SteamWar/BauSystem2.0
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Fix AxisMovementLimiter
Alle Prüfungen waren erfolgreich
SteamWarCI Build successful

Fix Simulator19
Update many things for dynamic preview

Signed-off-by: yoyosource <yoyosource@nidido.de>
Dieser Commit ist enthalten in:
yoyosource 2023-09-01 19:03:33 +02:00
Ursprung 6409748d32
Commit 6ebc9b1068
11 geänderte Dateien mit 180 neuen und 109 gelöschten Zeilen

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@ -49,14 +49,14 @@ public class AxisMovementLimiter {
this.movement = movement;
// Calculate the min and max values for the movement
minX = x;
maxX = x + 0.98;
minX = x - 0.49;
maxX = x + 0.49;
minY = y;
maxY = y + 0.98;
minZ = z;
maxZ = z + 0.98;
minZ = z - 0.49;
maxZ = z + 0.49;
switch (axis) {
case X:

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@ -61,6 +61,9 @@ public class Simulator19 implements Simulator {
@Override
public synchronized PreviewRecord run(Pair<Integer, Map<Integer, List<List<Pair<TNTData, Integer>>>>> toCalculate) {
PreviewRecord previewRecord = new PreviewRecord();
if (toCalculate == null) {
return previewRecord;
}
int currentTick = 0;
long time = System.currentTimeMillis();
@ -74,7 +77,7 @@ public class Simulator19 implements Simulator {
pairs.forEach(pair -> {
if (pair.getValue() > 0) {
hasSomeLeft.set(true);
TNT tnt = new TNT(pair.getKey().location.getX() - 0.49, pair.getKey().location.getY(), pair.getKey().location.getZ() - 0.49);
TNT tnt = new TNT(pair.getKey().location.getX(), pair.getKey().location.getY(), pair.getKey().location.getZ());
if (!pair.getKey().xVelocity) tnt.setVx(0.0);
if (!pair.getKey().yVelocity) tnt.setVy(0.0);
if (!pair.getKey().zVelocity) tnt.setVz(0.0);
@ -97,7 +100,6 @@ public class Simulator19 implements Simulator {
}
tntList.removeAll(remove);
}
System.out.println(AIR_BLOCKS);
AIR_BLOCKS.forEach(pos -> previewRecord.addAir(new Vector(pos.x, pos.y, pos.z)));
System.out.println("Time: " + (System.currentTimeMillis() - time) + "ms " + cacheMisses + "/" + accessed + "/" + aired);

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@ -44,7 +44,7 @@ public class SimulatorCursor {
private Map<Player, REntityServer> rEntityServerMap = new HashMap<>();
public void show(Player player, TNTSimulator tntSimulator, RayTraceUtils.RRayTraceResult result) {
REntityServer cursor = rEntityServerMap.get(player);
REntityServer cursor = rEntityServerMap.remove(player);
if (cursor != null)
cursor.close();
@ -140,4 +140,8 @@ public class SimulatorCursor {
return pos;
}
public boolean has(Player player) {
return rEntityServerMap.containsKey(player);
}
}

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@ -178,7 +178,7 @@ public class SimulatorStorage implements Enable, Disable {
if (content.isEmpty()) continue;
TNTSimulator tntSimulator = new TNTSimulator();
for (YAPIONObject element : content.streamObject().collect(Collectors.toList())) {
tntSimulator.getTntElementList().add(new TNTElement(element, null, tntSimulator.getEntityServer()));
tntSimulator.getTntElementList().add(new TNTElement(element, tntSimulator, null, tntSimulator.getEntityServer()));
}
tntSimulators.put(newName, tntSimulator);
}

