
public class RegionCommand extends SWCommand {
|
||||||
|
|
||||||
@LinkedInstance
|
@LinkedInstance
|
||||||
|
@ -20,10 +20,9 @@
|
|||||||
package de.steamwar.bausystem.features.region;
|
package de.steamwar.bausystem.features.region;
|
||||||
|
|
||||||
import de.steamwar.bausystem.BauSystem;
|
import de.steamwar.bausystem.BauSystem;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import de.steamwar.bausystem.region.Region;
|
import de.steamwar.bausystem.region.Region;
|
||||||
import de.steamwar.bausystem.region.tags.Tag;
|
import de.steamwar.bausystem.region.tags.Tag;
|
||||||
|
import de.steamwar.linkage.Linked;
|
||||||
import org.bukkit.Location;
|
import org.bukkit.Location;
|
||||||
import org.bukkit.event.EventHandler;
|
import org.bukkit.event.EventHandler;
|
||||||
import org.bukkit.event.EventPriority;
|
import org.bukkit.event.EventPriority;
|
||||||
@ -38,7 +37,7 @@ import org.bukkit.event.player.PlayerInteractEvent;
|
|||||||
import org.bukkit.scheduler.BukkitRunnable;
|
import org.bukkit.scheduler.BukkitRunnable;
|
||||||
|
|
||||||
|
|
||||||
@Linked(LinkageType.LISTENER)
|
@Linked
|
||||||
public class RegionListener implements Listener {
|
public class RegionListener implements Listener {
|
||||||
|
|
||||||
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
|
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
|
||||||
|
@ -21,14 +21,13 @@ package de.steamwar.bausystem.features.region;
|
|||||||
|
|
||||||
import de.steamwar.bausystem.BauSystem;
|
import de.steamwar.bausystem.BauSystem;
|
||||||
import de.steamwar.bausystem.Permission;
|
import de.steamwar.bausystem.Permission;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import de.steamwar.bausystem.region.GlobalRegion;
|
import de.steamwar.bausystem.region.GlobalRegion;
|
||||||
import de.steamwar.bausystem.region.Region;
|
import de.steamwar.bausystem.region.Region;
|
||||||
import de.steamwar.bausystem.region.RegionUtils;
|
import de.steamwar.bausystem.region.RegionUtils;
|
||||||
import de.steamwar.bausystem.region.utils.RegionType;
|
import de.steamwar.bausystem.region.utils.RegionType;
|
||||||
import de.steamwar.command.SWCommand;
|
import de.steamwar.command.SWCommand;
|
||||||
import de.steamwar.command.TypeValidator;
|
import de.steamwar.command.TypeValidator;
|
||||||
|
import de.steamwar.linkage.Linked;
|
||||||
import de.steamwar.sql.SchematicNode;
|
import de.steamwar.sql.SchematicNode;
|
||||||
import org.bukkit.Bukkit;
|
import org.bukkit.Bukkit;
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
@ -36,7 +35,7 @@ import org.bukkit.entity.Player;
|
|||||||
import java.io.IOException;
|
import java.io.IOException;
|
||||||
import java.util.logging.Level;
|
import java.util.logging.Level;
|
||||||
|
|
||||||
@Linked(LinkageType.COMMAND)
|
@Linked
|
||||||
public class ResetCommand extends SWCommand {
|
public class ResetCommand extends SWCommand {
|
||||||
|
|
||||||
public ResetCommand() {
|
public ResetCommand() {
|
||||||
|
@ -21,8 +21,6 @@ package de.steamwar.bausystem.features.region;
|
|||||||
|
|
||||||
import de.steamwar.bausystem.BauSystem;
|
import de.steamwar.bausystem.BauSystem;
|
||||||
import de.steamwar.bausystem.Permission;
|
import de.steamwar.bausystem.Permission;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import de.steamwar.bausystem.region.Region;
|
import de.steamwar.bausystem.region.Region;
|
||||||
import de.steamwar.bausystem.region.RegionUtils;
|
import de.steamwar.bausystem.region.RegionUtils;
|
||||||
import de.steamwar.bausystem.region.flags.Flag;
|
import de.steamwar.bausystem.region.flags.Flag;
|
||||||
@ -31,6 +29,7 @@ import de.steamwar.bausystem.region.utils.RegionType;
|
|||||||
import de.steamwar.command.SWCommand;
|
import de.steamwar.command.SWCommand;
|
||||||
import de.steamwar.command.TypeMapper;
|
import de.steamwar.command.TypeMapper;
|
||||||
import de.steamwar.command.TypeValidator;
|
import de.steamwar.command.TypeValidator;
|
||||||
|
import de.steamwar.linkage.Linked;
|
||||||
import org.bukkit.command.CommandSender;
|
import org.bukkit.command.CommandSender;
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
|
|
||||||
@ -39,7 +38,7 @@ import java.util.HashMap;
|
|||||||
import java.util.List;
|
import java.util.List;
|
||||||
import java.util.Map;
|
import java.util.Map;
|
||||||
|
|
||||||
@Linked(LinkageType.COMMAND)
|
@Linked
|
||||||
public class TNTCommand extends SWCommand {
|
public class TNTCommand extends SWCommand {
|
||||||
|
|
||||||
public TNTCommand() {
|
public TNTCommand() {
|
||||||
|
@ -21,15 +21,14 @@ package de.steamwar.bausystem.features.region;
|
|||||||
|
|
||||||
import de.steamwar.bausystem.features.script.CustomScriptManager;
|
import de.steamwar.bausystem.features.script.CustomScriptManager;
|
||||||
import de.steamwar.bausystem.features.script.EventType;
|
import de.steamwar.bausystem.features.script.EventType;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import de.steamwar.bausystem.linkage.LinkedInstance;
|
|
||||||
import de.steamwar.bausystem.region.Region;
|
import de.steamwar.bausystem.region.Region;
|
||||||
import de.steamwar.bausystem.region.RegionUtils;
|
import de.steamwar.bausystem.region.RegionUtils;
|
||||||
import de.steamwar.bausystem.region.flags.Flag;
|
import de.steamwar.bausystem.region.flags.Flag;
|
||||||
import de.steamwar.bausystem.region.flags.flagvalues.TNTMode;
|
import de.steamwar.bausystem.region.flags.flagvalues.TNTMode;
|
||||||
import de.steamwar.bausystem.region.utils.RegionExtensionType;
|
import de.steamwar.bausystem.region.utils.RegionExtensionType;
|
||||||
import de.steamwar.bausystem.region.utils.RegionType;
|
import de.steamwar.bausystem.region.utils.RegionType;
|
||||||
|
import de.steamwar.linkage.Linked;
|
||||||
|
import de.steamwar.linkage.LinkedInstance;
|
||||||
import org.bukkit.Bukkit;
|
import org.bukkit.Bukkit;
|
||||||
import org.bukkit.Location;
|
import org.bukkit.Location;
|
||||||
import org.bukkit.block.Block;
|
import org.bukkit.block.Block;
|
||||||
@ -43,7 +42,7 @@ import org.bukkit.event.entity.EntityExplodeEvent;
|
|||||||
import java.util.List;
|
import java.util.List;
|
||||||
import java.util.concurrent.atomic.AtomicBoolean;
|
import java.util.concurrent.atomic.AtomicBoolean;
|
||||||
|
|
||||||
@Linked(LinkageType.LISTENER)
|
@Linked
|
||||||
public class TNTListener implements Listener {
|
public class TNTListener implements Listener {
|
||||||
|
|
||||||
@LinkedInstance
|
@LinkedInstance
|
||||||
|
@ -21,8 +21,6 @@ package de.steamwar.bausystem.features.region;
|
|||||||
|
|
||||||
import de.steamwar.bausystem.BauSystem;
|
import de.steamwar.bausystem.BauSystem;
|
||||||
import de.steamwar.bausystem.Permission;
|
import de.steamwar.bausystem.Permission;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import de.steamwar.bausystem.region.Region;
|
import de.steamwar.bausystem.region.Region;
|
||||||
import de.steamwar.bausystem.region.RegionUtils;
|
import de.steamwar.bausystem.region.RegionUtils;
|
||||||
import de.steamwar.bausystem.region.utils.RegionExtensionType;
|
import de.steamwar.bausystem.region.utils.RegionExtensionType;
|
||||||
@ -31,6 +29,7 @@ import de.steamwar.command.SWCommand;
|
|||||||
import de.steamwar.command.SWCommandUtils;
|
import de.steamwar.command.SWCommandUtils;
|
||||||
import de.steamwar.command.TypeMapper;
|
import de.steamwar.command.TypeMapper;
|
