SteamWar/BauSystem2.0
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Fix -ignite -micro enable -water by default
Alle Prüfungen waren erfolgreich
SteamWarCI Build successful

Signed-off-by: yoyosource <yoyosource@nidido.de>
Dieser Commit ist enthalten in:
yoyosource 2023-09-26 12:39:42 +02:00
Ursprung 2f5eb080cf
Commit b1cd4604eb

Datei anzeigen

@ -92,11 +92,14 @@ public class EntityShowMode implements ShowMode<TNTPosition> {
return;
}
boolean exploded = position.getRecord().getPositions().stream().anyMatch(TNTPosition::isExploded);
boolean hideWater = !showModeParameter.isWater() && exploded && checkWater(position.getLocation());
if (showModeParameter.isExplodeOnly()) {
if (position.isExploded()) {
generatePositions(position, false, false);
}
if (!showModeParameter.isSourceOnly()) {
if (!showModeParameter.isSourceOnly() && !hideWater) {
return;
}
}
@ -105,11 +108,13 @@ public class EntityShowMode implements ShowMode<TNTPosition> {
if (position.isSource()) {
generatePositions(position, false, false);
}
return;
if (!hideWater) {
return;
}
}
boolean exploded = position.getRecord().getPositions().stream().anyMatch(TNTPosition::isExploded);
if (!showModeParameter.isWater() && exploded && checkWater(position.getLocation())) {
if (hideWater) {
if (position.isExploded()) {
for (TNTPosition pos : position.getRecord().getPositions()) {
generatePositions(pos, showModeParameter.isInterpolateY(), showModeParameter.isInterpolateXZ(), (positionType, vector) -> {