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@ -119,7 +119,6 @@ BACKUP_HELP_LOAD=§8/§ebackup load §8[§7BackupName§8] §8- §7Load a region
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BACKUP_HELP_LIST=§8/§ebackup list §8- §7List all region backups
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BACKUP_HELP_GUI=§8/§ebackup gui §8- §7Open the backup GUI
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BACKUP_REGION_NO_REGION=§cYou are not inside any region
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BACKUP_NO_PERMS=§You do not have permission to use the backup system
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BACKUP_CREATE_SUCCESS=§7Backup created
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BACKUP_CREATE_FAILURE=§cBackup failed
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BACKUP_CREATE_NO_CHANGE=§7No changes to save
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@ -133,11 +132,6 @@ BACKUP_LORE=§eClick to load
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# Bau
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BAU_COMMAND_HELP_INFO = §8/§ebau info §8- §7Alias for §8/§ebauinfo
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BAU_COMMAND_HELP_TOGGLEWE = §8/§ebau togglewe §8[§7Player§8] §8- §7Edit the WorldEdit permissions of a player
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BAU_COMMAND_HELP_TOGGLEWORLD = §8/§ebau toggleworld §8[§7Player§8] §8- §7Edit the World permissions of a player
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BAU_UNKNOWN_PLAYER = §cUnknown Player
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BAU_NO_PLAYER = §cThe player is no member of your world!
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BAU_NO_WORLD = §cThis is not your world!
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BAU_INFO_ITEM_NAME = §eBau-Management
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## This is used in BauInfoBauGuiItem.java
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@ -151,11 +145,6 @@ BAU_INFO_ITEM_LORE_ITEMS = §7Items§8: §e{0}
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BAU_INFO_COMMAND_HELP = §8/§ebauinfo §8- §7Information regarding this build server
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BAU_INFO_COMMAND_OWNER = §7Owner§8: §e{0}
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BAU_INFO_COMMAND_MEMBER = §7Member §8[§7{0}§8]§8: §e
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BAU_INFO_MEMBER_INFO = §e{0}§8[{1}§8,{2}§8] §8
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BAU_INFO_MEMBER_WE_ALLOW = §aWE
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BAU_INFO_MEMBER_WE_DISALLOW = §cWE
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BAU_INFO_MEMBER_WORLD_ALLOW = §aW
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BAU_INFO_MEMBER_WORLD_DISALLOW = §cW
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BAU_INFO_COMMAND_FLAG = §7{0}§8: §7{1}
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BAU_INFO_COMMAND_TPS = §7TPS§8:§e
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@ -214,11 +203,6 @@ HOTBAR_INVENTORY=Standard hotbar
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# GUI
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GUI_EDITOR_ITEM_NAME=§eGui editor
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GUI_NAME=Bau GUI
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GUI_NO_PERMISSION=§cYou do not have enough permissions for this
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GUI_NO_OWNER=§cYou are not the owner of this World
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GUI_NO_WORLD=§cYou do not have permissions to change the World
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GUI_NO_WORLDEDIT=§cYou do not have permissions to use WorldEdit
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GUI_NO_MEMBER=§cYou need to be a member of this World
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GUI_ITEM_LORE1=§7Use this item to open the bau gui
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GUI_ITEM_LORE2=§7or press swap hands twice.
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GUI_EDITOR_TITLE=Bau GUI Editor
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@ -269,7 +253,6 @@ SHIELD_PRINTING_HELP_STEP_7 = §87. §7Apply the shield printing with §8/§eshi
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SHIELD_PRINTING_NO_REGION = §cYou are not in a region.
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SHIELD_PRINTING_NOT_RUNNING = §cThe shield printing is not running.
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SHIELD_PRINTING_DISALLOWED = §cYou are not allowed to use shield printing here.
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SHIELD_PRINTING_BOSSBAR = §fMovements: {0}
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SHIELD_PRINTING_BOSSBAR_COPIED = §fMovements: {0} Copied: {1}
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@ -306,7 +289,6 @@ SIMULATOR_CHANGE_HELP = §8/§esimulator change §8-§7 Change your simulator wa
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SIMULATOR_DELETE_HELP = §8/§esimulator delete §8[§7name§8] §8-§7 Deletes the simulator
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SIMULATOR_START_HELP = §8/§esimulator start §8[§7name§8] §8-§7 Starts the simulator
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SIMULATOR_COPY_HELP = §8/§esimulator copy §8[§7to-copy§8] §8[§7name§8] §8-§7 Copy the simulator
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SIMULATOR_NO_PERMS = §cYou are not allowed to use the simulator here
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SIMULATOR_GUI_ITEM_NAME = §eTNT Simulator
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@ -485,7 +467,6 @@ TPSLIMIT_GUI_ITEM_NAME = §eTPS limiter
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TPSLIMIT_GUI_ITEM_LORE = §7Currently: §e{0}
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TPSLIMIT_ANVIL_GUI = New TPS limit
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TPSLIMIT_CURRENT = §7Current TPS limit§8: §e{0}
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TPSLIMIT_NO_PERMS = §cYou are not allowed to use the TPS-Limiter here
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TPSLIMIT_SET = §eSet TPS limit to {0}
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TPSLIMIT_FROZEN = §eTPS frozen
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@ -511,7 +492,6 @@ TRACE_MESSAGE_DELETE = §cAll TNT-positions deleted
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TRACE_MESSAGE_SHOW = §aAll TNT-positions shown
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TRACE_MESSAGE_HIDE = §cAll TNT-positions hidden
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TRACE_MESSAGE_CLICK_ISOLATE = §eClick to §aisolate§8/§cunisolate
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TRACE_MESSAGE_DISALLOWED = §cYou are not allowed to use the TNT-Tracer here
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TRACE_MESSAGE_SHOW_AT = §aTNT-positions shown with {0} at {1}
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TRACE_MESSAGE_SHOW_FROM = §aAll TNT-positions shown with {0} from {1}
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TRACE_MESSAGE_SHOW_FROM_TO = §aAll TNT-positions shown with {0} from {1} to {2}
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@ -700,7 +680,6 @@ OTHER_CLEAR_HELP_PLAYER=§8/§eclear §8[§7Player§8] §8- §7Clears a player i
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OTHER_CLEAR_CLEARED=Your inventory was cleared.