||||||
import de.steamwar.command.TypeValidator;
|
import de.steamwar.command.TypeValidator;
|
||||||
|
import de.steamwar.linkage.Linked;
|
||||||
import de.steamwar.sql.SchematicNode;
|
import de.steamwar.sql.SchematicNode;
|
||||||
import de.steamwar.sql.SteamwarUser;
|
import de.steamwar.sql.SteamwarUser;
|
||||||
import org.bukkit.Bukkit;
|
import org.bukkit.Bukkit;
|
||||||
@ -44,7 +43,7 @@ import java.util.List;
|
|||||||
import java.util.Map;
|
import java.util.Map;
|
||||||
import java.util.logging.Level;
|
import java.util.logging.Level;
|
||||||
|
|
||||||
@Linked(LinkageType.COMMAND)
|
@Linked
|
||||||
public class TestblockCommand extends SWCommand {
|
public class TestblockCommand extends SWCommand {
|
||||||
|
|
||||||
public TestblockCommand() {
|
public TestblockCommand() {
|
||||||
|
@ -21,8 +21,6 @@ package de.steamwar.bausystem.features.region.items;
|
|||||||
|
|
||||||
import de.steamwar.bausystem.BauSystem;
|
import de.steamwar.bausystem.BauSystem;
|
||||||
import de.steamwar.bausystem.Permission;
|
import de.steamwar.bausystem.Permission;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
|
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
|
||||||
import de.steamwar.bausystem.region.Color;
|
import de.steamwar.bausystem.region.Color;
|
||||||
import de.steamwar.bausystem.region.Region;
|
import de.steamwar.bausystem.region.Region;
|
||||||
@ -30,6 +28,7 @@ import de.steamwar.bausystem.region.flags.Flag;
|
|||||||
import de.steamwar.bausystem.region.flags.flagvalues.ColorMode;
|
import de.steamwar.bausystem.region.flags.flagvalues.ColorMode;
|
||||||
import de.steamwar.inventory.SWItem;
|
import de.steamwar.inventory.SWItem;
|
||||||
import de.steamwar.inventory.SWListInv;
|
import de.steamwar.inventory.SWListInv;
|
||||||
|
import de.steamwar.linkage.Linked;
|
||||||
import org.bukkit.Material;
|
import org.bukkit.Material;
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
import org.bukkit.event.inventory.ClickType;
|
import org.bukkit.event.inventory.ClickType;
|
||||||
@ -39,7 +38,7 @@ import java.util.ArrayList;
|
|||||||
import java.util.Collections;
|
import java.util.Collections;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
@Linked(LinkageType.BAU_GUI_ITEM)
|
@Linked
|
||||||
public class ColorBauGuiItem extends BauGuiItem {
|
public class ColorBauGuiItem extends BauGuiItem {
|
||||||
|
|
||||||
public ColorBauGuiItem() {
|
public ColorBauGuiItem() {
|
||||||
|
@ -21,19 +21,18 @@ package de.steamwar.bausystem.features.region.items;
|
|||||||
|
|
||||||
import de.steamwar.bausystem.BauSystem;
|
import de.steamwar.bausystem.BauSystem;
|
||||||
import de.steamwar.bausystem.Permission;
|
import de.steamwar.bausystem.Permission;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
|
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
|
||||||
import de.steamwar.bausystem.region.Region;
|
import de.steamwar.bausystem.region.Region;
|
||||||
import de.steamwar.bausystem.region.flags.Flag;
|
import de.steamwar.bausystem.region.flags.Flag;
|
||||||
import de.steamwar.bausystem.region.flags.flagvalues.FireMode;
|
import de.steamwar.bausystem.region.flags.flagvalues.FireMode;
|
||||||
import de.steamwar.inventory.SWItem;
|
import de.steamwar.inventory.SWItem;
|
||||||
|
import de.steamwar.linkage.Linked;
|
||||||
import org.bukkit.Material;
|
import org.bukkit.Material;
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
import org.bukkit.event.inventory.ClickType;
|
import org.bukkit.event.inventory.ClickType;
|
||||||
import org.bukkit.inventory.ItemStack;
|
import org.bukkit.inventory.ItemStack;
|
||||||
|
|
||||||
@Linked(LinkageType.BAU_GUI_ITEM)
|
@Linked
|
||||||
public class FireBauGuiItem extends BauGuiItem {
|
public class FireBauGuiItem extends BauGuiItem {
|
||||||
|
|
||||||
public FireBauGuiItem() {
|
public FireBauGuiItem() {
|
||||||
|
@ -21,19 +21,18 @@ package de.steamwar.bausystem.features.region.items;
|
|||||||
|
|
||||||
import de.steamwar.bausystem.BauSystem;
|
import de.steamwar.bausystem.BauSystem;
|
||||||
import de.steamwar.bausystem.Permission;
|
import de.steamwar.bausystem.Permission;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
|
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
|
||||||
import de.steamwar.bausystem.region.Region;
|
import de.steamwar.bausystem.region.Region;
|
||||||
import de.steamwar.bausystem.region.flags.Flag;
|
import de.steamwar.bausystem.region.flags.Flag;
|
||||||
import de.steamwar.bausystem.region.flags.flagvalues.FreezeMode;
|
import de.steamwar.bausystem.region.flags.flagvalues.FreezeMode;
|
||||||
import de.steamwar.inventory.SWItem;
|
import de.steamwar.inventory.SWItem;
|
||||||
|
import de.steamwar.linkage.Linked;
|
||||||
import org.bukkit.Material;
|
import org.bukkit.Material;
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
import org.bukkit.event.inventory.ClickType;
|
import org.bukkit.event.inventory.ClickType;
|
||||||
import org.bukkit.inventory.ItemStack;
|
import org.bukkit.inventory.ItemStack;
|
||||||
|
|
||||||
@Linked(LinkageType.BAU_GUI_ITEM)
|
@Linked
|
||||||
public class FreezeBauGuiItem extends BauGuiItem {
|
public class FreezeBauGuiItem extends BauGuiItem {
|
||||||
|
|
||||||
public FreezeBauGuiItem() {
|
public FreezeBauGuiItem() {
|
||||||
|
@ -21,19 +21,18 @@ package de.steamwar.bausystem.features.region.items;
|
|||||||
|
|
||||||
import de.steamwar.bausystem.BauSystem;
|
import de.steamwar.bausystem.BauSystem;
|
||||||
import de.steamwar.bausystem.Permission;
|
import de.steamwar.bausystem.Permission;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
|
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
|
||||||
import de.steamwar.bausystem.region.Region;
|
import de.steamwar.bausystem.region.Region;
|
||||||
import de.steamwar.bausystem.region.flags.Flag;
|
import de.steamwar.bausystem.region.flags.Flag;
|
||||||
import de.steamwar.bausystem.region.flags.flagvalues.ProtectMode;
|
import de.steamwar.bausystem.region.flags.flagvalues.ProtectMode;
|
||||||
import de.steamwar.inventory.SWItem;
|
import de.steamwar.inventory.SWItem;
|
||||||
|
import de.steamwar.linkage.Linked;
|
||||||
import org.bukkit.Material;
|
import org.bukkit.Material;
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
import org.bukkit.event.inventory.ClickType;
|
import org.bukkit.event.inventory.ClickType;
|
||||||
import org.bukkit.inventory.ItemStack;
|
import org.bukkit.inventory.ItemStack;
|
||||||
|
|
||||||
@Linked(LinkageType.BAU_GUI_ITEM)
|
@Linked
|
||||||
public class ProtectBauGuiItem extends BauGuiItem {
|
public class ProtectBauGuiItem extends BauGuiItem {
|
||||||
|
|
||||||
public ProtectBauGuiItem() {
|
public ProtectBauGuiItem() {
|
||||||
|
@ -22,18 +22,17 @@ package de.steamwar.bausystem.features.region.items;
|
|||||||
import de.steamwar.bausystem.BauSystem;
|
import de.steamwar.bausystem.BauSystem;
|
||||||
import de.steamwar.bausystem.Permission;
|
import de.steamwar.bausystem.Permission;
|
||||||
import de.steamwar.bausystem.features.region.ResetCommand;
|
import de.steamwar.bausystem.features.region.ResetCommand;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import de.steamwar.bausystem.linkage.LinkedInstance;
|
|
||||||
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
|
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
|
||||||
import de.steamwar.inventory.SWItem;
|