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@ -23,6 +23,8 @@ import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.configplayer.Config;
import de.steamwar.bausystem.features.simulator.gui.TNTElementGUI;
import de.steamwar.bausystem.features.simulator.gui.TNTSimulatorGui;
import de.steamwar.bausystem.features.simulator.preview.PreviewRecord;
import de.steamwar.bausystem.features.simulator.preview.Simulator;
import de.steamwar.bausystem.features.simulator.tnt.SimulatorElement;
import de.steamwar.bausystem.features.simulator.tnt.TNTElement;
import de.steamwar.bausystem.features.simulator.tnt.TNTGroup;
@ -34,7 +36,6 @@ import de.steamwar.bausystem.utils.RayTraceUtils;
import de.steamwar.entity.REntity;
import de.steamwar.entity.REntityServer;
import lombok.Getter;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.entity.TNTPrimed;
@ -57,8 +58,9 @@ public class TNTSimulator {
private List<SimulatorElement> tntElementList = new ArrayList<>();
public TNTSimulator() {
private PreviewRecord previewRecord = null;
public TNTSimulator() {
}
public TNTSimulator(YAPIONObject yapionObject) {
@ -66,9 +68,9 @@ public class TNTSimulator {
YAPIONArray yapionArray = yapionObject.getArrayOrDefault("tntElements", new YAPIONArray());
for (YAPIONObject element : yapionArray.streamObject().collect(Collectors.toList())) {
if (element.containsKey("elements", YAPIONType.ARRAY)) {
tntElementList.add(new TNTGroup(element, entityServer));
tntElementList.add(new TNTGroup(element, this, entityServer));
} else {
tntElementList.add(new TNTElement(element, null, entityServer));
tntElementList.add(new TNTElement(element, this, null, entityServer));
}
}
}
@ -100,10 +102,39 @@ public class TNTSimulator {
entityServer.removePlayer(player);
players.remove(player);
}
hidePreview(player);
}
void _hide(Player player) {
players.remove(player);
public void showPreview(Player player) {
if (previewRecord == null) {
calcPreview(true);
}
if (previewRecord != null) {
previewRecord.show(player);
}
}
public void hidePreview(Player player) {
if (previewRecord != null && previewRecord.hide(player)) {
previewRecord = null;
}
}
public void calcPreview(boolean force) {
if (!force && previewRecord == null) {
return;
}
PreviewRecord newRecord = Simulator.impl.run(locations());
PreviewRecord oldRecord = previewRecord;
previewRecord = newRecord;
if (newRecord == null) return;
if (oldRecord != null) {
new HashSet<>(oldRecord.getPlayers()).forEach(player -> {
oldRecord.hide(player);
newRecord.show(player);
});
}
}
public List<REntity> getEntities() {
@ -120,6 +151,7 @@ public class TNTSimulator {
public void clear() {
new ArrayList<>(tntElementList).forEach(this::remove);
calcPreview(false);
}
public void remove(SimulatorElement element) {
@ -142,6 +174,7 @@ public class TNTSimulator {
}
element.close();
tntElementList.remove(element);
calcPreview(false);
}
public void change() {
@ -151,6 +184,7 @@ public class TNTSimulator {
((TNTGroup) simulatorElement).getElements().forEach(SimulatorElement::change);
}
});
calcPreview(false);
}
public void edit(Player player, RayTraceUtils.RRayTraceResult result) {
@ -200,16 +234,15 @@ public class TNTSimulator {
return;
}
TNTElement tntElement = new TNTElement(SimulatorCursor.getPos(player, result), null, entityServer);
TNTElement tntElement = new TNTElement(this, SimulatorCursor.getPos(player, result), null, entityServer);
tntElementList.add(tntElement);
TNTElementGUI.open(player, tntElement, null);
}
public Pair<Integer, Map<Integer, List<List<Pair<TNTData, Integer>>>>> locations(Player p) {
Region region = Region.getRegion(p.getLocation());
public Pair<Integer, Map<Integer, List<List<Pair<TNTData, Integer>>>>> locations() {
Map<Integer, Map<Integer, Set<Pair<TNTData, Integer>>>> result = new HashMap<>();
for (SimulatorElement element : tntElementList) {
if (element.locations(result, region, p.getLocation())) {
if (element.locations(result)) {
return null;
}
}
@ -234,7 +267,7 @@ public class TNTSimulator {
public void start(Player p) {
Region region = Region.getRegion(p.getLocation());
Pair<Integer, Map<Integer, List<List<Pair<TNTData, Integer>>>>> result = locations(p);
Pair<Integer, Map<Integer, List<List<Pair<TNTData, Integer>>>>> result = locations();
if (result == null) {
BauSystem.MESSAGE.send("SIMULATOR_REGION_FROZEN", p);
return;

