diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/testblock/depthcounter/Depth.java b/BauSystem_Main/src/de/steamwar/bausystem/features/testblock/depthcounter/Depth.java
new file mode 100644
index 00000000..761f4e4a
--- /dev/null
+++ b/BauSystem_Main/src/de/steamwar/bausystem/features/testblock/depthcounter/Depth.java
@@ -0,0 +1,108 @@
+/*
+ * This file is a part of the SteamWar software.
+ *
+ * Copyright (C) 2021 SteamWar.de-Serverteam
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Affero General Public License for more details.
+ *
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see .
+ */
+
+package de.steamwar.bausystem.features.testblock.depthcounter;
+
+import de.steamwar.bausystem.BauSystem;
+import de.steamwar.bausystem.features.tpslimit.TPSUtils;
+import de.steamwar.bausystem.region.Region;
+import de.steamwar.bausystem.region.RegionUtils;
+import org.bukkit.Bukkit;
+import org.bukkit.block.Block;
+import org.bukkit.scheduler.BukkitTask;
+import org.bukkit.util.Vector;
+
+import java.util.List;
+import java.util.Set;
+
+public class Depth {
+
+ private Vector minVector = null;
+ private Vector maxVector = null;
+
+ private long lastUpdate = TPSUtils.currentTick.get();
+ private BukkitTask bukkitTask;
+
+ public Depth(Region region, List blocks) {
+ if (blocks.isEmpty()) {
+ throw new SecurityException();
+ }
+ blocks.forEach(block -> {
+ if (minVector == null) {
+ minVector = DepthCounter.blockVector(block.getLocation().toVector());
+ maxVector = DepthCounter.blockVector(block.getLocation().toVector());
+ } else {
+ internalUpdate(block);
+ }
+ });
+
+ bukkitTask = Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), () -> {
+ if (TPSUtils.currentTick.get() - lastUpdate > 10) {
+ bukkitTask.cancel();
+
+ Vector dimensions = maxVector.subtract(minVector);
+ dimensions.setX(Math.abs(dimensions.getX()));
+ dimensions.setY(Math.abs(dimensions.getY()));
+ dimensions.setZ(Math.abs(dimensions.getZ()));
+
+ if (dimensions.getX() != 0 && dimensions.getY() != 0 && dimensions.getZ() != 0) {
+ RegionUtils.message(region, player -> DepthCounter.getMessage(player, dimensions.getBlockX(), dimensions.getBlockY(), dimensions.getBlockZ()));
+ }
+
+ Set depthSet = DepthCounter.depthMap.get(region);
+ if (depthSet == null) {
+ return;
+ }
+ depthSet.remove(this);
+ if (depthSet.isEmpty()) {
+ DepthCounter.depthMap.remove(region);
+ }
+ }
+ }, 2, 2);
+ }
+
+ public boolean update(List blocks) {
+ boolean expand = blocks.stream().anyMatch(block -> {
+ Vector vector = DepthCounter.blockVector(block.getLocation().toVector());
+ return vector.getX() >= minVector.getX()
+ && vector.getY() >= minVector.getY()
+ && vector.getZ() >= minVector.getZ()
+ && vector.getX() <= maxVector.getX()
+ && vector.getY() <= maxVector.getY()
+ && vector.getZ() <= maxVector.getZ();
+ });
+ if (!expand) {
+ return false;
+ }
+ lastUpdate = TPSUtils.currentTick.get();
+ blocks.forEach(this::internalUpdate);
+ return true;
+ }
+
+ private void internalUpdate(Block block) {
+ minVector.setX(Math.min(minVector.getX(), block.getX()));
+ minVector.setY(Math.min(minVector.getY(), block.getY()));
+ minVector.setZ(Math.min(minVector.getZ(), block.getZ()));
+
+ maxVector.setX(Math.max(maxVector.getX(), block.getX()));
+ maxVector.setY(Math.max(maxVector.getY(), block.getY()));
+ maxVector.setZ(Math.max(maxVector.getZ(), block.getZ()));
+ }
+
+}
diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/testblock/depthcounter/DepthCounter.java b/BauSystem_Main/src/de/steamwar/bausystem/features/testblock/depthcounter/DepthCounter.java
index 59728971..cefa7856 100644
--- a/BauSystem_Main/src/de/steamwar/bausystem/features/testblock/depthcounter/DepthCounter.java
+++ b/BauSystem_Main/src/de/steamwar/bausystem/features/testblock/depthcounter/DepthCounter.java
@@ -21,32 +21,19 @@ package de.steamwar.bausystem.features.testblock.depthcounter;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.config.ColorConfig;
-import de.steamwar.bausystem.linkage.LinkageType;
-import de.steamwar.bausystem.linkage.Linked;
import de.steamwar.bausystem.region.Region;
-import de.steamwar.bausystem.region.RegionUtils;
