SteamWar/BauSystem2.0
Archiviert
12
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Merge remote-tracking branch 'origin/master'

Dieser Commit ist enthalten in:
Chaoscaot 2021-05-25 13:48:23 +02:00
Commit 8f26a96baa
16 geänderte Dateien mit 156 neuen und 132 gelöschten Zeilen

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@ -21,30 +21,23 @@ package de.steamwar.bausystem.features.detonator;
import lombok.AllArgsConstructor;
import lombok.Getter;
import lombok.RequiredArgsConstructor;
@AllArgsConstructor
@RequiredArgsConstructor
@Getter
public enum Detoblock {
SWITCH(0, true, "Hebel"),
WOOD_BUTTON(30, "Knopf"),
STONE_BUTTON(20, "Knopf"),
PRESSURE_PLATE(30, "Druckplatte"),
WEIGHTED_PRESSURE_PLATE(20, "Druckplatte"),
TRIPWIRE(30, "Tripwire"),
NOTEBLOCK(1, "Noteblock"),
DAYLIGHTSENSOR(0, true, "Tageslichtsensor"),
POWERABLE(0, true, "Aktivierbarer Block"),
INVALID(-1, "Invalider");
SWITCH(0, true, "DETONATOR_BUTTON_SWITCH"),
WOOD_BUTTON(30, "DETONATOR_BUTTON_WOOD-Button"),
STONE_BUTTON(20, "DETONATOR_BUTTON_STONE-Button"),
PRESSURE_PLATE(30, "DETONATOR_BUTTON_PRESSURE-PLATE"),
WEIGHTED_PRESSURE_PLATE(20, "DETONATOR_BUTTON_WEIGHTED-PRESSURE-PLATE"),
TRIPWIRE(30, "DETONATOR_BUTTON_TRIPWIRE"),
NOTEBLOCK(1, "DETONATOR_BUTTON_NOTEBLOCK"),
DAYLIGHTSENSOR(0, true, "DETONATOR_BUTTON_DAYLIGHTSENSOR"),
INVALID(-1, "DETONATOR_BUTTON_INVALID");
@Getter
private final int time;
@Getter
private final boolean toggle;
@Getter
private boolean toggle;
private final String name;
Detoblock(int time, String name) {
this.time = time;
this.name = name;
toggle = false;
}
}

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@ -118,6 +118,7 @@ BAU-INFO_COMMAND_HELP = §8/§ebauinfo §8- §7Gibt Informationen über den Bau
BAU-INFO_COMMAND_OWNER = §7Besitzer: §e{0}
BAU-INFO_COMMAND_MEMBER = §7Mitglieder: §e
BAU-INFO_COMMAND_FLAG = §e{0} §8: §7{1}
BAU-INFO_COMMAND_TPS = TPS:§e
# Countingwand
COUNTINGWAND_ITEM_NAME = §eZollstock
@ -127,6 +128,19 @@ COUNTINGWAND_MESSAGE_R-CLICK = §7Erste Position bei: §8[§7{0}§8, §7{1}§8,
COUNTINGWAND_MESSAGE_L-CLICK = §7Zweite Position bei: §8[§7{0}§8, §7{1}§8, §7{2}§8] ({3})
COUNTINGWAND_MESSAGE_DIMENSION = §e{0}§8, §e{1}§8, §e{2}
# Detonator
DETONATOR_LOC_REMOVE = §e{0} entfernt
DETONATOR_LOC_ADD = §e{0} hinzugefügt
DETONATOR_BUTTON_SWITCH = Hebel
DETONATOR_BUTTON_WOOD-Button = Knopf
DETONATOR_BUTTON_STONE-Button = Knopf
DETONATOR_BUTTON_PRESSURE-PLATE = Druckplatte
DETONATOR_BUTTON_WEIGHTED-PRESSURE-PLATE = Druckplatte
DETONATOR_BUTTON_TRIPWIRE = Tripwire
DETONATOR_BUTTON_NOTEBLOCK = Noteblock
DETONATOR_BUTTON_DAYLIGHTSENSOR = Tageslichtsensor
DETONATOR_BUTTON_INVALID = Invalider
# Hotbar
HOTBAR_SAVED = §7Deine Hotbar wurde als Standard gespeichert
HOTBAR_LOADED = §7Deine Standard Hotbar wurde geladen