import de.steamwar.inventory.SWItem;
|
||||||
import de.steamwar.inventory.SchematicSelector;
|
import de.steamwar.inventory.SchematicSelector;
|
||||||
|
import de.steamwar.linkage.Linked;
|
||||||
|
import de.steamwar.linkage.LinkedInstance;
|
||||||
import org.bukkit.Material;
|
import org.bukkit.Material;
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
import org.bukkit.event.inventory.ClickType;
|
import org.bukkit.event.inventory.ClickType;
|
||||||
import org.bukkit.inventory.ItemStack;
|
import org.bukkit.inventory.ItemStack;
|
||||||
|
|
||||||
@Linked(LinkageType.BAU_GUI_ITEM)
|
@Linked
|
||||||
public class ResetBauGuiItem extends BauGuiItem {
|
public class ResetBauGuiItem extends BauGuiItem {
|
||||||
|
|
||||||
@LinkedInstance
|
@LinkedInstance
|
||||||
|
@ -22,18 +22,17 @@ package de.steamwar.bausystem.features.region.items;
|
|||||||
import de.steamwar.bausystem.BauSystem;
|
import de.steamwar.bausystem.BauSystem;
|
||||||
import de.steamwar.bausystem.Permission;
|
import de.steamwar.bausystem.Permission;
|
||||||
import de.steamwar.bausystem.features.region.TestblockCommand;
|
import de.steamwar.bausystem.features.region.TestblockCommand;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import de.steamwar.bausystem.linkage.LinkedInstance;
|
|
||||||
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
|
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
|
||||||
import de.steamwar.inventory.SWItem;
|
import de.steamwar.inventory.SWItem;
|
||||||
import de.steamwar.inventory.SchematicSelector;
|
import de.steamwar.inventory.SchematicSelector;
|
||||||
|
import de.steamwar.linkage.Linked;
|
||||||
|
import de.steamwar.linkage.LinkedInstance;
|
||||||
import org.bukkit.Material;
|
import org.bukkit.Material;
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
import org.bukkit.event.inventory.ClickType;
|
import org.bukkit.event.inventory.ClickType;
|
||||||
import org.bukkit.inventory.ItemStack;
|
import org.bukkit.inventory.ItemStack;
|
||||||
|
|
||||||
@Linked(LinkageType.BAU_GUI_ITEM)
|
@Linked
|
||||||
public class TestblockBauGuiItem extends BauGuiItem {
|
public class TestblockBauGuiItem extends BauGuiItem {
|
||||||
|
|
||||||
@LinkedInstance
|
@LinkedInstance
|
||||||
|
@ -21,20 +21,19 @@ package de.steamwar.bausystem.features.region.items;
|
|||||||
|
|
||||||
import de.steamwar.bausystem.BauSystem;
|
import de.steamwar.bausystem.BauSystem;
|
||||||
import de.steamwar.bausystem.Permission;
|
import de.steamwar.bausystem.Permission;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
|
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
|
||||||
import de.steamwar.bausystem.region.Region;
|
import de.steamwar.bausystem.region.Region;
|
||||||
import de.steamwar.bausystem.region.flags.Flag;
|
import de.steamwar.bausystem.region.flags.Flag;
|
||||||
import de.steamwar.bausystem.region.flags.flagvalues.TNTMode;
|
import de.steamwar.bausystem.region.flags.flagvalues.TNTMode;
|
||||||
import de.steamwar.inventory.SWInventory;
|
import de.steamwar.inventory.SWInventory;
|
||||||
import de.steamwar.inventory.SWItem;
|
import de.steamwar.inventory.SWItem;
|
||||||
|
import de.steamwar.linkage.Linked;
|
||||||
import org.bukkit.Material;
|
import org.bukkit.Material;
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
import org.bukkit.event.inventory.ClickType;
|
import org.bukkit.event.inventory.ClickType;
|
||||||
import org.bukkit.inventory.ItemStack;
|
import org.bukkit.inventory.ItemStack;
|
||||||
|
|
||||||
@Linked(LinkageType.BAU_GUI_ITEM)
|
@Linked
|
||||||
public class TntBauGuiItem extends BauGuiItem {
|
public class TntBauGuiItem extends BauGuiItem {
|
||||||
|
|
||||||
public TntBauGuiItem() {
|
public TntBauGuiItem() {
|
||||||
|
@ -22,11 +22,10 @@ package de.steamwar.bausystem.features.script;
|
|||||||
import de.steamwar.bausystem.BauSystem;
|
import de.steamwar.bausystem.BauSystem;
|
||||||
import de.steamwar.bausystem.SWUtils;
|
import de.steamwar.bausystem.SWUtils;
|
||||||
import de.steamwar.bausystem.features.script.variables.Value;
|
import de.steamwar.bausystem.features.script.variables.Value;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import de.steamwar.bausystem.utils.FlatteningWrapper;
|
import de.steamwar.bausystem.utils.FlatteningWrapper;
|
||||||
import de.steamwar.inventory.SWItem;
|
import de.steamwar.inventory.SWItem;
|
||||||
import de.steamwar.inventory.SWListInv;
|
import de.steamwar.inventory.SWListInv;
|
||||||
|
import de.steamwar.linkage.Linked;
|
||||||
import de.steamwar.sql.UserConfig;
|
import de.steamwar.sql.UserConfig;
|
||||||
import org.bukkit.Material;
|
import org.bukkit.Material;
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
@ -51,7 +50,7 @@ import yapion.parser.YAPIONParser;
|
|||||||
import java.util.*;
|
import java.util.*;
|
||||||
import java.util.stream.Collectors;
|
import java.util.stream.Collectors;
|
||||||
|
|
||||||
@Linked(LinkageType.LISTENER)
|
@Linked
|
||||||
public class CustomScriptManager implements Listener {
|
public class CustomScriptManager implements Listener {
|
||||||
|
|
||||||
private final Map<Player, List<CustomScript.Script>> playerMap = Collections.synchronizedMap(new HashMap<>()); // new ConcurrentHashMap<>();
|
private final Map<Player, List<CustomScript.Script>> playerMap = Collections.synchronizedMap(new HashMap<>()); // new ConcurrentHashMap<>();
|
||||||
|
@ -1,12 +1,11 @@
|
|||||||
package de.steamwar.bausystem.features.script;
|
package de.steamwar.bausystem.features.script;
|
||||||
|
|
||||||
import de.steamwar.bausystem.BauSystem;
|
import de.steamwar.bausystem.BauSystem;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import de.steamwar.bausystem.linkage.LinkedInstance;
|
|
||||||
import de.steamwar.command.SWCommand;
|
import de.steamwar.command.SWCommand;
|
||||||
import de.steamwar.inventory.SWItem;
|
import de.steamwar.inventory.SWItem;
|
||||||
import de.steamwar.inventory.SWListInv;
|
import de.steamwar.inventory.SWListInv;
|
||||||
|
import de.steamwar.linkage.Linked;
|
||||||
|
import de.steamwar.linkage.LinkedInstance;
|
||||||
import org.bukkit.Material;
|
import org.bukkit.Material;
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
|
|
||||||
@ -16,7 +15,7 @@ import java.util.List;
|
|||||||
|
|
||||||
import static de.steamwar.bausystem.features.script.ScriptExecutor.SPECIAL_COMMANDS;
|
import static de.steamwar.bausystem.features.script.ScriptExecutor.SPECIAL_COMMANDS;
|
||||||
|
|
||||||
@Linked(LinkageType.COMMAND)
|
@Linked
|
||||||
public class ScriptCommand extends SWCommand {
|
public class ScriptCommand extends SWCommand {
|
||||||
|
|
||||||
public ScriptCommand() {
|
public ScriptCommand() {
|
||||||
|
@ -20,12 +20,11 @@
|
|||||||
package de.steamwar.bausystem.features.script;
|
package de.steamwar.bausystem.features.script;
|
||||||
|
|
||||||
import de.steamwar.bausystem.BauSystem;
|
import de.steamwar.bausystem.BauSystem;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import de.steamwar.bausystem.linkage.LinkedInstance;
|
|
||||||
import de.steamwar.bausystem.region.Region;
|
import de.steamwar.bausystem.region.Region;
|
||||||
import de.steamwar.bausystem.region.utils.RegionExtensionType;
|
import de.steamwar.bausystem.region.utils.RegionExtensionType;
|
||||||
import de.steamwar.bausystem.region.utils.RegionType;
|
import de.steamwar.bausystem.region.utils.RegionType;
|
||||||