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OTHER_CLEAR_FROM=Your invetnory was cleared by {0}.
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OTHER_CLEAR_TO=The inventory of {0} §7was cleared.
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OTHER_CLEAR_NO_PERMS=§cYou are not allowed to clear other's inventory here.
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OTHER_DECLUTTER_HELP=§8/§edeclutter §8- §7Organise your inventory
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OTHER_DECLUTTER_DONE=§aYour inventory was organised.
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OTHER_GAMEMODE_UNKNOWN=§cUnknown gamemode.
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@ -716,7 +695,6 @@ OTHER_TELEPORT_SELF_2=§cBlocks left to travel: 0; ETA: 0:00
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OTHER_TELEPORT_SELF_3=§cA little Movement is important.
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OTHER_TELEPORT_SELF_4=§cFor such a distance?
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OTHER_TIME_HELP=§8/§etime §8<§7Time 0=Morining§8, §76000=Midday§8, §718000=Midnight§8> - §7Sets the time on the Build
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OTHER_TIME_NO_PERM=§cYou are not allowed to change the time here
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OTHER_TIME_INVALID=§cPlease input a time between 0 and 24000
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OTHER_TIME_RESULT=§7§oWhooosh
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OTHER_TPS_HEAD = §7TPS: 1s 10s 1m 5m 10m
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@ -782,17 +760,6 @@ MATERIAL_FLAMMABLE=§8- §eFlammable block
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MATERIAL_BURNABLE=§8- §eBurnable block
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MATERIAL_WATERLOGGABLE=§8- §eWaterloggable block
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MATERIAL_UNMOVABLE=§8- §eUnmovable block
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# Redstonetester
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RT_HELP=§8/§eredstonetester §8-§7 Gives you the redstone tester
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RT_GIVEN=§7Measure the time between activation of components
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RT_ITEM_NAME=§eRedstonetester
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RT_ITEM_LORE_1=§eLeftclick block §8-§7 Sets the 1. Position
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RT_ITEM_LORE_2=§eRightclick block §8-§7 Sets the 2. Position
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RT_ITEM_LORE_3=§eShift-rightclick in air §8-§7 Reset
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RT_LOC=§8: §e{0} {1} {2}
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RT_INVALID_LOC=§cUnknown Position
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RT_RESULT=§7Difference§8: §e{0}§7 Ticks §8,§7 R-Ticks §e{1}
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RT_ACTIVATE=§7Positions deleted§8.
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# Region Items
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REGION_ITEM_COLOR=§7Color: §e{0}
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REGION_ITEM_COLOR_CHOOSE=Choose color
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@ -818,24 +785,18 @@ REGION_COLOR_HELP_COLOR=§8/§ecolor §8[§7Color§8] §8- §7Sets the color of
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REGION_COLOR_HELP_COLOR_TYPE=§8/§ecolor §8[§7Color§8] §8[§7Type§8] §8- §7Sets the color of the region or globally
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REGION_COLOR_GLOBAL=§7All regions color set to §e{0}
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REGION_COLOR_NO_REGION=§cYou are currently not in any region
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REGION_COLOR_NO_PERMS=§cThis is not your world!
