Add DesignEndStone or DesignEndStoneCommand
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SteamWarCI Build successful
Alle Prüfungen waren erfolgreich
SteamWarCI Build successful
Add Line for BauScoreboard to show XRay and TechHider Signed-off-by: yoyosource <yoyosource@nidido.de>
Dieser Commit ist enthalten in:
Ursprung
b494f0bf3a
Commit
a767a942fb
@ -37,6 +37,9 @@ SCOREBOARD_TPS_FROZEN = §e Frozen
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SCOREBOARD_TRACE_TICKS = Ticks
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SCOREBOARD_TECHHIDER = TechHider
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SCOREBOARD_XRAY = XRay
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# Flags
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FLAG_COLOR = Color
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FLAG_TNT = TNT
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@ -159,6 +162,10 @@ COUNTINGWAND_MESSAGE_LCLICK = §7Second position at: §8[§7{0}§8, §7{1}§8,
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COUNTINGWAND_MESSAGE_VOLUME = §e{0}
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COUNTINGWAND_MESSAGE_DIMENSION = §e{0}§8, §e{1}§8, §e{2}
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# Design Endstone
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DESIGN_ENDSTONE_COMMAND_HELP = §8/§edesign endstone §8- §7Show where Endstone is
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DESIGN_ENDSTONE_REGION_ERROR = §cThis region has no build area
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# Detonator
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DETONATOR_LOC_REMOVE = §e{0} removed
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DETONATOR_LOC_ADD = §e{0} added
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@ -157,6 +157,10 @@ COUNTINGWAND_MESSAGE_LCLICK = §7Zweite Position bei: §8[§7{0}§8, §7{1}§8,
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COUNTINGWAND_MESSAGE_VOLUME = §e{0}
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COUNTINGWAND_MESSAGE_DIMENSION = §e{0}§8, §e{1}§8, §e{2}
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# Design Endstone
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DESIGN_ENDSTONE_COMMAND_HELP = §8/§edesign endstone §8- §7Zeige wo Endstone ist
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DESIGN_ENDSTONE_REGION_ERROR = §cDiese Region hat keinen Baubereich
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# Detonator
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DETONATOR_LOC_REMOVE = §e{0} entfernt
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DETONATOR_LOC_ADD = §e{0} hinzugefügt
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@ -0,0 +1,105 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2023 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.features.design.endstone;
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import de.steamwar.bausystem.region.Region;
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import de.steamwar.entity.REntity;
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import de.steamwar.entity.REntityServer;
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import de.steamwar.entity.RFallingBlockEntity;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.World;
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import org.bukkit.entity.Player;
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import java.util.ArrayList;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Set;
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public class DesignEndStone {
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private static final World WORLD = Bukkit.getWorlds().get(0);
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private int minX, minY, minZ, maxX, maxY, maxZ;
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private REntityServer entityServer = new REntityServer();
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private List<REntity> entities = new ArrayList<>();
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private Set<Location> locations = new HashSet<>();
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private List<Player> players = new ArrayList<>();
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public DesignEndStone(Region region) {
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this.minX = region.getMinPointBuild().getX();
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this.minY = region.getMinPointBuild().getY();
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this.minZ = region.getMinPointBuild().getZ();
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this.maxX = region.getMaxPointBuild().getX();
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this.maxY = region.getMaxPointBuild().getY();
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this.maxZ = region.getMaxPointBuild().getZ();
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}
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private void calc() {
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entities.forEach(REntity::die);
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entities.clear();
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locations.clear();
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calc(minX, minY, minZ, maxX, maxY, minZ, 0, 0, 1, maxZ - minZ);
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calc(minX, minY, maxZ, maxX, maxY, maxZ, 0, 0, -1, maxZ - minZ);
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calc(minX, minY, minZ, minX, maxY, maxZ, 1, 0, 0, maxX - minX);
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calc(maxX, minY, minZ, maxX, maxY, maxZ, -1, 0, 0, maxX - minX);
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// calc(minX, minY, minZ, maxX, minY, maxZ, 0, 1, 0, maxY - minY);
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calc(minX, maxY, minZ, maxX, maxY, maxZ, 0, -1, 0, maxY - minY);
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}
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private void calc(int minX, int minY, int minZ, int maxX, int maxY, int maxZ, int dirX, int dirY, int dirZ, int steps) {
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for (int x = minX; x <= maxX; x++) {
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for (int y = minY; y <= maxY; y++) {
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for (int z = minZ; z <= maxZ; z++) {
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for (int step = 0; step < steps; step++) {
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int cx = x + step * dirX;
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int cy = y + step * dirY;
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int cz = z + step * dirZ;
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Material material = WORLD.getBlockAt(cx, cy, cz).getType();
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if (material == Material.END_STONE || material == Material.END_STONE_BRICKS || material == Material.END_STONE_BRICK_SLAB || material == Material.END_STONE_BRICK_STAIRS || material == Material.END_STONE_BRICK_WALL) {
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Location location = new Location(WORLD, cx + 0.5, cy, cz + 0.5);
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if (locations.contains(location)) break;
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RFallingBlockEntity entity = new RFallingBlockEntity(entityServer, location, Material.END_STONE);
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entity.setNoGravity(true);
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entity.setGlowing(true);
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entities.add(entity);
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break;
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} else if (!material.isAir()) {
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break;
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}
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}
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}
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}
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}
