diff --git a/BauSystem_Main/src/BauSystem.properties b/BauSystem_Main/src/BauSystem.properties
index 8d03d0ca..695fe723 100644
--- a/BauSystem_Main/src/BauSystem.properties
+++ b/BauSystem_Main/src/BauSystem.properties
@@ -655,8 +655,10 @@ INVENTORY_FILL_DISABLE = §cInventoryFiller deactivated
KILLCHECKER_HELP_ENABLE = §8/§ekillchecker enable §8- §7Enables Killchecker / Recalculates kills
KILLCHECKER_HELP_DISABLE = §8/§ekillchecker disable §8- §7Disables Killchecker
KILLCHECKER_INFO = §7Shows the overlaps of cannon kills in your build area.
+KILLCHECKER_INFO2 = §7Only colorable blocks like Wool, Terractotta, Stained Glass and Concrete are counted.
KILLCHECKER_ENABLE = §aKillchecker activated
KILLCHECKER_DISABLE = §cKillchecker deactivated
+KILLCHECKER_BOSSBAR = §e§l{0} §7(§e{1}%§7) §e§l{2}§7 cannons
# BlockCounter
BLOCK_COUNTER_HELP_TOGGLE = §8/§eblockcounter §8- §7Toggle on/off
diff --git a/BauSystem_Main/src/BauSystem_de.properties b/BauSystem_Main/src/BauSystem_de.properties
index f49f1fc6..6dd8044b 100644
--- a/BauSystem_Main/src/BauSystem_de.properties
+++ b/BauSystem_Main/src/BauSystem_de.properties
@@ -628,8 +628,10 @@ INVENTORY_FILL_DISABLE = §cInventoryFiller deactivated
KILLCHECKER_HELP_ENABLE = §8/§ekillchecker enable §8- §7Aktiviert Killchecker / Berechnet kills neu
KILLCHECKER_HELP_DISABLE = §8/§ekillchecker disable §8- §7Deaktiviert Killchecker
KILLCHECKER_INFO = §7Zeigt Überlappungen der Kanonen Kills im Baubereich an.
+KILLCHECKER_INFO2 = §7Nur farbige Blöcke wie Wolle, Terracotta, Stained Glass und Concrete wird gezählt.
KILLCHECKER_ENABLE = §aKillchecker aktiviert
KILLCHECKER_DISABLE = §cKillchecker deaktiviert
+KILLCHECKER_BOSSBAR = §e§l{0} §7(§e{1}%§7) §e§l{2}§7 Kanonnen
# BlockCounter
BLOCK_COUNTER_HELP_TOGGLE = §8/§eblockcounter §8- §7Wechsel zwischen an und aus
diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/killchecker/Cuboid.java b/BauSystem_Main/src/de/steamwar/bausystem/features/killchecker/Cuboid.java
new file mode 100644
index 00000000..08632a9c
--- /dev/null
+++ b/BauSystem_Main/src/de/steamwar/bausystem/features/killchecker/Cuboid.java
@@ -0,0 +1,34 @@
+/*
+ * This file is a part of the SteamWar software.
+ *
+ * Copyright (C) 2023 SteamWar.de-Serverteam
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Affero General Public License for more details.
+ *
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see .
+ */
+
+package de.steamwar.bausystem.features.killchecker;
+
+import lombok.AllArgsConstructor;
+import lombok.Data;
+
+@Data
+@AllArgsConstructor
+public class Cuboid {
+ private double x;
+ private double y;
+ private double z;
+ private double dx;
+ private double dy;
+ private double dz;
+}
\ No newline at end of file
diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/killchecker/KillcheckerCommand.java b/BauSystem_Main/src/de/steamwar/bausystem/features/killchecker/KillcheckerCommand.java
index fee15416..1340f1c1 100644
--- a/BauSystem_Main/src/de/steamwar/bausystem/features/killchecker/KillcheckerCommand.java
+++ b/BauSystem_Main/src/de/steamwar/bausystem/features/killchecker/KillcheckerCommand.java
@@ -21,8 +21,10 @@ package de.steamwar.bausystem.features.killchecker;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.region.Region;
+import de.steamwar.bausystem.utils.bossbar.BossBarService;
import de.steamwar.command.SWCommand;
import de.steamwar.linkage.Linked;
+import de.steamwar.linkage.LinkedInstance;
import org.bukkit.Bukkit;
import org.bukkit.block.Block;
import org.bukkit.entity.Player;
@@ -42,17 +44,21 @@ public class KillcheckerCommand extends SWCommand implements Listener {
