§ Colors are now ChatColors
Implementation of Redstonetester
Dieser Commit ist enthalten in:
Ursprung
b3896ddb4f
Commit
8c5edd8cfe
@ -23,6 +23,7 @@ import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.linkage.LinkageType;
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import de.steamwar.bausystem.linkage.Linked;
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import de.steamwar.command.SWCommand;
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import net.md_5.bungee.api.ChatColor;
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import org.bukkit.entity.Player;
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import org.bukkit.event.player.PlayerTeleportEvent;
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@ -35,13 +36,13 @@ public class TeleportCommand extends SWCommand {
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@Register(help = true)
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public void genericHelp(Player p, String... args) {
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p.sendMessage("§8/§etp §8[§7Player§8] §8- §7Teleportiere dich zu einem Spieler");
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p.sendMessage(ChatColor.DARK_GRAY + "/" + ChatColor.YELLOW + "tp " + ChatColor.DARK_GRAY + "[" + ChatColor.GRAY + "Player" + ChatColor.DARK_GRAY + "] - " + ChatColor.GRAY + "Teleportiere dich zu einem Spieler");
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}
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@Register
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public void genericCommand(Player p, Player target) {
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if (p.getUniqueId().equals(target.getUniqueId())) {
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p.sendMessage(BauSystem.PREFIX + "§cSei eins mit dir selbst!");
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p.sendMessage(BauSystem.PREFIX + ChatColor.RED + "Sei eins mit dir selbst!");
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return;
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}
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p.teleport(target, PlayerTeleportEvent.TeleportCause.COMMAND);
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@ -26,6 +26,7 @@ import de.steamwar.bausystem.linkage.Linked;
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import de.steamwar.command.SWCommand;
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import de.steamwar.command.SWCommandUtils;
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import de.steamwar.command.TypeMapper;
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import net.md_5.bungee.api.ChatColor;
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import org.bukkit.Bukkit;
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import org.bukkit.entity.Player;
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@ -43,17 +44,17 @@ public class TimeCommand extends SWCommand {
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@Register(help = true)
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public void genericHelp(Player p, String... args) {
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p.sendMessage("§8/§etime §8<§7Zeit 0=Morgen§8, §76000=Mittag§8, §718000=Mitternacht§8> §8- §7Setzt die Zeit auf dem Bau");
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p.sendMessage(ChatColor.DARK_GRAY + "/" + ChatColor.YELLOW + "time " + ChatColor.DARK_GRAY + "<" + ChatColor.GRAY + "Zeit 0=Morgen" + ChatColor.DARK_GRAY + ", " + ChatColor.GRAY + "6000=Mittag" + ChatColor.DARK_GRAY + ", " + ChatColor.GRAY + "18000=Mitternacht" + ChatColor.DARK_GRAY + "> - " + ChatColor.GRAY + "Setzt die Zeit auf dem Bau");
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}
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@Register
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public void genericCommand(Player p, int time) {
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if (!Permission.hasPermission(p, Permission.WORLD)) {
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p.sendMessage(BauSystem.PREFIX + "§cDu darfst hier nicht die Zeit ändern");
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p.sendMessage(BauSystem.PREFIX + ChatColor.RED + "Du darfst hier nicht die Zeit ändern");
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return;
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}
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if (time < 0 || time > 24000) {
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p.sendMessage(BauSystem.PREFIX + "§cBitte gib eine Zahl zwischen 0 und 24000 an");
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p.sendMessage(BauSystem.PREFIX + ChatColor.RED + "Bitte gib eine Zahl zwischen 0 und 24000 an");
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return;
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}
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Bukkit.getWorlds().get(0).setTime(time);
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@ -62,7 +63,7 @@ public class TimeCommand extends SWCommand {
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@Register
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public void genericCommand(Player p, Time time) {
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if (!Permission.hasPermission(p, Permission.WORLD)) {
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p.sendMessage(BauSystem.PREFIX + "§cDu darfst hier nicht die Zeit ändern");
