Implementation for Backup-Listener
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@ -0,0 +1,194 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2021 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.features.region;
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import com.sun.istack.internal.NotNull;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.linkage.LinkageType;
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import de.steamwar.bausystem.linkage.Linked;
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import de.steamwar.bausystem.region.Region;
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import de.steamwar.bausystem.region.tags.Tag;
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import org.bukkit.Location;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.Listener;
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import org.bukkit.event.block.*;
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import org.bukkit.event.entity.EntityChangeBlockEvent;
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import org.bukkit.event.entity.EntityExplodeEvent;
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import org.bukkit.event.entity.EntitySpawnEvent;
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import org.bukkit.event.entity.ExplosionPrimeEvent;
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import org.bukkit.event.inventory.InventoryMoveItemEvent;
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import org.bukkit.event.player.PlayerInteractEvent;
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import org.bukkit.scheduler.BukkitRunnable;
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@Linked(LinkageType.LISTENER)
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public class RegionListener implements Listener {
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void onBlockFromTo(final BlockFromToEvent event) {
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RegionListener.tagChangedRegion(event.getBlock().getLocation());
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RegionListener.tagChangedRegion(event.getToBlock().getLocation());
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}
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void onBlockIgnite(final BlockIgniteEvent event) {
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RegionListener.tagChangedRegion(event.getBlock().getLocation());
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}
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void onBlockBurn(final BlockBurnEvent event) {
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RegionListener.tagChangedRegion(event.getBlock().getLocation());
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}
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void onBlockPhysics(final BlockPhysicsEvent event) {
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if (event.getBlock().getType() != event.getChangedType()) RegionListener.tagChangedRegion(event.getBlock().getLocation());
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}
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void onLeavesDecay(final LeavesDecayEvent event) {
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RegionListener.tagChangedRegion(event.getBlock().getLocation());
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}
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void onBLockForm(final BlockFormEvent event) {
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RegionListener.tagChangedRegion(event.getBlock().getLocation());
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}
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void onBlockSpread(final BlockSpreadEvent event) {
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RegionListener.tagChangedRegion(event.getBlock().getLocation());
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}
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void onBlockExplode(final BlockExplodeEvent event) {
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RegionListener.tagChangedRegion(event.getBlock().getLocation());
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}
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void onEntityExplode(final EntityExplodeEvent event) {
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RegionListener.tagChangedRegion(event.getLocation());
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}
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void onExplosionPrime(final ExplosionPrimeEvent event) {
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RegionListener.tagChangedRegion(event.getEntity().getLocation());
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}
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void onBlockMultiPlace(final BlockMultiPlaceEvent event) {
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new BukkitRunnable() {
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@Override
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public void run() {
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event.getReplacedBlockStates().forEach(blockState -> RegionListener.tagChangedRegion(blockState.getLocation()));
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}
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}.runTaskAsynchronously(BauSystem.getInstance());
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}
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void onBlockPlace(final BlockPlaceEvent event) {
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RegionListener.tagChangedRegion(event.getBlock().getLocation());
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}
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void onCanBuild(final BlockCanBuildEvent event) {
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if (event.isBuildable()) RegionListener.tagChangedRegion(event.getBlock().getLocation());
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}
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void onBlockBreak(final BlockBreakEvent event) {
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RegionListener.tagChangedRegion(event.getBlock().getLocation());
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}
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void onInteract(final PlayerInteractEvent event) {
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if (event.getClickedBlock() != null) RegionListener.tagChangedRegion(event.getClickedBlock().getLocation());
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}
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void onEntitySpawn(final EntitySpawnEvent event) {
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RegionListener.tagChangedRegion(event.getLocation());
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}
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void onEntityChangeBlock(final EntityChangeBlockEvent event) {
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RegionListener.tagChangedRegion(event.getBlock().getLocation());
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}
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void onPistonExtend(final BlockPistonExtendEvent event) {
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new BukkitRunnable() {
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@Override
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public void run() {
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event.getBlocks().forEach(block -> RegionListener.tagChangedRegion(block.getLocation()));
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}
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}.runTaskAsynchronously(BauSystem.getInstance());
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}
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void onPistonRetract(final BlockPistonRetractEvent event) {
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new BukkitRunnable() {
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@Override
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public void run() {
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event.getBlocks().forEach(block -> RegionListener.tagChangedRegion(block.getLocation()));
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}
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}.runTaskAsynchronously(BauSystem.getInstance());
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}
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void onBlockGrow(final BlockGrowEvent event) {
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RegionListener.tagChangedRegion(event.getBlock().getLocation());
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}
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void onBlockRedstone(final BlockRedstoneEvent event) {
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RegionListener.tagChangedRegion(event.getBlock().getLocation());
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}
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void onBlockDispense(final BlockDispenseEvent event) {
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RegionListener.tagChangedRegion(event.getBlock().getLocation());
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}
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void onInventoryMoveItemMonitor(final InventoryMoveItemEvent event) {
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final Location source = event.getSource().getLocation();
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final Location destination = event.getDestination().getLocation();
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if (source != null) {
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RegionListener.tagChangedRegion(source);
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}
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if (destination != null) {
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RegionListener.tagChangedRegion(destination);
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}
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}
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private static void tagChangedRegion(final Location location) {
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new BukkitRunnable() {
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@Override
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public void run() {
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Region.getRegion(location).set(Tag.CHANGED);
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}
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}.runTaskAsynchronously(BauSystem.getInstance());
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}
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}
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@ -23,6 +23,7 @@ import com.sk89q.worldedit.EditSession;
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import de.steamwar.bausystem.region.flags.Flag;
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import de.steamwar.bausystem.region.flags.Flag;
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import de.steamwar.bausystem.region.flags.flagvalues.ColorMode;
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import de.steamwar.bausystem.region.flags.flagvalues.ColorMode;
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import de.steamwar.bausystem.region.flags.flagvalues.TNTMode;
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import de.steamwar.bausystem.region.flags.flagvalues.TNTMode;
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import de.steamwar.bausystem.region.tags.Tag;
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import de.steamwar.bausystem.region.utils.RegionExtensionType;
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import de.steamwar.bausystem.region.utils.RegionExtensionType;
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import de.steamwar.bausystem.region.utils.RegionType;
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import de.steamwar.bausystem.region.utils.RegionType;
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import de.steamwar.bausystem.shared.SizedStack;
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import de.steamwar.bausystem.shared.SizedStack;
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@ -280,6 +281,13 @@ public class Region {
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setLinkedRegion(region -> region.flagStorage.set(flagType, value));
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setLinkedRegion(region -> region.flagStorage.set(flagType, value));
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}
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}
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public void set(Tag tag) {
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if (flagStorage.set(tag)) {
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RegionUtils.save(this);
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}
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setLinkedRegion(region -> region.flagStorage.set(tag));
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}
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public Flag.Value<?> get(Flag flagType) {
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public Flag.Value<?> get(Flag flagType) {
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return flagStorage.get(flagType);
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return flagStorage.get(flagType);
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}
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}
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