SteamWar/BauSystem2.0
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Update BauGui stuff
Einige Prüfungen sind fehlgeschlagen
SteamWarCI Build failed

Dieser Commit ist enthalten in:
yoyosource 2024-05-21 13:15:09 +02:00
Ursprung 3d07e83d02
Commit 94240a10e7
5 geänderte Dateien mit 31 neuen und 18 gelöschten Zeilen

Datei anzeigen

@ -19,7 +19,7 @@
package de.steamwar.bausystem.gui;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.BauSystemPlugin;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.SWUtils;
import de.steamwar.bausystem.gui.editor.BauGuiMapping;
@ -51,7 +51,7 @@ public class BauGUI {
public static ItemStack getGUI_ITEM(Player p) {
ItemStack GUI_ITEM = new ItemStack(Material.NETHER_STAR);
ItemMeta meta = GUI_ITEM.getItemMeta();
meta.setDisplayName(ChatColor.YELLOW + BauSystem.MESSAGE.parse("GUI_NAME", p));
meta.setDisplayName(ChatColor.YELLOW + BauSystemPlugin.MESSAGE.parse("GUI_NAME", p));
GUI_ITEM.setItemMeta(meta);
return GUI_ITEM;
}
@ -68,7 +68,7 @@ public class BauGUI {
OPEN_INVS.add(p);
}
BauGuiMapping mapping = BauGuiMapping.getGuiMapping(p);
SWInventory inv = new SWInventory(p, mapping.getSize(), BauSystem.MESSAGE.parse("GUI_NAME", p));
SWInventory inv = new SWInventory(p, mapping.getSize(), BauSystemPlugin.MESSAGE.parse("GUI_NAME", p));
getITEMS().values().forEach(item -> {
if (!mapping.isShown(item.getId())) {
return;
@ -81,7 +81,7 @@ public class BauGUI {
}
} else {
p.closeInventory();
BauSystem.MESSAGE.send("NO_PERMISSION", p);
BauSystemPlugin.MESSAGE.send("NO_PERMISSION", p);
}
});
});
@ -108,9 +108,9 @@ public class BauGUI {
if (!permission.hasPermission(p)) {
List<String> lore = meta.getLore();
if (lore == null) {
lore = Collections.singletonList(BauSystem.MESSAGE.parse("NO_PERMISSION", p));
lore = Collections.singletonList(BauSystemPlugin.MESSAGE.parse("NO_PERMISSION", p));
} else {
lore.add(BauSystem.MESSAGE.parse("NO_PERMISSION", p));
lore.add(BauSystemPlugin.MESSAGE.parse("NO_PERMISSION", p));
}
meta.setLore(lore);
}

Datei anzeigen

@ -19,7 +19,7 @@
package de.steamwar.bausystem.gui;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.BauSystemPlugin;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
import de.steamwar.inventory.SWItem;
@ -41,8 +41,8 @@ public class BauGuiBauGuiItem extends BauGuiItem {
@Override
public ItemStack getItem(Player player) {
return new SWItem(Material.NETHER_STAR, ChatColor.YELLOW + BauSystem.MESSAGE.parse("GUI_NAME", player),
Arrays.asList(BauSystem.MESSAGE.parse("GUI_ITEM_LORE1", player), BauSystem.MESSAGE.parse("GUI_ITEM_LORE2", player)), false, clickType -> {
return new SWItem(Material.NETHER_STAR, ChatColor.YELLOW + BauSystemPlugin.MESSAGE.parse("GUI_NAME", player),
Arrays.asList(BauSystemPlugin.MESSAGE.parse("GUI_ITEM_LORE1", player), BauSystemPlugin.MESSAGE.parse("GUI_ITEM_LORE2", player)), false, clickType -> {
}).getItemStack();
}