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p.sendMessage(BauSystem.PREFIX + ChatColor.RED + "Du darfst hier nicht die Zeit ändern");
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return;
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}
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Bukkit.getWorlds().get(0).setTime(time.getValue());
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@ -20,13 +20,15 @@
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package de.steamwar.bausystem.features.other;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.linkage.LinkageType;
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import de.steamwar.bausystem.linkage.Linked;
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import de.steamwar.command.SWCommand;
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import net.md_5.bungee.api.ChatColor;
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import org.bukkit.entity.Player;
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import org.bukkit.potion.PotionEffect;
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import org.bukkit.potion.PotionEffectType;
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@Linked(LinkageType.COMMAND)
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public class WatervisionCommand extends SWCommand {
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public WatervisionCommand() {
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@ -22,6 +22,7 @@ package de.steamwar.bausystem.features.other;
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import de.steamwar.bausystem.linkage.LinkageType;
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import de.steamwar.bausystem.linkage.Linked;
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import de.steamwar.command.SWCommand;
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import net.md_5.bungee.api.ChatColor;
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import org.bukkit.Bukkit;
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import org.bukkit.World;
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import org.bukkit.entity.Player;
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@ -38,7 +39,7 @@ public class WorldSpawnCommand extends SWCommand {
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@Register(help = true)
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public void genericHelp(Player p, String... args) {
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p.sendMessage("§8/§eworldspawn §8- §7Teleportiere dich zum Spawn");
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p.sendMessage(ChatColor.DARK_GRAY + "/" + ChatColor.YELLOW + "worldspawn " + ChatColor.DARK_GRAY + "-" + ChatColor.GRAY + " Teleportiere dich zum Spawn");
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}
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@Register
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@ -0,0 +1,53 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2021 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.features.redstonetester;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.SWUtils;
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import de.steamwar.bausystem.linkage.LinkageType;
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import de.steamwar.bausystem.linkage.Linked;
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import de.steamwar.command.SWCommand;
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import de.steamwar.core.VersionedRunnable;
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import net.md_5.bungee.api.ChatColor;
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import org.bukkit.entity.Player;
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@Linked(LinkageType.COMMAND)
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public class RedstonetesterCommand extends SWCommand {
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public RedstonetesterCommand() {
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super("redstonetester", "rt");
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}
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@Register(help = true)
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public void genericHelp(Player p, String... args) {
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p.sendMessage(ChatColor.DARK_GRAY + "/" + ChatColor.YELLOW + "redstonetester " + ChatColor.DARK_GRAY + "-" + ChatColor.GRAY + " Gibt den RedstoneTester");
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}
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@Register
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public void genericCommand(Player p) {
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VersionedRunnable.call(new VersionedRunnable(() -> {
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p.sendMessage(BauSystem.PREFIX + "Der RedstoneTester ist nicht in der 1.12 verfügbar");
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}, 8), new VersionedRunnable(() -> {
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p.sendMessage(BauSystem.PREFIX + "Messe die Zeit zwischen der Aktivierung zweier Redstone Komponenten");
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SWUtils.giveItemToPlayer(p, RedstonetesterUtils.WAND);
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}, 15));