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REGION_FIRE_HELP=§8/§efire §8- §7Toggle fire damage
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REGION_FIRE_NO_PERMS=§cYou are not allowed to toggle fire damage here
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REGION_FIRE_ENABLED=§cFire damage deactivated in this region
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REGION_FIRE_DISABLED=§aFire damage activated in this region
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REGION_FREEZE_HELP=§8/§efreeze §8- §7Toggle Freeze
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REGION_FREEZE_NO_PERMS=§cYou are not allowed to freeze this world
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REGION_FREEZE_ENABLED=§cRegion frozen
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REGION_FREEZE_DISABLED=§aRegion thawed
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REGION_ITEMS_HELP=§8/§eitems §8- §7Toggle Items
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REGION_ITEMS_NO_PERMS=§cYou are not allowed to toggle items in this world
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REGION_ITEMS_ENABLED=§aItems enabled in this region
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REGION_ITEMS_DISABLED_GLOBAL=§cItems disabled in this world
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REGION_ITEMS_DISABLED=§cItems disabled in this region
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REGION_PROTECT_HELP=§8/§eprotect §8- §7Protect the region
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REGION_PROTECT_DISABLE=§cProtection disabled
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REGION_PROTECT_ENABLE=§aProtection enabled
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REGION_PROTECT_NO_PERMS=§cYou are not allowed to protect the floor here
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REGION_PROTECT_FALSE_REGION=§cYou are not currently in a (M)WG-region
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REGION_REGION_HELP_UNDO=§8/§eregion undo §8- §7undo the last 20 /testblock or /reset
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REGION_REGION_HELP_REDO=§8/§eregion redo §8- §7redo the last 20 §8/§7rg undo
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@ -860,7 +821,6 @@ REGION_REGION_TP_COPY=§7Teleported to the copy point
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REGION_REGION_TP_TEST_BLOCK=§7Teleported to the tesblock
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REGION_REGION_TP_UNKNOWN=§cUndefined teleport point
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REGION_REGION_NO_REGION=§cYou are not inside any region
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REGION_REGION_NO_PERMS=§cYou are not allowed to change the region
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REGION_REGION_CHANGETYPE_INFO=§7RRegion type is §e{0}
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REGION_REGION_CHANGETYPE_UNKNOWN=§cRegion type is invalid
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REGION_REGION_CHANGETYPE_INVALID=§cRegion type is not allowed here
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@ -878,7 +838,6 @@ REGION_RESET_HELP_RESET=§8/§ereset §8- §7Resets the region
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REGION_RESET_HELP_SCHEMATIC=§8/§ereset §8[§7Schematic§8] §8- §7Resets the region using a schematic
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REGION_RESET_RESETED=§7Region reset
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REGION_RESET_ERROR=§cError reseting the region
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REGION_RESET_NO_PERMS=§cYou are not allowed to reset the region here
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REGION_RESET_NO_REGION=§cYou are currently not in any region
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REGION_TB_HELP_RESET=§8/§etestblock §8- §7Reset the dummy
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REGION_TB_HELP_RESET_EXTENSION=§8/§etestblock §8[§7ExtensionType§8] §8- §7Reset the dummy
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@ -886,7 +845,6 @@ REGION_TB_HELP_SCHEMATIC=§8/§etestblock §8[§7Schematic§8] §8- §7Reset the
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REGION_TB_HELP_SCHEMATIC_EXTENSION=§8/§etestblock §8[§7Schematic§8] §8[§7ExtensionType§8] §8- §7Reset the dummy using a schematic
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REGION_TB_DONE=§7Dummy reset
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REGION_TB_ERROR=§cError resetting the dummy
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REGION_TB_NO_PERMS=§cYou are not allowed to reset the dummy here
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REGION_TB_NO_REGION=§cYou are currently not in any region
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REGION_TB_NO_SCHEMSHARING=§cYou currently cannot share schematics until {0}.
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REGION_TB_NO_SCHEMRECEIVING=§cThe Owner of this build server cannot receive any schematics until {0}.
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@ -896,7 +854,6 @@ REGION_TNT_ON=§aTNT-Damage activated
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REGION_TNT_OFF=§cTNT-Damage deactivated
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REGION_TNT_TB=§aTNT-Damage activated outside the building area
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REGION_TNT_BUILD=§aTNT-Damage activated outside the testblok area
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REGION_TNT_NO_PERMS=§cYou are not allowed to toggle tnt damage here
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REGION_TNT_BUILD_DESTROY=§cAn explosion would have destroyed blocks in the building area
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REGION_TNT_TB_DESTROY=§cAn explosion would have destroyed blocks in the testblock area
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@ -915,7 +872,6 @@ PANZERN_PREPARE1 = §71. Check, if barrels reach until border of armor.
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PANZERN_PREPARE2 = §72. Carpet on the floor in walkways helps with armoring.
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PANZERN_PREPARE3 = §73. Shieldtechnology should be encased.
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PANZERN_PREPARE4 = §74. Standing in the region that is being armored can improve armoring.
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PANZERN_NO_PERM = §cYou are not allowed to use the armoring system here
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PANZERN_NO_WORLDEDIT = §cYou have no WorldEdit selcetion
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PANZERN_PROGRESS = §e{0} §7Blocks left, §e{1} §7Blocks per second, §e{2} §7block delta
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PANZERN_DONE = §aDone
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@ -925,7 +881,6 @@ LAUFBAU_HELP = §8/§elaufbau §8[§7smallest§8|§7blastresistant§8] §8- §7B
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LAUFBAU_HELP_SETTINGS = §8/§elaufbau settings §8- §7Opens the settings GUI
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LAUFBAU_PREPARE1 = §71. Trace the cannons as often as necessary, in all modes.
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LAUFBAU_PREPARE2 = §72. Try to delete all fails from the traces.
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LAUFBAU_NO_PERM = §cYou are not allowed to use the barrel building system here
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LAUFBAU_NO_WORLDEDIT = §cYou don't have a WorldEdit selection
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LAUFBAU_STATE_FILTERING_TRACES = Filtering traces
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LAUFBAU_STATE_PROCESSING_TRACES = Connnecting traces
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@ -1037,7 +992,6 @@ LAUFBAU_TILT_PARTIAL = §8-§7 Tilt partial
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# UTILS
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SELECT_HELP = §8/§eselect §8[§7RegionsTyp§8] §8- §7Select a region type
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SELECT_EXTENSION_HELP = §8/§eselect §8[§7RegionsTyp§8] §8[§7Extension§8] §8- §7Select a region type with or without extension
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SELECT_NO_PERMS = §cYou are not allowed to use the slection tool here
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SELECT_GLOBAL_REGION = §cThe global region cannot be selected
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SELECT_NO_TYPE = §cThis region has no {0}
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SELECT_NO_EXTENSION = §cThis region has no extension
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@ -1091,7 +1045,6 @@ PISTON_HELP_3 = §7Count is yellow, if too many blocks are present.