private Map visualizers = new HashMap<>();
+ @LinkedInstance
+ public BossBarService bossBarService;
+
public KillcheckerCommand() {
super("killchecker");
addDefaultHelpMessage("KILLCHECKER_INFO");
+ addDefaultHelpMessage("KILLCHECKER_INFO2");
}
@Register(value = "enable", description = "KILLCHECKER_HELP_ENABLE")
- public void genericCommand(Player player) {
+ public void genericCommand(Player player, @OptionalValue("-outline") @StaticValue(value = {"-area", "-outline"}, allowISE = true) boolean onlyOutline) {
Region region = Region.getRegion(player.getLocation());
- KillcheckerVisualizer killcheckerVisualizer = visualizers.computeIfAbsent(region, KillcheckerVisualizer::new);
+ KillcheckerVisualizer killcheckerVisualizer = visualizers.computeIfAbsent(region, region1 -> new KillcheckerVisualizer(region1, bossBarService));
killcheckerVisualizer.recalc();
- killcheckerVisualizer.show(player);
+ killcheckerVisualizer.show(player, onlyOutline);
BauSystem.MESSAGE.send("KILLCHECKER_ENABLE", player);
}
@@ -73,7 +79,7 @@ public class KillcheckerCommand extends SWCommand implements Listener {
Player player = event.getPlayer();
Set regions = new HashSet<>();
visualizers.forEach((region, visualizer) -> {
- if (visualizer.hide(player)) {
+ if (visualizer.disconnect(player)) {
regions.add(region);
}
});
diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/killchecker/KillcheckerVisualizer.java b/BauSystem_Main/src/de/steamwar/bausystem/features/killchecker/KillcheckerVisualizer.java
index e97f4a30..ff21d13b 100644
--- a/BauSystem_Main/src/de/steamwar/bausystem/features/killchecker/KillcheckerVisualizer.java
+++ b/BauSystem_Main/src/de/steamwar/bausystem/features/killchecker/KillcheckerVisualizer.java
@@ -19,11 +19,13 @@
package de.steamwar.bausystem.features.killchecker;
-import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
+import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.region.Point;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.utils.RegionExtensionType;
import de.steamwar.bausystem.region.utils.RegionType;
+import de.steamwar.bausystem.utils.bossbar.BauSystemBossbar;
+import de.steamwar.bausystem.utils.bossbar.BossBarService;
import de.steamwar.entity.REntity;
import de.steamwar.entity.REntityServer;
import de.steamwar.entity.RFallingBlockEntity;
@@ -31,6 +33,9 @@ import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.Block;
+import org.bukkit.boss.BarColor;
+import org.bukkit.boss.BarStyle;
+import org.bukkit.boss.BossBar;
import org.bukkit.entity.Player;
import java.util.HashMap;
@@ -40,33 +45,59 @@ import java.util.Set;
public class KillcheckerVisualizer {
- private static final Material[] materials = new Material[] {Material.YELLOW_STAINED_GLASS, Material.ORANGE_STAINED_GLASS, Material.RED_STAINED_GLASS, Material.PURPLE_STAINED_GLASS, Material.BLACK_STAINED_GLASS};
+ private static final Material[] MATERIALS = new Material[] {Material.YELLOW_STAINED_GLASS, Material.ORANGE_STAINED_GLASS, Material.RED_STAINED_GLASS, Material.PURPLE_STAINED_GLASS, Material.BLACK_STAINED_GLASS};
private static final World WORLD = Bukkit.getWorlds().get(0);
- private Point minPoint;
- private Point maxPoint;
+ private static final double SURROUND = 4;
+
+ private final Point minPoint;
+ private final Point maxPoint;
- private Set players = new HashSet<>();
+ private final int yArea;
+ private final int zArea;
+ private final int xArea;
- public KillcheckerVisualizer(Region region) {
+ private final Set players = new HashSet<>();
+ private final Set areaPlayers = new HashSet<>();