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}
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}
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@ -0,0 +1,100 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2021 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.features.redstonetester;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.features.tpslimit.TPSUtils;
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import de.steamwar.inventory.SWItem;
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import java.util.Arrays;
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import java.util.HashMap;
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import java.util.Map;
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import lombok.Getter;
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import lombok.Setter;
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import lombok.experimental.UtilityClass;
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import net.md_5.bungee.api.ChatColor;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.block.data.BlockData;
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import org.bukkit.block.data.Powerable;
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import org.bukkit.block.data.type.Piston;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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@UtilityClass
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public class RedstonetesterUtils {
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public final ItemStack WAND = new SWItem(Material.BLAZE_ROD, ChatColor.YELLOW + "Redstonetester", Arrays.asList(ChatColor.YELLOW + "Linksklick Block " + ChatColor.DARK_GRAY + "-" + ChatColor.GRAY + " Setzt die 1. Position", ChatColor.YELLOW + "Rechtsklick Block " + ChatColor.DARK_GRAY + "-" + ChatColor.GRAY + " Setzt die 2. Position", ChatColor.YELLOW + "Shift-Rechtsklick Luft " + ChatColor.DARK_GRAY + "-" + ChatColor.GRAY + " Zurücksetzten"), false, null).getItemStack();
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@Getter
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private final Map<Player, RedstoneTester> playerMap = new HashMap<>();
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public void sendLocation(Player player, String prefix, Location location) {
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player.sendMessage(BauSystem.PREFIX + prefix + ChatColor.DARK_GRAY + ": " + ChatColor.YELLOW + locationToString(location));
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}
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public String locationToString(Location location) {
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return location.getBlockX() + " " + location.getBlockY() + " " + location.getBlockZ();
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}
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@SuppressWarnings("BooleanMethodIsAlwaysInverted")
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public boolean validBlock(Player player, BlockData block) {
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if (block instanceof Powerable) return true;
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if (block instanceof Piston) return true;
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player.sendMessage(BauSystem.PREFIX + ChatColor.RED + "Unbekannte Position");
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return false;
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}
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@Getter
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@Setter
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public static class RedstoneTester {
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private final Player player;
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private Location loc1 = null;
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private Location loc2 = null;
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private long lastTick = 0;
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private Long tick = null;
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public RedstoneTester(Player player) {
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this.player = player;
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}
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public void activate(Location location) {
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if (loc1 == null || loc2 == null) {
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tick = null;
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return;
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}
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if (loc1.equals(location)) {
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if (TPSUtils.currentTick.get() - lastTick > 100) {
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tick = null;
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}
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lastTick = TPSUtils.currentTick.get();
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if (tick == null) {
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tick = TPSUtils.currentTick.get();
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}
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return;
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}