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PISTON_INFO = §7Moved Blocks {0}{1}§8/§712
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# Warp
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WARP_DISALLOWED = §cYou are not allowed to use the warp here
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WARP_LOC_X = §7X§8: §e{0}
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WARP_LOC_Y = §7Y§8: §e{0}
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WARP_LOC_Z = §7Z§8: §e{0}
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@ -1117,12 +1070,9 @@ WARP_HELP_LIST=§8/§ewarp list §8- §7List all warps
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# WORLD
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STOP_HELP = §8/§estop §8- §7Stops the server
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STOP_NO_PERMS = §cYou do not have the permission to stop the server
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STOP_MESSAGE = §eServer is stopping
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WORLD_EDIT_NO_PERMS = §cYou do not have the permission to use WorldEdit
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KICKALL_HELP = §8/§ekickall §8- §7Kick all players from the server except the owner
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KICKALL_NO_PERM = §cThis is not your world!
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# Techhider
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TECHHIDER_HELP = §8/§etechhider §8- §7Toggle Techhider
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@ -118,7 +118,6 @@ BACKUP_HELP_LOAD=§8/§ebackup load §8[§7BackupName§8] §8- §7 Lade ein Back
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BACKUP_HELP_LIST=§8/§ebackup list §8- §7Liste alle Backups der Region auf
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BACKUP_HELP_GUI=§8/§ebackup gui §8- §7Öffne die Backups in einer GUI
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BACKUP_REGION_NO_REGION=§cDu bist in keiner Region
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BACKUP_NO_PERMS=§cDu darfst hier nicht das Backup System verwenden
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BACKUP_CREATE_SUCCESS=§7Das Backup wurde erstellt
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BACKUP_CREATE_FAILURE=§cDas Backup erstellen ist schiefgegangen
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BACKUP_CREATE_NO_CHANGE=§7Die Region hat keine Veränderung
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@ -132,11 +131,6 @@ BACKUP_LORE=§eKlicken zum Laden
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# Bau
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BAU_COMMAND_HELP_INFO = §8/§ebau info §8- §7Alias für §8/§ebauinfo
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BAU_COMMAND_HELP_TOGGLEWE = §8/§ebau togglewe §8[§7Player§8] §8- §7Editiere die WorldEdit Rechte eines Spielers
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BAU_COMMAND_HELP_TOGGLEWORLD = §8/§ebau toggleworld §8[§7Player§8] §8- §7Editiere die Welt Rechte eines Spielers
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BAU_UNKNOWN_PLAYER = §cUnbekannter Spieler
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BAU_NO_PLAYER = §cDer Spieler ist kein Mitglied deiner Welt!
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BAU_NO_WORLD = §cDies ist nicht deine Welt!
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BAU_INFO_ITEM_NAME = §eBau-Management
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## This is used in BauInfoBauGuiItem.java
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@ -150,11 +144,6 @@ BAU_INFO_ITEM_LORE_PROTECT = §7Protect§8: §e{0}
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BAU_INFO_COMMAND_HELP = §8/§ebauinfo §8- §7Gibt Informationen über den Bau
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BAU_INFO_COMMAND_OWNER = §7Besitzer§8: §e{0}
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BAU_INFO_COMMAND_MEMBER = §7Mitglieder §8[§7{0}§8]§8: §e
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BAU_INFO_MEMBER_INFO = §e{0}§8[{1}§8,{2}§8] §8
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BAU_INFO_MEMBER_WE_ALLOW = §aWE
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BAU_INFO_MEMBER_WE_DISALLOW = §cWE
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BAU_INFO_MEMBER_WORLD_ALLOW = §aW
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BAU_INFO_MEMBER_WORLD_DISALLOW = §cW
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BAU_INFO_COMMAND_FLAG = §7{0}§8: §7{1}
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BAU_INFO_COMMAND_TPS = §7TPS§8:§e
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@ -213,11 +202,6 @@ HOTBAR_INVENTORY=Standard Hotbar
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# GUI
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GUI_EDITOR_ITEM_NAME=§eGui Editor
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GUI_NAME=Bau GUI
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GUI_NO_PERMISSION=§cDu hast nicht genug Rechte um dies zu tun
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GUI_NO_OWNER=§cDas ist nicht deine Bauwelt
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GUI_NO_WORLD=§cDu darfst hier die Welt nicht einstellen
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GUI_NO_WORLDEDIT=§cDu darfst hier kein Worldedit benutzen
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GUI_NO_MEMBER=§cDu musst ein Member der Bauwelt sein
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GUI_ITEM_LORE1=§7Du kannst dieses Item zum Öffnen der BauGUI nutzen
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GUI_ITEM_LORE2=§7oder Doppel F (Swap hands) drücken.
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GUI_EDITOR_TITLE=Bau GUI Editor
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@ -261,7 +245,6 @@ SHIELD_PRINTING_HELP_STEP_7 = §87. §7Wende das gedruckte mit §8/§eshieldprin
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SHIELD_PRINTING_NO_REGION = §cDu bist in keiner Region.
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SHIELD_PRINTING_NOT_RUNNING = §cShield printing ist nicht aktiv.
