SteamWar/BauSystem2.0
Archiviert
12
0
Dieser Commit ist enthalten in:
Zeanon 2021-04-18 18:47:43 +02:00
Ursprung b399ec3a3d
Commit 8f7ca37717
3 geänderte Dateien mit 304 neuen und 0 gelöschten Zeilen

Datei anzeigen

@ -0,0 +1,135 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.extent.clipboard.Clipboard;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.world.block.BaseBlock;
import com.sk89q.worldedit.world.block.BlockType;
import com.sk89q.worldedit.world.block.BlockTypes;
import lombok.experimental.UtilityClass;
@UtilityClass
public class RegionUtils_15 {
public BlockVector3 toBlockVector3(Point point) {
return BlockVector3.at(point.getX(), point.getY(), point.getZ());
}
BlockType mapColor(BlockType original, Color color) {
switch (color) {
case WHITE:
if (original == BlockTypes.YELLOW_CONCRETE) {
return BlockTypes.WHITE_CONCRETE;
} else {
return BlockTypes.WHITE_STAINED_GLASS;
}
case ORANGE:
if (original == BlockTypes.YELLOW_CONCRETE) {
return BlockTypes.ORANGE_CONCRETE;
} else {
return BlockTypes.ORANGE_STAINED_GLASS;
}
case MAGENTA:
if (original == BlockTypes.YELLOW_CONCRETE) {
return BlockTypes.MAGENTA_CONCRETE;
} else {
return BlockTypes.MAGENTA_STAINED_GLASS;
}
case LIGHT_BLUE:
if (original == BlockTypes.YELLOW_CONCRETE) {
return BlockTypes.LIGHT_BLUE_CONCRETE;
} else {
return BlockTypes.LIGHT_BLUE_STAINED_GLASS;
}
case LIME:
if (original == BlockTypes.YELLOW_CONCRETE) {
return BlockTypes.LIME_CONCRETE;
} else {
return BlockTypes.LIME_STAINED_GLASS;
}
case PINK:
if (original == BlockTypes.YELLOW_CONCRETE) {
return BlockTypes.PINK_CONCRETE;
} else {
return BlockTypes.PINK_STAINED_GLASS;
}
case GRAY:
if (original == BlockTypes.YELLOW_CONCRETE) {
return BlockTypes.GRAY_CONCRETE;
} else {
return BlockTypes.GRAY_STAINED_GLASS;
}
case LIGHT_GRAY:
if (original == BlockTypes.YELLOW_CONCRETE) {
return BlockTypes.LIGHT_GRAY_CONCRETE;
} else {
return BlockTypes.LIGHT_GRAY_STAINED_GLASS;
}
case CYAN:
if (original == BlockTypes.YELLOW_CONCRETE) {
return BlockTypes.CYAN_CONCRETE;
} else {
return BlockTypes.CYAN_STAINED_GLASS;
}
case PURPLE:
if (original == BlockTypes.YELLOW_CONCRETE) {
return BlockTypes.PURPLE_CONCRETE;
} else {
return BlockTypes.PURPLE_STAINED_GLASS;
}
case BLUE:
if (original == BlockTypes.YELLOW_CONCRETE) {
return BlockTypes.BLUE_CONCRETE;
} else {
return BlockTypes.BLUE_STAINED_GLASS;
}
case BROWN:
if (original == BlockTypes.YELLOW_CONCRETE) {
return BlockTypes.BROWN_CONCRETE;
} else {
return BlockTypes.BROWN_STAINED_GLASS;
}
case GREEN:
if (original == BlockTypes.YELLOW_CONCRETE) {
return BlockTypes.GREEN_CONCRETE;
} else {
return BlockTypes.GREEN_STAINED_GLASS;
}
case RED:
if (original == BlockTypes.YELLOW_CONCRETE) {
return BlockTypes.RED_CONCRETE;
} else {
return BlockTypes.RED_STAINED_GLASS;
}
case BLACK:
if (original == BlockTypes.YELLOW_CONCRETE) {
return BlockTypes.BLACK_CONCRETE;
} else {
return BlockTypes.BLACK_STAINED_GLASS;
}
case YELLOW:
default:
return original;
}
}
}