+
+ private final Region region;
+ private final BossBarService bossBarService;
+
+ public KillcheckerVisualizer(Region region, BossBarService bossBarService) {
+ this.region = region;
this.minPoint = region.getMinPoint(RegionType.BUILD, RegionExtensionType.NORMAL);
this.maxPoint = region.getMaxPoint(RegionType.BUILD, RegionExtensionType.NORMAL);
+
+ yArea = (maxPoint.getX() - minPoint.getX()) * (maxPoint.getZ() - minPoint.getZ());
+ zArea = (maxPoint.getX() - minPoint.getX()) * (maxPoint.getY() - minPoint.getY());
+ xArea = (maxPoint.getY() - minPoint.getY()) * (maxPoint.getZ() - minPoint.getZ());
+
+ this.bossBarService = bossBarService;
}
- private REntityServer rEntityServer = new REntityServer();
+ private final REntityServer outline = new REntityServer();
+ private final REntityServer inner = new REntityServer();
- private Map killCount = new HashMap<>();
- private Map rEntities = new HashMap<>();
+ private final Map killCount = new HashMap<>();
+ private final Set outlinePointsCache = new HashSet<>();
+ private final Map rEntities = new HashMap<>();
+
+ private double percent = 0;
+ private int kills = 0;
+ private int cannonCount = 0;
public void recalc() {
Set cuboids = new HashSet<>();
Set points = new HashSet<>();
- for (int x = minPoint.getX() + 1; x < maxPoint.getX() - 1; x++) {
+ for (int x = minPoint.getX() + 1; x < maxPoint.getX(); x++) {
for (int y = minPoint.getY(); y < maxPoint.getY(); y++) {
- for (int z = minPoint.getZ() + 1; z < maxPoint.getZ() - 1; z++) {
+ for (int z = minPoint.getZ() + 1; z < maxPoint.getZ(); z++) {
if (points.contains(new Point(x, y, z))) continue;
Block block = WORLD.getBlockAt(x, y, z);
if (block.getType().isAir()) continue;
+ String name = block.getType().name();
+ if (!name.endsWith("_WOOL") && !name.endsWith("_STAINED_GLASS") && !name.endsWith("_CONCRETE") && !name.endsWith("_TERRACOTTA")) continue;
+ if (name.equals("_GLAZED_TERRACOTTA")) continue;
Cuboid cuboid = create(block.getType(), x, y, z);
cuboids.add(cuboid);
for (int dx = (int) cuboid.getX(); dx <= cuboid.getDx(); dx++) {
@@ -79,60 +110,162 @@ public class KillcheckerVisualizer {
}
}
}
+ cannonCount = cuboids.size();
Map kill = new HashMap<>();
- for (int x = minPoint.getX(); x < maxPoint.getX(); x++) {
- for (int z = minPoint.getZ(); z < maxPoint.getZ(); z++) {
+ int yKills = 0;
+ int yCount = 0;
+ Set yPoints = new HashSet<>();
+ for (int x = minPoint.getX(); x <= maxPoint.getX(); x++) {
+ for (int z = minPoint.getZ(); z <= maxPoint.getZ(); z++) {
Set cuboidSet = new HashSet<>();
for (Cuboid cuboid : cuboids) {
- if (x >= cuboid.getX() - 3.5 && x <= cuboid.getDx() + 3.5 && z >= cuboid.getZ() - 3.5 && z <= cuboid.getDz() + 3.5) {
+ if (x >= cuboid.getX() - SURROUND && x < cuboid.getDx() + SURROUND && z >= cuboid.getZ() - SURROUND && z < cuboid.getDz() + SURROUND) {
cuboidSet.add(cuboid);
}
}
if (cuboidSet.size() > 1) {
- Point p1 = new Point(x, minPoint.getY(), z);
- kill.put(p1, Math.max(kill.getOrDefault(p1, 0), cuboidSet.size()));
- Point p2 = new Point(x, maxPoint.getY(), z);
+ yCount++;
+ yKills += splitIntoDoubleKills(cuboidSet.size());
+ Point p2 = new Point(x, maxPoint.getY() + 1, z);
+ yPoints.add(p2);
kill.put(p2, Math.max(kill.getOrDefault(p2, 0), cuboidSet.size()));
}
}
}
- for (int y = minPoint.getY(); y < maxPoint.getY(); y++) {
- for (int z = minPoint.getZ(); z < maxPoint.getZ(); z++) {
+ int xKills = 0;
+ int xCount = 0;
+ Set xPoints = new HashSet<>();
+ for (int y = minPoint.getY(); y <= maxPoint.getY(); y++) {
+ for (int z = minPoint.getZ(); z <= maxPoint.getZ(); z++) {