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@ -20,6 +20,7 @@
package de.steamwar.bausystem;
import de.steamwar.bausystem.config.ColorConfig;
import de.steamwar.bausystem.configplayer.Config;
import de.steamwar.bausystem.linkage.LinkageUtils;
import de.steamwar.bausystem.region.loader.PrototypeLoader;
import de.steamwar.bausystem.region.loader.RegionLoader;
@ -75,6 +76,7 @@ public class BauSystem extends JavaPlugin implements Listener {
LinkageUtils.unlink();
RegionLoader.save();
Config.getInstance().saveAll();
}
private void fixLogging() {

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@ -96,6 +96,14 @@ public class Config implements Listener {
return playerConfigurations.get(uuid);
}
public void saveAll() {
playerConfigurations.forEach((uuid, yapionObject) -> {
String string = yapionObject.toYAPION(new StringOutput()).getResult();
UserConfig.updatePlayerConfig(uuid, "bausystem", string);
});
playerConfigurations.clear();
}
/**
* Save a PlayerConfig, this does not remove the key value mapping from the map.
*

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@ -21,11 +21,15 @@ package de.steamwar.bausystem.configplayer.serializer;
import org.bukkit.configuration.serialization.ConfigurationSerializable;
import org.bukkit.configuration.serialization.ConfigurationSerialization;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
import yapion.hierarchy.api.groups.YAPIONAnyType;
import yapion.hierarchy.types.YAPIONObject;
import yapion.serializing.api.SerializerObject;
import yapion.serializing.data.DeserializeData;
import yapion.serializing.data.SerializeData;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.Map;
@ -46,10 +50,23 @@ public class ConfigurationSerializableSerializer extends SerializerObject<Config
@Override
public YAPIONObject serialize(SerializeData<ConfigurationSerializable> serializeData) {
YAPIONObject yapionObject = new YAPIONObject();
yapionObject.add(TYPE_IDENTIFIER, type().getTypeName());
yapionObject.add(TYPE_IDENTIFIER, serializeData.object.getClass().getTypeName());
if (serializeData.object instanceof ItemStack) {
yapionObject.add(TYPE_IDENTIFIER, ItemStack.class.getTypeName());
}
if (serializeData.object instanceof ItemMeta) {
yapionObject.add(TYPE_IDENTIFIER, ItemMeta.class.getTypeName());
}
Map<String, Object> serializeDataMap = serializeData.object.serialize();
serializeDataMap.forEach((s, o) -> {
yapionObject.add(s, serializeData.serialize(o));
YAPIONAnyType yapionAnyType = serializeData.serialize(o);
if (yapionAnyType instanceof YAPIONObject) {
YAPIONObject object = (YAPIONObject) yapionAnyType;
if (object.containsKey(TYPE_IDENTIFIER) && object.getPlainValue(TYPE_IDENTIFIER).equals("com.google.common.collect.RegularImmutableList")) {
object.put(TYPE_IDENTIFIER, ArrayList.class.getTypeName());
}
}
yapionObject.add(s, yapionAnyType);
});
return yapionObject;
}
@ -58,7 +75,14 @@ public class ConfigurationSerializableSerializer extends SerializerObject<Config
public ConfigurationSerializable deserialize(DeserializeData<YAPIONObject> deserializeData) {
Map<String, Object> deserializeDataMap = new HashMap<>();
deserializeData.object.forEach((s, yapionAnyType) -> {
if (s.equals(TYPE_IDENTIFIER)) return;
if (s.equals(TYPE_IDENTIFIER)) {
if (yapionAnyType.toString().equals("(org.bukkit.inventory.meta.ItemMeta)")) {
deserializeDataMap.put("==", "ItemMeta");
} else {
deserializeDataMap.put("==", deserializeData.deserialize(yapionAnyType));
}
return;
}
deserializeDataMap.put(s, deserializeData.deserialize(yapionAnyType));
});
return ConfigurationSerialization.deserializeObject(deserializeDataMap);