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@ -28,23 +28,24 @@ import de.steamwar.bausystem.shared.Pair;
import de.steamwar.bausystem.utils.ItemUtils;
import de.steamwar.bausystem.utils.RayTraceUtils;
import de.steamwar.linkage.Linked;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.block.BlockBreakEvent;
import org.bukkit.event.block.BlockPlaceEvent;
import org.bukkit.event.player.*;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.PlayerInventory;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.function.Function;
@Linked
public class TNTSimulatorListener implements Listener {
private Map<Player, PreviewRecord> previewRecordMap = new HashMap<>();
private Map<Player, TNTSimulator> currentSimulator = new HashMap<>();
private boolean permissionCheck(Player player) {
@ -55,114 +56,125 @@ public class TNTSimulatorListener implements Listener {
return true;
}
private Pair<TNTSimulator, Boolean> getSimulator(Player player) {
if (ItemUtils.isItem(player.getInventory().getItemInOffHand(), "simulator")) {
return new Pair<>(SimulatorStorage.getSimulator(player.getInventory().getItemInOffHand()), true);
private Pair<TNTSimulator, Boolean> getSimulator(ItemStack offHand, ItemStack mainHand) {
if (ItemUtils.isItem(offHand, "simulator")) {
return new Pair<>(SimulatorStorage.getSimulator(offHand), true);
}
if (ItemUtils.isItem(player.getInventory().getItemInMainHand(), "simulator")) {
return new Pair<>(SimulatorStorage.getSimulator(player.getInventory().getItemInMainHand()), false);
if (ItemUtils.isItem(mainHand, "simulator")) {
return new Pair<>(SimulatorStorage.getSimulator(mainHand), false);
}
return new Pair<>(null, false);
}
private Pair<TNTSimulator, Boolean> getSimulator(Player player) {
return getSimulator(player.getInventory().getItemInOffHand(), player.getInventory().getItemInMainHand());
}
static RayTraceUtils.RRayTraceResult trace(Player player, Location to, TNTSimulator simulator) {
return RayTraceUtils.traceREntity(player, to, simulator.getEntities());
}
private void hideShow(Player player, TNTSimulator simulator) {
private void hideShow(Player player, Pair<TNTSimulator, Boolean> simulatorPair) {
TNTSimulator simulator = simulatorPair.getKey();
TNTSimulator tntSimulator = currentSimulator.remove(player);
if (tntSimulator == simulator) return;
if (tntSimulator != null) tntSimulator.hide(player);
if (simulator != null) {
if (simulator == null) return;
currentSimulator.put(player, simulator);
simulator.show(player);
SimulatorCursor.show(player, simulator, trace(player, player.getLocation(), simulator));
if (simulatorPair.getValue()) {
simulator.showPreview(player);
} else {
simulator.hidePreview(player);
}
}
@EventHandler
public void onPlayerMove(PlayerMoveEvent e) {
Pair<TNTSimulator, Boolean> simulatorPair = getSimulator(e.getPlayer());
hideShow(e.getPlayer(), simulatorPair.getKey());
hideShow(e.getPlayer(), simulatorPair);
}
@EventHandler
public void onPlayerItemHeld(PlayerItemHeldEvent e) {
Pair<TNTSimulator, Boolean> simulatorPair = getSimulator(e.getPlayer());
hideShow(e.getPlayer(), simulatorPair.getKey());
Pair<TNTSimulator, Boolean> simulatorPair = getSimulator(e.getPlayer().getInventory().getItemInOffHand(), e.getPlayer().getInventory().getItem(e.getNewSlot()));
hideShow(e.getPlayer(), simulatorPair);
}
@EventHandler
public void onPlayerDropItem(PlayerDropItemEvent e) {
Pair<TNTSimulator, Boolean> simulatorPair = getSimulator(e.getPlayer());
hideShow(e.getPlayer(), simulatorPair.getKey());
Pair<TNTSimulator, Boolean> simulatorPair = getSimulator(e.getPlayer().getInventory().getItemInOffHand(), new ItemStack(Material.AIR));
hideShow(e.getPlayer(), simulatorPair);
}
@EventHandler
public void onPlayerJoin(PlayerJoinEvent e) {
Pair<TNTSimulator, Boolean> simulatorPair = getSimulator(e.getPlayer());
hideShow(e.getPlayer(), simulatorPair.getKey());
hideShow(e.getPlayer(), simulatorPair);
}
@EventHandler
public void onPlayerQuit(PlayerQuitEvent e) {
hideShow(e.getPlayer(), null);
hideShow(e.getPlayer(), new Pair<>(null, false));
}
@EventHandler
public void onPlayerSwapHandItems(PlayerSwapHandItemsEvent e) {
Pair<TNTSimulator, Boolean> simulatorPair = getSimulator(e.getPlayer());
hideShow(e.getPlayer(), simulatorPair.getKey());
if (!simulatorPair.getValue()) return;
TNTSimulator simulator = SimulatorStorage.getSimulator(e.getOffHandItem());
if (preview(e.getPlayer(), simulator)) {
e.setCancelled(true);
}
}
private boolean preview(Player player, TNTSimulator simulator) {
if (simulator == null) return false;
Pair<Integer, Map<Integer, List<List<Pair<TNTData, Integer>>>>> toCalculate = simulator.locations(player);
PreviewRecord previewRecord = Simulator.impl.run(toCalculate);
if (previewRecord == null) {
return true;
}
previewRecord.add(player);
previewRecordMap.put(player, previewRecord);
return false;
Pair<TNTSimulator, Boolean> simulatorPair = getSimulator(e.getOffHandItem(), e.getMainHandItem());
hideShow(e.getPlayer(), simulatorPair);
}
@EventHandler
public void onPlayerInteract(PlayerInteractEvent event) {
if (!ItemUtils.isItem(event.getItem(), "simulator")) {
public void onPlayerInteract(PlayerInteractEvent e) {
if (!ItemUtils.isItem(e.getItem(), "simulator")) {
return;
}
event.setCancelled(true);
if (!permissionCheck(event.getPlayer())) {
Pair<TNTSimulator, Boolean> simulatorPair = getSimulator(e.getPlayer());
if (!SimulatorCursor.has(e.getPlayer()) && simulatorPair.getValue()) {
return;
}
TNTSimulator simulator = SimulatorStorage.getSimulator(event.getItem());
e.setCancelled(true);
if (!permissionCheck(e.getPlayer())) {
return;
}
TNTSimulator simulator = simulatorPair.getKey();
switch (event.getAction()) {
switch (e.getAction()) {
case LEFT_CLICK_BLOCK:
case LEFT_CLICK_AIR:
if (simulator == null) {
if (simulator == null || simulatorPair.getValue()) {
return;
}
simulator.start(event.getPlayer());
simulator.start(e.getPlayer());
break;
case RIGHT_CLICK_BLOCK:
case RIGHT_CLICK_AIR:
if (simulator == null) {
SimulatorSelectionGUI.open(event.getPlayer(), event.getItem());
SimulatorSelectionGUI.open(e.getPlayer(), e.getItem());
} else {
simulator.edit(event.getPlayer(), trace(event.getPlayer(), event.getPlayer().getLocation(), simulator));
simulator.edit(e.getPlayer(), trace(e.getPlayer(), e.getPlayer().getLocation(), simulator));
}
break;
default:
break;
}
}
@EventHandler
public void onBlockPlace(BlockPlaceEvent event) { // TODO: Optimize this
currentSimulator.values().forEach(simulator -> {
simulator.calcPreview(false);
});
}
@EventHandler
public void onBlockBreak(BlockBreakEvent event) { // TODO: Optimize this
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
currentSimulator.values().forEach(simulator -> {
simulator.calcPreview(false);
});
}, 0);
}
}

