SteamWar/BauSystem2.0
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Update some more messages
Alle Prüfungen waren erfolgreich
SteamWarCI Build successful

Signed-off-by: yoyosource <yoyosource@nidido.de>
Dieser Commit ist enthalten in:
yoyosource 2023-05-07 22:36:33 +02:00
Ursprung be33184cfe
Commit a73372a406
12 geänderte Dateien mit 14 neuen und 10 gelöschten Zeilen

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@ -835,6 +835,8 @@ LOADER_GUI_SETTINGS_DELETE=§cDelete
LOADER_GUI_WAIT_TITLE=Settings LOADER_GUI_WAIT_TITLE=Settings
LOADER_GUI_WAIT_BACK=§8Back LOADER_GUI_WAIT_BACK=§8Back
LOADER_GUI_CLICK_TO_EDIT=§7Click to edit
# Loadtimer # Loadtimer
LOADTIMER_HELP_OVERVIEW=§7Compete with your friends loading your cannon and get information about the cannon LOADTIMER_HELP_OVERVIEW=§7Compete with your friends loading your cannon and get information about the cannon
LOADTIMER_HELP_START_1=§8/§eloadtimer start §8-§7 Starts the simple Loadtimer LOADTIMER_HELP_START_1=§8/§eloadtimer start §8-§7 Starts the simple Loadtimer

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@ -808,6 +808,8 @@ LOADER_GUI_SETTINGS_DELETE=§cLöschen
LOADER_GUI_WAIT_TITLE=Wartezeit LOADER_GUI_WAIT_TITLE=Wartezeit
LOADER_GUI_WAIT_BACK=§8Zurück LOADER_GUI_WAIT_BACK=§8Zurück
LOADER_GUI_CLICK_TO_EDIT=§7Click to edit
# Loadtimer # Loadtimer
LOADTIMER_HELP_OVERVIEW=§7Messe dich und deine Freunde beim Beladen einer Kanone und bekomme informationen über die Kanone LOADTIMER_HELP_OVERVIEW=§7Messe dich und deine Freunde beim Beladen einer Kanone und bekomme informationen über die Kanone
LOADTIMER_HELP_START_1=§8/§eloadtimer start §8-§7 Startet den einfachen Loadtimer LOADTIMER_HELP_START_1=§8/§eloadtimer start §8-§7 Startet den einfachen Loadtimer

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@ -57,7 +57,7 @@ public class LoaderComparator extends LoaderInteractionElement<LoaderComparator.
} else { } else {
swItem = new SWItem(Material.COMPARATOR, "§7Comparator§8: §e" + mode.name()); swItem = new SWItem(Material.COMPARATOR, "§7Comparator§8: §e" + mode.name());
} }
swItem.setLore(Arrays.asList("§7Click to edit")); swItem.setLore(Arrays.asList(BauSystem.MESSAGE.parse("LOADER_GUI_CLICK_TO_EDIT", player)));
return swItem; return swItem;
} }

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@ -59,7 +59,7 @@ public class LoaderDaylightDetector extends LoaderInteractionElement<LoaderDayli
} else { } else {
swItem = new SWItem(Material.DAYLIGHT_DETECTOR, "§7Daylight Detector§8: §e" + (powered ? "Powered" : "Unpowered")); swItem = new SWItem(Material.DAYLIGHT_DETECTOR, "§7Daylight Detector§8: §e" + (powered ? "Powered" : "Unpowered"));
} }
swItem.setLore(Arrays.asList("§7Click to edit")); swItem.setLore(Arrays.asList(BauSystem.MESSAGE.parse("LOADER_GUI_CLICK_TO_EDIT", player)));
return swItem; return swItem;
} }

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@ -63,7 +63,7 @@ public class LoaderLectern extends LoaderInteractionElement<LoaderLectern.Lecter
swItem = new SWItem(Material.LECTERN, "§7Lectern§8: §ePage " + page); swItem = new SWItem(Material.LECTERN, "§7Lectern§8: §ePage " + page);
swItem.getItemStack().setAmount(page); swItem.getItemStack().setAmount(page);
} }
swItem.setLore(Arrays.asList("§7Click to edit")); swItem.setLore(Arrays.asList(BauSystem.MESSAGE.parse("LOADER_GUI_CLICK_TO_EDIT", player)));
return swItem; return swItem;
} }

