Add Close Button
Dieser Commit ist enthalten in:
Ursprung
06c2810061
Commit
98201061d3
@ -200,6 +200,7 @@ GUI_EDITOR_ITEM_ROW_M=§e-1 Row
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GUI_EDITOR_ITEM_TRASH=§cTrashcan
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GUI_EDITOR_ITEM_TRASH_LORE=§7Drop item here
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GUI_EDITOR_ITEM_MORE=§eMore items
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GUI_EDITOR_ITEM_CLOSE=§eClose
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GUI_EDITOR_TITLE_MORE=Select item
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# Script
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@ -200,6 +200,7 @@ GUI_EDITOR_ITEM_ROW_M=§e-1 Zeile
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GUI_EDITOR_ITEM_TRASH=§cTrashcan
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GUI_EDITOR_ITEM_TRASH_LORE=§7Item hier rein Legen
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GUI_EDITOR_ITEM_MORE=§eMehr Items
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GUI_EDITOR_ITEM_CLOSE=§eSchließen
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GUI_EDITOR_TITLE_MORE=Item auswählen
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# Script
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@ -39,6 +39,7 @@ import org.bukkit.event.inventory.InventoryDragEvent;
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import org.bukkit.event.player.PlayerMoveEvent;
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import org.bukkit.event.player.PlayerQuitEvent;
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import org.bukkit.inventory.Inventory;
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import org.bukkit.inventory.InventoryView;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.meta.ItemMeta;
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import org.bukkit.persistence.PersistentDataType;
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@ -72,6 +73,7 @@ public class BauGuiEditor implements Listener {
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inv.setItem(mapping.getSize() + 5, new SWItem(Material.BARRIER, BauSystem.MESSAGE.parse("GUI_EDITOR_ITEM_TRASH", p), Arrays.asList(BauSystem.MESSAGE.parse("GUI_EDITOR_ITEM_TRASH_LORE", p)), false, clickType -> {
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}).getItemStack());
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inv.setItem(mapping.getSize() + 6, new SWItem(Material.SCUTE, BauSystem.MESSAGE.parse("GUI_EDITOR_ITEM_MORE", p)).getItemStack());
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inv.setItem(mapping.getSize() + 8, new SWItem(Material.ARROW, BauSystem.MESSAGE.parse("GUI_EDITOR_ITEM_CLOSE", p)).getItemStack());
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p.openInventory(inv);
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p.getOpenInventory().setCursor(cursor == null ? new SWItem().getItemStack() : cursor);
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@ -155,6 +157,10 @@ public class BauGuiEditor implements Listener {
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});
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inv.open();
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break;
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case 8:
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saveMapping(p);
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BauGUI.openBauGui(p);
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break;
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default:
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}
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}
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@ -188,14 +194,17 @@ public class BauGuiEditor implements Listener {
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}
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private void saveMapping(Player p) {
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BauGuiMapping mapping = BauGuiMapping.getGuiMapping(p);
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saveMapping(p.getOpenInventory(), BauGuiMapping.getGuiMapping(p));
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}
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private void saveMapping(InventoryView view, BauGuiMapping mapping) {
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if (mapping.isSaved()) {
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return;
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}
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HashMap<Integer, Integer> newMapping = new HashMap<>();
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for (int i = 0; i < p.getOpenInventory().getTopInventory().getContents().length; i++) {
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ItemStack itemStack = p.getOpenInventory().getTopInventory().getContents()[i];
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for (int i = 0; i < view.getTopInventory().getContents().length; i++) {
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ItemStack itemStack = view.getTopInventory().getContents()[i];
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if (itemStack == null || itemStack.getType() == Material.AIR || i >= mapping.getSize()) continue;
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newMapping.put(getId(itemStack), i);
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}
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@ -218,7 +227,7 @@ public class BauGuiEditor implements Listener {
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Player p = (Player) event.getPlayer();
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saveMapping(p);
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saveMapping(event.getView(), BauGuiMapping.getGuiMapping(p));
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open_Edits.remove(p);
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}
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}
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