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if (tick != null && loc2.equals(location)) {
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player.sendMessage(BauSystem.PREFIX + "Differenz" + ChatColor.DARK_GRAY + ": " + ChatColor.YELLOW + (TPSUtils.currentTick.get() - tick) + ChatColor.DARK_GRAY + " - " + ChatColor.GRAY + "in Ticks " + ChatColor.DARK_GRAY + "(" + ChatColor.GRAY + "Ticks/2 -> Redstoneticks" + ChatColor.DARK_GRAY + ")");
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}
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}
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}
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}
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@ -0,0 +1,95 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2021 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
|
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
|
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
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* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.features.redstonetester;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.linkage.LinkageType;
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import de.steamwar.bausystem.linkage.Linked;
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import java.util.Objects;
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import net.md_5.bungee.api.ChatColor;
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import org.bukkit.block.Block;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.block.BlockDispenseEvent;
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import org.bukkit.event.block.BlockPistonExtendEvent;
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import org.bukkit.event.block.BlockPistonRetractEvent;
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import org.bukkit.event.block.BlockRedstoneEvent;
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import org.bukkit.event.player.PlayerInteractEvent;
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import org.bukkit.event.player.PlayerQuitEvent;
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@Linked(LinkageType.LISTENER)
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public class RestonetesterListener implements Listener {
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@EventHandler
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public void onPlayerInteract(PlayerInteractEvent event) {
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if (!RedstonetesterUtils.WAND.isSimilar(event.getItem())) return;
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Player player = event.getPlayer();
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Block block = event.getClickedBlock();
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event.setCancelled(true);
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switch (event.getAction()) {
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case RIGHT_CLICK_AIR:
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if (player.isSneaking()) {
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RedstonetesterUtils.getPlayerMap().remove(event.getPlayer());
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player.sendMessage(BauSystem.PREFIX + "Positionen gelöscht" + ChatColor.DARK_GRAY + ".");
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}
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break;
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case LEFT_CLICK_BLOCK:
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if (!RedstonetesterUtils.validBlock(event.getPlayer(), Objects.requireNonNull(block).getBlockData())) return;
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RedstonetesterUtils.getPlayerMap().computeIfAbsent(event.getPlayer(), RedstonetesterUtils.RedstoneTester::new).setLoc1(block.getLocation());
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RedstonetesterUtils.sendLocation(event.getPlayer(), "POS1", block.getLocation());
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break;
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case RIGHT_CLICK_BLOCK:
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if (!RedstonetesterUtils.validBlock(event.getPlayer(), Objects.requireNonNull(block).getBlockData())) return;
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RedstonetesterUtils.getPlayerMap().computeIfAbsent(event.getPlayer(), RedstonetesterUtils.RedstoneTester::new).setLoc2(block.getLocation());
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RedstonetesterUtils.sendLocation(event.getPlayer(), "POS2", block.getLocation());
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break;
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default:
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break;
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}
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}
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@EventHandler
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public void onPlayerQuit(PlayerQuitEvent event) {
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RedstonetesterUtils.getPlayerMap().remove(event.getPlayer());
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}
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@EventHandler
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public void onPistonExtend(BlockPistonExtendEvent e) {
