SteamWar/BauSystem2.0
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Add basic sim preview for 1.19
Alle Prüfungen waren erfolgreich
SteamWarCI Build successful

Signed-off-by: yoyosource <yoyosource@nidido.de>
Dieser Commit ist enthalten in:
yoyosource 2022-07-20 23:52:21 +02:00
Ursprung cf4f0c5c07
Commit 935be23238
13 geänderte Dateien mit 655 neuen und 12 gelöschten Zeilen

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2022 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.simulator;
import com.google.common.collect.Maps;
import it.unimi.dsi.fastutil.objects.ObjectArrayList;
import net.minecraft.core.BlockPosition;
import net.minecraft.util.RandomSource;
import net.minecraft.world.damagesource.DamageSource;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.player.EntityHuman;
import net.minecraft.world.level.Explosion;
import net.minecraft.world.level.ExplosionDamageCalculator;
import net.minecraft.world.level.World;
import net.minecraft.world.level.gameevent.GameEvent;
import net.minecraft.world.phys.Vec3D;
import org.bukkit.craftbukkit.v1_19_R1.event.CraftEventFactory;
import javax.annotation.Nullable;
import java.util.List;
import java.util.Map;
public class FakeExplosion19 extends Explosion {
private List<FakeTNT19> fakeTNT19s;
private boolean c;
private Explosion.Effect d;
private RandomSource e;
private World f;
private double g;
private double h;
private double i;
@Nullable
public Entity j;
private float k;
private DamageSource l;
private ExplosionDamageCalculator m;
private ObjectArrayList<BlockPosition> n;
private Map<EntityHuman, Vec3D> o;
public boolean wasCanceled;
public FakeExplosion19(List<FakeTNT19> fakeTNT19s, World world, @Nullable Entity entity, @Nullable DamageSource damageSource, @Nullable ExplosionDamageCalculator behavior, double x, double y, double z, float power, boolean createFire, Explosion.Effect destructionType) {
super(world, entity, damageSource, behavior, x, y, z, power, createFire, destructionType);
this.fakeTNT19s = fakeTNT19s;
this.wasCanceled = false;
this.e = RandomSource.a();
this.n = new ObjectArrayList();
this.o = Maps.newHashMap();
this.f = world;
this.j = entity;
this.k = (float) Math.max((double) power, 0.0D);
this.g = x;
this.h = y;
this.i = z;
this.c = createFire;
this.d = destructionType;
this.l = damageSource == null ? DamageSource.a(this) : damageSource;
this.m = new ExplosionDamageCalculator();
}
private float getBlockDensity(Vec3D vec3d, Entity entity) {
return a(vec3d, entity);
}
@Override
public void a() {
if ((this.k) >= 0.1F) {
this.f.a(this.j, GameEvent.w, new Vec3D(this.g, this.h, this.i));
/*
Set<BlockPosition> set = Sets.newHashSet();
int i;
int j;
for (int k = 0; k < 16; ++k) {
for (i = 0; i < 16; ++i) {
for (j = 0; j < 16; ++j) {
if (k == 0 || k == 15 || i == 0 || i == 15 || j == 0 || j == 15) {
double d0 = (double) ((float) k / 15.0F * 2.0F - 1.0F);
double d1 = (double) ((float) i / 15.0F * 2.0F - 1.0F);
double d2 = (double) ((float) j / 15.0F * 2.0F - 1.0F);
double d3 = Math.sqrt(d0 * d0 + d1 * d1 + d2 * d2);
d0 /= d3;
d1 /= d3;
d2 /= d3;
float f = this.k * (0.7F + this.f.w.i() * 0.6F);
double d4 = this.g;
double d5 = this.h;
double d6 = this.i;
for (float var21 = 0.3F; f > 0.0F; f -= 0.22500001F) {
BlockPosition blockposition = new BlockPosition(d4, d5, d6);
IBlockData iblockdata = this.f.a_(blockposition);
Fluid fluid = iblockdata.p();
if (!this.f.j(blockposition)) {
break;
}
Optional<Float> optional = this.m.a(this, this.f, blockposition, iblockdata, fluid);
if (optional.isPresent()) {
f -= ((Float) optional.get() + 0.3F) * 0.3F;
}
if (f > 0.0F && this.m.a(this, this.f, blockposition, iblockdata, f)) {
set.add(blockposition);
}
d4 += d0 * 0.30000001192092896D;
d5 += d1 * 0.30000001192092896D;
d6 += d2 * 0.30000001192092896D;
}
}
}
}
}
this.n.addAll(set);
*/
float f2 = this.k * 2.0F;
Vec3D vec3d = new Vec3D(this.g, this.h, this.i);
for (int l1 = 0; l1 < fakeTNT19s.size(); ++l1) {