|
import de.steamwar.linkage.Linked;
|
||||||
|
import de.steamwar.linkage.LinkedInstance;
|
||||||
import org.bukkit.Bukkit;
|
import org.bukkit.Bukkit;
|
||||||
import org.bukkit.entity.EntityType;
|
import org.bukkit.entity.EntityType;
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
@ -43,7 +42,7 @@ import java.util.HashSet;
|
|||||||
import java.util.Map;
|
import java.util.Map;
|
||||||
import java.util.Set;
|
import java.util.Set;
|
||||||
|
|
||||||
@Linked(LinkageType.LISTENER)
|
@Linked
|
||||||
public class ScriptEventListener implements Listener {
|
public class ScriptEventListener implements Listener {
|
||||||
|
|
||||||
@LinkedInstance
|
@LinkedInstance
|
||||||
|
@ -4,7 +4,6 @@ import de.steamwar.bausystem.BauSystem;
|
|||||||
import de.steamwar.bausystem.features.script.variables.Constants;
|
import de.steamwar.bausystem.features.script.variables.Constants;
|
||||||
import de.steamwar.bausystem.features.script.variables.Context;
|
import de.steamwar.bausystem.features.script.variables.Context;
|
||||||
import de.steamwar.bausystem.features.script.variables.Value;
|
import de.steamwar.bausystem.features.script.variables.Value;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
|
||||||
import de.steamwar.bausystem.linkage.LinkageUtils;
|
import de.steamwar.bausystem.linkage.LinkageUtils;
|
||||||
import lombok.Getter;
|
import lombok.Getter;
|
||||||
import lombok.Setter;
|
import lombok.Setter;
|
||||||
@ -21,7 +20,7 @@ public final class ScriptExecutor {
|
|||||||
public static final Set<SpecialCommand> SPECIAL_COMMANDS = new HashSet<>();
|
public static final Set<SpecialCommand> SPECIAL_COMMANDS = new HashSet<>();
|
||||||
|
|
||||||
static {
|
static {
|
||||||
LinkageUtils.run(LinkageType.SCRIPT_COMMAND);
|
LinkageUtils.linkScriptCommands();
|
||||||
}
|
}
|
||||||
|
|
||||||
private String specialCommand = null;
|
private String specialCommand = null;
|
||||||
|
@ -1,9 +1,8 @@
|
|||||||
package de.steamwar.bausystem.features.script;
|
package de.steamwar.bausystem.features.script;
|
||||||
|
|
||||||
import de.steamwar.bausystem.features.script.variables.Context;
|
import de.steamwar.bausystem.features.script.variables.Context;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import de.steamwar.bausystem.utils.FlatteningWrapper;
|
import de.steamwar.bausystem.utils.FlatteningWrapper;
|
||||||
|
import de.steamwar.linkage.Linked;
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
import org.bukkit.event.EventHandler;
|
import org.bukkit.event.EventHandler;
|
||||||
import org.bukkit.event.EventPriority;
|
import org.bukkit.event.EventPriority;
|
||||||
@ -20,7 +19,7 @@ import java.util.HashSet;
|
|||||||
import java.util.Map;
|
import java.util.Map;
|
||||||
import java.util.Set;
|
import java.util.Set;
|
||||||
|
|
||||||
@Linked(LinkageType.LISTENER)
|
@Linked
|
||||||
public class ScriptListener implements Listener {
|
public class ScriptListener implements Listener {
|
||||||
|
|
||||||
private static final Map<Player, Context> GLOBAL_CONTEXT = new HashMap<>();
|
private static final Map<Player, Context> GLOBAL_CONTEXT = new HashMap<>();
|
||||||
|
@ -4,11 +4,10 @@ import de.steamwar.bausystem.BauSystem;
|
|||||||
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
||||||
import de.steamwar.bausystem.features.script.SpecialCommand;
|
import de.steamwar.bausystem.features.script.SpecialCommand;
|
||||||
import de.steamwar.bausystem.features.script.variables.Value;
|
import de.steamwar.bausystem.features.script.variables.Value;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
import de.steamwar.linkage.Linked;
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import org.bukkit.Material;
|
import org.bukkit.Material;
|
||||||
|
|
||||||
@Linked(LinkageType.SCRIPT_COMMAND)
|
@Linked
|
||||||
public class Add implements SpecialCommand {
|
public class Add implements SpecialCommand {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
@ -4,11 +4,10 @@ import de.steamwar.bausystem.BauSystem;
|
|||||||
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
||||||
import de.steamwar.bausystem.features.script.SpecialCommand;
|
import de.steamwar.bausystem.features.script.SpecialCommand;
|
||||||
import de.steamwar.bausystem.features.script.variables.Value;
|
import de.steamwar.bausystem.features.script.variables.Value;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
import de.steamwar.linkage.Linked;
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import org.bukkit.Material;
|
import org.bukkit.Material;
|
||||||
|
|
||||||
@Linked(LinkageType.SCRIPT_COMMAND)
|
@Linked
|
||||||
public class Div implements SpecialCommand {
|
public class Div implements SpecialCommand {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
@ -4,11 +4,10 @@ import de.steamwar.bausystem.BauSystem;
|
|||||||
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
||||||
import de.steamwar.bausystem.features.script.SpecialCommand;
|
import de.steamwar.bausystem.features.script.SpecialCommand;
|
||||||
import de.steamwar.bausystem.features.script.variables.Value;
|
import de.steamwar.bausystem.features.script.variables.Value;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
import de.steamwar.linkage.Linked;
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import org.bukkit.Material;
|
import org.bukkit.Material;
|
||||||
|
|
||||||
@Linked(LinkageType.SCRIPT_COMMAND)
|
@Linked
|
||||||
public class Mul implements SpecialCommand {
|
public class Mul implements SpecialCommand {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
@ -4,11 +4,10 @@ import de.steamwar.bausystem.BauSystem;
|
|||||||
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
||||||
import de.steamwar.bausystem.features.script.SpecialCommand;
|
import de.steamwar.bausystem.features.script.SpecialCommand;
|
||||||
import de.steamwar.bausystem.features.script.variables.Value;
|
import de.steamwar.bausystem.features.script.variables.Value;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
import de.steamwar.linkage.Linked;
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import org.bukkit.Material;
|
import org.bukkit.Material;
|
||||||
|
|
||||||
@Linked(LinkageType.SCRIPT_COMMAND)
|
@Linked
|
||||||
public class Sub implements SpecialCommand {
|
public class Sub implements SpecialCommand {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
@ -23,11 +23,10 @@ import de.steamwar.bausystem.BauSystem;
|
|||||||
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
||||||
import de.steamwar.bausystem.features.script.SpecialCommand;
|
import de.steamwar.bausystem.features.script.SpecialCommand;
|
||||||
import de.steamwar.bausystem.features.script.variables.Value;
|
import de.steamwar.bausystem.features.script.variables.Value;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
import de.steamwar.linkage.Linked;
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import org.bukkit.Material;
|
import org.bukkit.Material;
|
||||||
|
|
||||||
@Linked(LinkageType.SCRIPT_COMMAND)
|
@Linked
|
||||||
public class Ceil implements SpecialCommand {
|
public class Ceil implements SpecialCommand {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
@ -23,11 +23,10 @@ import de.steamwar.bausystem.BauSystem;
|
|||||||
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
||||||
import de.steamwar.bausystem.features.script.SpecialCommand;
|
