Signed-off-by: yoyosource <yoyosource@nidido.de>
Dieser Commit ist enthalten in:
Ursprung
576e39ac0b
Commit
a0476da4d8
@ -558,6 +558,12 @@ SIMULATOR_GUI_START = §eStart
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SIMULATOR_GUI_AUTO_TRACE = §eAutoTrace§8: §7{0}
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SIMULATOR_GUI_AUTO_TRACE = §eAutoTrace§8: §7{0}
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SIMULATOR_GUI_MOVE_ALL = §eMove all
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SIMULATOR_GUI_MOVE_ALL = §eMove all
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SIMULATOR_ALIGNMENT_CENTER = §7Alignment§8: §eCenter
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SIMULATOR_ALIGNMENT_POSITIVE_X = §7Alignment§8: §ePositive X
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SIMULATOR_ALIGNMENT_NEGATIVE_X = §7Alignment§8: §eNegative X
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SIMULATOR_ALIGNMENT_POSITIVE_Z = §7Alignment§8: §ePositive Z
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SIMULATOR_ALIGNMENT_NEGATIVE_Z = §7Alignment§8: §eNegative Z
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SIMULATOR_MOVE_ALL_GUI_NAME = Move TNT
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SIMULATOR_MOVE_ALL_GUI_NAME = Move TNT
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SIMULATOR_TNT_SPAWN_GUI_NAME = Configure TNT {0}
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SIMULATOR_TNT_SPAWN_GUI_NAME = Configure TNT {0}
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@ -556,6 +556,12 @@ SIMULATOR_GUI_START = §eStarten
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SIMULATOR_GUI_AUTO_TRACE = §eAutoTrace§8: §7{0}
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SIMULATOR_GUI_AUTO_TRACE = §eAutoTrace§8: §7{0}
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SIMULATOR_GUI_MOVE_ALL = §eAlle Verschieben
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SIMULATOR_GUI_MOVE_ALL = §eAlle Verschieben
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SIMULATOR_ALIGNMENT_CENTER = §7Verschiebung§8: §eMitte
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SIMULATOR_ALIGNMENT_POSITIVE_X = §7Verschiebung§8: §ePositive X
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SIMULATOR_ALIGNMENT_NEGATIVE_X = §7Verschiebung§8: §eNegative X
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SIMULATOR_ALIGNMENT_POSITIVE_Z = §7Verschiebung§8: §ePositive Z
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SIMULATOR_ALIGNMENT_NEGATIVE_Z = §7Verschiebung§8: §eNegative Z
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SIMULATOR_MOVE_ALL_GUI_NAME = TNT Verschieben
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SIMULATOR_MOVE_ALL_GUI_NAME = TNT Verschieben
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SIMULATOR_TNT_SPAWN_GUI_NAME = TNT konfigurieren {0}
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SIMULATOR_TNT_SPAWN_GUI_NAME = TNT konfigurieren {0}
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@ -116,22 +116,53 @@ public class TNTElementGUI {
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inv.setItem(36, new SWItem(Material.ARROW, BauSystem.MESSAGE.parse("SIMULATOR_BACK", player), clickType -> back.run()));
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inv.setItem(36, new SWItem(Material.ARROW, BauSystem.MESSAGE.parse("SIMULATOR_BACK", player), clickType -> back.run()));
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}
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}
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String plusOneName = BauSystem.MESSAGE.parse("SIMULATOR_PLUS_ONE", player);
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String minusOneName = BauSystem.MESSAGE.parse("SIMULATOR_MINUS_ONE", player);
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List<String> plusOnePixelShiftLore = Arrays.asList(BauSystem.MESSAGE.parse("SIMULATOR_PLUS_PIXEL_SHIFT", player));
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List<String> minusOnePixelShiftLore = Arrays.asList(BauSystem.MESSAGE.parse("SIMULATOR_MINUS_PIXEL_SHIFT", player));
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List<String> lore = Arrays.asList(BauSystem.MESSAGE.parse("SIMULATOR_TNT_SPAWN_LORE", player));
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Runnable editObserver = () -> {
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Runnable editObserver = () -> {
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TNTSimulator tntSimulator = SimulatorStorage.getSimulator(player.getInventory().getItemInMainHand());
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TNTSimulator tntSimulator = SimulatorStorage.getSimulator(player.getInventory().getItemInMainHand());
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ChangePosition.show(inv, player, tntSimulator, tntElement, tntElement::getOwnPosition, x -> x - tntElement.getParentPosition().getX(), y -> y - tntElement.getParentPosition().getY(), z -> z - tntElement.getParentPosition().getZ(), () -> editLocation(player, tntElement, back));
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ChangePosition.show(inv, player, tntSimulator, tntElement, tntElement::getOwnPosition, x -> x - tntElement.getParentPosition().getX(), y -> y - tntElement.getParentPosition().getY(), z -> z - tntElement.getParentPosition().getZ(), () -> editLocation(player, tntElement, back));
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// Alignment
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// Alignment
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/*
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inv.setItem(23, new SWItem(Material.OAK_BUTTON, BauSystem.MESSAGE.parse("SIMULATOR_ALIGNMENT_NEGATIVE_Z", player), clickType -> { // Z negative
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inv.setItem(24, new SWItem(Material.BARRIER, BauSystem.MESSAGE.parse("", player), clickType -> {
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if (tntSimulator != null) tntSimulator.hide(tntElement);
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Vector position = tntElement.getPosition();
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align(position, new Vector(0, 0, 0.49));
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tntElement.getOwnPosition().setZ(position.getZ() - tntElement.getParentPosition().getZ());
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if (tntSimulator != null) tntSimulator.show(tntElement);
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tntElement.change();
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}));