Entity entity = (Entity) fakeTNT19s.get(l1);
if (!entity.cF()) {
double d7 = Math.sqrt(entity.e(vec3d)) / (double) f2;
if (d7 <= 1.0D) {
double d8 = entity.dg() - this.g;
double d9 = entity.di() - this.h;
double d10 = entity.dm() - this.i;
double d11 = Math.sqrt(d8 * d8 + d9 * d9 + d10 * d10);
if (d11 != 0.0D) {
d8 /= d11;
d9 /= d11;
d10 /= d11;
double d12 = (double) this.getBlockDensity(vec3d, entity);
double d13 = (1.0D - d7) * d12;
entity.lastDamageCancelled = false;
CraftEventFactory.entityDamage = null;
entity.f(entity.de().b(d8 * d13, d9 * d13, d10 * d13));
}
}
}
}
}
}
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2022 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.simulator;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.game.PacketPlayOutSpawnEntity;
import net.minecraft.network.syncher.DataWatcher;
import net.minecraft.network.syncher.DataWatcherObject;
import net.minecraft.network.syncher.DataWatcherRegistry;
import net.minecraft.world.damagesource.DamageSource;
import net.minecraft.world.entity.*;
import net.minecraft.world.entity.item.EntityTNTPrimed;
import net.minecraft.world.level.Explosion;
import net.minecraft.world.level.ExplosionDamageCalculator;
import net.minecraft.world.level.World;
import org.bukkit.entity.Explosive;
import org.bukkit.event.entity.ExplosionPrimeEvent;
import javax.annotation.Nullable;
import java.util.List;
public class FakeTNT19 extends EntityTNTPrimed {
private static final DataWatcherObject<Integer> b;
private static final int c = 80;
private List<FakeTNT19> fakeTNT19s;
@Nullable
public EntityLiving d;
public float yield;
public boolean isIncendiary;
public int offset = 0;
public FakeTNT19(List<FakeTNT19> fakeTNT19s, EntityTypes<? extends EntityTNTPrimed> type, World world) {
super(type, world);
this.fakeTNT19s = fakeTNT19s;
this.yield = 4.0F;
this.isIncendiary = false;
super.q = true;
}
public FakeTNT19(List<FakeTNT19> fakeTNT19s, World world, double x, double y, double z, int tickoffset) {
this(fakeTNT19s, EntityTypes.av, world);
this.e(x, y, z);
double d3 = world.w.j() * 6.2831854820251465D;
this.n(-Math.sin(d3) * 0.02D, 0.20000000298023224D, -Math.cos(d3) * 0.02D);
this.a(tickoffset);
super.t = x;
super.u = y;
super.v = z;
this.d = null;
this.offset = tickoffset;
}
protected void a_() {
super.Y.a(b, 80);
}
protected MovementEmission aO() {
return MovementEmission.a;
}
public boolean bl() {
return !this.du();
}
@Override
public void k() {
if (!this.aN()) {
this.f(this.de().b(0.0D, -0.04D, 0.0D));
}
this.a(EnumMoveType.a, this.de());
this.f(this.de().a(0.98D));
if (super.y) {
this.f(this.de().d(0.7D, -0.5D, 0.7D));
}
int i = this.i() - 1;
this.a(i);
if (i <= 0) {
if (!super.s.y) {
this.j1();
}
this.ah();
} else {
this.aZ();
}
}
private void j1() {
ExplosionPrimeEvent event = new ExplosionPrimeEvent((Explosive) this.getBukkitEntity());
super.s.getCraftServer().getPluginManager().callEvent(event);
if (!event.isCancelled()) {
this.a(this, this.dg(), this.e(0.0625D), this.dm(), event.getRadius(), event.getFire(), Explosion.Effect.b);
}
}
public FakeExplosion19 a(@Nullable Entity entity, double x, double y, double z, float power, boolean createFire, Explosion.Effect destructionType) {
return this.a(entity, (DamageSource) null, (ExplosionDamageCalculator) null, x, y, z, power, createFire, destructionType);
}
public FakeExplosion19 a(@Nullable Entity entity, @Nullable DamageSource damageSource, @Nullable ExplosionDamageCalculator behavior, double x, double y, double z, float power, boolean createFire, Explosion.Effect destructionType) {
FakeExplosion19 explosion = new FakeExplosion19(fakeTNT19s, SimulatorPreview19.WORLD, entity, damageSource, behavior, x, y, z, power, createFire, destructionType);
explosion.a();
// explosion.a(true);
return explosion;
}
protected void b(NBTTagCompound nbt) {
nbt.a("Fuse", (short) this.i());
}
protected void a(NBTTagCompound nbt) {
this.a(nbt.g("Fuse"));
}
@Nullable
public EntityLiving h() {