Set cuboidSet = new HashSet<>();
for (Cuboid cuboid : cuboids) {
- if (y >= cuboid.getY() - 3.5 && y <= cuboid.getDy() + 3.5 && z >= cuboid.getZ() - 3.5 && z <= cuboid.getDz() + 3.5) {
+ if (y >= cuboid.getY() - SURROUND && y < cuboid.getDy() + SURROUND && z >= cuboid.getZ() - SURROUND && z < cuboid.getDz() + SURROUND) {
cuboidSet.add(cuboid);
}
}
if (cuboidSet.size() > 1) {
- Point p1 = new Point(minPoint.getX(), y, z);
+ xCount++;
+ xKills += splitIntoDoubleKills(cuboidSet.size());
+ Point p1 = new Point(minPoint.getX() - 1, y, z);
+ xPoints.add(p1);
kill.put(p1, Math.max(kill.getOrDefault(p1, 0), cuboidSet.size()));
- Point p2 = new Point(maxPoint.getX(), y, z);
+ Point p2 = new Point(maxPoint.getX() + 1, y, z);
+ xPoints.add(p2);
kill.put(p2, Math.max(kill.getOrDefault(p2, 0), cuboidSet.size()));
}
}
}
- for (int x = minPoint.getX(); x < maxPoint.getX(); x++) {
- for (int y = minPoint.getY(); y < maxPoint.getY(); y++) {
+ int zKills = 0;
+ int zCount = 0;
+ Set zPoints = new HashSet<>();
+ for (int x = minPoint.getX(); x <= maxPoint.getX(); x++) {
+ for (int y = minPoint.getY(); y <= maxPoint.getY(); y++) {
Set cuboidSet = new HashSet<>();
for (Cuboid cuboid : cuboids) {
- if (x >= cuboid.getX() - 3.5 && x <= cuboid.getDx() + 3.5 && y >= cuboid.getY() - 3.5 && y <= cuboid.getDy() + 3.5) {
+ if (x >= cuboid.getX() - SURROUND && x < cuboid.getDx() + SURROUND && y >= cuboid.getY() - SURROUND && y < cuboid.getDy() + SURROUND) {
cuboidSet.add(cuboid);
}
}
if (cuboidSet.size() > 1) {
- Point p1 = new Point(x, y, minPoint.getZ());
+ zCount++;
+ zKills += splitIntoDoubleKills(cuboidSet.size());
+ Point p1 = new Point(x, y, minPoint.getZ() - 1);
+ zPoints.add(p1);
kill.put(p1, Math.max(kill.getOrDefault(p1, 0), cuboidSet.size()));
- Point p2 = new Point(x, y, maxPoint.getZ());
+ Point p2 = new Point(x, y, maxPoint.getZ() + 1);
+ zPoints.add(p2);
kill.put(p2, Math.max(kill.getOrDefault(p2, 0), cuboidSet.size()));
}
}
}
+ Set outlinePoints = new HashSet<>();
+ yPoints.forEach(point -> {
+ Point p1 = new Point(point.getX() - 1, point.getY(), point.getZ());
+ Point p2 = new Point(point.getX() + 1, point.getY(), point.getZ());
+ Point p3 = new Point(point.getX(), point.getY(), point.getZ() - 1);
+ Point p4 = new Point(point.getX(), point.getY(), point.getZ() + 1);
+
+ Point p5 = new Point(point.getX() - 1, point.getY(), point.getZ() - 1);
+ Point p6 = new Point(point.getX() - 1, point.getY(), point.getZ() + 1);
+ Point p7 = new Point(point.getX() + 1, point.getY(), point.getZ() - 1);
+ Point p8 = new Point(point.getX() + 1, point.getY(), point.getZ() + 1);
+
+ int count = kill.get(point);
+
+ int surrounded = 0;
+ if (kill.getOrDefault(p1, 0) == count) surrounded++;
+ if (kill.getOrDefault(p2, 0) == count) surrounded++;
+ if (kill.getOrDefault(p3, 0) == count) surrounded++;
+ if (kill.getOrDefault(p4, 0) == count) surrounded++;
+ if (surrounded != 4) outlinePoints.add(point);
+ if (kill.getOrDefault(p5, 0) != count) outlinePoints.add(point);
+ if (kill.getOrDefault(p6, 0) != count) outlinePoints.add(point);
+ if (kill.getOrDefault(p7, 0) != count) outlinePoints.add(point);
+ if (kill.getOrDefault(p8, 0) != count) outlinePoints.add(point);
+ });
+ xPoints.forEach(point -> {
+ Point p1 = new Point(point.getX(), point.getY() - 1, point.getZ());
+ Point p2 = new Point(point.getX(), point.getY() + 1, point.getZ());
+ Point p3 = new Point(point.getX(), point.getY(), point.getZ() - 1);
+ Point p4 = new Point(point.getX(), point.getY(), point.getZ() + 1);
+
+ Point p5 = new Point(point.getX(), point.getY() - 1, point.getZ() - 1);
