SteamWar/BauSystem2.0
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Fix DetonatorEntity19
Alle Prüfungen waren erfolgreich
SteamWarCI Build successful

Signed-off-by: yoyosource <yoyosource@nidido.de>
Dieser Commit ist enthalten in:
yoyosource 2022-06-16 21:33:39 +02:00
Ursprung cc7cd81abe
Commit 9d89ebec57

Datei anzeigen

@ -27,10 +27,12 @@ import net.minecraft.server.network.PlayerConnection;
import net.minecraft.world.entity.EntityTypes;
import net.minecraft.world.entity.item.EntityFallingBlock;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.state.IBlockData;
import net.minecraft.world.phys.Vec3D;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.craftbukkit.v1_19_R1.CraftWorld;
import org.bukkit.craftbukkit.v1_19_R1.block.data.CraftBlockData;
import org.bukkit.craftbukkit.v1_19_R1.entity.CraftPlayer;
import org.bukkit.entity.Player;
import org.bukkit.util.Vector;
@ -53,11 +55,12 @@ public class DetonatorEntity19 extends EntityFallingBlock implements AbstractDet
private static final Vec3D ZERO = new Vec3D(0, 0, 0);
private final Vector position;
private int references = 0;
private IBlockData iBlockData;
public DetonatorEntity19(World world, Vector position) {
super(EntityTypes.E, ((CraftWorld) world).getHandle());
try {
ao.set(this, Blocks.dG.m());
ao.set(this, ((CraftBlockData) Material.RED_STAINED_GLASS.createBlockData()).getState());
} catch (IllegalAccessException e) {
throw new RuntimeException(e);
}
@ -69,9 +72,9 @@ public class DetonatorEntity19 extends EntityFallingBlock implements AbstractDet
v = position.getZ();
a(this.db());
this.iBlockData = ((CraftBlockData) Material.RED_STAINED_GLASS.createBlockData()).getState();
this.position = position;
this.h(true);
this.e(true);
this.S = -12000;
}
@ -86,7 +89,7 @@ public class DetonatorEntity19 extends EntityFallingBlock implements AbstractDet
if (references++ > 0)
return;
PacketPlayOutSpawnEntity packetPlayOutSpawnEntity = new PacketPlayOutSpawnEntity(getId(), cp(), position.getX(), position.getY(), position.getZ(), 0, 0, EntityTypes.C, Block.i(Blocks.du.m()), ZERO, 0.0);
PacketPlayOutSpawnEntity packetPlayOutSpawnEntity = new PacketPlayOutSpawnEntity(ae(), cp(), position.getX(), position.getY(), position.getZ(), 0, 0, EntityTypes.E, Block.i(iBlockData), ZERO, 0.0);
PlayerConnection playerConnection = ((CraftPlayer) player).getHandle().b;
playerConnection.a(packetPlayOutSpawnEntity);