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SHIELD_PRINTING_DISALLOWED = §cDu darfst Shield printing nicht benutzen.
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SHIELD_PRINTING_BOSSBAR = §fBewegungen: {0}
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SHIELD_PRINTING_BOSSBAR_COPIED = §fBewegungen: {0} Kopiert: {1}
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@ -298,7 +281,6 @@ SIMULATOR_CHANGE_HELP = §8/§esimulator change §8-§7 Wechsel zu einem anderen
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SIMULATOR_DELETE_HELP = §8/§esimulator delete §8[§7name§8] §8-§7 Löscht den Simulator
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SIMULATOR_START_HELP = §8/§esimulator start §8[§7name§8] §8-§7 Startet die Simulation
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SIMULATOR_COPY_HELP = §8/§esimulator copy §8[§7to-copy§8] §8[§7name§8] §8-§7 Kopiert einen Simulator
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SIMULATOR_NO_PERMS = §cDu darfst hier nicht den Simulator nutzen
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SIMULATOR_GUI_ITEM_NAME = §eTNT Simulator
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|
||||
@ -454,7 +436,6 @@ TPSLIMIT_GUI_ITEM_NAME = §eTPS Limiter
|
||||
TPSLIMIT_GUI_ITEM_LORE = §7Aktuell: §e{0}
|
||||
TPSLIMIT_ANVIL_GUI = Neues TPS Limit
|
||||
TPSLIMIT_CURRENT = §7Jetziges TPS limit§8: §e{0}
|
||||
TPSLIMIT_NO_PERMS = §cDu darfst hier nicht den TPS-Limiter nutzen
|
||||
TPSLIMIT_SET = §eTPS limit auf {0} gesetzt.
|
||||
TPSLIMIT_FROZEN = §eTPS eingefroren.
|
||||
|
||||
@ -480,7 +461,6 @@ TRACE_MESSAGE_DELETE = §cAlle TNT-Positionen gelöscht
|
||||
TRACE_MESSAGE_SHOW = §aAlle TNT-Positionen angezeigt
|
||||
TRACE_MESSAGE_HIDE = §cAlle TNT-Positionen ausgeblendet
|
||||
TRACE_MESSAGE_CLICK_ISOLATE = §eKlicken zum §aisolieren§8/§causblenden
|
||||
TRACE_MESSAGE_DISALLOWED = §cDu darfst hier nicht den TNT-Tracer nutzen
|
||||
TRACE_MESSAGE_SHOW_AT = §aTNT-positions angezeigt mit {0} bei {1}
|
||||
TRACE_MESSAGE_SHOW_FROM = §aAll TNT-positions angezeigt mit {0} von {1}
|
||||
TRACE_MESSAGE_SHOW_FROM_TO = §aAll TNT-positions angezeigt mit {0} von {1} bis {2}
|
||||
@ -667,7 +647,6 @@ OTHER_CLEAR_HELP_PLAYER=§8/§eclear §8[§7Player§8] §8- §7Leere ein Spieler
|
||||
OTHER_CLEAR_CLEARED=Dein Inventar wurde geleert.
|
||||
OTHER_CLEAR_FROM=Dein Inventar wurde von {0} §7geleert.
|
||||
OTHER_CLEAR_TO=Das Inventar von {0} §7wurde geleert.
|
||||
OTHER_CLEAR_NO_PERMS=§cDu darfst hier keine fremden Inventare leeren.
|
||||
OTHER_DECLUTTER_HELP=§8/§edeclutter §8- §7Räume dein Inventar auf
|
||||
OTHER_DECLUTTER_DONE=§aDein Inventar wurde aufgeräumt.
|
||||
OTHER_GAMEMODE_UNKNOWN=§cUnbekannter Spielmodus.
|
||||
@ -683,7 +662,6 @@ OTHER_TELEPORT_SELF_2=§cNoch zu reisende Blöcke: 0; ETA: 0:00
|
||||
OTHER_TELEPORT_SELF_3=§cEin wenig bewegung muss ein.
|
||||
OTHER_TELEPORT_SELF_4=§cFür eine solche Distanz?
|
||||
OTHER_TIME_HELP=§8/§etime §8<§7Zeit 0=Morgen§8, §76000=Mittag§8, §718000=Mitternacht§8> - §7Setzt die Zeit auf dem Bau
|
||||
OTHER_TIME_NO_PERM=§cDu darfst hier nicht die Zeit ändern
|
||||
OTHER_TIME_INVALID=§cBitte gib eine Zahl zwischen 0 und 24000 an
|
||||
OTHER_TIME_RESULT=§7§oWhooosh
|
||||
OTHER_TPS_HEAD = §7TPS: 1s 10s 1m 5m 10m
|
||||
@ -745,17 +723,6 @@ MATERIAL_INTERACTABLE=§8- §eInterargierbarer Block
|
||||
MATERIAL_FLAMMABLE=§8- §eFlammbarer Block
|
||||
MATERIAL_BURNABLE=§8- §eBrennbarer Block
|
||||
MATERIAL_WATERLOGGABLE=§8- §eWasserspeicherbarer Block
|
||||
# Redstonetester
|
||||
RT_HELP=§8/§eredstonetester §8-§7 Gibt den RedstoneTester
|
||||
RT_GIVEN=§7Messe die Zeit zwischen der Aktivierung zweier Redstone Komponenten
|
||||
RT_ITEM_NAME=§eRedstonetester
|
||||
RT_ITEM_LORE_1=§eLinksklick Block §8-§7 Setzt die 1. Position
|
||||
RT_ITEM_LORE_2=§eRechtsklick Block §8-§7 Setzt die 2. Position
|
||||
RT_ITEM_LORE_3=§eShift-Rechtsklick Luft §8-§7 Zurücksetzten
|
||||
RT_LOC=§8: §e{0} {1} {2}
|
||||
RT_INVALID_LOC=§cUnbekannte Position
|
||||
RT_RESULT=§7Differenz§8: §e{0}§7 Ticks §8,§7 R-Ticks §e{1}
|
||||
RT_ACTIVATE=§7Positionen gelöscht§8.