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@ -310,7 +310,7 @@ public class TNTElementGUI {
tntSimulator.getTntElementList().remove(tntElement);
Vector vector = tntElement.getOwnPosition().clone();
int tickOffset = tntElement.getOwnTickOffset();
TNTGroup tntGroup = new TNTGroup(vector);
TNTGroup tntGroup = new TNTGroup(tntSimulator, vector);
tntGroup.setTickOffset(tickOffset);
tntGroup.add(tntElement);
tntElement.setTickOffset(0);
@ -318,7 +318,7 @@ public class TNTElementGUI {
tntSimulator.getTntElementList().add(tntGroup);
// Add new TNT
TNTElement newElement = new TNTElement(new Vector(0, 0, 0), tntGroup, tntSimulator.getEntityServer());
TNTElement newElement = new TNTElement(tntSimulator, new Vector(0, 0, 0), tntGroup, tntSimulator.getEntityServer());
newElement.setTickOffset(1);
tntGroup.add(newElement);
@ -334,7 +334,7 @@ public class TNTElementGUI {
inv.setItem(25, new SWItem(Material.DISPENSER, BauSystem.MESSAGE.parse("SIMULATOR_TNT_SPAWN_ADD_TNT", player), clickType -> {
if (clickType == ClickType.DOUBLE_CLICK) return;
Vector vector = tntElement.getOwnPosition().clone();
TNTElement newElement = new TNTElement(vector, null, tntSimulator.getEntityServer());
TNTElement newElement = new TNTElement(tntSimulator, vector, null, tntSimulator.getEntityServer());
if (tntElement.hasParent()) {
newElement.setTickOffset(tntElement.getOwnTickOffset() + 1);
tntElement.getParent().add(newElement);

