Update to new ColorConfig
Dieser Commit ist enthalten in:
Ursprung
8cab75b90f
Commit
7c4b98451f
@ -18,10 +18,10 @@
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*/
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*/
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package de.steamwar.bausystem.features.other;
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package de.steamwar.bausystem.features.other;
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import de.steamwar.bausystem.config.ColorConfig;
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import de.steamwar.bausystem.linkage.LinkageType;
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import de.steamwar.bausystem.linkage.LinkageType;
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import de.steamwar.bausystem.linkage.Linked;
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import de.steamwar.bausystem.linkage.Linked;
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import de.steamwar.command.SWCommand;
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import de.steamwar.command.SWCommand;
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import net.md_5.bungee.api.ChatColor;
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import org.bukkit.GameMode;
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import org.bukkit.GameMode;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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@ -34,8 +34,8 @@ public class GamemodeCommand extends SWCommand {
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@Register(help = true)
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@Register(help = true)
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public void help(final Player p, final String... args) {
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public void help(final Player p, final String... args) {
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p.sendMessage(ChatColor.RED + "Unbekannter Spielmodus.");
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p.sendMessage(ColorConfig.DISABLE + "Unbekannter Spielmodus.");
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p.sendMessage(ChatColor.RED + "Mögliche Spielmodi: survival, adventure, creative, specator.");
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p.sendMessage(ColorConfig.DISABLE + "Mögliche Spielmodi: survival, adventure, creative, specator.");
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}
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}
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@Register
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@Register
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@ -20,10 +20,10 @@
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package de.steamwar.bausystem.features.other;
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package de.steamwar.bausystem.features.other;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.config.ColorConfig;
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import de.steamwar.bausystem.linkage.LinkageType;
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import de.steamwar.bausystem.linkage.LinkageType;
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import de.steamwar.bausystem.linkage.Linked;
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import de.steamwar.bausystem.linkage.Linked;
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import de.steamwar.command.SWCommand;
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import de.steamwar.command.SWCommand;
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import net.md_5.bungee.api.ChatColor;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import org.bukkit.event.player.PlayerTeleportEvent;
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import org.bukkit.event.player.PlayerTeleportEvent;
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@ -36,13 +36,13 @@ public class TeleportCommand extends SWCommand {
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@Register(help = true)
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@Register(help = true)
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public void genericHelp(Player p, String... args) {
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public void genericHelp(Player p, String... args) {
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p.sendMessage(ChatColor.DARK_GRAY + "/" + ChatColor.YELLOW + "tp " + ChatColor.DARK_GRAY + "[" + ChatColor.GRAY + "Player" + ChatColor.DARK_GRAY + "] - " + ChatColor.GRAY + "Teleportiere dich zu einem Spieler");
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p.sendMessage(ColorConfig.OTHER + "/" + ColorConfig.HIGHLIGHT + "tp " + ColorConfig.OTHER + "[" + ColorConfig.BASE + "Player" + ColorConfig.OTHER + "] - " + ColorConfig.BASE + "Teleportiere dich zu einem Spieler");
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}
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}
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@Register
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@Register
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public void genericCommand(Player p, Player target) {
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public void genericCommand(Player p, Player target) {
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if (p.getUniqueId().equals(target.getUniqueId())) {
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if (p.getUniqueId().equals(target.getUniqueId())) {
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p.sendMessage(BauSystem.PREFIX + ChatColor.RED + "Sei eins mit dir selbst!");
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p.sendMessage(BauSystem.PREFIX + ColorConfig.DISABLE + "Sei eins mit dir selbst!");
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return;
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return;
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}
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}
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p.teleport(target, PlayerTeleportEvent.TeleportCause.COMMAND);
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p.teleport(target, PlayerTeleportEvent.TeleportCause.COMMAND);
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@ -21,12 +21,12 @@ package de.steamwar.bausystem.features.other;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.Permission;
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import de.steamwar.bausystem.Permission;
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import de.steamwar.bausystem.config.ColorConfig;
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import de.steamwar.bausystem.linkage.LinkageType;
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import de.steamwar.bausystem.linkage.LinkageType;
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import de.steamwar.bausystem.linkage.Linked;
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import de.steamwar.bausystem.linkage.Linked;
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import de.steamwar.command.SWCommand;
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import de.steamwar.command.SWCommand;
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import de.steamwar.command.SWCommandUtils;
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import de.steamwar.command.SWCommandUtils;
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import de.steamwar.command.TypeMapper;
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import de.steamwar.command.TypeMapper;
