Update simulator internals to use REntityServer
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Einige Prüfungen sind fehlgeschlagen
SteamWarCI Build failed
Signed-off-by: yoyosource <yoyosource@nidido.de>
Dieser Commit ist enthalten in:
Ursprung
cc2668a49b
Commit
a8b3410749
@ -105,10 +105,7 @@ public class SimulatorStorage implements Enable, Disable {
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public static void delete(String name) {
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TNTSimulator tntSimulator = tntSimulators.remove(name);
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if (tntSimulator != null) {
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new HashMap<>(tntSimulator.getPlayerShowMode()).forEach((player, simulatorEntityShowMode) -> {
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SimulatorCursor.hide(player, tntSimulator);
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});
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tntSimulator.hide();
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tntSimulator.close();
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}
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new File(simulatorsDir, name + ".simulator").delete();
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}
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@ -181,7 +178,7 @@ public class SimulatorStorage implements Enable, Disable {
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if (content.isEmpty()) continue;
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TNTSimulator tntSimulator = new TNTSimulator();
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for (YAPIONObject element : content.streamObject().collect(Collectors.toList())) {
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tntSimulator.getTntElementList().add(new TNTElement(element));
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tntSimulator.getTntElementList().add(new TNTElement(element, tntSimulator.getEntityServer()));
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}
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tntSimulators.put(newName, tntSimulator);
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}
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@ -32,11 +32,11 @@ import de.steamwar.bausystem.features.tracer.record.SingleTraceRecorder;
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import de.steamwar.bausystem.region.Region;
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import de.steamwar.bausystem.shared.Pair;
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import de.steamwar.bausystem.utils.RayTraceUtils;
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import de.steamwar.entity.REntity;
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import de.steamwar.entity.REntityServer;
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import lombok.Getter;
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import org.bukkit.Bukkit;
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import org.bukkit.Material;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Player;
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import yapion.hierarchy.types.YAPIONArray;
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import yapion.hierarchy.types.YAPIONObject;
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@ -66,9 +66,9 @@ public class TNTSimulator {
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YAPIONArray yapionArray = yapionObject.getArrayOrDefault("tntElements", new YAPIONArray());
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for (YAPIONObject element : yapionArray.streamObject().collect(Collectors.toList())) {
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if (element.containsKey("elements", YAPIONType.ARRAY)) {
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tntElementList.add(new TNTGroup(element));
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tntElementList.add(new TNTGroup(element, entityServer));
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} else {
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tntElementList.add(new TNTElement(element));
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tntElementList.add(new TNTElement(element, entityServer));
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}
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}
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}
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@ -88,6 +88,11 @@ public class TNTSimulator {
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entityServer.close();
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}
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public void show(Player player) {
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entityServer.addPlayer(player);
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players.add(player);
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}
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public void hide(Player player) {
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entityServer.removePlayer(player);
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players.remove(player);
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@ -109,22 +114,17 @@ public class TNTSimulator {
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});
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}
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public void show(Player player) {
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entityServer.addPlayer(player);
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players.add(player);
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}
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public void show(SimulatorElement simulatorElement) {
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playerShowMode.forEach((player, simulatorEntityShowMode) -> {
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simulatorElement.show(simulatorEntityShowMode);
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});
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}
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public List<Entity> getEntities() {
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public List<REntity> getEntities() {
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return tntElementList.stream().flatMap(element -> element.getEntities().stream()).collect(Collectors.toList());
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}
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public List<SimulatorElement> getEntity(Entity entity) {
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public List<SimulatorElement> getEntity(REntity entity) {
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List<SimulatorElement> tntSpawns = new ArrayList<>();
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for (SimulatorElement spawn : tntElementList) {
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spawn.getEntity(tntSpawns, entity);
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@ -184,7 +184,7 @@ public class TNTSimulator {
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return;
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}
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TNTElement tntElement = new TNTElement(SimulatorCursor.getPos(player, result));
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TNTElement tntElement = new TNTElement(SimulatorCursor.getPos(player, result), entityServer);
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tntElementList.add(tntElement);
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TNTElementGUI.open(player, tntElement, null);
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}
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@ -19,13 +19,12 @@
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package de.steamwar.bausystem.features.simulator.tnt;