import de.steamwar.bausystem.features.script.SpecialCommand;
|
||||||
import de.steamwar.bausystem.features.script.variables.Value;
|
import de.steamwar.bausystem.features.script.variables.Value;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
import de.steamwar.linkage.Linked;
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import org.bukkit.Material;
|
import org.bukkit.Material;
|
||||||
|
|
||||||
@Linked(LinkageType.SCRIPT_COMMAND)
|
@Linked
|
||||||
public class Floor implements SpecialCommand {
|
public class Floor implements SpecialCommand {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
@ -23,11 +23,10 @@ import de.steamwar.bausystem.BauSystem;
|
|||||||
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
||||||
import de.steamwar.bausystem.features.script.SpecialCommand;
|
import de.steamwar.bausystem.features.script.SpecialCommand;
|
||||||
import de.steamwar.bausystem.features.script.variables.Value;
|
import de.steamwar.bausystem.features.script.variables.Value;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
import de.steamwar.linkage.Linked;
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import org.bukkit.Material;
|
import org.bukkit.Material;
|
||||||
|
|
||||||
@Linked(LinkageType.SCRIPT_COMMAND)
|
@Linked
|
||||||
public class Round implements SpecialCommand {
|
public class Round implements SpecialCommand {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
@ -3,12 +3,11 @@ package de.steamwar.bausystem.features.script.command.io;
|
|||||||
import de.steamwar.bausystem.BauSystem;
|
import de.steamwar.bausystem.BauSystem;
|
||||||
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
||||||
import de.steamwar.bausystem.features.script.SpecialCommand;
|
import de.steamwar.bausystem.features.script.SpecialCommand;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
import de.steamwar.linkage.Linked;
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import net.md_5.bungee.api.ChatColor;
|
import net.md_5.bungee.api.ChatColor;
|
||||||
import org.bukkit.Material;
|
import org.bukkit.Material;
|
||||||
|
|
||||||
@Linked(LinkageType.SCRIPT_COMMAND)
|
@Linked
|
||||||
public class Echo implements SpecialCommand {
|
public class Echo implements SpecialCommand {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
@ -3,12 +3,11 @@ package de.steamwar.bausystem.features.script.command.io;
|
|||||||
import de.steamwar.bausystem.SWUtils;
|
import de.steamwar.bausystem.SWUtils;
|
||||||
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
||||||
import de.steamwar.bausystem.features.script.SpecialCommand;
|
import de.steamwar.bausystem.features.script.SpecialCommand;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
import de.steamwar.linkage.Linked;
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import net.md_5.bungee.api.ChatColor;
|
import net.md_5.bungee.api.ChatColor;
|
||||||
import org.bukkit.Material;
|
import org.bukkit.Material;
|
||||||
|
|
||||||
@Linked(LinkageType.SCRIPT_COMMAND)
|
@Linked
|
||||||
public class Echoactionbar implements SpecialCommand {
|
public class Echoactionbar implements SpecialCommand {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
@ -4,13 +4,12 @@ import de.steamwar.bausystem.BauSystem;
|
|||||||
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
||||||
import de.steamwar.bausystem.features.script.SpecialCommand;
|
import de.steamwar.bausystem.features.script.SpecialCommand;
|
||||||
import de.steamwar.bausystem.features.script.variables.Value;
|
import de.steamwar.bausystem.features.script.variables.Value;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import de.steamwar.inventory.SWAnvilInv;
|
import de.steamwar.inventory.SWAnvilInv;
|
||||||
|
import de.steamwar.linkage.Linked;
|
||||||
import org.bukkit.ChatColor;
|
import org.bukkit.ChatColor;
|
||||||
import org.bukkit.Material;
|
import org.bukkit.Material;
|
||||||
|
|
||||||
@Linked(LinkageType.SCRIPT_COMMAND)
|
@Linked
|
||||||
public class Input implements SpecialCommand {
|
public class Input implements SpecialCommand {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
@ -4,11 +4,10 @@ import de.steamwar.bausystem.BauSystem;
|
|||||||
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
||||||
import de.steamwar.bausystem.features.script.SpecialCommand;
|
import de.steamwar.bausystem.features.script.SpecialCommand;
|
||||||
import de.steamwar.bausystem.features.script.variables.Value;
|
import de.steamwar.bausystem.features.script.variables.Value;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
import de.steamwar.linkage.Linked;
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import org.bukkit.Material;
|
import org.bukkit.Material;
|
||||||
|
|
||||||
@Linked(LinkageType.SCRIPT_COMMAND)
|
@Linked
|
||||||
public class And implements SpecialCommand {
|
public class And implements SpecialCommand {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
@ -4,11 +4,10 @@ import de.steamwar.bausystem.BauSystem;
|
|||||||
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
||||||
import de.steamwar.bausystem.features.script.SpecialCommand;
|
import de.steamwar.bausystem.features.script.SpecialCommand;
|
||||||
import de.steamwar.bausystem.features.script.variables.Value;
|
import de.steamwar.bausystem.features.script.variables.Value;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
import de.steamwar.linkage.Linked;
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import org.bukkit.Material;
|
import org.bukkit.Material;
|
||||||
|
|
||||||
@Linked(LinkageType.SCRIPT_COMMAND)
|
@Linked
|
||||||
public class Equal implements SpecialCommand {
|
public class Equal implements SpecialCommand {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
@ -4,11 +4,10 @@ import de.steamwar.bausystem.BauSystem;
|
|||||||
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
||||||
import de.steamwar.bausystem.features.script.SpecialCommand;
|
import de.steamwar.bausystem.features.script.SpecialCommand;
|
||||||
import de.steamwar.bausystem.features.script.variables.Value;
|
import de.steamwar.bausystem.features.script.variables.Value;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
import de.steamwar.linkage.Linked;
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import org.bukkit.Material;
|
import org.bukkit.Material;
|
||||||
|
|
||||||
@Linked(LinkageType.SCRIPT_COMMAND)
|
@Linked
|
||||||
public class Greater implements SpecialCommand {
|
public class Greater implements SpecialCommand {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
@ -4,11 +4,10 @@ import de.steamwar.bausystem.BauSystem;
|
|||||||
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
||||||
import de.steamwar.bausystem.features.script.SpecialCommand;
|
import de.steamwar.bausystem.features.script.SpecialCommand;
|
||||||
import de.steamwar.bausystem.features.script.variables.Value;
|
import de.steamwar.bausystem.features.script.variables.Value;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
import de.steamwar.linkage.Linked;
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import org.bukkit.Material;
|
import org.bukkit.Material;
|
||||||
|
|
||||||
@Linked(LinkageType.SCRIPT_COMMAND)
|
@Linked
|
||||||
public class Less implements SpecialCommand {
|
public class Less implements SpecialCommand {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
@ -4,11 +4,10 @@ import de.steamwar.bausystem.BauSystem;