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}
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public void toggle(Player player) {
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if (players.contains(player)) {
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players.remove(player);
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entityServer.removePlayer(player);
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} else {
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players.add(player);
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entityServer.addPlayer(player);
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calc();
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}
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}
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}
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@ -0,0 +1,50 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2023 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.features.design.endstone;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.region.Region;
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import de.steamwar.bausystem.region.utils.RegionType;
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import de.steamwar.command.SWCommand;
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import de.steamwar.linkage.Linked;
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import org.bukkit.entity.Player;
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import java.util.HashMap;
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import java.util.Map;
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@Linked
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public class DesignEndStoneCommand extends SWCommand {
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public DesignEndStoneCommand() {
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super("designendstone");
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}
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private Map<Region, DesignEndStone> designEndStoneMap = new HashMap<>();
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@Register(description = "DESIGN_ENDSTONE_COMMAND_HELP")
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public void genericCommand(Player player) {
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Region region = Region.getRegion(player.getLocation());
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if (!region.hasType(RegionType.BUILD)) {
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BauSystem.MESSAGE.send("DESIGN_ENDSTONE_REGION_ERROR", player);
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return;
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}
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designEndStoneMap.computeIfAbsent(region, DesignEndStone::new).toggle(player);
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}
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}
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@ -50,6 +50,16 @@ public class TechHiderCommand extends SWCommand implements Listener {
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private Map<Region, Optional<TechHider>> techHiders = new HashMap<>();
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private Map<Region, Set<Player>> hidden = new HashMap<>();
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private static TechHiderCommand INSTANCE;
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{
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INSTANCE = this;
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}
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public static boolean isHidden(Region region, Player player) {
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return INSTANCE.hidden.getOrDefault(region, Collections.emptySet()).contains(player);
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}
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@LinkedInstance
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public XrayCommand xrayCommand;
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@ -3,10 +3,12 @@ package de.steamwar.bausystem.features.world;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.features.loader.Loader;
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import de.steamwar.bausystem.features.script.CustomScriptManager;
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import de.steamwar.bausystem.features.techhider.TechHiderCommand;
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import de.steamwar.bausystem.features.tpslimit.FreezeUtils;
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import de.steamwar.bausystem.features.tpslimit.TPSLimitUtils;
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import de.steamwar.bausystem.features.tpslimit.TPSWarpUtils;
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import de.steamwar.bausystem.features.tracer.record.Recorder;
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import de.steamwar.bausystem.features.xray.XrayCommand;
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import de.steamwar.bausystem.region.GlobalRegion;
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import de.steamwar.bausystem.region.Region;
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import de.steamwar.bausystem.region.flags.Flag;
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@ -15,6 +17,7 @@ import de.steamwar.linkage.Linked;
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import de.steamwar.linkage.LinkedInstance;
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import de.steamwar.scoreboard.SWScoreboard;
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import de.steamwar.scoreboard.ScoreboardCallback;
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import de.steamwar.techhider.TechHider;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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@ -86,6 +89,11 @@ public class BauScoreboard implements Listener {
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}
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strings.add(colorCode + BauSystem.MESSAGE.parse(flag.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.get(flag).getChatValue(), p).replace("§e", colorCode));
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}
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if (TechHiderCommand.isHidden(region, p)) {
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strings.add(colorCode + BauSystem.MESSAGE.parse("SCOREBOARD_TECHHIDER", p));
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} else if (XrayCommand.isHidden(region, p)) {
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strings.add(colorCode + BauSystem.MESSAGE.parse("SCOREBOARD_XRAY", p));
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}
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strings.add("§3");
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String traceScore = recorder.get(region).scoreboard(p);
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@ -57,6 +57,16 @@ public class XrayCommand extends SWCommand implements Listener {
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private Map<Region, Set<Material>> xrayedBlocks = new HashMap<>();
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private Map<Region, Set<Player>> hidden = new HashMap<>();
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private static XrayCommand INSTANCE;
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{
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INSTANCE = this;
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}
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public static boolean isHidden(Region region, Player player) {
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return INSTANCE.hidden.getOrDefault(region, Collections.emptySet()).contains(player);
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}
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@LinkedInstance
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public TechHiderCommand techHiderCommand;
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