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import de.steamwar.bausystem.features.simulator.show.SimulatorEntityShowMode;
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import de.steamwar.bausystem.region.Region;
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import de.steamwar.bausystem.shared.Pair;
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import de.steamwar.entity.REntity;
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import de.steamwar.inventory.SWItem;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Player;
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import org.bukkit.util.Vector;
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import yapion.hierarchy.types.YAPIONObject;
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@ -38,15 +37,13 @@ public interface SimulatorElement {
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Map<Runnable, Runnable> closeObserver = new HashMap<>();
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YAPIONObject toYAPION();
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List<Entity> getEntities();
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void getEntity(List<SimulatorElement> elements, Entity entity);
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default Vector getPosition() {
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return new Vector(0, 0, 0);
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}
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List<REntity> getEntities();
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void getEntity(List<SimulatorElement> elements, REntity entity);
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Vector getPosition();
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void setPosition(Vector position);
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void remove(TNTElement tntElement);
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void show(SimulatorEntityShowMode showMode);
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void hide(SimulatorEntityShowMode showMode);
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SWItem menu(Player p);
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boolean locations(Map<Integer, Map<Integer, Set<Pair<Runnable, Integer>>>> result, Region region, Location location); // Ticks to subtick order to spawning runnable to count of activations
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@ -20,25 +20,24 @@
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package de.steamwar.bausystem.features.simulator.tnt;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.features.simulator.AbstractSimulatorEntity;
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import de.steamwar.bausystem.features.simulator.OrderUtils;
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import de.steamwar.bausystem.features.simulator.SimulatorPreview;
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import de.steamwar.bausystem.features.simulator.SimulatorStorage;
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import de.steamwar.bausystem.features.simulator.show.SimulatorEntityShowMode;
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import de.steamwar.bausystem.region.Region;
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import de.steamwar.bausystem.region.flags.Flag;
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import de.steamwar.bausystem.region.flags.flagvalues.FreezeMode;
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import de.steamwar.bausystem.region.utils.RegionExtensionType;
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import de.steamwar.bausystem.region.utils.RegionType;
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import de.steamwar.bausystem.shared.Pair;
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import de.steamwar.bausystem.shared.Position;
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import de.steamwar.entity.REntity;
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import de.steamwar.entity.REntityServer;
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import de.steamwar.entity.RFallingBlockEntity;
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import de.steamwar.inventory.SWItem;
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import lombok.Getter;
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import lombok.Setter;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.entity.Entity;
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import org.bukkit.World;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.TNTPrimed;
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import org.bukkit.util.Vector;
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@ -49,6 +48,8 @@ import java.util.*;
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@Getter
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public class TNTElement implements SimulatorElement {
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private static final World WORLD = Bukkit.getWorlds().get(0);
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private final RFallingBlockEntity entity;
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TNTGroup tntGroup = null;
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@ -69,14 +70,18 @@ public class TNTElement implements SimulatorElement {
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private Material material = Material.TNT;
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private boolean disabled = false;
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public TNTElement(Vector position) {
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public TNTElement(Vector position, REntityServer entityServer) {
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this.position = position;
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this.entity = SimulatorEntityShowMode.createEntity(position, false);
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this.entity = new RFallingBlockEntity(entityServer, position.toLocation(WORLD), Material.TNT);
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this.entity.setNoGravity(true);
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}
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public TNTElement(YAPIONObject yapionObject) {
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public TNTElement(YAPIONObject yapionObject, REntityServer entityServer) {
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this.position = new Vector(yapionObject.getDoubleOrDefault("x", yapionObject.getDoubleOrDefault("positionX", 0)), yapionObject.getDoubleOrDefault("y", yapionObject.getDoubleOrDefault("positionY", 0)), yapionObject.getDoubleOrDefault("z", yapionObject.getDoubleOrDefault("positionZ", 0)));
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this.entity = SimulatorEntityShowMode.createEntity(position, false);
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this.disabled = yapionObject.getBooleanOrDefault("disabled", false);
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this.entity = new RFallingBlockEntity(entityServer, position.toLocation(WORLD), Material.TNT);
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this.entity.setNoGravity(true);
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this.entity.setInvisible(disabled);
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this.fuseTicks = yapionObject.getIntOrDefault("fuseTicks", 80);
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this.count = yapionObject.getIntOrDefault("count", 1);
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this.tickOffset = yapionObject.getIntOrDefault("tickOffset", 0);
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@ -101,21 +106,20 @@ public class TNTElement implements SimulatorElement {
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yapionObject.add("zVelocity", zVelocity);
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yapionObject.add("order", order.name());