|
|||||||
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
||||||
import de.steamwar.bausystem.features.script.SpecialCommand;
|
import de.steamwar.bausystem.features.script.SpecialCommand;
|
||||||
import de.steamwar.bausystem.features.script.variables.Value;
|
import de.steamwar.bausystem.features.script.variables.Value;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
import de.steamwar.linkage.Linked;
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import org.bukkit.Material;
|
import org.bukkit.Material;
|
||||||
|
|
||||||
@Linked(LinkageType.SCRIPT_COMMAND)
|
@Linked
|
||||||
public class Not implements SpecialCommand {
|
public class Not implements SpecialCommand {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
@ -4,11 +4,10 @@ import de.steamwar.bausystem.BauSystem;
|
|||||||
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
||||||
import de.steamwar.bausystem.features.script.SpecialCommand;
|
import de.steamwar.bausystem.features.script.SpecialCommand;
|
||||||
import de.steamwar.bausystem.features.script.variables.Value;
|
import de.steamwar.bausystem.features.script.variables.Value;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
import de.steamwar.linkage.Linked;
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import org.bukkit.Material;
|
import org.bukkit.Material;
|
||||||
|
|
||||||
@Linked(LinkageType.SCRIPT_COMMAND)
|
@Linked
|
||||||
public class Or implements SpecialCommand {
|
public class Or implements SpecialCommand {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
@ -23,11 +23,10 @@ import de.steamwar.bausystem.BauSystem;
|
|||||||
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
||||||
import de.steamwar.bausystem.features.script.SpecialCommand;
|
import de.steamwar.bausystem.features.script.SpecialCommand;
|
||||||
import de.steamwar.bausystem.features.script.variables.Value;
|
import de.steamwar.bausystem.features.script.variables.Value;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
import de.steamwar.linkage.Linked;
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import org.bukkit.Material;
|
import org.bukkit.Material;
|
||||||
|
|
||||||
@Linked(LinkageType.SCRIPT_COMMAND)
|
@Linked
|
||||||
public class Insert implements SpecialCommand {
|
public class Insert implements SpecialCommand {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
@ -23,11 +23,10 @@ import de.steamwar.bausystem.BauSystem;
|
|||||||
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
||||||
import de.steamwar.bausystem.features.script.SpecialCommand;
|
import de.steamwar.bausystem.features.script.SpecialCommand;
|
||||||
import de.steamwar.bausystem.features.script.variables.Value;
|
import de.steamwar.bausystem.features.script.variables.Value;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
import de.steamwar.linkage.Linked;
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import org.bukkit.Material;
|
import org.bukkit.Material;
|
||||||
|
|
||||||
@Linked(LinkageType.SCRIPT_COMMAND)
|
@Linked
|
||||||
public class Length implements SpecialCommand {
|
public class Length implements SpecialCommand {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
@ -23,11 +23,10 @@ import de.steamwar.bausystem.BauSystem;
|
|||||||
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
||||||
import de.steamwar.bausystem.features.script.SpecialCommand;
|
import de.steamwar.bausystem.features.script.SpecialCommand;
|
||||||
import de.steamwar.bausystem.features.script.variables.Value;
|
import de.steamwar.bausystem.features.script.variables.Value;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
import de.steamwar.linkage.Linked;
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import org.bukkit.Material;
|
import org.bukkit.Material;
|
||||||
|
|
||||||
@Linked(LinkageType.SCRIPT_COMMAND)
|
@Linked
|
||||||
public class Remove implements SpecialCommand {
|
public class Remove implements SpecialCommand {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
@ -23,11 +23,10 @@ import de.steamwar.bausystem.BauSystem;
|
|||||||
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
||||||
import de.steamwar.bausystem.features.script.SpecialCommand;
|
import de.steamwar.bausystem.features.script.SpecialCommand;
|
||||||
import de.steamwar.bausystem.features.script.variables.Value;
|
import de.steamwar.bausystem.features.script.variables.Value;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
import de.steamwar.linkage.Linked;
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import org.bukkit.Material;
|
import org.bukkit.Material;
|
||||||
|
|
||||||
@Linked(LinkageType.SCRIPT_COMMAND)
|
@Linked
|
||||||
public class Replace implements SpecialCommand {
|
public class Replace implements SpecialCommand {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
@ -23,11 +23,10 @@ import de.steamwar.bausystem.BauSystem;
|
|||||||
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
||||||
import de.steamwar.bausystem.features.script.SpecialCommand;
|
import de.steamwar.bausystem.features.script.SpecialCommand;
|
||||||
import de.steamwar.bausystem.features.script.variables.Value;
|
import de.steamwar.bausystem.features.script.variables.Value;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
import de.steamwar.linkage.Linked;
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import org.bukkit.Material;
|
import org.bukkit.Material;
|
||||||
|
|
||||||
@Linked(LinkageType.SCRIPT_COMMAND)
|
@Linked
|
||||||
public class Substring implements SpecialCommand {
|
public class Substring implements SpecialCommand {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
@ -23,11 +23,10 @@ import de.steamwar.bausystem.BauSystem;
|
|||||||
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
||||||
import de.steamwar.bausystem.features.script.SpecialCommand;
|
import de.steamwar.bausystem.features.script.SpecialCommand;
|
||||||
import de.steamwar.bausystem.features.script.variables.Constants;
|
import de.steamwar.bausystem.features.script.variables.Constants;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
import de.steamwar.linkage.Linked;
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import org.bukkit.Material;
|
import org.bukkit.Material;
|
||||||
|
|
||||||
@Linked(LinkageType.SCRIPT_COMMAND)
|
@Linked
|
||||||
public class Const implements SpecialCommand {
|
public class Const implements SpecialCommand {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
@ -22,11 +22,10 @@ package de.steamwar.bausystem.features.script.command.variable;
|
|||||||
import de.steamwar.bausystem.BauSystem;
|
import de.steamwar.bausystem.BauSystem;
|
||||||
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
||||||
import de.steamwar.bausystem.features.script.SpecialCommand;
|
import de.steamwar.bausystem.features.script.SpecialCommand;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
import de.steamwar.linkage.Linked;
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import org.bukkit.Material;
|
import org.bukkit.Material;
|
||||||
|
|
||||||
@Linked(LinkageType.SCRIPT_COMMAND)
|
@Linked
|
||||||
public class Convert implements SpecialCommand {
|
public class Convert implements SpecialCommand {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
@ -3,11 +3,10 @@ package de.steamwar.bausystem.features.script.command.variable;
|
|||||||
import de.steamwar.bausystem.BauSystem;
|
