Update DepthCounter to save in PlayerConfig
Signed-off-by: yoyosource <yoyosource@nidido.de>
Dieser Commit ist enthalten in:
Ursprung
399171f58e
Commit
7eb642793c
@ -20,6 +20,7 @@
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package de.steamwar.bausystem;
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import de.steamwar.bausystem.config.ColorConfig;
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import de.steamwar.bausystem.configplayer.Config;
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import de.steamwar.bausystem.linkage.LinkageUtils;
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import de.steamwar.bausystem.region.loader.PrototypeLoader;
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import de.steamwar.bausystem.region.loader.RegionLoader;
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@ -75,6 +76,7 @@ public class BauSystem extends JavaPlugin implements Listener {
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LinkageUtils.unlink();
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RegionLoader.save();
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Config.getInstance().saveAll();
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}
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private void fixLogging() {
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@ -96,6 +96,14 @@ public class Config implements Listener {
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return playerConfigurations.get(uuid);
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}
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public void saveAll() {
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playerConfigurations.forEach((uuid, yapionObject) -> {
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String string = yapionObject.toYAPION(new StringOutput()).getResult();
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UserConfig.updatePlayerConfig(uuid, "bausystem", string);
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});
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playerConfigurations.clear();
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}
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/**
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* Save a PlayerConfig, this does not remove the key value mapping from the map.
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*
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@ -21,10 +21,12 @@ package de.steamwar.bausystem.features.testblock.depthcounter;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.config.ColorConfig;
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import de.steamwar.bausystem.configplayer.Config;
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import de.steamwar.bausystem.region.Region;
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import lombok.experimental.UtilityClass;
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import org.bukkit.entity.Player;
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import org.bukkit.util.Vector;
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import yapion.hierarchy.types.YAPIONObject;
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import java.util.*;
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import java.util.stream.Collectors;
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@ -33,7 +35,8 @@ import java.util.stream.Collectors;
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public class DepthCounter {
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public final Map<Region, Set<Depth>> depthMap = new HashMap<>();
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public final Map<Player, Set<CountMode>> playerSettings = new HashMap<>();
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private static final YAPIONObject DEFAULT = new YAPIONObject().add("X", "").add("Y", "").add("Z", "");
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public void toggleMode(final Player p, final CountMode countMode) {
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if (isActive(p, countMode)) {
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@ -44,35 +47,29 @@ public class DepthCounter {
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}
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public boolean isActive(final Player p, final CountMode countMode) {
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final Set<CountMode> countModes = playerSettings.get(p);
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return countModes != null && countModes.contains(countMode);
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return Config.getInstance().get(p).getYAPIONObjectOrSetDefault("depth-counter", (YAPIONObject) DEFAULT.copy()).containsKey(countMode.name());
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}
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public void addMode(final Player p, final CountMode countMode) {
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final Set<CountMode> countModes = playerSettings.get(p);
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if (countModes != null) {
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countModes.add(countMode);
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} else {
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playerSettings.put(p, new HashSet<>(Collections.singletonList(countMode)));
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if (!isActive(p, countMode)) {
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Config.getInstance().get(p).getObject("depth-counter").add(countMode.name(), "");
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}
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}
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public void removeMode(final Player p, final CountMode countMode) {
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final Set<CountMode> countModes = playerSettings.get(p);
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if (countModes != null) {
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countModes.remove(countMode);
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if (countModes.isEmpty()) {
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removePlayer(p);
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}
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if (isActive(p, countMode)) {
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Config.getInstance().get(p).getObject("depth-counter").remove(countMode.name());
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}
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}
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public void setModes(final Player p, final Set<CountMode> countModes) {
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playerSettings.put(p, countModes);
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YAPIONObject yapionObject = new YAPIONObject();
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countModes.forEach(countMode -> yapionObject.put(countMode.name(), ""));
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Config.getInstance().get(p).put("depth-counter", yapionObject);
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}
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public void removePlayer(final Player p) {
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playerSettings.remove(p);
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Config.getInstance().get(p).put("depth-counter", new YAPIONObject());
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}
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public Vector blockVector(Vector vector) {
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@ -80,8 +77,11 @@ public class DepthCounter {
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}
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public Set<CountMode> getModes(Player p) {
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final Set<CountMode> countModes = playerSettings.get(p);
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return countModes == null ? Collections.emptySet() : countModes.stream().sorted().collect(Collectors.toCollection(LinkedHashSet::new));
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Set<CountMode> countModes = new HashSet<>();
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Config.getInstance().get(p).getYAPIONObjectOrSetDefault("depth-counter", (YAPIONObject) DEFAULT.copy()).forEach((s, yapionAnyType) -> {
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countModes.add(CountMode.valueOf(s));
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});
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return countModes.stream().sorted().collect(Collectors.toCollection(LinkedHashSet::new));
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}
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public boolean hasModes(Player p) {
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@ -27,13 +27,10 @@ import de.steamwar.bausystem.region.utils.RegionType;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.entity.EntityExplodeEvent;
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import org.bukkit.event.player.PlayerJoinEvent;
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import org.bukkit.event.player.PlayerQuitEvent;
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import java.util.HashSet;
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import java.util.Set;
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@Linked(LinkageType.LISTENER)
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public class DepthCounterListener implements Listener {
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@ -54,14 +51,4 @@ public class DepthCounterListener implements Listener {
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}
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depthSet.add(new Depth(region, event.blockList()));
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}
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@EventHandler
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public void onLeave(PlayerQuitEvent event) {
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DepthCounter.removePlayer(event.getPlayer());
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}
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@EventHandler
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public void onJoin(PlayerJoinEvent event) {
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DepthCounter.setModes(event.getPlayer(), CountMode.ALL());
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}
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}
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