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yapionObject.add("material", material.name());
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yapionObject.add("disabled", disabled);
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return yapionObject;
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}
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@Override
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public List<Entity> getEntities() {
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public List<REntity> getEntities() {
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if (disabled) return new ArrayList<>();
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entity.setPosition(getPosition());
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return Arrays.asList(entity.getBukkitEntity());
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return Arrays.asList(entity);
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}
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@Override
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public void getEntity(List<SimulatorElement> elements, Entity entity) {
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public void getEntity(List<SimulatorElement> elements, REntity entity) {
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if (disabled) return;
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this.entity.setPosition(getPosition());
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if (this.entity.getId() == entity.getEntityId() || getPosition().equals(entity.getLocation().toVector())) {
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if (this.entity.getEntityId() == entity.getEntityId() || getPosition().equals(new Vector(entity.getX(), entity.getY(), entity.getZ()))) {
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elements.add(this);
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}
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}
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@ -128,6 +132,19 @@ public class TNTElement implements SimulatorElement {
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return position.clone();
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}
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@Override
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public void setPosition(Vector position) {
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this.position.setX(position.getX());
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this.position.setY(position.getY());
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this.position.setZ(position.getZ());
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_updatePosition();
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}
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void _updatePosition() {
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Vector position = getPosition();
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entity.move(position.getX(), position.getY(), position.getZ(), 0F, 0F, (byte) 0);
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}
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public int getTickOffset() {
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if (tntGroup != null) {
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return tntGroup.getTickOffset() + tickOffset;
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@ -137,20 +154,7 @@ public class TNTElement implements SimulatorElement {
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@Override
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public void remove(TNTElement tntElement) {
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}
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@Override
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public void show(SimulatorEntityShowMode showMode) {
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if (disabled) return;
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entity.setPosition(getPosition());
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showMode.show(new Position(getPosition()));
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}
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@Override
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public void hide(SimulatorEntityShowMode showMode) {
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if (disabled) return;
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entity.setPosition(getPosition());
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showMode.hide(new Position(getPosition()));
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entity.die();
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}
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@Override
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@ -246,14 +250,7 @@ public class TNTElement implements SimulatorElement {
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}
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public Vector getOwnPosition() {
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return position;
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}
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public Vector getParentPosition() {
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if (tntGroup != null) {
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return tntGroup.getPosition();
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}
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return new Vector(0, 0, 0);
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return position.clone();
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}
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public void setOrder(Material material) {
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@ -274,5 +271,10 @@ public class TNTElement implements SimulatorElement {
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public void setDisabled(boolean disabled) {
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this.disabled = disabled;
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entity.setInvisible(disabled);
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}
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void _setDisabled(boolean disabled) {
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entity.setInvisible(disabled);
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}
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}
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@ -20,15 +20,14 @@
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package de.steamwar.bausystem.features.simulator.tnt;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.features.simulator.SimulatorPreview;
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import de.steamwar.bausystem.features.simulator.show.SimulatorEntityShowMode;
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import de.steamwar.bausystem.region.Region;
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import de.steamwar.bausystem.shared.Pair;
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import de.steamwar.entity.REntity;
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import de.steamwar.entity.REntityServer;
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import de.steamwar.inventory.SWItem;
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import lombok.Getter;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Player;
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import org.bukkit.util.Vector;
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import yapion.hierarchy.types.YAPIONArray;
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@ -53,14 +52,14 @@ public class TNTGroup implements SimulatorElement {
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this.position = position;
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}
