diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/SimulatorGroupSettingsGui.java b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/SimulatorGroupSettingsGui.java index 09dc59c3..ba5b984e 100644 --- a/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/SimulatorGroupSettingsGui.java +++ b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/SimulatorGroupSettingsGui.java @@ -168,7 +168,7 @@ public class SimulatorGroupSettingsGui extends SimulatorBaseGui { SimulatorWatcher.update(simulator); }); inventory.setItem(24, new SWItem(Material.PAPER, "§eX", clickType -> { - new SimulatorAnvilGui<>(player, "Relativ X", "", Double::parseDouble, number -> { + new SimulatorAnvilGui<>(player, "Relative X", "", Double::parseDouble, number -> { if(!allTNT){ number = (double) Math.round(number); } @@ -188,7 +188,7 @@ public class SimulatorGroupSettingsGui extends SimulatorBaseGui { SimulatorWatcher.update(simulator); }); inventory.setItem(25, new SWItem(Material.PAPER, "§eY", clickType -> { - new SimulatorAnvilGui<>(player, "Relativ Y", "", Double::parseDouble, number -> { + new SimulatorAnvilGui<>(player, "Relative Y", "", Double::parseDouble, number -> { if(!allTNT){ number = (double) Math.round(number); } @@ -208,7 +208,7 @@ public class SimulatorGroupSettingsGui extends SimulatorBaseGui { SimulatorWatcher.update(simulator); }); inventory.setItem(26, new SWItem(Material.PAPER, "§eZ", clickType -> { - new SimulatorAnvilGui<>(player, "Relativ Z", "", Double::parseDouble, number -> { + new SimulatorAnvilGui<>(player, "Relative Z", "", Double::parseDouble, number -> { if(!allTNT){ number = (double) Math.round(number); }