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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2023 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.features.world;
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import com.comphenix.tinyprotocol.Reflection;
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import com.comphenix.tinyprotocol.TinyProtocol;
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import de.steamwar.linkage.Linked;
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import de.steamwar.linkage.api.Enable;
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@Linked
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public class AntiCursorReCentering implements Enable {
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@Override
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public void enable() {
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// Fix GUI Closing causing a recentering of the Cursor
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Class<?> clazz = Reflection.getClass("{nms.network.protocol.game}.PacketPlayOutCloseWindow");
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TinyProtocol.instance.addFilter(clazz, (player, object) -> null);
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}
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}
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