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@ -58,7 +58,7 @@ public class LoaderLever extends LoaderInteractionElement<LoaderLever.LeverSetti
} else { } else {
swItem = new SWItem(Material.LEVER, "§7Lever§8: §e" + (power ? "Active" : "Inactive")); swItem = new SWItem(Material.LEVER, "§7Lever§8: §e" + (power ? "Active" : "Inactive"));
} }
swItem.setLore(Arrays.asList("§7Click to edit")); swItem.setLore(Arrays.asList(BauSystem.MESSAGE.parse("LOADER_GUI_CLICK_TO_EDIT", player)));
return swItem; return swItem;
} }

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@ -78,7 +78,7 @@ public class LoaderMovement extends LoaderInteractionElement<LoaderMovement.Move
swItem.getItemStack().setAmount((int) Math.min(ticks, 64)); swItem.getItemStack().setAmount((int) Math.min(ticks, 64));
swItem.setEnchanted(true); swItem.setEnchanted(true);
} }
swItem.setLore(Arrays.asList("§7Click to edit")); swItem.setLore(Arrays.asList(BauSystem.MESSAGE.parse("LOADER_GUI_CLICK_TO_EDIT", player)));
return swItem; return swItem;
} }

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@ -55,7 +55,7 @@ public class LoaderNoteBlock extends LoaderInteractionElement<LoaderNoteBlock.No
} else { } else {
swItem = new SWItem(Material.STRUCTURE_VOID, "§7Note Block§8: §eNOOP"); swItem = new SWItem(Material.STRUCTURE_VOID, "§7Note Block§8: §eNOOP");
} }
swItem.setLore(Arrays.asList("§7Click to edit")); swItem.setLore(Arrays.asList(BauSystem.MESSAGE.parse("LOADER_GUI_CLICK_TO_EDIT", player)));
return swItem; return swItem;
} }

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@ -63,7 +63,7 @@ public class LoaderOpenable extends LoaderInteractionElement<LoaderOpenable.Trap
} else { } else {
swItem = new SWItem(material, "§7" + name + "§8: §e" + (powered ? "Open" : "Closed")); swItem = new SWItem(material, "§7" + name + "§8: §e" + (powered ? "Open" : "Closed"));
} }
swItem.setLore(Arrays.asList("§7Click to edit")); swItem.setLore(Arrays.asList(BauSystem.MESSAGE.parse("LOADER_GUI_CLICK_TO_EDIT", player)));
return swItem; return swItem;
} }

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@ -58,7 +58,7 @@ public class LoaderRepeater extends LoaderInteractionElement<LoaderRepeater.Repe
swItem = new SWItem(Material.REPEATER, "§7Repeater§8: §e" + delay); swItem = new SWItem(Material.REPEATER, "§7Repeater§8: §e" + delay);
swItem.getItemStack().setAmount(delay); swItem.getItemStack().setAmount(delay);
} }
swItem.setLore(Arrays.asList("§7Click to edit")); swItem.setLore(Arrays.asList(BauSystem.MESSAGE.parse("LOADER_GUI_CLICK_TO_EDIT", player)));
return swItem; return swItem;
} }

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@ -66,7 +66,7 @@ public class LoaderTicks extends LoaderInteractionElement<LoaderTicks.TicksSetti
swItem = new SWItem(material, "§7" + name + "§8: §eNoWaitFor"); swItem = new SWItem(material, "§7" + name + "§8: §eNoWaitFor");
swItem.setEnchanted(true); swItem.setEnchanted(true);
} }
swItem.setLore(Arrays.asList("§7Click to edit")); swItem.setLore(Arrays.asList(BauSystem.MESSAGE.parse("LOADER_GUI_CLICK_TO_EDIT", player)));
return swItem; return swItem;
} }

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@ -48,7 +48,7 @@ public class LoaderWait implements LoaderElement, Listener {
SWItem swItem = new SWItem(Material.CLOCK, "§7Wartezeit: §e" + delay + " Ticks"); SWItem swItem = new SWItem(Material.CLOCK, "§7Wartezeit: §e" + delay + " Ticks");
swItem.getItemStack().setAmount((int) Math.max(Math.min(delay, 64), 1)); swItem.getItemStack().setAmount((int) Math.max(Math.min(delay, 64), 1));
if (delay == 0) swItem.setEnchanted(true); if (delay == 0) swItem.setEnchanted(true);
swItem.setLore(Arrays.asList("§7Click to edit")); swItem.setLore(Arrays.asList(BauSystem.MESSAGE.parse("LOADER_GUI_CLICK_TO_EDIT", player)));
return swItem; return swItem;
} }