|
||||
# Region Items
|
||||
REGION_ITEM_COLOR=§7Color: §e{0}
|
||||
REGION_ITEM_COLOR_CHOOSE=Farbe Wählen
|
||||
@ -781,24 +748,18 @@ REGION_COLOR_HELP_COLOR=§8/§ecolor §8[§7Color§8] §8- §7Setze die Farbe de
|
||||
REGION_COLOR_HELP_COLOR_TYPE=§8/§ecolor §8[§7Color§8] §8[§7Type§8] §8- §7Setze die Farbe der Region oder Global
|
||||
REGION_COLOR_GLOBAL=§7Alle Regions farben auf §e{0}§7 gesetzt
|
||||
REGION_COLOR_NO_REGION=§cDu befindest dich derzeit in keiner Region
|
||||
REGION_COLOR_NO_PERMS=§cDies ist nicht deine Welt!
|
||||
REGION_FIRE_HELP=§8/§efire §8- §7Toggle Feuerschaden
|
||||
REGION_FIRE_NO_PERMS=§cDu darfst hier nicht Feuerschaden (de-)aktivieren
|
||||
REGION_FIRE_ENABLED=§cRegions Feuerschaden deaktiviert
|
||||
REGION_FIRE_DISABLED=§aRegions Feuerschaden aktiviert
|
||||
REGION_FREEZE_HELP=§8/§efreeze §8- §7Toggle Freeze
|
||||
REGION_FREEZE_NO_PERMS=§cDu darfst diese Welt nicht einfrieren
|
||||
REGION_FREEZE_ENABLED=§cRegion eingefroren
|
||||
REGION_FREEZE_DISABLED=§aRegion aufgetaut
|
||||
REGION_ITEMS_HELP=§8/§eitems §8- §7Toggle Items
|
||||
REGION_ITEMS_NO_PERMS=§cDu darfst hier nicht Items (de-)aktivieren
|
||||
REGION_ITEMS_ENABLED=§aItems aktiviert in dieser Region
|
||||
REGION_ITEMS_DISABLED=§cItems deaktiviert in dieser Region
|
||||
REGION_ITEMS_DISABLED_GLOBAL=§cItems sind auf dem Server deaktiviert.
|
||||
REGION_PROTECT_HELP=§8/§eprotect §8- §7Schütze die Region
|
||||
REGION_PROTECT_DISABLE=§cBoden Schutz aufgehoben
|
||||
REGION_PROTECT_ENABLE=§aBoden geschützt
|
||||
REGION_PROTECT_NO_PERMS=§cDu darfst hier nicht den Boden schützen
|
||||
REGION_PROTECT_FALSE_REGION=§cDu befindest dich derzeit in keiner (M)WG-Region
|
||||
REGION_REGION_HELP_UNDO=§8/§eregion undo §8- §7Mache die letzten 20 /testblock oder /reset rückgängig
|
||||
REGION_REGION_HELP_REDO=§8/§eregion redo §8- §7Wiederhole die letzten 20 §8/§7rg undo
|
||||
@ -823,7 +784,6 @@ REGION_REGION_TP_COPY=§7Zum Kopierpunkt teleportiert
|
||||
REGION_REGION_TP_TEST_BLOCK=§7Zum Testblock teleportiert
|
||||
REGION_REGION_TP_UNKNOWN=§cNicht definierter Teleportierpunkt
|
||||
REGION_REGION_NO_REGION=§cDu bist in keiner Region
|
||||
REGION_REGION_NO_PERMS=§cDu darfst hier nicht die Region verändern
|
||||
REGION_REGION_CHANGETYPE_INFO=§7Regions Type ist §e{0}
|
||||
REGION_REGION_CHANGETYPE_UNKNOWN=§cRegions Type ist nicht valide
|
||||
REGION_REGION_CHANGETYPE_INVALID=§cRegions Type ist nicht erlaubt hier
|
||||
@ -841,7 +801,6 @@ REGION_RESET_HELP_RESET=§8/§ereset §8- §7Setzte die Region zurück
|
||||
REGION_RESET_HELP_SCHEMATIC=§8/§ereset §8[§7Schematic§8] §8- §7Setzte die Region mit einer Schematic zurück
|
||||
REGION_RESET_RESETED=§7Region zurückgesetzt
|
||||
REGION_RESET_ERROR=§cFehler beim Zurücksetzen der Region
|
||||
REGION_RESET_NO_PERMS=§cDu darfst hier nicht die Region zurücksetzen
|
||||
REGION_RESET_NO_REGION=§cDu befindest dich derzeit in keiner Region
|
||||
REGION_TB_HELP_RESET=§8/§etestblock §8- §7Setzte den Testblock zurück
|
||||
REGION_TB_HELP_RESET_EXTENSION=§8/§etestblock §8[§7ExtensionType§8] §8- §7Setzte den Testblock zurück
|
||||
@ -849,7 +808,6 @@ REGION_TB_HELP_SCHEMATIC=§8/§etestblock §8[§7Schematic§8] §8- §7Setzte de
|
||||
REGION_TB_HELP_SCHEMATIC_EXTENSION=§8/§etestblock §8[§7Schematic§8] §8[§7ExtensionType§8] §8- §7Setzte den Testblock mit einer Schematic zurück
|
||||
REGION_TB_DONE=§7Testblock zurückgesetzt
|
||||
REGION_TB_ERROR=§cFehler beim Zurücksetzen des Testblocks
|
||||
REGION_TB_NO_PERMS=§cDu darfst hier nicht den Testblock zurücksetzen
|
||||
REGION_TB_NO_REGION=§cDu befindest dich derzeit in keiner Region
|
||||
REGION_TB_NO_SCHEMSHARING=§cDu kannst aktuell keine Schematics teilen bis {0}.
