Basic BauGUI
Signed-off-by: Chaoscaot <chaoscaot444@gmail.com>
Dieser Commit ist enthalten in:
Ursprung
da392a5d9c
Commit
84f05e4f68
60
BauSystem_Main/src/de/steamwar/bausystem/features/gui/BauGUI.java
Normale Datei
60
BauSystem_Main/src/de/steamwar/bausystem/features/gui/BauGUI.java
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@ -0,0 +1,60 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2021 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.features.gui;
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import de.steamwar.bausystem.linkage.GuiItem;
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import de.steamwar.inventory.SWInventory;
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import lombok.experimental.UtilityClass;
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import org.bukkit.entity.Player;
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import java.util.HashSet;
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import java.util.Set;
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@UtilityClass
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public class BauGUI {
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private static final Set<GuiItem> ITEMS = new HashSet<>();
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private static final Set<Player> OPEN_INVS = new HashSet<>();
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private static boolean updating = false;
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public static void addItem(GuiItem item) {
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ITEMS.add(item);
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}
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public static void openBauGui(Player p) {
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if (!updating) {
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OPEN_INVS.add(p);
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}
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SWInventory inv = new SWInventory(p, 5 * 9, "Bau GUI");
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ITEMS.forEach(item -> inv.setItem(item.getSlot(), item.getItem(p), item::click));
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inv.addCloseCallback(clickType -> {
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if (!updating) {
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OPEN_INVS.remove(p);
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}
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});
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}
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public static void update() {
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updating = true;
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OPEN_INVS.forEach(BauGUI::openBauGui);
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updating = false;
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}
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}
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42
BauSystem_Main/src/de/steamwar/bausystem/linkage/GuiItem.java
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42
BauSystem_Main/src/de/steamwar/bausystem/linkage/GuiItem.java
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@ -0,0 +1,42 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2021 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.linkage;
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import de.steamwar.bausystem.features.gui.BauGUI;
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import lombok.AllArgsConstructor;
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import lombok.Getter;
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import org.bukkit.entity.Player;
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import org.bukkit.event.inventory.ClickType;
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import org.bukkit.inventory.ItemStack;
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@AllArgsConstructor
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public abstract class GuiItem {
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@Getter
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private final int slot;
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public abstract ItemStack getItem(Player player);
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public abstract boolean click(ClickType click);
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public void update() {
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BauGUI.update();
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}
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}
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@ -20,6 +20,7 @@
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package de.steamwar.bausystem.linkage;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.features.gui.BauGUI;
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import de.steamwar.command.SWCommand;
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import lombok.AllArgsConstructor;
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import lombok.Getter;
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@ -40,7 +41,8 @@ public enum LinkageType {
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DISABLE_LINK(0, true, Disable.class::isAssignableFrom, o -> ((Disable) o).disable()),
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PLAIN(1, false, clazz -> true),
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LISTENER(2, false, Listener.class::isAssignableFrom, o -> Bukkit.getPluginManager().registerEvents((Listener) o, BauSystem.getInstance())),
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UNLINK_LISTENER(2, true, Listener.class::isAssignableFrom, o -> HandlerList.unregisterAll((Listener) o));
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UNLINK_LISTENER(2, true, Listener.class::isAssignableFrom, o -> HandlerList.unregisterAll((Listener) o)),
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GUIITEM(3, false, GuiItem.class::isAssignableFrom, o -> BauGUI.addItem((GuiItem) o));
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private final int order;
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@ -49,5 +51,6 @@ public enum LinkageType {
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private final Predicate<Class<?>> linkagePredicate;
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@SuppressWarnings("FieldMayBeFinal")
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private Consumer<Object> linkageConsumer = o -> {};
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private Consumer<Object> linkageConsumer = o -> {
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};
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}
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