import de.steamwar.bausystem.BauSystem;
|
||||||
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
||||||
import de.steamwar.bausystem.features.script.SpecialCommand;
|
import de.steamwar.bausystem.features.script.SpecialCommand;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
import de.steamwar.linkage.Linked;
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import org.bukkit.Material;
|
import org.bukkit.Material;
|
||||||
|
|
||||||
@Linked(LinkageType.SCRIPT_COMMAND)
|
@Linked
|
||||||
public class Global implements SpecialCommand {
|
public class Global implements SpecialCommand {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
@ -23,11 +23,10 @@ import de.steamwar.bausystem.BauSystem;
|
|||||||
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
||||||
import de.steamwar.bausystem.features.script.SpecialCommand;
|
import de.steamwar.bausystem.features.script.SpecialCommand;
|
||||||
import de.steamwar.bausystem.features.script.variables.Value;
|
import de.steamwar.bausystem.features.script.variables.Value;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
import de.steamwar.linkage.Linked;
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import org.bukkit.Material;
|
import org.bukkit.Material;
|
||||||
|
|
||||||
@Linked(LinkageType.SCRIPT_COMMAND)
|
@Linked
|
||||||
public class Isset implements SpecialCommand {
|
public class Isset implements SpecialCommand {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
@ -3,11 +3,10 @@ package de.steamwar.bausystem.features.script.command.variable;
|
|||||||
import de.steamwar.bausystem.BauSystem;
|
import de.steamwar.bausystem.BauSystem;
|
||||||
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
||||||
import de.steamwar.bausystem.features.script.SpecialCommand;
|
import de.steamwar.bausystem.features.script.SpecialCommand;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
import de.steamwar.linkage.Linked;
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import org.bukkit.Material;
|
import org.bukkit.Material;
|
||||||
|
|
||||||
@Linked(LinkageType.SCRIPT_COMMAND)
|
@Linked
|
||||||
public class Unglobal implements SpecialCommand {
|
public class Unglobal implements SpecialCommand {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
@ -3,11 +3,10 @@ package de.steamwar.bausystem.features.script.command.variable;
|
|||||||
import de.steamwar.bausystem.BauSystem;
|
import de.steamwar.bausystem.BauSystem;
|
||||||
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
||||||
import de.steamwar.bausystem.features.script.SpecialCommand;
|
import de.steamwar.bausystem.features.script.SpecialCommand;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
import de.steamwar.linkage.Linked;
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import org.bukkit.Material;
|
import org.bukkit.Material;
|
||||||
|
|
||||||
@Linked(LinkageType.SCRIPT_COMMAND)
|
@Linked
|
||||||
public class Unvar implements SpecialCommand {
|
public class Unvar implements SpecialCommand {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
@ -3,11 +3,10 @@ package de.steamwar.bausystem.features.script.command.variable;
|
|||||||
import de.steamwar.bausystem.BauSystem;
|
import de.steamwar.bausystem.BauSystem;
|
||||||
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
||||||
import de.steamwar.bausystem.features.script.SpecialCommand;
|
import de.steamwar.bausystem.features.script.SpecialCommand;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
import de.steamwar.linkage.Linked;
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import org.bukkit.Material;
|
import org.bukkit.Material;
|
||||||
|
|
||||||
@Linked(LinkageType.SCRIPT_COMMAND)
|
@Linked
|
||||||
public class Var implements SpecialCommand {
|
public class Var implements SpecialCommand {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
@ -23,11 +23,10 @@ import de.steamwar.bausystem.BauSystem;
|
|||||||
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
||||||
import de.steamwar.bausystem.features.script.SpecialCommand;
|
import de.steamwar.bausystem.features.script.SpecialCommand;
|
||||||
import de.steamwar.bausystem.features.script.variables.Value;
|
import de.steamwar.bausystem.features.script.variables.Value;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
import de.steamwar.linkage.Linked;
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import org.bukkit.Material;
|
import org.bukkit.Material;
|
||||||
|
|
||||||
@Linked(LinkageType.SCRIPT_COMMAND)
|
@Linked
|
||||||
public class Vartype implements SpecialCommand {
|
public class Vartype implements SpecialCommand {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
@ -23,13 +23,12 @@ import de.steamwar.bausystem.BauSystem;
|
|||||||
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
||||||
import de.steamwar.bausystem.features.script.SpecialCommand;
|
import de.steamwar.bausystem.features.script.SpecialCommand;
|
||||||
import de.steamwar.bausystem.features.script.variables.Value;
|
import de.steamwar.bausystem.features.script.variables.Value;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
import de.steamwar.linkage.Linked;
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import org.bukkit.Bukkit;
|
import org.bukkit.Bukkit;
|
||||||
import org.bukkit.Material;
|
import org.bukkit.Material;
|
||||||
import org.bukkit.World;
|
import org.bukkit.World;
|
||||||
|
|
||||||
@Linked(LinkageType.SCRIPT_COMMAND)
|
@Linked
|
||||||
public class GetMaterial implements SpecialCommand {
|
public class GetMaterial implements SpecialCommand {
|
||||||
|
|
||||||
private final World world = Bukkit.getWorlds().get(0);
|
private final World world = Bukkit.getWorlds().get(0);
|
||||||
|
@ -22,13 +22,12 @@ package de.steamwar.bausystem.features.script.command.world;
|
|||||||
import de.steamwar.bausystem.BauSystem;
|
import de.steamwar.bausystem.BauSystem;
|
||||||
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
||||||
import de.steamwar.bausystem.features.script.SpecialCommand;
|
import de.steamwar.bausystem.features.script.SpecialCommand;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
import de.steamwar.linkage.Linked;
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import org.bukkit.Bukkit;
|
import org.bukkit.Bukkit;
|
||||||
import org.bukkit.Material;
|
import org.bukkit.Material;
|
||||||
import org.bukkit.World;
|
import org.bukkit.World;
|
||||||
|
|
||||||
@Linked(LinkageType.SCRIPT_COMMAND)
|
@Linked
|
||||||
public class SetMaterial implements SpecialCommand {
|
public class SetMaterial implements SpecialCommand {
|
||||||
|
|
||||||
private final World world = Bukkit.getWorlds().get(0);
|
private final World world = Bukkit.getWorlds().get(0);
|
||||||
|
@ -21,16 +21,15 @@ package de.steamwar.bausystem.features.script.items;
|
|||||||
|
|
||||||
import de.steamwar.bausystem.BauSystem;
|
import de.steamwar.bausystem.BauSystem;
|
||||||
import de.steamwar.bausystem.Permission;
|
import de.steamwar.bausystem.Permission;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
|
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
|
||||||
import de.steamwar.inventory.SWItem;
|
import de.steamwar.inventory.SWItem;
|
||||||
|
import de.steamwar.linkage.Linked;
|
||||||
import org.bukkit.Material;
|
import org.bukkit.Material;
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
import org.bukkit.event.inventory.ClickType;
|