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@ -23,16 +23,12 @@ import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.SWUtils;
import de.steamwar.bausystem.linkage.LinkageType;
import de.steamwar.bausystem.linkage.Linked;
import de.steamwar.bausystem.linkage.LinkedInstance;
import de.steamwar.command.SWCommand;
import org.bukkit.entity.Player;
@Linked(LinkageType.COMMAND)
public class AutoStartCommand extends SWCommand {
@LinkedInstance
private AutostartListener autostartListener;
public AutoStartCommand() {
super("timer", "autostarttimer", "at", "autostart");
}

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@ -47,6 +47,13 @@ import java.util.Map;
@Linked(LinkageType.LISTENER)
public class AutostartListener implements Listener {
@Getter
public static AutostartListener instance;
{
instance = this;
}
public static ItemStack getWandItem(Player player) {
ItemStack itemStack = new SWItem(Material.FIREWORK_STAR, BauSystem.MESSAGE.parse("AUTOSTART_ITEM_NAME", player), Arrays.asList(BauSystem.MESSAGE.parse("AUTOSTART_ITEM_LORE", player)), false, null).getItemStack();
ItemUtils.setItem(itemStack, "autostart");
@ -64,8 +71,11 @@ public class AutostartListener implements Listener {
if (event.getClickedBlock() == null) {
return;
}
Player player = event.getPlayer();
Region region = Region.getRegion(event.getClickedBlock().getLocation());
activate(event.getPlayer());
}
public void activate(Player player) {
Region region = Region.getRegion(player.getLocation());
if (region.isGlobal()) {
BauSystem.MESSAGE.send("AUTOSTART_MESSAGE_NO-REGION", player);
return;

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@ -63,7 +63,7 @@ public class InfoCommand extends SWCommand {
p.sendMessage(membermessage.toString());
StringBuilder tpsMessage = new StringBuilder();
tpsMessage.append(BauSystem.PREFIX).append("TPS:§e");
tpsMessage.append(BauSystem.MESSAGE.parsePrefixed("BAU-INFO_COMMAND_TPS", p));
tpsMessage.append(" ").append(getTps(TPSWatcher.TPSType.ONE_SECOND));
tpsMessage.append(" ").append(getTps(TPSWatcher.TPSType.TEN_SECONDS));
if (!TPSWarpUtils.isWarping()) {

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@ -22,6 +22,8 @@ package de.steamwar.bausystem.features.detonator;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.SWUtils;
import de.steamwar.bausystem.config.ColorConfig;
import de.steamwar.bausystem.configplayer.Config;
import de.steamwar.bausystem.features.autostart.AutostartListener;
import de.steamwar.bausystem.features.detonator.storage.DetonatorStorage;
import de.steamwar.bausystem.features.detonator.storage.ItemStorage;
import de.steamwar.core.VersionedRunnable;
@ -75,6 +77,10 @@ public class Detonator {
public static void activateDetonator(DetonatorStorage detonator) {
Player p = detonator.getPlayer();
if (Config.getInstance().get(p).getPlainValueOrDefault("detonator-autostart", false)) {
AutostartListener.instance.activate(p);
}
Map<Integer, Set<Block>> deactivate = new HashMap<>();
Set<Location> invalid = new HashSet<>();

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@ -19,8 +19,10 @@
package de.steamwar.bausystem.features.detonator;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.SWUtils;
import de.steamwar.bausystem.config.ColorConfig;
import de.steamwar.bausystem.configplayer.Config;
import de.steamwar.bausystem.features.detonator.storage.DetonatorStorage;
import de.steamwar.bausystem.features.detonator.storage.ItemStorage;
import de.steamwar.bausystem.linkage.LinkageType;
@ -81,4 +83,11 @@ public class DetonatorCommand extends SWCommand {
storage.clear();
storage.write();
}
@Register("autostart")
public void toggleAutostartTimer(Player p) {
boolean current = Config.getInstance().get(p).getPlainValueOrDefault("detonator-autostart", false);
Config.getInstance().get(p).put("detonator-autostart", !current);
p.sendMessage(BauSystem.PREFIX + "Autostart beim detonate " + (!current ? "§aangeschaltet" : "§causgeschaltet"));
}
}