+ Point p6 = new Point(point.getX(), point.getY() - 1, point.getZ() + 1);
+ Point p7 = new Point(point.getX(), point.getY() + 1, point.getZ() - 1);
+ Point p8 = new Point(point.getX(), point.getY() + 1, point.getZ() + 1);
+
+ int count = kill.get(point);
+
+ int surrounded = 0;
+ if (kill.getOrDefault(p1, 0) == count) surrounded++;
+ if (kill.getOrDefault(p2, 0) == count) surrounded++;
+ if (kill.getOrDefault(p3, 0) == count) surrounded++;
+ if (kill.getOrDefault(p4, 0) == count) surrounded++;
+ if (surrounded != 4) outlinePoints.add(point);
+ if (kill.getOrDefault(p5, 0) != count) outlinePoints.add(point);
+ if (kill.getOrDefault(p6, 0) != count) outlinePoints.add(point);
+ if (kill.getOrDefault(p7, 0) != count) outlinePoints.add(point);
+ if (kill.getOrDefault(p8, 0) != count) outlinePoints.add(point);
+ });
+ zPoints.forEach(point -> {
+ Point p1 = new Point(point.getX() - 1, point.getY(), point.getZ());
+ Point p2 = new Point(point.getX() + 1, point.getY(), point.getZ());
+ Point p3 = new Point(point.getX(), point.getY() - 1, point.getZ());
+ Point p4 = new Point(point.getX(), point.getY() + 1, point.getZ());
+
+ Point p5 = new Point(point.getX() - 1, point.getY() - 1, point.getZ());
+ Point p6 = new Point(point.getX() - 1, point.getY() + 1, point.getZ());
+ Point p7 = new Point(point.getX() + 1, point.getY() - 1, point.getZ());
+ Point p8 = new Point(point.getX() + 1, point.getY() + 1, point.getZ());
+
+ int count = kill.get(point);
+
+ int surrounded = 0;
+ if (kill.getOrDefault(p1, 0) == count) surrounded++;
+ if (kill.getOrDefault(p2, 0) == count) surrounded++;
+ if (kill.getOrDefault(p3, 0) == count) surrounded++;
+ if (kill.getOrDefault(p4, 0) == count) surrounded++;
+ if (surrounded != 4) outlinePoints.add(point);
+ if (kill.getOrDefault(p5, 0) != count) outlinePoints.add(point);
+ if (kill.getOrDefault(p6, 0) != count) outlinePoints.add(point);
+ if (kill.getOrDefault(p7, 0) != count) outlinePoints.add(point);
+ if (kill.getOrDefault(p8, 0) != count) outlinePoints.add(point);
+ });
+
+ double xPercent = zCount / (double) xArea;
+ double yPercent = yCount / (double) yArea;
+ double zPercent = xCount / (double) zArea;
+ percent = (xPercent + yPercent + zPercent) / 3;
+ kills = zKills + yKills + xKills;
+ players.forEach(this::updateBossBar);
+
Set pointSet = new HashSet<>(killCount.keySet());
+ Set outlinePointsCacheLast = new HashSet<>(outlinePointsCache);
+ outlinePointsCache.clear();
for (Point point : pointSet) {
if (!kill.containsKey(point)) {
rEntities.get(point).die();
@@ -142,16 +275,37 @@ public class KillcheckerVisualizer {
}
kill.forEach((point, count) -> {
if (rEntities.containsKey(point)) {
- if (killCount.get(point) == count) return;
+ if (killCount.get(point) == count && outlinePoints.contains(point) == outlinePointsCacheLast.contains(point)) return;
rEntities.get(point).die();
}
- RFallingBlockEntity entity = new RFallingBlockEntity(rEntityServer, point.toLocation(WORLD, 0.5, 0, 0.5), materials[Math.min(count - 1, materials.length) - 1]);
+ RFallingBlockEntity entity = new RFallingBlockEntity(outlinePoints.contains(point) ? outline : inner, point.toLocation(WORLD, 0.5, 0, 0.5), MATERIALS[Math.min(count - 1, MATERIALS.length) - 1]);
entity.setNoGravity(true);
rEntities.put(point, entity);
+ if (outlinePoints.contains(point)) outlinePointsCache.add(point);
killCount.put(point, count);
});
}
+ private int splitIntoDoubleKills(int kills) {
+ return kills * (kills - 1) / 2;
+ }
+
+ private void updateBossBar(Player player) {
+ BauSystemBossbar bossbar = bossBarService.get(player, region, "killchecker");