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@ -21,8 +21,11 @@ package de.steamwar.bausystem.features.simulator.preview;
import de.steamwar.entity.REntityServer;
import de.steamwar.entity.RFallingBlockEntity;
import lombok.Getter;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.data.BlockData;
import org.bukkit.entity.Player;
import org.bukkit.util.Vector;
@ -32,43 +35,45 @@ import java.util.Set;
public class PreviewRecord {
private static final World WORLD = Bukkit.getWorlds().get(0);
private static final BlockData AIR_BLOCK_DATA = Material.AIR.createBlockData();
private Set<Vector> vectorList = new HashSet<>();
private Set<Vector> destroyedBlocks = new HashSet<>();
private REntityServer rEntityServer;
@Getter
private Set<Player> players = new HashSet<>();
private REntityServer rEntityServer = new REntityServer();
public void add(double x, double y, double z) {
vectorList.add(new Vector(x + 0.49, y, z + 0.49));
Vector vector = new Vector(x, y, z);
if (vectorList.add(vector)) {
RFallingBlockEntity entity = new RFallingBlockEntity(rEntityServer, vector.toLocation(WORLD), Material.RED_STAINED_GLASS);
entity.setNoGravity(true);
}
}
public void addAir(Vector destroyed) {
destroyedBlocks.add(destroyed);
}
public void add(Player player) {
if (rEntityServer == null) {
rEntityServer = new REntityServer();
vectorList.forEach(vector -> {
RFallingBlockEntity entity = new RFallingBlockEntity(rEntityServer, vector.toLocation(player.getWorld()), Material.RED_STAINED_GLASS);
entity.setNoGravity(true);
});
}
public void show(Player player) {
if (players.add(player)) {
rEntityServer.addPlayer(player);
destroyedBlocks.forEach(vector -> {
player.sendBlockChange(vector.toLocation(player.getWorld()), AIR_BLOCK_DATA);
});
}
}
public void close(Player player) {
rEntityServer.close();
rEntityServer = null;
public boolean hide(Player player) {
if (players.remove(player)) {
rEntityServer.removePlayer(player);
destroyedBlocks.forEach(vector -> {
Location location = vector.toLocation(player.getWorld());
player.sendBlockChange(location, location.getBlock().getBlockData());
});
}
return players.isEmpty();
}
}

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@ -47,7 +47,7 @@ public interface SimulatorElement {
void remove(TNTElement tntElement);
SWItem menu(Player p);
boolean locations(Map<Integer, Map<Integer, Set<Pair<TNTData, Integer>>>> result, Region region, Location location); // Ticks to subtick order to spawning runnable to count of activations
boolean locations(Map<Integer, Map<Integer, Set<Pair<TNTData, Integer>>>> result); // Ticks to subtick order to spawning runnable to count of activations
int tntCount();
int tick();

