SteamWar/BauSystem2.0
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Merge pull request 'Sign Color' (#43) from sign_color into master

Reviewed-on: #43
Reviewed-by: Lixfel <lixfel@steamwar.de>
Reviewed-by: YoyoNow <jwsteam@nidido.de>
Dieser Commit ist enthalten in:
YoyoNow 2021-09-04 22:54:37 +02:00
Commit 9ce58de97d

Datei anzeigen

@ -0,0 +1,42 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2021 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.world;
import de.steamwar.bausystem.linkage.LinkageType;
import de.steamwar.bausystem.linkage.Linked;
import org.bukkit.ChatColor;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.block.SignChangeEvent;
@Linked(LinkageType.LISTENER)
public class SignListener implements Listener {
@EventHandler
public void onSignChange(SignChangeEvent event) {
for (int i = 0; i <= 3; ++i) {
String line = event.getLine(i);
if (line == null)
continue;
line = ChatColor.translateAlternateColorCodes('&', line);
event.setLine(i, line);
}
}
}