|
||||
REGION_TB_NO_SCHEMRECEIVING=§cDer Besitzer dieses Bauservers kann keine Schematics erhalten bis {0}.
|
||||
@ -858,7 +816,6 @@ REGION_TNT_HELP_MODE=§8/§etnt §8[§7Mode§8] §8- §7Setzte das TNT verhalten
|
||||
REGION_TNT_ON=§aTNT-Schaden aktiviert
|
||||
REGION_TNT_OFF=§cTNT-Schaden deaktiviert
|
||||
REGION_TNT_TB=§aTNT-Schaden außerhalb Baurahmen aktiviert
|
||||
REGION_TNT_NO_PERMS=§cDu darfst hier nicht TNT-Schaden (de-)aktivieren
|
||||
REGION_TNT_BUILD_DESTROY=§cEine Explosion hätte Blöcke im Baubereich zerstört
|
||||
REGION_TNT_TB_DESTROY=§cEine Explosion hätte Blöcke im Testblockbereich zerstört
|
||||
AFK_KICK_MESSAGE=§cAuf diesem Server ist seit 5 Minuten nichts passiert.
|
||||
@ -876,7 +833,6 @@ PANZERN_PREPARE1 = §71. Gucke nochmal nach, ob Läufe auch bis zur Panzergrenze
|
||||
PANZERN_PREPARE2 = §72. Teppich in Gänge auf dem Boden vereinfacht das panzern.
|
||||
PANZERN_PREPARE3 = §73. Schildtechnik sollte explizit eingeschlossen sein.
|
||||
PANZERN_PREPARE4 = §74. Innerhalb der zu panzernden Region zu stehen, beim Befehlausführen kann das Panzern verbessern.
|
||||
PANZERN_NO_PERM = §cDu darfst hier nicht das Panzern System verwenden
|
||||
PANZERN_NO_WORLDEDIT = §cDu hast keine WorldEdit Selection
|
||||
PANZERN_PROGRESS = §e{0} §7Blöcke übrig, §e{1} §7Blöcke pro Sekunde, §e{2} §7Block Delta
|
||||
PANZERN_DONE = §aZuende gepanzert
|
||||
@ -886,7 +842,6 @@ LAUFBAU_HELP = §8/§elaufbau §8[§7smallest§8|§7blastresistant§8] §8- §7B
|
||||
LAUFBAU_HELP_SETTINGS = §8/§elaufbau settings §8- §7Öffnet die Settings GUI
|
||||
LAUFBAU_PREPARE1 = §71. Trace die Kanonen so oft wie nötig, in allen Modi.
|
||||
LAUFBAU_PREPARE2 = §72. Versuche alle Fails aus dem Trace zu löschen.
|
||||
LAUFBAU_NO_PERM = §cDu darfst hier nicht das Laufbau System verwenden
|
||||
LAUFBAU_NO_WORLDEDIT = §cDu hast keine WorldEdit Selection
|
||||
LAUFBAU_STATE_FILTERING_TRACES = Traces filtern
|
||||
LAUFBAU_STATE_PROCESSING_TRACES = Traces verbinden
|
||||
@ -994,7 +949,6 @@ LAUFBAU_TILT_PARTIAL = §8-§7 Neigung teilweise
|
||||
# UTILS
|
||||
SELECT_HELP = §8/§eselect §8[§7RegionsTyp§8] §8- §7Wähle einen RegionsTyp aus
|
||||
SELECT_EXTENSION_HELP = §8/§eselect §8[§7RegionsTyp§8] §8[§7Extension§8] §8- §7Wähle einen RegionsTyp aus mit oder ohne Extension
|
||||
SELECT_NO_PERMS = §cDu darfst hier nicht den Select Befehl verwenden
|
||||
SELECT_GLOBAL_REGION = §cDie globale Region kannst du nicht auswählen
|
||||
SELECT_NO_TYPE = §cDiese Region hat keinen {0}
|
||||
SELECT_NO_EXTENSION = §cDiese Region hat keine Ausfahrmaße
|
||||
@ -1046,7 +1000,6 @@ PISTON_HELP_3 = §7Die Anzahl ist Gelb, wenn zu viele Blöcke vorhanden sind.