return this.d;
}
protected float a(EntityPose pose, EntitySize dimensions) {
return 0.15F;
}
public void a(int fuse) {
super.Y.b(b, fuse);
}
public int i() {
return (Integer) super.Y.a(b);
}
public Packet<?> S() {
return new PacketPlayOutSpawnEntity(this);
}
public boolean cs() {
return super.cs();
}
static {
b = DataWatcher.a(EntityTNTPrimed.class, DataWatcherRegistry.b);
}
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2022 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.simulator;
import de.steamwar.bausystem.features.simulator.tnt.SimulatorElement;
import de.steamwar.bausystem.features.tracer.show.Record;
import de.steamwar.bausystem.shared.Pair;
import net.minecraft.world.level.World;
import org.bukkit.Bukkit;
import org.bukkit.craftbukkit.v1_19_R1.CraftWorld;
import org.bukkit.entity.TNTPrimed;
import java.util.*;
import java.util.concurrent.atomic.AtomicBoolean;
import java.util.concurrent.atomic.AtomicInteger;
import java.util.stream.Collectors;
public class SimulatorPreview19 implements SimulatorPreview {
public static final World WORLD = ((CraftWorld) Bukkit.getWorlds().get(0)).getHandle();
@Override
public Record simulate(TNTSimulator tntSimulator) {
Map<Integer, Map<Integer, Set<Pair<SimulatorPreview.SimulatorPreviewTNTData, Integer>>>> result = new HashMap<>();
for (SimulatorElement element : tntSimulator.getTntElementList()) {
element.locations(result);
}
AtomicInteger maxTick = new AtomicInteger(0);
Map<Integer, List<List<Pair<SimulatorPreview.SimulatorPreviewTNTData, Integer>>>> toSpawn = new HashMap<>();
result.forEach((integer, integerSetMap) -> {
List<Pair<Integer, Set<Pair<SimulatorPreview.SimulatorPreviewTNTData, Integer>>>> internal = new ArrayList<>();
integerSetMap.forEach((integer1, pairs) -> {
internal.add(new Pair<>(integer1, pairs));
});
internal.sort(Comparator.comparingInt(Pair::getKey));
toSpawn.put(integer, internal.stream().map(Pair::getValue).map(ArrayList::new).peek(Collections::shuffle).collect(Collectors.toList()));
if (maxTick.get() < integer) {
maxTick.set(integer);
}
});
List<FakeTNT19> fakeTNT19s = new ArrayList<>();
Record record = new Record(false);
Map<FakeTNT19, Record.TNTRecord> tntRecords = new HashMap<>();
int maxTickToCalc = maxTick.get() + 160;
for (int tick = 0; tick < maxTickToCalc; tick++) {
List<List<Pair<SimulatorPreview.SimulatorPreviewTNTData, Integer>>> toSpawnInTick = toSpawn.get(tick);
try {
if (toSpawnInTick == null) continue;
toSpawnInTick.forEach(pairs -> {
AtomicBoolean hasSomeLeft = new AtomicBoolean(true);
while(hasSomeLeft.get()) {
hasSomeLeft.set(false);
pairs.forEach(pair -> {
if (pair.getValue() > 0) {
hasSomeLeft.set(true);
SimulatorPreview.SimulatorPreviewTNTData previewTNTData = pair.getKey();
FakeTNT19 fakeTNT19 = new FakeTNT19(fakeTNT19s, WORLD, previewTNTData.getX(), previewTNTData.getY(), previewTNTData.getZ(), previewTNTData.getFuseTicks());
TNTPrimed tntPrimed = (TNTPrimed) fakeTNT19.getBukkitEntity();
if (!previewTNTData.isXVelocity()) tntPrimed.setVelocity(tntPrimed.getVelocity().setX(0));
if (!previewTNTData.isYVelocity()) tntPrimed.setVelocity(tntPrimed.getVelocity().setY(0));
if (!previewTNTData.isZVelocity()) tntPrimed.setVelocity(tntPrimed.getVelocity().setZ(0));
fakeTNT19s.add(fakeTNT19);
pair.setValue(pair.getValue() - 1);
}
});
}
});
} finally {
calculateTick(fakeTNT19s, record, tntRecords);
}
}
return record;
}
private void calculateTick(List<FakeTNT19> fakeTNT19s, Record record, Map<FakeTNT19, Record.TNTRecord> tntRecords) {
Iterator<FakeTNT19> iterator = fakeTNT19s.iterator();
while (iterator.hasNext()) {
FakeTNT19 fakeTNT19 = iterator.next();
fakeTNT19.k();
TNTPrimed tntPrimed = ((TNTPrimed) (fakeTNT19.getBukkitEntity()));
if (tntPrimed.getFuseTicks() <= 0) {
tntRecords.computeIfAbsent(fakeTNT19, ignore -> record.spawn()).explode(tntPrimed);
iterator.remove();
} else {
tntRecords.computeIfAbsent(fakeTNT19, ignore -> record.spawn()).explode(tntPrimed);
}
}
}
}