import org.bukkit.event.inventory.ClickType;
|
||||||
import org.bukkit.inventory.ItemStack;
|
import org.bukkit.inventory.ItemStack;
|
||||||
|
|
||||||
@Linked(LinkageType.BAU_GUI_ITEM)
|
@Linked
|
||||||
public class ScriptMenuBauGuiItem extends BauGuiItem {
|
public class ScriptMenuBauGuiItem extends BauGuiItem {
|
||||||
|
|
||||||
public ScriptMenuBauGuiItem() {
|
public ScriptMenuBauGuiItem() {
|
||||||
|
@ -21,17 +21,16 @@ package de.steamwar.bausystem.features.simulator;
|
|||||||
|
|
||||||
import de.steamwar.bausystem.BauSystem;
|
import de.steamwar.bausystem.BauSystem;
|
||||||
import de.steamwar.bausystem.Permission;
|
import de.steamwar.bausystem.Permission;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
|
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
|
||||||
import de.steamwar.inventory.SWItem;
|
import de.steamwar.inventory.SWItem;
|
||||||
|
import de.steamwar.linkage.Linked;
|
||||||
import org.bukkit.Material;
|
import org.bukkit.Material;
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
import org.bukkit.event.inventory.ClickType;
|
import org.bukkit.event.inventory.ClickType;
|
||||||
import org.bukkit.inventory.ItemStack;
|
import org.bukkit.inventory.ItemStack;
|
||||||
import org.bukkit.inventory.meta.ItemMeta;
|
import org.bukkit.inventory.meta.ItemMeta;
|
||||||
|
|
||||||
@Linked(LinkageType.BAU_GUI_ITEM)
|
@Linked
|
||||||
public class SimulatorBauGuiItem extends BauGuiItem {
|
public class SimulatorBauGuiItem extends BauGuiItem {
|
||||||
|
|
||||||
public SimulatorBauGuiItem() {
|
public SimulatorBauGuiItem() {
|
||||||
|
@ -23,19 +23,18 @@ import de.steamwar.bausystem.BauSystem;
|
|||||||
import de.steamwar.bausystem.Permission;
|
import de.steamwar.bausystem.Permission;
|
||||||
import de.steamwar.bausystem.SWUtils;
|
import de.steamwar.bausystem.SWUtils;
|
||||||
import de.steamwar.bausystem.features.simulator.gui.SimulatorSelectionGUI;
|
import de.steamwar.bausystem.features.simulator.gui.SimulatorSelectionGUI;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import de.steamwar.bausystem.utils.ItemUtils;
|
import de.steamwar.bausystem.utils.ItemUtils;
|
||||||
import de.steamwar.command.SWCommand;
|
import de.steamwar.command.SWCommand;
|
||||||
import de.steamwar.command.TypeMapper;
|
import de.steamwar.command.TypeMapper;
|
||||||
import de.steamwar.command.TypeValidator;
|
import de.steamwar.command.TypeValidator;
|
||||||
|
import de.steamwar.linkage.Linked;
|
||||||
import org.bukkit.command.CommandSender;
|
import org.bukkit.command.CommandSender;
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
import org.bukkit.inventory.ItemStack;
|
import org.bukkit.inventory.ItemStack;
|
||||||
|
|
||||||
import java.util.Collection;
|
import java.util.Collection;
|
||||||
|
|
||||||
@Linked(LinkageType.COMMAND)
|
@Linked
|
||||||
public class SimulatorCommand extends SWCommand {
|
public class SimulatorCommand extends SWCommand {
|
||||||
|
|
||||||
public SimulatorCommand() {
|
public SimulatorCommand() {
|
||||||
|
@ -24,10 +24,9 @@ import de.steamwar.bausystem.SWUtils;
|
|||||||
import de.steamwar.bausystem.features.simulator.tnt.TNTElement;
|
import de.steamwar.bausystem.features.simulator.tnt.TNTElement;
|
||||||
import de.steamwar.bausystem.linkage.Disable;
|
import de.steamwar.bausystem.linkage.Disable;
|
||||||
import de.steamwar.bausystem.linkage.Enable;
|
import de.steamwar.bausystem.linkage.Enable;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import de.steamwar.bausystem.utils.ItemUtils;
|
import de.steamwar.bausystem.utils.ItemUtils;
|
||||||
import de.steamwar.inventory.SWItem;
|
import de.steamwar.inventory.SWItem;
|
||||||
|
import de.steamwar.linkage.Linked;
|
||||||
import de.steamwar.sql.SteamwarUser;
|
import de.steamwar.sql.SteamwarUser;
|
||||||
import org.bukkit.Bukkit;
|
import org.bukkit.Bukkit;
|
||||||
import org.bukkit.Material;
|
import org.bukkit.Material;
|
||||||
@ -49,8 +48,7 @@ import java.util.Map;
|
|||||||
import java.util.Set;
|
import java.util.Set;
|
||||||
import java.util.stream.Collectors;
|
import java.util.stream.Collectors;
|
||||||
|
|
||||||
@Linked(LinkageType.ENABLE_LINK)
|
@Linked
|
||||||
@Linked(LinkageType.DISABLE_LINK)
|
|
||||||
public class SimulatorStorage implements Enable, Disable {
|
public class SimulatorStorage implements Enable, Disable {
|
||||||
|
|
||||||
public static final World WORLD = Bukkit.getWorlds().get(0);
|
public static final World WORLD = Bukkit.getWorlds().get(0);
|
||||||
|
@ -22,10 +22,9 @@ package de.steamwar.bausystem.features.simulator;
|
|||||||
import de.steamwar.bausystem.BauSystem;
|
import de.steamwar.bausystem.BauSystem;
|
||||||
import de.steamwar.bausystem.Permission;
|
import de.steamwar.bausystem.Permission;
|
||||||
import de.steamwar.bausystem.features.simulator.gui.SimulatorSelectionGUI;
|
import de.steamwar.bausystem.features.simulator.gui.SimulatorSelectionGUI;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import de.steamwar.bausystem.utils.ItemUtils;
|
import de.steamwar.bausystem.utils.ItemUtils;
|
||||||
import de.steamwar.bausystem.utils.RayTraceUtils;
|
import de.steamwar.bausystem.utils.RayTraceUtils;
|
||||||
|
import de.steamwar.linkage.Linked;
|
||||||
import org.bukkit.Bukkit;
|
import org.bukkit.Bukkit;
|
||||||
import org.bukkit.Location;
|
import org.bukkit.Location;
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
@ -40,7 +39,7 @@ import org.bukkit.util.RayTraceResult;
|
|||||||
|
|
||||||
import java.util.function.Function;
|
import java.util.function.Function;
|
||||||
|
|
||||||
@Linked(LinkageType.LISTENER)
|
@Linked
|
||||||
public class TNTSimulatorListener implements Listener {
|
public class TNTSimulatorListener implements Listener {
|
||||||
|
|
||||||
private boolean permissionCheck(Player player) {
|
private boolean permissionCheck(Player player) {
|
||||||
|
@ -22,18 +22,17 @@ package de.steamwar.bausystem.features.slaves.laufbau;
|
|||||||
import de.steamwar.bausystem.BauSystem;
|
import de.steamwar.bausystem.BauSystem;
|
||||||
import de.steamwar.bausystem.Permission;
|
import de.steamwar.bausystem.Permission;
|
||||||
import de.steamwar.bausystem.SWUtils;
|
import de.steamwar.bausystem.SWUtils;
|
||||||
import de.steamwar.bausystem.utils.WorldEditUtils;
|
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
|
||||||
import de.steamwar.bausystem.shared.Pair;
|
import de.steamwar.bausystem.shared.Pair;
|
||||||
|
import de.steamwar.bausystem.utils.WorldEditUtils;
|
||||||
import de.steamwar.command.SWCommand;
|
import de.steamwar.command.SWCommand;
|
||||||
import de.steamwar.command.TypeValidator;
|
import de.steamwar.command.TypeValidator;
|
||||||
|
import de.steamwar.linkage.Linked;
|
||||||
import org.bukkit.Bukkit;
|
import org.bukkit.Bukkit;
|
||||||
import org.bukkit.Location;
|
import org.bukkit.Location;
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
import org.bukkit.scheduler.BukkitRunnable;
|
import org.bukkit.scheduler.BukkitRunnable;
|
||||||
|
|
||||||
@Linked(LinkageType.COMMAND)
|
@Linked
|
||||||
public class LaufbauCommand extends SWCommand {
|
public class LaufbauCommand extends SWCommand {
|
||||||
|
|
||||||
public LaufbauCommand() {
|
public LaufbauCommand() {
|
||||||
|
Einige Dateien werden nicht angezeigt, da zu viele Dateien in diesem Diff geändert wurden Mehr anzeigen
In neuem Issue referenzieren
Einen Benutzer sperren