|
||||
PISTON_INFO = §7Bewegte Blöcke {0}{1}§8/§712
|
||||
|
||||
# Warp
|
||||
WARP_DISALLOWED = §cDu darfst hier nicht das Warp System nutzen
|
||||
WARP_LOC_X = §7X§8: §e{0}
|
||||
WARP_LOC_Y = §7Y§8: §e{0}
|
||||
WARP_LOC_Z = §7Z§8: §e{0}
|
||||
@ -1072,12 +1025,9 @@ WARP_HELP_LIST=§8/§ewarp list §8- §7Liste alle Warp-Punkt auf
|
||||
|
||||
# WORLD
|
||||
STOP_HELP = §8/§estop §8- §7Stoppt den Server
|
||||
STOP_NO_PERMS = §cDu hast keine Rechte den Server zu stoppen
|
||||
STOP_MESSAGE = §eDer Server wird gestoppt
|
||||
WORLD_EDIT_NO_PERMS = §cDu darfst hier kein WorldEdit benutzen
|
||||
|
||||
KICKALL_HELP = §8/§ekickall §8- §7Kickt alle Spieler vom Server außer den Owner
|
||||
KICKALL_NO_PERM = §cDies ist nicht deine Welt!
|
||||
|
||||
# Techhider
|
||||
TECHHIDER_HELP = §8/§etechhider §8- §7Techhider umschalten
|
||||
|
@ -81,7 +81,7 @@ public class BauGUI {
|
||||
}
|
||||
} else {
|
||||
p.closeInventory();
|
||||
BauSystem.MESSAGE.send("GUI_NO_PERMISSION", p);
|
||||
BauSystem.MESSAGE.send("NO_PERMISSION", p);
|
||||
}
|
||||
});
|
||||
});
|
||||
|
@ -21,20 +21,19 @@ package de.steamwar.bausystem.features.world;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.block.*;
|
||||
import org.bukkit.event.entity.EntityChangeBlockEvent;
|
||||
import org.bukkit.event.entity.EntityEnterBlockEvent;
|
||||
import org.bukkit.event.entity.EntityInteractEvent;
|
||||
import org.bukkit.event.block.BlockBreakEvent;
|
||||
import org.bukkit.event.block.BlockCanBuildEvent;
|
||||
import org.bukkit.event.block.BlockMultiPlaceEvent;
|
||||
import org.bukkit.event.block.BlockPlaceEvent;
|
||||
import org.bukkit.event.entity.EntityPickupItemEvent;
|
||||
import org.bukkit.event.inventory.InventoryClickEvent;
|
||||
import org.bukkit.event.player.*;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
@Linked
|
||||
public class SpectatorListener implements Listener {
|
||||
@ -53,15 +52,14 @@ public class SpectatorListener implements Listener {
|
||||
event.getPlayer().kickPlayer("");
|
||||
}, 1);
|
||||
}
|
||||
if (Permission.SPECTATOR.hasPermission(event.getPlayer())) {
|
||||
Player p = event.getPlayer();
|
||||
ItemStack[] content = event.getPlayer().getInventory().getContents();
|
||||
for (int i = 0; i < content.length; i++) {
|
||||
if (content[i] == null) continue;
|
||||
if (checkItemStack(content[i])) {
|
||||
p.getInventory().setItem(i, null);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
|
||||
if (!anySupervisorOnline(null)) {
|
||||
Bukkit.getOnlinePlayers().forEach(player -> {
|
||||
player.kickPlayer("");
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
@ -74,28 +72,6 @@ public class SpectatorListener implements Listener {
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onInventoryClick(InventoryClickEvent event) {
|
||||
ItemStack itemStack = event.getCurrentItem();
|
||||
if (itemStack == null || !itemStack.hasItemMeta()) {
|
||||
return;
|
||||
}
|
||||
if (checkItemStack(itemStack)) {
|
||||
event.setCancelled(true);
|
||||
event.setCurrentItem(null);
|
||||
}
|
||||
}
|
||||
|
||||
private boolean checkItemStack(ItemStack itemStack) {
|
||||
switch (itemStack.getType()) {
|
||||
case WOODEN_AXE:
|
||||
case DEBUG_STICK:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
|
||||
public void onPlayerCommandPreprocess(PlayerCommandPreprocessEvent event) {
|
||||
if (event.getMessage().startsWith("/schem save") || event.getMessage().startsWith("//schem save") || event.getMessage().startsWith("/schematic save") || event.getMessage().startsWith("//schematic save")) {
|
||||
|
@ -58,7 +58,7 @@ public class StopCommand extends SWCommand {
|
||||
if (user.hasPerm(UserPerm.ADMINISTRATION)) {
|
||||
return true;
|
||||
}
|
||||
messageSender.send("STOP_NO_PERMS");
|
||||
messageSender.send("NO_PERMISSION");
|
||||
return false;
|
||||
};
|
||||
}
|
||||
|
@ -41,7 +41,7 @@ public class WorldEditListener implements Listener {
|
||||
|
||||
Player p = e.getPlayer();
|
||||
if (!Permission.BUILD.hasPermission(e.getPlayer())) {
|
||||
BauSystem.MESSAGE.send("WORLD_EDIT_NO_PERMS", p);
|
||||
BauSystem.MESSAGE.send("NO_PERMISSION", p);
|
||||
e.setCancelled(true);
|
||||
e.setMessage("/");
|
||||
}
|
||||
|
In neuem Issue referenzieren
Einen Benutzer sperren