Add AutoStartGuiItem
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Commit
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@ -0,0 +1,56 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2021 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.features.autostart;
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import de.steamwar.bausystem.Permission;
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import de.steamwar.bausystem.linkage.GuiItem;
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import de.steamwar.bausystem.linkage.LinkageType;
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import de.steamwar.bausystem.linkage.Linked;
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import de.steamwar.inventory.SWItem;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import org.bukkit.event.inventory.ClickType;
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import org.bukkit.inventory.ItemStack;
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import java.util.Arrays;
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@Linked(LinkageType.GUI_ITEM)
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public class AutoStartGuiItem extends GuiItem {
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public AutoStartGuiItem() {
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super(24);
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}
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@Override
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public ItemStack getItem(Player player) {
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return new SWItem(Material.BLAZE_ROD, "§eAutostartTimer", Arrays.asList("§eRechtsklick Block §8- §7Starte den Timer"), false, null).getItemStack();
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}
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@Override
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public boolean click(ClickType click, Player p) {
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p.performCommand("timer");
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return true;
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}
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@Override
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public Permission permission() {
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return Permission.MEMBER;
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}
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}
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