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@ -89,10 +89,10 @@ public class DetonatorListener implements Listener {
}
if (detonator.getLocations().contains(location)) {
detonator.removeLocation(location);
SWUtils.sendToActionbar(p, ColorConfig.HIGHLIGHT + detoblock.getName() + " entfernt");
SWUtils.sendToActionbar(p, BauSystem.MESSAGE.parse("DETONATOR_LOC_REMOVE", p, BauSystem.MESSAGE.parse(detoblock.getName(), p)));
} else {
detonator.addLocation(location);
SWUtils.sendToActionbar(p, ColorConfig.HIGHLIGHT + detoblock.getName() + " hinzugefügt");
SWUtils.sendToActionbar(p, BauSystem.MESSAGE.parse("DETONATOR_LOC_ADD", p, BauSystem.MESSAGE.parse(detoblock.getName(), p)));
}
detonator.write();
}

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@ -20,71 +20,57 @@
package de.steamwar.bausystem.features.hotbar;
import de.steamwar.bausystem.configplayer.Config;
import org.bukkit.configuration.file.YamlConfiguration;
import lombok.experimental.UtilityClass;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import yapion.hierarchy.types.YAPIONArray;
import yapion.hierarchy.types.YAPIONObject;
import yapion.hierarchy.types.YAPIONValue;
import yapion.parser.YAPIONParser;
import yapion.serializing.YAPIONDeserializer;
import yapion.serializing.YAPIONSerializer;
import java.io.StringReader;
// TODO: 16.05.2021 @Yoyo muss mal was Fixen, dann Item Save auf Yapion umstellen
@UtilityClass
public class DefaultHotbar {
public static void updateHotbar(Player p) {
private final YAPIONArray DEFAULT_HOTBAR = YAPIONParser.parse("{[{@type(org.bukkit.inventory.ItemStack)v(2230)type(WOODEN_AXE)meta{@type(org.bukkit.inventory.meta.ItemMeta)meta-type(UNSPECIFIC)display-name(WorldEdit Wand)lore{@type(java.util.ArrayList)values[Left click: select pos #1,Right click: select pos #2]}}},{@type(org.bukkit.inventory.ItemStack)v(2230)type(COMPASS)meta{@type(org.bukkit.inventory.meta.ItemMeta)meta-type(UNSPECIFIC)display-name(Navigation Wand)lore{@type(java.util.ArrayList)values[Left click: jump to location,Right click: pass through walls]}}},null,null,null,null,null,null,{@type(org.bukkit.inventory.ItemStack)v(2230)type(NETHER_STAR)meta{@type(org.bukkit.inventory.meta.ItemMeta)meta-type(UNSPECIFIC)display-name(§eBau GUI)}}]}").getArray("");
public void updateHotbar(Player p) {
ItemStack[] hotbar = new ItemStack[9];
System.arraycopy(p.getInventory().getContents(), 0, hotbar, 0, 9);
YamlConfiguration configuration = new YamlConfiguration();
configuration.set("Items", hotbar);
Config.getInstance().get(p).add("hotbar", configuration.saveToString());
YAPIONArray yapionArray = new YAPIONArray();
for (ItemStack itemStack : hotbar) {
if (itemStack != null) {
yapionArray.add(YAPIONSerializer.serialize(itemStack));
} else {
yapionArray.add(new YAPIONValue<>(null));
}
}
Config.getInstance().get(p).add("hotbar", yapionArray);
Config.getInstance().save(p);
}
public static void setHotbar(Player p) {
public void setHotbar(Player p) {
ItemStack[] hotbar = getItems(p);
ItemStack[] inv = p.getInventory().getContents();
System.arraycopy(hotbar, 0, inv, 0, 9);
p.getInventory().setContents(inv);
}
public static ItemStack[] getItems(Player p) {
YamlConfiguration hb = YamlConfiguration.loadConfiguration(new StringReader(Config.getInstance().get(p).getPlainValueOrDefault("hotbar", defaultHotbar())));
ItemStack[] hotbar = hb.getList("Items").toArray(new ItemStack[9]);
public ItemStack[] getItems(Player p) {
YAPIONArray yapionArray = Config.getInstance().get(p).getYAPIONArrayOrSetDefault("hotbar", defaultHotbar());
ItemStack[] hotbar = new ItemStack[9];
yapionArray.forEach((integer, yapionAnyType) -> {
if (yapionAnyType instanceof YAPIONValue) {
hotbar[integer] = null;
} else {
hotbar[integer] = (ItemStack) YAPIONDeserializer.deserialize((YAPIONObject) yapionAnyType);
}
});
return hotbar;
}
public static String defaultHotbar() {
return "Items:\n" +
"- ==: org.bukkit.inventory.ItemStack\n" +
" v: 2230\n" +
" type: WOODEN_AXE\n" +
" meta:\n" +
" ==: ItemMeta\n" +
" meta-type: UNSPECIFIC\n" +
" display-name: WorldEdit Wand\n" +
" lore:\n" +
" - 'Left click: select pos #1'\n" +
" - 'Right click: select pos #2'\n" +
"- ==: org.bukkit.inventory.ItemStack\n" +
" v: 2230\n" +
" type: COMPASS\n" +
" meta:\n" +
" ==: ItemMeta\n" +
" meta-type: UNSPECIFIC\n" +
" display-name: Navigation Wand\n" +
" lore:\n" +
" - 'Left click: jump to location'\n" +
" - 'Right click: pass through walls'\n" +
"- null\n" +
"- null\n" +
"- null\n" +
"- null\n" +
"- null\n" +
"- null\n" +
"- ==: org.bukkit.inventory.ItemStack\n" +
" v: 2230\n" +
" type: NETHER_STAR\n" +
" meta:\n" +
" ==: ItemMeta\n" +
" meta-type: UNSPECIFIC\n" +
" display-name: §eBau GUI\n";
public YAPIONArray defaultHotbar() {
return DEFAULT_HOTBAR;
}
}

