Signed-off-by: yoyosource <yoyosource@nidido.de>
Dieser Commit ist enthalten in:
Ursprung
da431752b3
Commit
9bf04d3093
@ -19,10 +19,15 @@
|
|||||||
|
|
||||||
package de.steamwar.bausystem.utils;
|
package de.steamwar.bausystem.utils;
|
||||||
|
|
||||||
|
import de.steamwar.entity.REntity;
|
||||||
|
import de.steamwar.entity.RFallingBlockEntity;
|
||||||
|
import lombok.Data;
|
||||||
import lombok.experimental.UtilityClass;
|
import lombok.experimental.UtilityClass;
|
||||||
import org.bukkit.FluidCollisionMode;
|
import org.bukkit.FluidCollisionMode;
|
||||||
import org.bukkit.GameMode;
|
import org.bukkit.GameMode;
|
||||||
import org.bukkit.Location;
|
import org.bukkit.Location;
|
||||||
|
import org.bukkit.block.Block;
|
||||||
|
import org.bukkit.block.BlockFace;
|
||||||
import org.bukkit.entity.Entity;
|
import org.bukkit.entity.Entity;
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
import org.bukkit.util.BoundingBox;
|
import org.bukkit.util.BoundingBox;
|
||||||
@ -72,6 +77,53 @@ public class RayTraceUtils {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static RRayTraceResult traceREntity(Player player, Location to, List<RFallingBlockEntity> entityList) {
|
||||||
|
if (player.getGameMode() == GameMode.SPECTATOR) {
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
Location startPos = to.clone().add(0.0, player.getEyeHeight(), 0.0);
|
||||||
|
Vector direction = to.getDirection();
|
||||||
|
RayTraceResult blocks = player.getWorld().rayTraceBlocks(startPos, direction, 10.0, FluidCollisionMode.NEVER, true);
|
||||||
|
|
||||||
|
REntity nearestHitEntity = null;
|
||||||
|
RRayTraceResult nearestHitResult = null;
|
||||||
|
double nearestDistanceSq = Double.MAX_VALUE;
|
||||||
|
for (REntity entity: entityList) {
|
||||||
|
if (!isOccluded(startPos.toVector(), direction, new Vector(entity.getX(), entity.getY() + 0.5, entity.getZ()))) continue;
|
||||||
|
double distanceSq = new Vector(entity.getX(), entity.getY() + 0.5, entity.getZ()).distanceSquared(startPos.toVector());
|
||||||
|
if (distanceSq < nearestDistanceSq) {
|
||||||
|
nearestHitEntity = entity;
|
||||||
|
nearestHitResult = new RRayTraceResult(new Vector(entity.getX(), entity.getY() + 0.5, entity.getZ()), null, null, entity);
|
||||||
|
nearestDistanceSq = distanceSq;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
RRayTraceResult entities = nearestHitEntity == null ? null : new RRayTraceResult(nearestHitResult.getHitPosition(), nearestHitResult.getHitBlock(), nearestHitResult.getHitBlockFace(), nearestHitEntity);
|
||||||
|
|
||||||
|
if (blocks == null) {
|
||||||
|
return entities;
|
||||||
|
} else if (entities == null) {
|
||||||
|
return RRayTraceResult.fromRayTraceResult(blocks);
|
||||||
|
} else {
|
||||||
|
Vector startVec = startPos.toVector();
|
||||||
|
double blockHitDistance = startVec.distance(blocks.getHitPosition());
|
||||||
|
double entityHitDistanceSquared = startVec.distanceSquared(entities.getHitPosition());
|
||||||
|
return entityHitDistanceSquared < blockHitDistance * blockHitDistance ? entities : RRayTraceResult.fromRayTraceResult(blocks);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Data
|
||||||
|
public static class RRayTraceResult {
|
||||||
|
private final Vector hitPosition;
|
||||||
|
private final Block hitBlock;
|
||||||
|
private final BlockFace hitBlockFace;
|
||||||
|
private final REntity hitEntity;
|
||||||
|
|
||||||
|
public static RRayTraceResult fromRayTraceResult(RayTraceResult rayTraceResult) {
|
||||||
|
return new RRayTraceResult(rayTraceResult.getHitPosition(), rayTraceResult.getHitBlock(), rayTraceResult.getHitBlockFace(), null);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public static boolean isOccluded(Vector a, Vector n, Vector b) {
|
public static boolean isOccluded(Vector a, Vector n, Vector b) {
|
||||||
// a = Head pos, n = View direction (normalized), b = entity center
|
// a = Head pos, n = View direction (normalized), b = entity center
|
||||||
// https://en.wikipedia.org/wiki/Distance_from_a_point_to_a_line#Vector_formulation
|
// https://en.wikipedia.org/wiki/Distance_from_a_point_to_a_line#Vector_formulation
|
||||||
|
In neuem Issue referenzieren
Einen Benutzer sperren