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@ -23,6 +23,7 @@ import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.simulator.OrderUtils;
import de.steamwar.bausystem.features.simulator.SimulatorStorage;
import de.steamwar.bausystem.features.simulator.TNTData;
import de.steamwar.bausystem.features.simulator.TNTSimulator;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.flagvalues.FreezeMode;
@ -55,6 +56,7 @@ public class TNTElement implements SimulatorElement {
private RFallingBlockEntity entity;
TNTGroup tntGroup = null;
private final TNTSimulator tntSimulator;
private final Vector position;
private int fuseTicks = 80;
private int count = 1;
@ -72,14 +74,16 @@ public class TNTElement implements SimulatorElement {
private Material material = Material.TNT;
private boolean disabled = false;
public TNTElement(Vector position, TNTGroup tntGroup, REntityServer entityServer) {
public TNTElement(TNTSimulator tntSimulator, Vector position, TNTGroup tntGroup, REntityServer entityServer) {
this.tntSimulator = tntSimulator;
this.entityServer = entityServer;
this.tntGroup = tntGroup;
this.position = position;
initEntity();
}
public TNTElement(YAPIONObject yapionObject, TNTGroup tntGroup, REntityServer entityServer) {
public TNTElement(YAPIONObject yapionObject, TNTSimulator tntSimulator, TNTGroup tntGroup, REntityServer entityServer) {
this.tntSimulator = tntSimulator;
this.entityServer = entityServer;
this.tntGroup = tntGroup;
this.position = new Vector(yapionObject.getDoubleOrDefault("x", yapionObject.getDoubleOrDefault("positionX", 0)), yapionObject.getDoubleOrDefault("y", yapionObject.getDoubleOrDefault("positionY", 0)), yapionObject.getDoubleOrDefault("z", yapionObject.getDoubleOrDefault("positionZ", 0)));
@ -147,6 +151,7 @@ public class TNTElement implements SimulatorElement {
this.position.setY(position.getY());
this.position.setZ(position.getZ());
_updatePosition();
tntSimulator.calcPreview(false);
}
void _updatePosition() {
@ -168,6 +173,7 @@ public class TNTElement implements SimulatorElement {
@Override
public void remove(TNTElement tntElement) {
entity.die();
tntSimulator.calcPreview(false);
}
@Override
@ -190,15 +196,9 @@ public class TNTElement implements SimulatorElement {
}
@Override
public boolean locations(Map<Integer, Map<Integer, Set<Pair<TNTData, Integer>>>> result, Region region, Location radius) {
public boolean locations(Map<Integer, Map<Integer, Set<Pair<TNTData, Integer>>>> result) {
if (disabled) return false;
Location location = getPosition().toLocation(SimulatorStorage.WORLD);
if (region.isGlobal() && location.distanceSquared(radius) > 10000) {
return false;
}
if (!region.inRegion(location, RegionType.NORMAL, RegionExtensionType.NORMAL)) {
return false;
}
Region thisRegion = Region.getRegion(location);
if (thisRegion.getFlagStorage().get(Flag.FREEZE) == FreezeMode.ACTIVE) {
return true;
@ -224,6 +224,7 @@ public class TNTElement implements SimulatorElement {
if (count < 0) count = 0;
if (count > 400) count = 400;
this.count = count;
tntSimulator.calcPreview(false);
}
public int getOwnTickOffset() {
@ -240,19 +241,23 @@ public class TNTElement implements SimulatorElement {
public void setTickOffset(int tickOffset) {
if (getTickOffset() - this.tickOffset + tickOffset < 0) {
this.tickOffset = -this.getParentTickOffset();
tntSimulator.calcPreview(false);
return;
}
if (getTickOffset() - this.tickOffset + tickOffset > 400) {
this.tickOffset = 400 - this.getParentTickOffset();
tntSimulator.calcPreview(false);
return;
}
this.tickOffset = tickOffset;
tntSimulator.calcPreview(false);
}
public void setFuseTicks(int fuseTicks) {
if (fuseTicks < 0) fuseTicks = 0;
if (fuseTicks > 160) fuseTicks = 160;
this.fuseTicks = fuseTicks;
tntSimulator.calcPreview(false);
}
public Vector getOwnPosition() {
@ -261,6 +266,7 @@ public class TNTElement implements SimulatorElement {
public void setOrder(Material material) {
this.order = material;
tntSimulator.calcPreview(false);
}
public void setMaterial(Material material) {
@ -278,6 +284,7 @@ public class TNTElement implements SimulatorElement {
public void setDisabled(boolean disabled) {
this.disabled = disabled;
_updatePosition();
tntSimulator.calcPreview(false);
}
public void align(Vector offset) {