Datei anzeigen

@ -0,0 +1,102 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2021 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region;
import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.WorldEdit;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.bukkit.BukkitWorld;
import com.sk89q.worldedit.extent.clipboard.Clipboard;
import com.sk89q.worldedit.extent.clipboard.io.ClipboardFormats;
import com.sk89q.worldedit.extent.clipboard.io.ClipboardReader;
import com.sk89q.worldedit.function.operation.Operations;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.math.transform.AffineTransform;
import com.sk89q.worldedit.regions.CuboidRegion;
import com.sk89q.worldedit.session.ClipboardHolder;
import com.sk89q.worldedit.world.block.BaseBlock;
import com.sk89q.worldedit.world.block.BlockType;
import com.sk89q.worldedit.world.block.BlockTypes;
import java.io.File;
import java.io.FileInputStream;
import java.io.IOException;
import java.util.Objects;
import lombok.experimental.UtilityClass;
import org.bukkit.Bukkit;
@UtilityClass
public class Region_15 {
EditSession paste(File file, int x, int y, int z, PasteOptions pasteOptions) {
Clipboard clipboard;
try (ClipboardReader reader = Objects.requireNonNull(ClipboardFormats.findByFile(file)).getReader(new FileInputStream(file))) {
clipboard = reader.read();
} catch (NullPointerException | IOException e) {
throw new SecurityException("Bausystem schematic not found", e);
}
return paste(clipboard, x, y, z, pasteOptions);
}
EditSession paste(Clipboard clipboard, int x, int y, int z, PasteOptions pasteOptions) {
try (EditSession e = WorldEdit.getInstance().getEditSessionFactory().getEditSession(new BukkitWorld(Bukkit.getWorlds().get(0)), -1)) {
changeColor(clipboard, pasteOptions.getColor());
ClipboardHolder ch = new ClipboardHolder(clipboard);
BlockVector3 dimensions = clipboard.getDimensions();
BlockVector3 v = BlockVector3.at(x, y, z);
BlockVector3 offset = clipboard.getRegion().getMinimumPoint().subtract(clipboard.getOrigin());
if (pasteOptions.isRotate()) {
ch.setTransform(new AffineTransform().rotateY(180));
v = v.add(dimensions.getX() / 2, 0, dimensions.getZ() / 2).subtract(offset.multiply(-1, 1, -1)).subtract(1, 0, 1);
} else {
v = v.subtract(dimensions.getX() / 2, 0, dimensions.getZ() / 2).subtract(offset);
}
if (pasteOptions.isReset()) {
e.setBlocks(new CuboidRegion(RegionUtils_15.toBlockVector3(pasteOptions.getMinPoint()), RegionUtils_15.toBlockVector3(pasteOptions.getMaxPoint())), Objects.requireNonNull(BlockTypes.AIR).getDefaultState().toBaseBlock());
if (pasteOptions.getWaterLevel() != 0) {
e.setBlocks(new CuboidRegion(RegionUtils_15.toBlockVector3(pasteOptions.getMinPoint()), RegionUtils_15.toBlockVector3(pasteOptions.getMaxPoint()).withY(pasteOptions.getWaterLevel())), Objects.requireNonNull(BlockTypes.WATER).getDefaultState().toBaseBlock());
}
}
Operations.completeBlindly(ch.createPaste(e).to(v).ignoreAirBlocks(pasteOptions.isIgnoreAir()).build());
return e;
} catch (WorldEditException e) {
throw new SecurityException(e.getMessage(), e);
}
}
void changeColor(Clipboard clipboard, Color color) throws WorldEditException {
for (int x = 0; x < clipboard.getDimensions().getX(); x++) {
for (int y = 0; y < clipboard.getDimensions().getY(); y++) {
for (int z = 0; z < clipboard.getDimensions().getZ(); z++) {
BlockVector3 blockPointer = clipboard.getMinimumPoint().add(x, y, z);
BaseBlock baseBlock = clipboard.getFullBlock(blockPointer);
BlockType blockType = baseBlock.getBlockType();
if (blockType != BlockTypes.YELLOW_CONCRETE && blockType != BlockTypes.YELLOW_STAINED_GLASS) {
continue;
}
clipboard.setBlock(blockPointer, RegionUtils_15.mapColor(blockType, color).getDefaultState().toBaseBlock());
}
}
}
}
}

Datei anzeigen

@ -0,0 +1,67 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2021 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region;
import lombok.AllArgsConstructor;
import lombok.Builder;
import lombok.Getter;
import lombok.NoArgsConstructor;
@Getter
@Builder
@AllArgsConstructor
public class PasteOptions {
/**
* Used in 1.12 and 1.15
*/
private final boolean rotate;
/**
* Used in 1.12 and 1.15
*/
private final boolean ignoreAir;
/**
* Used in 1.15
*/
private final Color color;
/**
* Used in 1.15
*/
private final boolean reset;
/**
* Used in 1.15
*/
private final Point minPoint;
/**
* Used in 1.15
*/
private final Point maxPoint;
/**
* Used in 1.15
*/
private final int waterLevel;
}