SteamWar/BauSystem2.0
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Potential WE axe fix
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Dieser Commit ist enthalten in:
Lixfel 2024-02-06 22:39:33 +01:00
Ursprung b211f9cf79
Commit 7ded9eefa4

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@ -63,7 +63,7 @@ public class AFKStopperListener implements Listener {
afkTicks = 0; afkTicks = 0;
} }
@EventHandler @EventHandler(priority = EventPriority.LOWEST) //Potential fix for potential race condition with WE axe spontaneously not working
public void onPlayerJoin(PlayerJoinEvent event) { public void onPlayerJoin(PlayerJoinEvent event) {
event.getPlayer().setOp(true); event.getPlayer().setOp(true);
} }