Datei anzeigen

@ -21,6 +21,7 @@ package de.steamwar.bausystem.features.simulator.tnt;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.simulator.TNTData;
import de.steamwar.bausystem.features.simulator.TNTSimulator;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.shared.Pair;
import de.steamwar.entity.REntity;
@ -43,24 +44,27 @@ import java.util.stream.Collectors;
@Getter
public class TNTGroup implements SimulatorElement {
private final TNTSimulator tntSimulator;
private final Vector position;
private int tickOffset = 0;
private Material material = Material.BARREL;
private boolean disabled = false;
private List<TNTElement> elements = new ArrayList<>();
public TNTGroup(Vector position) {
public TNTGroup(TNTSimulator tntSimulator, Vector position) {
this.tntSimulator = tntSimulator;
this.position = position;
}
public TNTGroup(YAPIONObject yapionObject, REntityServer entityServer) {
public TNTGroup(YAPIONObject yapionObject, TNTSimulator tntSimulator, REntityServer entityServer) {
this.tntSimulator = tntSimulator;
this.position = new Vector(yapionObject.getDoubleOrDefault("x", 0), yapionObject.getDoubleOrDefault("y", 0), yapionObject.getDoubleOrDefault("z", 0));
this.tickOffset = yapionObject.getIntOrDefault("tickOffset", 0);
this.material = Material.getMaterial(yapionObject.getStringOrDefault("material", "BARREL"));
this.disabled = yapionObject.getBooleanOrDefault("disabled", false);
YAPIONArray elements = yapionObject.getArrayOrDefault("elements", new YAPIONArray());
for (YAPIONObject element : elements.streamObject().collect(Collectors.toList())) {
TNTElement tntElement = new TNTElement(element, this, entityServer);
TNTElement tntElement = new TNTElement(element, tntSimulator, this, entityServer);
this.elements.add(tntElement);
tntElement._updatePosition();
}
@ -86,6 +90,7 @@ public class TNTGroup implements SimulatorElement {
public void add(TNTElement tntElement) {
tntElement.tntGroup = this;
elements.add(tntElement);
tntSimulator.calcPreview(false);
}
@Override
@ -113,6 +118,7 @@ public class TNTGroup implements SimulatorElement {
this.position.setY(position.getY());
this.position.setZ(position.getZ());
elements.forEach(TNTElement::_updatePosition);
tntSimulator.calcPreview(false);
}
@Override
@ -141,10 +147,10 @@ public class TNTGroup implements SimulatorElement {
}
@Override
public boolean locations(Map<Integer, Map<Integer, Set<Pair<TNTData, Integer>>>> result, Region region, Location location) {
public boolean locations(Map<Integer, Map<Integer, Set<Pair<TNTData, Integer>>>> result) {
if (disabled) return false;
for (TNTElement element : elements) {
if (element.locations(result, region, location)) {
if (element.locations(result)) {
return true;
}
}
@ -174,6 +180,7 @@ public class TNTGroup implements SimulatorElement {
}
}
this.tickOffset = tickOffset;
tntSimulator.calcPreview(false);
}
public void setMaterial(Material material) {
@ -183,5 +190,6 @@ public class TNTGroup implements SimulatorElement {
public void setDisabled(boolean disabled) {
this.disabled = disabled;
elements.forEach(TNTElement::_updatePosition);
tntSimulator.calcPreview(false);
}
}