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@ -20,6 +20,7 @@
package de.steamwar.bausystem.gui.editor;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.BauSystemPlugin;
import de.steamwar.bausystem.gui.BauGUI;
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
import de.steamwar.inventory.SWItem;
@ -54,7 +55,7 @@ public class BauGuiEditor implements Listener {
public static void openGuiEditor(Player p, ItemStack cursor) {
BauGuiMapping mapping = BauGuiMapping.getGuiMapping(p);
Inventory inv = Bukkit.createInventory(null, mapping.getSize() + 9, BauSystem.MESSAGE.parse("GUI_EDITOR_TITLE", p));
Inventory inv = Bukkit.createInventory(null, mapping.getSize() + 9, BauSystemPlugin.MESSAGE.parse("GUI_EDITOR_TITLE", p));
for (Map.Entry<Integer, Integer> e : mapping.getMapping().entrySet()) {
if (e.getValue() >= 0) {
if (e.getValue() < mapping.getSize()) {
@ -67,13 +68,13 @@ public class BauGuiEditor implements Listener {
inv.setItem(j, new SWItem(Material.WHITE_STAINED_GLASS_PANE, "").getItemStack());
}
inv.setItem(mapping.getSize() + 3, new SWItem(mapping.getSize() == 9 * 5 ? Material.GRAY_STAINED_GLASS_PANE : Material.LIME_STAINED_GLASS_PANE, BauSystem.MESSAGE.parse("GUI_EDITOR_ITEM_ROW_P", p)).getItemStack());
inv.setItem(mapping.getSize() + 2, new SWItem(mapping.getSize() == 9 ? Material.GRAY_STAINED_GLASS_PANE : Material.RED_STAINED_GLASS_PANE, BauSystem.MESSAGE.parse("GUI_EDITOR_ITEM_ROW_M", p)).getItemStack());
inv.setItem(mapping.getSize() + 3, new SWItem(mapping.getSize() == 9 * 5 ? Material.GRAY_STAINED_GLASS_PANE : Material.LIME_STAINED_GLASS_PANE, BauSystemPlugin.MESSAGE.parse("GUI_EDITOR_ITEM_ROW_P", p)).getItemStack());
inv.setItem(mapping.getSize() + 2, new SWItem(mapping.getSize() == 9 ? Material.GRAY_STAINED_GLASS_PANE : Material.RED_STAINED_GLASS_PANE, BauSystemPlugin.MESSAGE.parse("GUI_EDITOR_ITEM_ROW_M", p)).getItemStack());
inv.setItem(mapping.getSize() + 5, new SWItem(Material.BARRIER, BauSystem.MESSAGE.parse("GUI_EDITOR_ITEM_TRASH", p), Arrays.asList(BauSystem.MESSAGE.parse("GUI_EDITOR_ITEM_TRASH_LORE", p)), false, clickType -> {
inv.setItem(mapping.getSize() + 5, new SWItem(Material.BARRIER, BauSystemPlugin.MESSAGE.parse("GUI_EDITOR_ITEM_TRASH", p), Arrays.asList(BauSystemPlugin.MESSAGE.parse("GUI_EDITOR_ITEM_TRASH_LORE", p)), false, clickType -> {
}).getItemStack());
inv.setItem(mapping.getSize() + 6, new SWItem(Material.SCUTE, BauSystem.MESSAGE.parse("GUI_EDITOR_ITEM_MORE", p)).getItemStack());
inv.setItem(mapping.getSize() + 8, new SWItem(Material.ARROW, BauSystem.MESSAGE.parse("GUI_EDITOR_ITEM_CLOSE", p)).getItemStack());
inv.setItem(mapping.getSize() + 6, new SWItem(Material.SCUTE, BauSystemPlugin.MESSAGE.parse("GUI_EDITOR_ITEM_MORE", p)).getItemStack());
inv.setItem(mapping.getSize() + 8, new SWItem(Material.ARROW, BauSystemPlugin.MESSAGE.parse("GUI_EDITOR_ITEM_CLOSE", p)).getItemStack());
p.openInventory(inv);
p.getOpenInventory().setCursor(cursor == null ? new SWItem().getItemStack() : cursor);
@ -152,7 +153,7 @@ public class BauGuiEditor implements Listener {
if (items.isEmpty()) {
return;
}
SWListInv<BauGuiItem> inv = new SWListInv<>(p, BauSystem.MESSAGE.parse("GUI_EDITOR_TITLE_MORE", p), items, (clickType, item) -> {
SWListInv<BauGuiItem> inv = new SWListInv<>(p, BauSystemPlugin.MESSAGE.parse("GUI_EDITOR_TITLE_MORE", p), items, (clickType, item) -> {
openGuiEditor(p, addId(item.getItem(p), item.getId()));
});
inv.open();

Datei anzeigen

@ -19,7 +19,7 @@
package de.steamwar.bausystem.gui.editor;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.BauSystemPlugin;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
import de.steamwar.inventory.SWItem;
@ -43,7 +43,7 @@ public class BauGuiEditorGuiItem extends BauGuiItem {
@Override
public ItemStack getItem(Player player) {
return new SWItem(Material.IRON_PICKAXE, BauSystem.MESSAGE.parse("GUI_EDITOR_ITEM_NAME", player)).getItemStack();
return new SWItem(Material.IRON_PICKAXE, BauSystemPlugin.MESSAGE.parse("GUI_EDITOR_ITEM_NAME", player)).getItemStack();
}
@Override

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@ -19,6 +19,8 @@
package de.steamwar.bausystem;
import de.steamwar.bausystem.permission.PermissionSystem;
import de.steamwar.bausystem.region.RegionSystem;
import de.steamwar.message.Message;
import lombok.Getter;
import org.bukkit.Bukkit;
@ -39,6 +41,15 @@ public class BauSystemPlugin extends JavaPlugin {
MESSAGE = new Message("BauSystem", getClassLoader());
instance = this;
try {
Bukkit.getLogger().log(Level.INFO, PermissionSystem.impl.getClass() + " impl loaded for PermissionSystem");
Bukkit.getLogger().log(Level.INFO, RegionSystem.impl.getClass() + " impl loaded for RegionSystem");
} catch (Exception e) {
Bukkit.getLogger().log(Level.SEVERE, e.getMessage(), e);
Bukkit.shutdown();
System.exit(1);
}
try {
Class<?> clazz = Class.forName("de.steamwar.bausystem.LinkageUtils");
Method method = clazz.getMethod("link");
@ -58,6 +69,7 @@ public class BauSystemPlugin extends JavaPlugin {
method.invoke(null);
} catch (Exception e) {
Bukkit.getLogger().log(Level.SEVERE, e.getMessage(), e);
Bukkit.shutdown();
}
}
}