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@ -0,0 +1,44 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2022 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.simulator;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.tracer.show.Record;
import de.steamwar.core.VersionDependent;
import lombok.AllArgsConstructor;
import lombok.Data;
public interface SimulatorPreview {
SimulatorPreview impl = VersionDependent.getVersionImpl(BauSystem.getInstance());
@Data
@AllArgsConstructor
class SimulatorPreviewTNTData {
private double x;
private double y;
private double z;
private int fuseTicks;
private boolean xVelocity;
private boolean yVelocity;
private boolean zVelocity;
}
Record simulate(TNTSimulator tntSimulator);
}

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@ -0,0 +1,71 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2022 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.simulator;
import de.steamwar.bausystem.features.tracer.TNTPosition;
import de.steamwar.bausystem.features.tracer.show.Record;
import de.steamwar.bausystem.features.tracer.show.ShowModeParameter;
import de.steamwar.bausystem.features.tracer.show.mode.TraceEntityShowMode;
import de.steamwar.bausystem.shared.ShowMode;
import lombok.experimental.UtilityClass;
import org.bukkit.entity.Player;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Map;
@UtilityClass
public class SimulatorPreviewStorage {
private Map<TNTSimulator, Record> previews = new HashMap<>();
private Map<Player, ShowMode<TNTPosition>> showModes = new HashMap<>();
public void show(Player player, TNTSimulator tntSimulator) {
hide(player);
Record record = previews.computeIfAbsent(tntSimulator, SimulatorPreview.impl::simulate);
ShowModeParameter showModeParameter = new ShowModeParameter();
showModeParameter.setInterpolate_XZ(true);
showModeParameter.setInterpolate_Y(true);
TraceEntityShowMode showMode = new TraceEntityShowMode(player, showModeParameter);
record.showAll(showMode);
showModes.put(player, showMode);
}
public void hide(Player player) {
if (showModes.containsKey(player)) {
showModes.get(player).hide();
showModes.remove(player);
}
}
public void recalculate(TNTSimulator tntSimulator) {
previews.remove(tntSimulator);
new HashSet<>(showModes.keySet()).forEach(player -> {
TNTSimulator simulator = SimulatorStorage.getSimulator(player.getInventory().getItemInOffHand());
if (simulator == tntSimulator) {
show(player, simulator);
}
});
}
public void recalculateAll() {
new HashSet<>(previews.keySet()).forEach(SimulatorPreviewStorage::recalculate);
}
}