-import de.steamwar.bausystem.region.utils.RegionExtensionType;
-import de.steamwar.bausystem.region.utils.RegionType;
-import java.util.*;
-import java.util.concurrent.CountDownLatch;
-import java.util.stream.Collectors;
import lombok.experimental.UtilityClass;
-import org.bukkit.Bukkit;
-import org.bukkit.Material;
import org.bukkit.entity.Player;
-import org.bukkit.event.EventHandler;
-import org.bukkit.event.Listener;
-import org.bukkit.event.entity.EntityExplodeEvent;
import org.bukkit.util.Vector;
+import java.util.*;
import java.util.function.DoubleBinaryOperator;
+import java.util.stream.Collectors;
@UtilityClass
public class DepthCounter {
- public final Set current = new HashSet<>();
- public final Map minVectors = new HashMap<>();
- public final Map maxVectors = new HashMap<>();
+ public final Map> depthMap = new HashMap<>();
public final Map> playerSettings = new HashMap<>();
public void toggleMode(final Player p, final CountMode countMode) {
diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/testblock/depthcounter/DepthCounterListener.java b/BauSystem_Main/src/de/steamwar/bausystem/features/testblock/depthcounter/DepthCounterListener.java
index c6276fd4..99778878 100644
--- a/BauSystem_Main/src/de/steamwar/bausystem/features/testblock/depthcounter/DepthCounterListener.java
+++ b/BauSystem_Main/src/de/steamwar/bausystem/features/testblock/depthcounter/DepthCounterListener.java
@@ -19,21 +19,19 @@
package de.steamwar.bausystem.features.testblock.depthcounter;
-import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.linkage.LinkageType;
import de.steamwar.bausystem.linkage.Linked;
import de.steamwar.bausystem.region.Region;
-import de.steamwar.bausystem.region.RegionUtils;
import de.steamwar.bausystem.region.utils.RegionExtensionType;
import de.steamwar.bausystem.region.utils.RegionType;
-import org.bukkit.Bukkit;
-import org.bukkit.Material;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityExplodeEvent;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerQuitEvent;
-import org.bukkit.util.Vector;
+
+import java.util.HashSet;
+import java.util.Set;
@Linked(LinkageType.LISTENER)
@@ -46,39 +44,18 @@ public class DepthCounterListener implements Listener {
if (!testblock) {
return;
}
- Vector minVector = DepthCounter.blockVector(event.getEntity().getLocation().toVector());
- Vector maxVector = DepthCounter.blockVector(event.getEntity().getLocation().toVector());
- event.blockList().forEach(block -> {
- if (block.getType() == Material.AIR) {
+
+ if (!DepthCounter.depthMap.containsKey(region)) {
+ DepthCounter.depthMap.put(region, new HashSet<>());
+ }
+
+ Set depthSet = DepthCounter.depthMap.get(region);
+ for (Depth depth : depthSet) {
+ if (depth.update(event.blockList())) {
return;
}
- minVector.setX(Math.min(minVector.getX(), block.getX()));
- minVector.setY(Math.min(minVector.getY(), block.getY()));
- minVector.setZ(Math.min(minVector.getZ(), block.getZ()));
-
- maxVector.setX(Math.max(maxVector.getX(), block.getX()));
- maxVector.setY(Math.max(maxVector.getY(), block.getY()));
- maxVector.setZ(Math.max(maxVector.getZ(), block.getZ()));
- });
-
- DepthCounter.compute(DepthCounter.minVectors.computeIfAbsent(region, region1 -> minVector), minVector, Math::min);
- DepthCounter.compute(DepthCounter.maxVectors.computeIfAbsent(region, region1 -> maxVector), maxVector, Math::max);
-
- if (!DepthCounter.current.contains(region)) {
- DepthCounter.current.add(region);
- Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
- Vector minVectorRemoved = DepthCounter.minVectors.remove(region);
- Vector maxVectorRemoved = DepthCounter.maxVectors.remove(region);
-
- Vector dimensions = maxVectorRemoved.subtract(minVectorRemoved);
- dimensions.setX(Math.abs(dimensions.getX()));
- dimensions.setY(Math.abs(dimensions.getY()));
- dimensions.setZ(Math.abs(dimensions.getZ()));
-
- RegionUtils.message(region, player -> DepthCounter.getMessage(player, dimensions.getBlockX(), dimensions.getBlockY(), dimensions.getBlockZ()));
- DepthCounter.current.remove(region);
- }, 20);
}
+ depthSet.add(new Depth(region, event.blockList()));
}
@EventHandler