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@ -31,7 +31,6 @@ public class HotbarListener implements Listener {
@EventHandler(priority = EventPriority.LOWEST)
public void onPlayerJoin(PlayerJoinEvent event) {
System.out.println(event.getPlayer().getInventory().getContents());
if (allNull(event.getPlayer().getInventory().getContents())) {
DefaultHotbar.setHotbar(event.getPlayer());
}

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@ -21,9 +21,12 @@ package de.steamwar.bausystem.features.loader;
import lombok.AllArgsConstructor;
import lombok.Getter;
import lombok.RequiredArgsConstructor;
import org.bukkit.block.Block;
@AllArgsConstructor
@RequiredArgsConstructor
@Getter
public enum LoaderButton {
SWITCH(0, true, "LOADER_BUTTON_SWITCH"),
WOOD_BUTTON(30, "LOADER_BUTTON_WOOD-Button"),
@ -35,19 +38,10 @@ public enum LoaderButton {
DAYLIGHTSENSOR(0, true, "LOADER_BUTTON_DAYLIGHTSENSOR"),
INVALID(-1, "LOADER_BUTTON_INVALID");
@Getter
private final int time;
@Getter
private final boolean toggle;
@Getter
private boolean toggle;
private final String name;
LoaderButton(int time, String name) {
this.time = time;
this.name = name;
toggle = false;
}
public static LoaderButton fromBlock(Block block) {
switch (block.getType()) {
case LEVER:

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@ -21,20 +21,22 @@ package de.steamwar.bausystem.features.testblock.depthcounter;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.config.ColorConfig;
import de.steamwar.bausystem.configplayer.Config;
import de.steamwar.bausystem.region.Region;
import lombok.experimental.UtilityClass;
import org.bukkit.entity.Player;
import org.bukkit.util.Vector;
import yapion.hierarchy.types.YAPIONObject;
import java.util.*;
import java.util.function.DoubleBinaryOperator;
import java.util.stream.Collectors;
@UtilityClass
public class DepthCounter {
public final Map<Region, Set<Depth>> depthMap = new HashMap<>();
public final Map<Player, Set<CountMode>> playerSettings = new HashMap<>();
private static final YAPIONObject DEFAULT = new YAPIONObject().add("X", "").add("Y", "").add("Z", "");
public void toggleMode(final Player p, final CountMode countMode) {
if (isActive(p, countMode)) {
@ -45,35 +47,29 @@ public class DepthCounter {
}
public boolean isActive(final Player p, final CountMode countMode) {
final Set<CountMode> countModes = playerSettings.get(p);
return countModes != null && countModes.contains(countMode);
return Config.getInstance().get(p).getYAPIONObjectOrSetDefault("depth-counter", (YAPIONObject) DEFAULT.copy()).containsKey(countMode.name());
}
public void addMode(final Player p, final CountMode countMode) {
final Set<CountMode> countModes = playerSettings.get(p);
if (countModes != null) {
countModes.add(countMode);
} else {
playerSettings.put(p, new HashSet<>(Collections.singletonList(countMode)));
if (!isActive(p, countMode)) {
Config.getInstance().get(p).getObject("depth-counter").add(countMode.name(), "");
}
}
public void removeMode(final Player p, final CountMode countMode) {
final Set<CountMode> countModes = playerSettings.get(p);
if (countModes != null) {
countModes.remove(countMode);
if (countModes.isEmpty()) {
removePlayer(p);
}
if (isActive(p, countMode)) {
Config.getInstance().get(p).getObject("depth-counter").remove(countMode.name());
}
}
public void setModes(final Player p, final Set<CountMode> countModes) {
playerSettings.put(p, countModes);
YAPIONObject yapionObject = new YAPIONObject();
countModes.forEach(countMode -> yapionObject.put(countMode.name(), ""));
Config.getInstance().get(p).put("depth-counter", yapionObject);
}
public void removePlayer(final Player p) {
playerSettings.remove(p);
Config.getInstance().get(p).put("depth-counter", new YAPIONObject());
}
public Vector blockVector(Vector vector) {
@ -81,8 +77,11 @@ public class DepthCounter {
}
public Set<CountMode> getModes(Player p) {
final Set<CountMode> countModes = playerSettings.get(p);
return countModes == null ? Collections.emptySet() : countModes.stream().sorted().collect(Collectors.toCollection(LinkedHashSet::new));
Set<CountMode> countModes = new HashSet<>();
Config.getInstance().get(p).getYAPIONObjectOrSetDefault("depth-counter", (YAPIONObject) DEFAULT.copy()).forEach((s, yapionAnyType) -> {
countModes.add(CountMode.valueOf(s));
});
return countModes.stream().sorted().collect(Collectors.toCollection(LinkedHashSet::new));
}
public boolean hasModes(Player p) {

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@ -27,28 +27,22 @@ import de.steamwar.bausystem.region.utils.RegionType;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityExplodeEvent;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import java.util.HashSet;
import java.util.Set;
@Linked(LinkageType.LISTENER)
public class DepthCounterListener implements Listener {
@EventHandler
public void onEntityExplode(EntityExplodeEvent event) {
Region region = Region.getRegion(event.getLocation());
boolean testblock = event.blockList().stream().anyMatch(block -> region.inRegion(block.getLocation(), RegionType.TESTBLOCK, RegionExtensionType.NORMAL));
boolean testblock = event.blockList().stream().anyMatch(block -> region.inRegion(block.getLocation(), RegionType.TESTBLOCK, RegionExtensionType.EXTENSION));
if (!testblock) {
return;
}
if (!DepthCounter.depthMap.containsKey(region)) {
DepthCounter.depthMap.put(region, new HashSet<>());
}
DepthCounter.depthMap.putIfAbsent(region, new HashSet<>());
Set<Depth> depthSet = DepthCounter.depthMap.get(region);
for (Depth depth : depthSet) {
if (depth.update(event.blockList())) {
@ -57,14 +51,4 @@ public class DepthCounterListener implements Listener {
}
depthSet.add(new Depth(region, event.blockList()));
}
@EventHandler
public void onLeave(PlayerQuitEvent event) {
DepthCounter.removePlayer(event.getPlayer());
}
@EventHandler
public void onJoin(PlayerJoinEvent event) {
DepthCounter.setModes(event.getPlayer(), CountMode.ALL());
}
}