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@ -22,9 +22,16 @@ package de.steamwar.bausystem.features.simulator;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.features.simulator.gui.SimulatorSelectionGUI;
import de.steamwar.bausystem.features.tracer.TNTPosition;
import de.steamwar.bausystem.features.tracer.show.Record;
import de.steamwar.bausystem.features.tracer.show.ShowModeParameter;
import de.steamwar.bausystem.features.tracer.show.mode.TraceEntityShowMode;
import de.steamwar.bausystem.linkage.LinkageType;
import de.steamwar.bausystem.linkage.Linked;
import de.steamwar.bausystem.shared.Pair;
import de.steamwar.bausystem.shared.ShowMode;
import de.steamwar.bausystem.utils.ItemUtils;
import org.bukkit.Bukkit;
import org.bukkit.FluidCollisionMode;
import org.bukkit.GameMode;
import org.bukkit.Location;
@ -32,10 +39,9 @@ import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerDropItemEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.event.player.PlayerItemHeldEvent;
import org.bukkit.event.player.PlayerMoveEvent;
import org.bukkit.event.block.BlockBreakEvent;
import org.bukkit.event.block.BlockPlaceEvent;
import org.bukkit.event.player.*;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.PlayerInventory;
import org.bukkit.util.BoundingBox;
@ -124,6 +130,35 @@ public class TNTSimulatorListener implements Listener {
SimulatorCursor.show(player, simulator, trace(player, location, simulator));
}
@EventHandler
public void onPlayerQuit(PlayerQuitEvent event) {
SimulatorCursor.hide(event.getPlayer(), null);
SimulatorStorage.getSimulatorNames().forEach(s -> {
SimulatorStorage.getSimulator(s).remove(event.getPlayer());
});
SimulatorPreviewStorage.hide(event.getPlayer());
}
@EventHandler
public void onPlayerSwapHandItems(PlayerSwapHandItemsEvent event) {
TNTSimulator tntSimulator = SimulatorStorage.getSimulator(event.getOffHandItem());
if (tntSimulator == null) {
SimulatorPreviewStorage.hide(event.getPlayer());
return;
}
SimulatorPreviewStorage.show(event.getPlayer(), tntSimulator);
}
@EventHandler
public void onBlockPlace(BlockPlaceEvent event) {
SimulatorPreviewStorage.recalculateAll();
}
@EventHandler
public void onBlockBreak(BlockBreakEvent event) {
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), SimulatorPreviewStorage::recalculateAll, 1);
}
@EventHandler
public void onPlayerInteract(PlayerInteractEvent event) {
if (!ItemUtils.isItem(event.getItem(), "simulator")) {