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public TNTGroup(YAPIONObject yapionObject) {
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public TNTGroup(YAPIONObject yapionObject, REntityServer entityServer) {
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this.position = new Vector(yapionObject.getDoubleOrDefault("x", 0), yapionObject.getDoubleOrDefault("y", 0), yapionObject.getDoubleOrDefault("z", 0));
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this.tickOffset = yapionObject.getIntOrDefault("tickOffset", 0);
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this.material = Material.getMaterial(yapionObject.getStringOrDefault("material", "BARREL"));
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this.disabled = yapionObject.getBooleanOrDefault("disabled", false);
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YAPIONArray elements = yapionObject.getArrayOrDefault("elements", new YAPIONArray());
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for (YAPIONObject element : elements.streamObject().collect(Collectors.toList())) {
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TNTElement tntElement = new TNTElement(element);
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TNTElement tntElement = new TNTElement(element, entityServer);
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tntElement.tntGroup = this;
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this.elements.add(tntElement);
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}
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@ -89,38 +88,37 @@ public class TNTGroup implements SimulatorElement {
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}
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@Override
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public List<Entity> getEntities() {
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public List<REntity> getEntities() {
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if (disabled) new ArrayList<>();
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return elements.stream().flatMap(tntElement -> tntElement.getEntities().stream()).collect(Collectors.toList());
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}
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@Override
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public void getEntity(List<SimulatorElement> elements, Entity entity) {
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public void getEntity(List<SimulatorElement> elements, REntity entity) {
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if (disabled) return;
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for (TNTElement tntElement : this.elements) {
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tntElement.getEntity(elements, entity);
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}
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}
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@Override
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public Vector getPosition() {
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return position.clone();
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}
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@Override
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public void setPosition(Vector position) {
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this.position.setX(position.getX());
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this.position.setY(position.getY());
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this.position.setZ(position.getZ());
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elements.forEach(TNTElement::_updatePosition);
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}
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@Override
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public void remove(TNTElement tntElement) {
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elements.remove(tntElement);
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if (elements.remove(tntElement)) {
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tntElement.remove(tntElement);
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}
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@Override
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public void show(SimulatorEntityShowMode showMode) {
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if (disabled) return;
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elements.forEach(tntElement -> {
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tntElement.show(showMode);
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});
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}
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@Override
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public void hide(SimulatorEntityShowMode showMode) {
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if (disabled) return;
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elements.forEach(tntElement -> {
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tntElement.hide(showMode);
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});
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}
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@Override
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@ -183,5 +181,8 @@ public class TNTGroup implements SimulatorElement {
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public void setDisabled(boolean disabled) {
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this.disabled = disabled;
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elements.forEach(tntElement -> {
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tntElement._setDisabled(disabled);
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});
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}
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}
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|
@ -20,7 +20,6 @@
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package de.steamwar.bausystem.utils;
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import de.steamwar.entity.REntity;
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import de.steamwar.entity.RFallingBlockEntity;
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import lombok.Data;
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import lombok.experimental.UtilityClass;
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import org.bukkit.FluidCollisionMode;
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@ -28,9 +27,7 @@ import org.bukkit.GameMode;
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import org.bukkit.Location;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockFace;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Player;
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import org.bukkit.util.BoundingBox;
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import org.bukkit.util.RayTraceResult;
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import org.bukkit.util.Vector;
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@ -39,7 +36,7 @@ import java.util.List;
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@UtilityClass
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public class RayTraceUtils {
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public static RRayTraceResult traceREntity(Player player, Location to, List<RFallingBlockEntity> entityList) {
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public static RRayTraceResult traceREntity(Player player, Location to, List<REntity> entityList) {
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if (player.getGameMode() == GameMode.SPECTATOR) {
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return null;
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}
|
||||
|
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