SteamWar/BauSystem2.0
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12
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Fixed build-destory-only not working
Alle Prüfungen waren erfolgreich
SteamWarCI Build successful

Dieser Commit ist enthalten in:
D4rkr34lm 2024-05-09 12:18:27 +02:00
Ursprung 45a61e554f
Commit 7d01ebf4ed

Datei anzeigen

@ -113,7 +113,7 @@ public class TraceRecorder implements Listener {
public void stopRecording(Region region) {
TraceRecordingWrapper wrappedTrace = activeTraces.getOrDefault(region, null);
if (wrappedTrace == null) return;
wrappedTrace.finalizeRecording();
activeTraces.remove(region);
for (TNTPrimed tnt : trackedTNT.getOrDefault(region, Collections.emptyList())) {
@ -247,10 +247,9 @@ public class TraceRecorder implements Listener {
*
* @param event
*/
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
public void onTNTExplode(EntityExplodeEvent event) {
if (!(event.getEntity() instanceof TNTPrimed)) return;
Region region = tntSpawnRegion.getOrDefault((TNTPrimed) event.getEntity(), null);
if (region == null) return;
trackedTNT.get(region).remove((TNTPrimed) event.getEntity());