+ bossbar.setTitle(BauSystem.MESSAGE.parse("KILLCHECKER_BOSSBAR", player, kills, ((int) (percent * 1000) / 10.0), cannonCount));
+ bossbar.setProgress(percent);
+
+ if (percent >= 0.35) {
+ bossbar.setColor(BarColor.RED);
+ } else if (percent >= 0.25) {
+ bossbar.setColor(BarColor.PURPLE);
+ } else if (percent >= 0.15) {
+ bossbar.setColor(BarColor.YELLOW);
+ } else {
+ bossbar.setColor(BarColor.GREEN);
+ }
+ }
+
private Cuboid create(Material type, int x, int y, int z) {
Set checked = new HashSet<>();
Set points = new HashSet<>();
@@ -202,16 +356,42 @@ public class KillcheckerVisualizer {
return new Cuboid(minX, minY, minZ, maxX, maxY, maxZ);
}
- public boolean show(Player player) {
- rEntityServer.addPlayer(player);
+ public boolean show(Player player, boolean onlyOutline) {
+ outline.addPlayer(player);
+ if (!onlyOutline) {
+ inner.addPlayer(player);
+ areaPlayers.add(player);
+ } else if (areaPlayers.contains(player)) {
+ inner.removePlayer(player);
+ areaPlayers.remove(player);
+ }
+ updateBossBar(player);
return players.add(player);
}
public boolean hide(Player player) {
- rEntityServer.removePlayer(player);
+ outline.removePlayer(player);
+ if (areaPlayers.contains(player)) {
+ inner.removePlayer(player);
+ }
players.remove(player);
+ areaPlayers.remove(player);
+ bossBarService.remove(player, region, "killchecker");
if (players.isEmpty()) {
- rEntityServer.close();
+ outline.close();
+ inner.close();
+ return true;
+ }
+ return false;
+ }
+
+ public boolean disconnect(Player player) {
+ players.remove(player);
+ areaPlayers.remove(player);
+ bossBarService.remove(player, region, "killchecker");
+ if (players.isEmpty()) {
+ outline.close();
+ inner.close();
return true;
}
return false;
diff --git a/BauSystem_Main/src/de/steamwar/bausystem/utils/bossbar/BauSystemBossbar.java b/BauSystem_Main/src/de/steamwar/bausystem/utils/bossbar/BauSystemBossbar.java
new file mode 100644
index 00000000..e72e0b53
--- /dev/null
+++ b/BauSystem_Main/src/de/steamwar/bausystem/utils/bossbar/BauSystemBossbar.java
@@ -0,0 +1,51 @@
+/*
+ * This file is a part of the SteamWar software.
+ *
+ * Copyright (C) 2023 SteamWar.de-Serverteam
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Affero General Public License for more details.
+ *
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see .
+ */
+
+package de.steamwar.bausystem.utils.bossbar;
+
+import de.steamwar.bausystem.region.Region;
+import org.bukkit.boss.BarColor;
+import org.bukkit.boss.BarFlag;
+import org.bukkit.boss.BarStyle;
+
+public interface BauSystemBossbar {
+
+ String getTitle();
+ void setTitle(String title);
+
+ double getProgress();
+ void setProgress(double progress);
+
+ BarColor getColor();
+ void setColor(BarColor color);
+
+ BarStyle getStyle();
+ void setStyle(BarStyle style);
+
+ boolean hasFlag(BarFlag flag);
+ void addFlag(BarFlag flag);
+ void removeFlag(BarFlag flag);
+
+ boolean isVisible();
+ void setVisible(boolean visible);
+
+ Region getRegion();
+
+ void cleanup();
+}
diff --git a/BauSystem_Main/src/de/steamwar/bausystem/utils/bossbar/BossBarService.java b/BauSystem_Main/src/de/steamwar/bausystem/utils/bossbar/BossBarService.java
new file mode 100644
index 00000000..6c7d636d
--- /dev/null
+++ b/BauSystem_Main/src/de/steamwar/bausystem/utils/bossbar/BossBarService.java
@@ -0,0 +1,90 @@
+/*
+ * This file is a part of the SteamWar software.
+ *
+ * Copyright (C) 2023 SteamWar.de-Serverteam
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Affero General Public License for more details.
+ *
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see .