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import net.md_5.bungee.api.ChatColor;
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import org.bukkit.Bukkit;
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import org.bukkit.Bukkit;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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@ -44,17 +44,17 @@ public class TimeCommand extends SWCommand {
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@Register(help = true)
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@Register(help = true)
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public void genericHelp(Player p, String... args) {
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public void genericHelp(Player p, String... args) {
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p.sendMessage(ChatColor.DARK_GRAY + "/" + ChatColor.YELLOW + "time " + ChatColor.DARK_GRAY + "<" + ChatColor.GRAY + "Zeit 0=Morgen" + ChatColor.DARK_GRAY + ", " + ChatColor.GRAY + "6000=Mittag" + ChatColor.DARK_GRAY + ", " + ChatColor.GRAY + "18000=Mitternacht" + ChatColor.DARK_GRAY + "> - " + ChatColor.GRAY + "Setzt die Zeit auf dem Bau");
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p.sendMessage(ColorConfig.OTHER + "/" + ColorConfig.HIGHLIGHT + "time " + ColorConfig.OTHER + "<" + ColorConfig.BASE + "Zeit 0=Morgen" + ColorConfig.OTHER + ", " + ColorConfig.BASE + "6000=Mittag" + ColorConfig.OTHER + ", " + ColorConfig.BASE + "18000=Mitternacht" + ColorConfig.OTHER + "> - " + ColorConfig.BASE + "Setzt die Zeit auf dem Bau");
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}
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}
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@Register
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@Register
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public void genericCommand(Player p, int time) {
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public void genericCommand(Player p, int time) {
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if (!Permission.hasPermission(p, Permission.WORLD)) {
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if (!Permission.hasPermission(p, Permission.WORLD)) {
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p.sendMessage(BauSystem.PREFIX + ChatColor.RED + "Du darfst hier nicht die Zeit ändern");
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p.sendMessage(BauSystem.PREFIX + ColorConfig.DISABLE + "Du darfst hier nicht die Zeit ändern");
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return;
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return;
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}
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}
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if (time < 0 || time > 24000) {
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if (time < 0 || time > 24000) {
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p.sendMessage(BauSystem.PREFIX + ChatColor.RED + "Bitte gib eine Zahl zwischen 0 und 24000 an");
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p.sendMessage(BauSystem.PREFIX + ColorConfig.DISABLE + "Bitte gib eine Zahl zwischen 0 und 24000 an");
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return;
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return;
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}
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}
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Bukkit.getWorlds().get(0).setTime(time);
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Bukkit.getWorlds().get(0).setTime(time);
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@ -63,7 +63,7 @@ public class TimeCommand extends SWCommand {
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@Register
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@Register
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public void genericCommand(Player p, Time time) {
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public void genericCommand(Player p, Time time) {
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if (!Permission.hasPermission(p, Permission.WORLD)) {
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if (!Permission.hasPermission(p, Permission.WORLD)) {
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p.sendMessage(BauSystem.PREFIX + ChatColor.RED + "Du darfst hier nicht die Zeit ändern");
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p.sendMessage(BauSystem.PREFIX + ColorConfig.DISABLE + "Du darfst hier nicht die Zeit ändern");
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return;
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return;
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}
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}
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Bukkit.getWorlds().get(0).setTime(time.getValue());
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Bukkit.getWorlds().get(0).setTime(time.getValue());
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@ -19,10 +19,10 @@
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package de.steamwar.bausystem.features.other;
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package de.steamwar.bausystem.features.other;
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import de.steamwar.bausystem.config.ColorConfig;
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import de.steamwar.bausystem.linkage.LinkageType;
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import de.steamwar.bausystem.linkage.LinkageType;
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import de.steamwar.bausystem.linkage.Linked;
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import de.steamwar.bausystem.linkage.Linked;
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import de.steamwar.command.SWCommand;
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import de.steamwar.command.SWCommand;
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import net.md_5.bungee.api.ChatColor;
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import org.bukkit.Bukkit;
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import org.bukkit.Bukkit;
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import org.bukkit.World;
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import org.bukkit.World;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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@ -39,7 +39,7 @@ public class WorldSpawnCommand extends SWCommand {
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@Register(help = true)
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@Register(help = true)
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public void genericHelp(Player p, String... args) {
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public void genericHelp(Player p, String... args) {
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p.sendMessage(ChatColor.DARK_GRAY + "/" + ChatColor.YELLOW + "worldspawn " + ChatColor.DARK_GRAY + "-" + ChatColor.GRAY + " Teleportiere dich zum Spawn");
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p.sendMessage(ColorConfig.OTHER + "/" + ColorConfig.HIGHLIGHT + "worldspawn " + ColorConfig.OTHER + "-" + ColorConfig.BASE + " Teleportiere dich zum Spawn");
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}
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}
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@Register
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@Register
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