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RedstonetesterUtils.getPlayerMap().forEach((player, redstoneTester) -> redstoneTester.activate(e.getBlock().getLocation()));
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}
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@EventHandler
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public void onPistonRetract(BlockPistonRetractEvent e) {
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RedstonetesterUtils.getPlayerMap().forEach((player, redstoneTester) -> redstoneTester.activate(e.getBlock().getLocation()));
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}
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@EventHandler
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public void onRedstoneEvent(BlockRedstoneEvent e) {
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RedstonetesterUtils.getPlayerMap().forEach((player, redstoneTester) -> redstoneTester.activate(e.getBlock().getLocation()));
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}
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@EventHandler
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public void onBlockDispense(BlockDispenseEvent e) {
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RedstonetesterUtils.getPlayerMap().forEach((player, redstoneTester) -> redstoneTester.activate(e.getBlock().getLocation()));
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}
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}
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@ -27,6 +27,7 @@ import de.steamwar.sql.Schematic;
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import de.steamwar.sql.SchematicType;
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import de.steamwar.sql.SteamwarUser;
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import de.steamwar.sql.UserGroup;
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import net.md_5.bungee.api.ChatColor;
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import org.bukkit.entity.Player;
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@Linked(LinkageType.COMMAND)
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@ -80,6 +81,6 @@ public class LockSchemCommand extends SWCommand {
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}
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private void sendHelp(Player player) {
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player.sendMessage("§8/§eschemlock §8[§7Owner§8] §8[§7Schematic§8] §8- §7 Sperre eine Schematic");
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player.sendMessage(ChatColor.DARK_GRAY + "/" + ChatColor.YELLOW + "schemlock " + ChatColor.DARK_GRAY + "[" + ChatColor.GRAY + "Owner" + ChatColor.DARK_GRAY + "] " + ChatColor.DARK_GRAY + "[" + ChatColor.GRAY + "Schematic" + ChatColor.DARK_GRAY + "] - " + ChatColor.GRAY + "Sperre eine Schematic");
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}
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}
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@ -28,6 +28,7 @@ import de.steamwar.command.SWCommandUtils;
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import de.steamwar.command.TypeMapper;
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import lombok.AccessLevel;
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import lombok.Getter;
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import net.md_5.bungee.api.ChatColor;
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import net.md_5.bungee.api.ChatMessageType;
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import net.md_5.bungee.api.chat.TextComponent;
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import org.bukkit.Bukkit;
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@ -61,7 +62,7 @@ public class TPSLimitCommand extends SWCommand {
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@Register(help = true)
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public void genericHelp(Player p, String... args) {
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p.sendMessage(BauSystem.PREFIX + "Jetziges TPS limit: " + TPSLimitUtils.currentTPSLimit);
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p.sendMessage("§8/§etpslimit §8[§7TPS§8|§edefault§8] §8- §7Setzte die TPS auf dem Bau");
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p.sendMessage(ChatColor.DARK_GRAY + "/" + ChatColor.YELLOW + "tpslimit " + ChatColor.DARK_GRAY + "[" + ChatColor.GRAY + "TPS" + ChatColor.DARK_GRAY + "|" + ChatColor.YELLOW + "default" + ChatColor.DARK_GRAY + "] - " + ChatColor.GRAY + "Setzte die TPS auf dem Bau");
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}
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@Register({"default"})
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@ -97,17 +98,17 @@ public class TPSLimitCommand extends SWCommand {
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private boolean permissionCheck(Player player) {
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if (!Permission.hasPermission(player, Permission.WORLD)) {
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player.sendMessage(BauSystem.PREFIX + "§cDu darfst hier nicht den TPS-Limiter nutzen");
|
||||
player.sendMessage(BauSystem.PREFIX + ChatColor.RED + "Du darfst hier nicht den TPS-Limiter nutzen");
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
private void sendNewTPSLimitMessage() {
|