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@ -21,6 +21,7 @@ package de.steamwar.bausystem.features.simulator.gui;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.simulator.OrderUtils;
import de.steamwar.bausystem.features.simulator.SimulatorPreviewStorage;
import de.steamwar.bausystem.features.simulator.SimulatorStorage;
import de.steamwar.bausystem.features.simulator.TNTSimulator;
import de.steamwar.bausystem.features.simulator.gui.components.ChangeMaterial;
@ -60,6 +61,7 @@ public class TNTElementGUI {
inv.setItem(36, new SWItem(Material.ARROW, BauSystem.MESSAGE.parse("SIMULATOR_BACK", player), clickType -> back.run()));
}
TNTSimulator tntSimulator = SimulatorStorage.getSimulator(player);
Runnable editObserver = () -> {
List<String> locationLore = new ArrayList<>();
locationLore.add("");
@ -97,7 +99,10 @@ public class TNTElementGUI {
};
editObserver.run();
tntElement.register(editObserver, player::closeInventory);
inv.addCloseRunnable(() -> tntElement.unregister(editObserver));
inv.addCloseRunnable(() -> {
tntElement.unregister(editObserver);
SimulatorPreviewStorage.recalculate(tntSimulator);
});
inv.open();
}

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@ -20,6 +20,7 @@
package de.steamwar.bausystem.features.simulator.gui;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.simulator.SimulatorPreviewStorage;
import de.steamwar.bausystem.features.simulator.SimulatorStorage;
import de.steamwar.bausystem.features.simulator.TNTSimulator;
import de.steamwar.bausystem.features.simulator.gui.components.ChangeMaterial;
@ -59,9 +60,8 @@ public class TNTGroupEditGUI {
List<String> minusOneFiveShiftLore = Arrays.asList(BauSystem.MESSAGE.parse("SIMULATOR_MINUS_FIVE_SHIFT", player));
List<String> lore = Arrays.asList(BauSystem.MESSAGE.parse("SIMULATOR_TNT_SPAWN_LORE", player));
Runnable editObserver = () -> {
TNTSimulator tntSimulator = SimulatorStorage.getSimulator(player);
Runnable editObserver = () -> {
ChangePosition.show(inv, player, tntSimulator, tntGroup, tntGroup::getPosition, UnaryOperator.identity(), UnaryOperator.identity(), UnaryOperator.identity(), () -> open(player, tntGroup, back));
ChangeMaterial.show(inv, player, 14, tntGroup, Material.BARREL, () -> open(player, tntGroup, back));
Disabled.show(inv, player, 32, tntSimulator, tntGroup);
@ -85,7 +85,10 @@ public class TNTGroupEditGUI {
};
editObserver.run();
tntGroup.register(editObserver, player::closeInventory);
inv.addCloseRunnable(() -> tntGroup.unregister(editObserver));
inv.addCloseRunnable(() -> {
tntGroup.unregister(editObserver);
SimulatorPreviewStorage.recalculate(tntSimulator);
});
inv.open();
}

Datei anzeigen

@ -21,6 +21,7 @@ package de.steamwar.bausystem.features.simulator.gui;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.configplayer.Config;
import de.steamwar.bausystem.features.simulator.SimulatorPreviewStorage;
import de.steamwar.bausystem.features.simulator.SimulatorStorage;
import de.steamwar.bausystem.features.simulator.TNTSimulator;
import de.steamwar.bausystem.features.simulator.tnt.SimulatorElement;
@ -110,7 +111,14 @@ public class TNTSimulatorGui {
};
editObserver.run();
currentTntGroup.register(editObserver, player::closeInventory);
inv.addCloseRunnable(() -> currentTntGroup.unregister(editObserver));
inv.addCloseRunnable(() -> {
currentTntGroup.unregister(editObserver);
SimulatorPreviewStorage.recalculate(currentTntSimulator);
});
} else {
inv.addCloseCallback(clickType -> {
SimulatorPreviewStorage.recalculate(currentTntSimulator);
});
}
if (currentTntSimulator != null || currentTntGroup != null) {

Datei anzeigen

@ -19,6 +19,7 @@
package de.steamwar.bausystem.features.simulator.tnt;
import de.steamwar.bausystem.features.simulator.SimulatorPreview;
import de.steamwar.bausystem.features.simulator.show.SimulatorEntityShowMode;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.shared.Pair;
@ -50,6 +51,7 @@ public interface SimulatorElement {
SWItem menu(Player p);
boolean locations(Map<Integer, Map<Integer, Set<Pair<Runnable, Integer>>>> result, Region region, Location location); // Ticks to subtick order to spawning runnable to count of activations
void locations(Map<Integer, Map<Integer, Set<Pair<SimulatorPreview.SimulatorPreviewTNTData, Integer>>>> result);
int tntCount();
int tick();