+ */
+
+package de.steamwar.bausystem.utils.bossbar;
+
+import de.steamwar.bausystem.region.Region;
+import de.steamwar.linkage.Linked;
+import org.bukkit.Bukkit;
+import org.bukkit.boss.BarColor;
+import org.bukkit.boss.BarStyle;
+import org.bukkit.boss.BossBar;
+import org.bukkit.entity.Player;
+import org.bukkit.event.EventHandler;
+import org.bukkit.event.EventPriority;
+import org.bukkit.event.Listener;
+import org.bukkit.event.player.PlayerQuitEvent;
+
+import java.util.HashMap;
+import java.util.Map;
+
+@Linked
+public class BossBarService implements Listener {
+
+ private final Map>> playerBossBars = new HashMap<>();
+
+ public synchronized BauSystemBossbar get(Player player, Region region, String key) {
+ return playerBossBars.computeIfAbsent(player, p -> new HashMap<>())
+ .computeIfAbsent(region, r -> new HashMap<>())
+ .computeIfAbsent(key, k -> {
+ BossBar bossBar = Bukkit.createBossBar("", BarColor.WHITE, BarStyle.SOLID);
+ bossBar.addPlayer(player);
+ if (region.isGlobal()) {
+ return new GlobalBossbar(bossBar);
+ } else {
+ return new RegionedBossbar(bossBar, region, player);
+ }
+ });
+ }
+
+ public synchronized void removeAll(Player player, String key) {
+ Map> regionMap = playerBossBars.get(player);
+ if (regionMap == null) return;
+ for (Map bossBarMap : regionMap.values()) {
+ BauSystemBossbar bossBar = bossBarMap.remove(key);
+ if (bossBar == null) continue;
+ bossBar.cleanup();
+ }
+ }
+
+ public synchronized void removeAll(Player player) {
+ Map> regionMap = playerBossBars.remove(player);
+ if (regionMap == null) return;
+ for (Map bossBarMap : regionMap.values()) {
+ for (BauSystemBossbar bossBar : bossBarMap.values()) {
+ bossBar.cleanup();
+ }
+ }
+ }
+
+ public synchronized void remove(Player player, Region region, String key) {
+ Map> regionMap = playerBossBars.get(player);
+ if (regionMap == null) return;
+ Map bossBarMap = regionMap.get(region);
+ if (bossBarMap == null) return;
+ BauSystemBossbar bossBar = bossBarMap.remove(key);
+ if (bossBar == null) return;
+ bossBar.cleanup();
+ }
+
+ @EventHandler(ignoreCancelled = true, priority = EventPriority.MONITOR)
+ public void onPlayerQuit(PlayerQuitEvent event) {
+ removeAll(event.getPlayer());
+ }
+}
diff --git a/BauSystem_Main/src/de/steamwar/bausystem/utils/bossbar/GlobalBossbar.java b/BauSystem_Main/src/de/steamwar/bausystem/utils/bossbar/GlobalBossbar.java
new file mode 100644
index 00000000..a5aaf9fe
--- /dev/null
+++ b/BauSystem_Main/src/de/steamwar/bausystem/utils/bossbar/GlobalBossbar.java
@@ -0,0 +1,112 @@
+/*
+ * This file is a part of the SteamWar software.
+ *
+ * Copyright (C) 2023 SteamWar.de-Serverteam
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Affero General Public License for more details.
+ *
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see .
+ */
+
+package de.steamwar.bausystem.utils.bossbar;
+
+import de.steamwar.bausystem.region.GlobalRegion;
+import de.steamwar.bausystem.region.Region;
+import org.bukkit.boss.BarColor;
+import org.bukkit.boss.BarFlag;
+import org.bukkit.boss.BarStyle;
+import org.bukkit.boss.BossBar;
+
+public class GlobalBossbar implements BauSystemBossbar {
+
+ private BossBar bossBar;
+
+ public GlobalBossbar(BossBar bossBar) {
+ this.bossBar = bossBar;
+ }
+
+ @Override
+ public String getTitle() {
+ return bossBar.getTitle();
+ }
+
+ @Override
+ public void setTitle(String title) {
+ bossBar.setTitle(title);
+ }
+
+ @Override
+ public double getProgress() {
+ return bossBar.getProgress();
+ }
+
+ @Override
+ public void setProgress(double progress) {
+ bossBar.setProgress(progress);
+ }
+
+ @Override
+ public BarColor getColor() {
+ return bossBar.getColor();
+ }
+
+ @Override
+ public void setColor(BarColor color) {
+ bossBar.setColor(color);
+ }
+
+ @Override
+ public BarStyle getStyle() {
+ return bossBar.getStyle();
+ }
+
+ @Override
+ public void setStyle(BarStyle style) {
+ bossBar.setStyle(style);
+ }
+
+ @Override
+ public boolean hasFlag(BarFlag flag) {
+ return bossBar.hasFlag(flag);
+ }
+
+ @Override
+ public void addFlag(BarFlag flag) {
+ bossBar.addFlag(flag);
+ }
+
+ @Override
+ public void removeFlag(BarFlag flag) {
+ bossBar.removeFlag(flag);
+ }
+
+ @Override
+ public boolean isVisible() {
+ return bossBar.isVisible();
+ }
+
+ @Override
+ public void setVisible(boolean visible) {
+ bossBar.setVisible(visible);
+ }
+
+ @Override
+ public Region getRegion() {
+ return GlobalRegion.getInstance();
+ }
+
+ @Override
+ public void cleanup() {
+ bossBar.removeAll();
+ bossBar = null;
+ }
+}
diff --git a/BauSystem_Main/src/de/steamwar/bausystem/utils/bossbar/RegionedBossbar.java b/BauSystem_Main/src/de/steamwar/bausystem/utils/bossbar/RegionedBossbar.java
new file mode 100644
index 00000000..4d922143
--- /dev/null
+++ b/BauSystem_Main/src/de/steamwar/bausystem/utils/bossbar/RegionedBossbar.java
@@ -0,0 +1,146 @@
+/*
+ * This file is a part of the SteamWar software.