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inv.setItem(25, new SWItem(Material.OAK_BUTTON, BauSystem.MESSAGE.parse("SIMULATOR_ALIGNMENT_POSITIVE_Z", player), clickType -> { // Z positive
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if (tntSimulator != null) tntSimulator.hide(tntElement);
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Vector position = tntElement.getPosition();
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align(position, new Vector(0, 0, 0.51));
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tntElement.getOwnPosition().setZ(position.getZ() - tntElement.getParentPosition().getZ());
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if (tntSimulator != null) tntSimulator.show(tntElement);
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tntElement.change();
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}));
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inv.setItem(15, new SWItem(Material.OAK_BUTTON, BauSystem.MESSAGE.parse("SIMULATOR_ALIGNMENT_POSITIVE_X", player), clickType -> { // X positive
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if (tntSimulator != null) tntSimulator.hide(tntElement);
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Vector position = tntElement.getPosition();
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align(position, new Vector(0.51, 0, 0));
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tntElement.getOwnPosition().setX(position.getX() - tntElement.getParentPosition().getX());
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if (tntSimulator != null) tntSimulator.show(tntElement);
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tntElement.change();
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}));
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inv.setItem(33, new SWItem(Material.OAK_BUTTON, BauSystem.MESSAGE.parse("SIMULATOR_ALIGNMENT_NEGATIVE_X", player), clickType -> { // X negative
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if (tntSimulator != null) tntSimulator.hide(tntElement);
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Vector position = tntElement.getPosition();
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align(position, new Vector(0.49, 0, 0));
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tntElement.getOwnPosition().setX(position.getX() - tntElement.getParentPosition().getX());
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if (tntSimulator != null) tntSimulator.show(tntElement);
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tntElement.change();
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}));
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inv.setItem(24, new SWItem(Material.SUNFLOWER, BauSystem.MESSAGE.parse("SIMULATOR_ALIGNMENT_CENTER", player), clickType -> { // CENTER
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if (tntSimulator != null) tntSimulator.hide(tntElement);
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Vector position = tntElement.getPosition();
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align(position, new Vector(0.5, 0, 0.5));
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tntElement.getOwnPosition().setX(position.getX() - tntElement.getParentPosition().getX());
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tntElement.getOwnPosition().setZ(position.getZ() - tntElement.getParentPosition().getZ());
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if (tntSimulator != null) tntSimulator.show(tntElement);
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tntElement.change();
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}));
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}));
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*/
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};
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};
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editObserver.run();
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editObserver.run();
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tntElement.register(editObserver, player::closeInventory);
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tntElement.register(editObserver, player::closeInventory);
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@ -140,6 +171,25 @@ public class TNTElementGUI {
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inv.open();
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inv.open();
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}
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}
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private void align(Vector vector, Vector offset) {
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if (vector.getX() - (int) vector.getX() == 0.49) {
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vector.setX(vector.getX() + 0.02);
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}
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if (vector.getX() - (int) vector.getX() == -0.49) {
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vector.setX(vector.getX() - 0.02);
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}
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if (vector.getZ() - (int) vector.getZ() == 0.49) {
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vector.setZ(vector.getZ() + 0.02);
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}
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if (vector.getZ() - (int) vector.getZ() == -0.49) {
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vector.setZ(vector.getZ() - 0.02);
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}
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vector.setX(vector.getBlockX() + offset.getX());
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vector.setY(vector.getBlockY() + offset.getY());
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vector.setZ(vector.getBlockZ() + offset.getZ());
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}
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private void editProperties(Player player, TNTElement tntElement, Runnable back) {
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private void editProperties(Player player, TNTElement tntElement, Runnable back) {
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SWInventory inv = open(player, BauSystem.MESSAGE.parse("SIMULATOR_TNT_SPAWN_EDIT_PROPERTIES", player));
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SWInventory inv = open(player, BauSystem.MESSAGE.parse("SIMULATOR_TNT_SPAWN_EDIT_PROPERTIES", player));
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if (back != null) {
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if (back != null) {
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