||||
Bukkit.getOnlinePlayers().forEach(p -> p.spigot().sendMessage(ChatMessageType.ACTION_BAR, TextComponent.fromLegacyText("§eTPS limit auf " + TPSLimitUtils.currentTPSLimit + " gesetzt.")));
|
||||
Bukkit.getOnlinePlayers().forEach(p -> p.spigot().sendMessage(ChatMessageType.ACTION_BAR, TextComponent.fromLegacyText(ChatColor.YELLOW + "TPS limit auf " + TPSLimitUtils.currentTPSLimit + " gesetzt.")));
|
||||
}
|
||||
|
||||
private void sendInvalidArgumentMessage(Player player) {
|
||||
player.sendMessage(BauSystem.PREFIX + "§cNur Zahlen zwischen 0,5 und " + (TPSWarpUtils.isWarpAllowed() ? 60 : 20) + ", und 'default' erlaubt.");
|
||||
player.sendMessage(BauSystem.PREFIX + ChatColor.RED + "Nur Zahlen zwischen 0,5 und " + (TPSWarpUtils.isWarpAllowed() ? 60 : 20) + ", und 'default' erlaubt.");
|
||||
}
|
||||
}
|
||||
|
@ -23,6 +23,7 @@ import de.steamwar.bausystem.SWUtils;
|
||||
import de.steamwar.bausystem.linkage.LinkageType;
|
||||
import de.steamwar.bausystem.linkage.Linked;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import net.md_5.bungee.api.ChatColor;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.potion.PotionEffect;
|
||||
import org.bukkit.potion.PotionEffectType;
|
||||
@ -36,17 +37,17 @@ public class NightVisionCommand extends SWCommand {
|
||||
|
||||
@Register(help = true)
|
||||
public void genericHelp(Player p, String[] args) {
|
||||
p.sendMessage("§8/§enightvision §8- §7Schalte Nightvision an oder aus.");
|
||||
p.sendMessage(ChatColor.DARK_GRAY + "/" + ChatColor.YELLOW + "nightvision " + ChatColor.DARK_GRAY + "-" + ChatColor.GRAY + " Schalte Nightvision an oder aus.");
|
||||
}
|
||||
|
||||
@Register
|
||||
public void genericCommand(Player p) {
|
||||
if(p.hasPotionEffect(PotionEffectType.NIGHT_VISION)) {
|
||||
p.removePotionEffect(PotionEffectType.NIGHT_VISION);
|
||||
SWUtils.sendToActionbar(p, "§eNightvision aus");
|
||||
SWUtils.sendToActionbar(p, ChatColor.YELLOW + "Nightvision aus");
|
||||
} else {
|
||||
p.addPotionEffect(new PotionEffect(PotionEffectType.NIGHT_VISION, 1000000, 255));
|
||||
SWUtils.sendToActionbar(p, "§eNightvision an");
|
||||
SWUtils.sendToActionbar(p, ChatColor.YELLOW + "Nightvision an");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -24,6 +24,7 @@ import de.steamwar.bausystem.linkage.LinkageType;
|
||||
import de.steamwar.bausystem.linkage.Linked;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import net.md_5.bungee.api.ChatColor;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.meta.SkullMeta;
|
||||
@ -37,7 +38,7 @@ public class SkullCommand extends SWCommand {
|
||||
|
||||
@Register(help = true)
|
||||
public void genericHelp(Player p, String... args) {
|
||||
p.sendMessage("§8/§eskull §8[§eSpieler§8] §8- §7Gibt einen SpielerKopf");
|
||||
p.sendMessage(ChatColor.DARK_GRAY + "/" + ChatColor.YELLOW + "skull " + ChatColor.DARK_GRAY + "[" + ChatColor.YELLOW + "Spieler" + ChatColor.DARK_GRAY + "] - " + ChatColor.GRAY + "Gibt einen SpielerKopf");
|
||||
}
|
||||
|
||||
@Register
|
||||
@ -45,7 +46,7 @@ public class SkullCommand extends SWCommand {
|
||||
ItemStack is = SWItem.getPlayerSkull(skull).getItemStack();
|
||||
SkullMeta sm = (SkullMeta) is.getItemMeta();
|
||||
assert sm != null;
|
||||
sm.setDisplayName("§e" + skull + "§8s Kopf");
|
||||
sm.setDisplayName(ChatColor.YELLOW + skull + ChatColor.DARK_GRAY + "s Kopf");
|
||||
is.setItemMeta(sm);
|
||||
SWUtils.giveItemToPlayer(p, is);
|
||||
}
|
||||
|
@ -23,6 +23,8 @@ import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.linkage.LinkageType;
|
||||
import de.steamwar.bausystem.linkage.Linked;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import io.netty.channel.ChannelHandler;
|
||||
import net.md_5.bungee.api.ChatColor;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
@Linked(LinkageType.COMMAND)
|
||||
@ -34,21 +36,21 @@ public class SpeedCommand extends SWCommand {
|
||||
|
||||
@Register(help = true)
|
||||
public void genericHelp(Player p, String[] args) {
|
||||
p.sendMessage("§8/§espeed §8[§e1§8-§e10§8] §8- §7Setzte deine Flug- und Laufgeschindigkeit.");
|
||||
p.sendMessage(BauSystem.PREFIX + "Aktuelle geschwindigkeit: §e" + p.getFlySpeed() * 10F);
|
||||
p.sendMessage(ChatColor.DARK_GRAY + "/" + ChatColor.YELLOW + "speed " + ChatColor.DARK_GRAY + "[" + ChatColor.YELLOW + "1" + ChatColor.DARK_GRAY + "-" + ChatColor.YELLOW + "10" + ChatColor.DARK_GRAY + "] - " + ChatColor.GRAY + "Setzte deine Flug- und Laufgeschindigkeit.");
|
||||
p.sendMessage(BauSystem.PREFIX + "Aktuelle geschwindigkeit: " + ChatColor.YELLOW + p.getFlySpeed() * 10F);
|
||||
}
|
||||
|
||||
@Register
|
||||
public void speedCommand(Player p, float speed) {
|
||||
speed = speed / 10F;
|
||||
if (speed < -1F) {
|
||||
p.sendMessage(BauSystem.PREFIX + "§c" + speed + " ist zu klein");
|
||||
p.sendMessage(BauSystem.PREFIX + ChatColor.RED + speed + " ist zu klein");
|
||||
} else if (speed > 1F) {
|
||||
p.sendMessage(BauSystem.PREFIX + "§c" + speed + " ist zu hoch");
|
||||
p.sendMessage(BauSystem.PREFIX + ChatColor.RED + speed + " ist zu hoch");
|
||||
} else {
|
||||
p.setFlySpeed(speed);
|
||||
p.setWalkSpeed(speed);
|
||||
p.sendMessage(BauSystem.PREFIX + "Aktuelle geschwindigkeit: §e" + p.getFlySpeed() * 10F);
|
||||
p.sendMessage(BauSystem.PREFIX + "Aktuelle geschwindigkeit: " + ChatColor.YELLOW + p.getFlySpeed() * 10F);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
In neuem Issue referenzieren
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