+ *
+ * Copyright (C) 2023 SteamWar.de-Serverteam
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Affero General Public License for more details.
+ *
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see .
+ */
+
+package de.steamwar.bausystem.utils.bossbar;
+
+import de.steamwar.bausystem.BauSystem;
+import de.steamwar.bausystem.region.Region;
+import de.steamwar.bausystem.region.utils.RegionExtensionType;
+import de.steamwar.bausystem.region.utils.RegionType;
+import org.bukkit.Bukkit;
+import org.bukkit.boss.BarColor;
+import org.bukkit.boss.BarFlag;
+import org.bukkit.boss.BarStyle;
+import org.bukkit.boss.BossBar;
+import org.bukkit.entity.Player;
+import org.bukkit.event.EventHandler;
+import org.bukkit.event.Listener;
+import org.bukkit.event.player.PlayerMoveEvent;
+import org.bukkit.event.player.PlayerQuitEvent;
+
+public class RegionedBossbar implements BauSystemBossbar, Listener {
+
+ private BossBar bossBar;
+ private Region region;
+ private Player player;
+
+ public RegionedBossbar(BossBar bossBar, Region region, Player player) {
+ this.bossBar = bossBar;
+ this.region = region;
+ this.player = player;
+ Bukkit.getPluginManager().registerEvents(this, BauSystem.getInstance());
+ }
+
+ @Override
+ public String getTitle() {
+ return bossBar.getTitle();
+ }
+
+ @Override
+ public void setTitle(String title) {
+ bossBar.setTitle(title);
+ }
+
+ @Override
+ public double getProgress() {
+ return bossBar.getProgress();
+ }
+
+ @Override
+ public void setProgress(double progress) {
+ bossBar.setProgress(progress);
+ }
+
+ @Override
+ public BarColor getColor() {
+ return bossBar.getColor();
+ }
+
+ @Override
+ public void setColor(BarColor color) {
+ bossBar.setColor(color);
+ }
+
+ @Override
+ public BarStyle getStyle() {
+ return bossBar.getStyle();
+ }
+
+ @Override
+ public void setStyle(BarStyle style) {
+ bossBar.setStyle(style);
+ }
+
+ @Override
+ public boolean hasFlag(BarFlag flag) {
+ return bossBar.hasFlag(flag);
+ }
+
+ @Override
+ public void addFlag(BarFlag flag) {
+ bossBar.addFlag(flag);
+ }
+
+ @Override
+ public void removeFlag(BarFlag flag) {
+ bossBar.removeFlag(flag);
+ }
+
+ @Override
+ public boolean isVisible() {
+ return bossBar.isVisible();
+ }
+
+ @Override
+ public void setVisible(boolean visible) {
+ bossBar.setVisible(visible);
+ }
+
+ @Override
+ public Region getRegion() {
+ return region;
+ }
+
+ @EventHandler
+ public void onPlayerMove(PlayerMoveEvent event) {
+ if (event.getPlayer() != player) return;
+ if (region.inRegion(event.getTo(), RegionType.NORMAL, RegionExtensionType.NORMAL)) {
+ bossBar.addPlayer(player);
+ } else {
+ bossBar.removePlayer(player);
+ }
+ }
+
+ @EventHandler
+ public void onPlayerQuit(PlayerQuitEvent event) {
+ if (event.getPlayer() != player) return;
+ cleanup();
+ }
+
+ @Override
+ public void cleanup() {
+ bossBar.removeAll();
+ bossBar = null;
+ region = null;
+ player = null;
+
+ PlayerMoveEvent.getHandlerList().unregister(this);
+ PlayerQuitEvent.getHandlerList().unregister(this);
+ }
+}