Datei anzeigen

@ -22,6 +22,7 @@ package de.steamwar.bausystem.features.simulator.tnt;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.simulator.AbstractSimulatorEntity;
import de.steamwar.bausystem.features.simulator.OrderUtils;
import de.steamwar.bausystem.features.simulator.SimulatorPreview;
import de.steamwar.bausystem.features.simulator.SimulatorStorage;
import de.steamwar.bausystem.features.simulator.show.SimulatorEntityShowMode;
import de.steamwar.bausystem.region.Region;
@ -198,6 +199,17 @@ public class TNTElement implements SimulatorElement {
return false;
}
@Override
public void locations(Map<Integer, Map<Integer, Set<Pair<SimulatorPreview.SimulatorPreviewTNTData, Integer>>>> result) {
if (disabled) return;
Location location = getPosition().toLocation(SimulatorStorage.WORLD);
result.computeIfAbsent(getTickOffset(), ignore -> new HashMap<>())
.computeIfAbsent(OrderUtils.order(order), ignore -> new HashSet<>())
.add(new Pair<>(
new SimulatorPreview.SimulatorPreviewTNTData(location.getX(), location.getY(), location.getZ(), fuseTicks, xVelocity, yVelocity, zVelocity),
count));
}
@Override
public int tntCount() {
return disabled ? 0 : count;

Datei anzeigen

@ -20,6 +20,7 @@
package de.steamwar.bausystem.features.simulator.tnt;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.simulator.SimulatorPreview;
import de.steamwar.bausystem.features.simulator.show.SimulatorEntityShowMode;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.shared.Pair;
@ -151,6 +152,14 @@ public class TNTGroup implements SimulatorElement {
return false;
}
@Override
public void locations(Map<Integer, Map<Integer, Set<Pair<SimulatorPreview.SimulatorPreviewTNTData, Integer>>>> result) {
if (disabled) return;
for (TNTElement element : elements) {
element.locations(result);
}
}
@Override
public int tntCount() {
if (disabled) return 0;

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@ -23,6 +23,7 @@ import de.steamwar.bausystem.features.tpslimit.TPSUtils;
import de.steamwar.bausystem.features.tracer.TNTPosition;
import de.steamwar.bausystem.shared.ShowMode;
import lombok.Getter;
import lombok.RequiredArgsConstructor;
import org.bukkit.entity.TNTPrimed;
import org.bukkit.util.Vector;
@ -38,6 +39,8 @@ public class Record {
private final long startTime = TPSUtils.currentTick.get();
private final List<TNTRecord> tnt = new ArrayList<>();
private final boolean trace;
public int size() {
return tnt.size();
}
@ -49,11 +52,18 @@ public class Record {
/* The following methods should only be called by a recorder */
public Record() {
this(true);
}
public Record(boolean trace) {
if (trace) {
StoredRecords.add(this);
}
this.trace = trace;
}
public TNTRecord spawn() {
TNTRecord record = new TNTRecord();
TNTRecord record = new TNTRecord(trace);
tnt.add(record);
return record;
}
@ -74,10 +84,12 @@ public class Record {
}
@Getter
@RequiredArgsConstructor
public static class TNTRecord {
private final long id = idNumber++;
private final List<TNTPosition> positions = new ArrayList<>(41);
private final boolean trace;
public void showAll(ShowMode<TNTPosition> mode) {
for (TNTPosition position : positions)
@ -116,8 +128,10 @@ public class Record {
position = new TNTPosition(this, tntPrimed, positions.get(positions.size() - 1).getLocation(), tntPrimed.getVelocity(), velocitySupplier, exploded);
}
positions.add(position);
if (trace) {
TraceShowManager.show(position);
}
}
public void explode(TNTPrimed tntPrimed) {
add(tntPrimed, true);