From a3a42799d89c5a9a59b6633f84078aa190e903b6 Mon Sep 17 00:00:00 2001 From: yoyosource Date: Tue, 13 Sep 2022 17:19:47 +0200 Subject: [PATCH] Add GradientCommand Signed-off-by: yoyosource --- .../features/worldedit/GradientCommand.java | 120 ++++++++++++++++++ 1 file changed, 120 insertions(+) create mode 100644 BauSystem_Main/src/de/steamwar/bausystem/features/worldedit/GradientCommand.java diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/worldedit/GradientCommand.java b/BauSystem_Main/src/de/steamwar/bausystem/features/worldedit/GradientCommand.java new file mode 100644 index 00000000..72aa3aa4 --- /dev/null +++ b/BauSystem_Main/src/de/steamwar/bausystem/features/worldedit/GradientCommand.java @@ -0,0 +1,120 @@ +/* + * This file is a part of the SteamWar software. + * + * Copyright (C) 2022 SteamWar.de-Serverteam + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU Affero General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Affero General Public License for more details. + * + * You should have received a copy of the GNU Affero General Public License + * along with this program. If not, see . + */ + +package de.steamwar.bausystem.features.worldedit; + +import com.sk89q.worldedit.WorldEdit; +import com.sk89q.worldedit.bukkit.BukkitAdapter; +import com.sk89q.worldedit.extension.factory.MaskFactory; +import com.sk89q.worldedit.extension.factory.PatternFactory; +import com.sk89q.worldedit.function.mask.Mask; +import com.sk89q.worldedit.function.pattern.Pattern; +import com.sk89q.worldedit.math.Vector3; +import com.sk89q.worldedit.util.Direction; +import de.steamwar.bausystem.features.world.WorldEditListener; +import de.steamwar.bausystem.linkage.LinkageType; +import de.steamwar.bausystem.linkage.Linked; +import de.steamwar.bausystem.linkage.MinVersion; +import de.steamwar.command.SWCommand; +import de.steamwar.command.TypeMapper; +import lombok.SneakyThrows; +import org.bukkit.command.CommandSender; +import org.bukkit.entity.Player; +import org.bukkit.util.Vector; + +import java.util.Arrays; +import java.util.Collection; +import java.util.stream.Collectors; + +@Linked(LinkageType.COMMAND) +@MinVersion(19) +public class GradientCommand extends SWCommand { + + private PatternFactory patternFactory = WorldEdit.getInstance().getPatternFactory(); + private MaskFactory maskFactory = WorldEdit.getInstance().getMaskFactory(); + + + public GradientCommand() { + super("/gradient", "/gr"); + } + + { + WorldEditListener.addOtherCommand("//gradient"); + WorldEditListener.addOtherCommand("//gr"); + } + + @Register + public void genericCommand(Player player, Pattern pattern, Mask mask, @OptionalValue("0") int fromPercent, @OptionalValue("100") int toPercent, @OptionalValue("") Direction direction) { + player.sendMessage("Gradient " + pattern.toString() + " " + mask.toString() + " " + fromPercent + " " + toPercent + " " + direction.toString()); + } + + @ClassMapper(value = Pattern.class, local = true) + private TypeMapper patternTypeMapper() { + return new TypeMapper() { + @Override + @SneakyThrows + public Pattern map(CommandSender commandSender, String[] previousArguments, String s) { + return patternFactory.parseFromInput(s, null); + } + + @Override + @SneakyThrows + public Collection tabCompletes(CommandSender commandSender, String[] strings, String s) { + return patternFactory.getSuggestions(s); + } + }; + } + + @ClassMapper(value = Mask.class, local = true) + private TypeMapper maskTypeMapper() { + return new TypeMapper() { + @Override + @SneakyThrows + public Mask map(CommandSender commandSender, String[] previousArguments, String s) { + return maskFactory.parseFromInput(s, null); + } + + @Override + @SneakyThrows + public Collection tabCompletes(CommandSender commandSender, String[] strings, String s) { + return maskFactory.getSuggestions(s); + } + }; + } + + @ClassMapper(value = Direction.class, local = true) + private TypeMapper directionTypeMapper() { + return new TypeMapper() { + @Override + public Direction map(CommandSender commandSender, String[] previousArguments, String s) { + if (commandSender == null) return null; + if (s.equals("")) { + Vector directionVector = ((Player) commandSender).getLocation().getDirection(); + Direction.findClosest(Vector3.at(directionVector.getX(), directionVector.getY(), directionVector.getZ()), Direction.Flag.ALL); + } + return Direction.valueOf(s.toUpperCase()); + } + + @Override + public Collection tabCompletes(CommandSender commandSender, String[] strings, String s) { + return Arrays.stream(Direction.values()).map(Direction::name).map(String::toLowerCase).collect(Collectors.toSet()); + } + }; + } +}