SteamWar/BauSystem2.0
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Update Techhider of Spectators
Alle Prüfungen waren erfolgreich
SteamWarCI Build successful

Dieser Commit ist enthalten in:
yoyosource 2023-12-23 15:06:49 +01:00
Ursprung 2a55f607d3
Commit 6e9693d838

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@ -23,6 +23,7 @@ import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission; import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.utils.BauMemberUpdateEvent; import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
import de.steamwar.core.CraftbukkitWrapper; import de.steamwar.core.CraftbukkitWrapper;
import de.steamwar.inventory.SWItem;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import de.steamwar.techhider.TechHider; import de.steamwar.techhider.TechHider;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
@ -49,9 +50,56 @@ public class SpectatorListener implements Listener {
private static final Set<Player> NO_TECHHIDER = new HashSet<>(); private static final Set<Player> NO_TECHHIDER = new HashSet<>();
static { static {
Set<Material> materials = new HashSet<>();
materials.add(Material.REDSTONE_WIRE);
materials.add(Material.REDSTONE_TORCH);
materials.add(Material.REDSTONE_BLOCK);
materials.add(Material.REPEATER);
materials.add(Material.COMPARATOR);
materials.add(Material.LEVER);
for (Material value : Material.values()) {
if (value.name().endsWith("_BUTTON")) {
materials.add(value);
}
if (value.name().endsWith("_PRESSURE_PLATE")) {
materials.add(value);
}
if (value.name().endsWith("_SIGN")) {
materials.add(value);
}
}
materials.add(SWItem.getMaterial("SCULK_SENSOR"));
materials.add(SWItem.getMaterial("CALIBRATED_SCULK_SENSOR"));
materials.add(SWItem.getMaterial("SCULK_SHRIEKER"));
materials.add(SWItem.getMaterial("AMETHYST_BLOCK"));
materials.add(SWItem.getMaterial("AMETHYST_CLUSTER"));
materials.add(SWItem.getMaterial("SMALL_AMETHYST_BUG"));
materials.add(SWItem.getMaterial("MEDIUM_AMETHYST_BUG"));
materials.add(SWItem.getMaterial("LARGE_AMETHYST_BUG"));
materials.add(Material.TRIPWIRE_HOOK);
materials.add(Material.TRIPWIRE);
materials.add(Material.DAYLIGHT_DETECTOR);
materials.add(SWItem.getMaterial("LIGHTNING_ROD"));
materials.add(Material.PISTON);
materials.add(Material.PISTON_HEAD);
materials.add(Material.MOVING_PISTON);
materials.add(Material.STICKY_PISTON);
materials.add(Material.SLIME_BLOCK);
materials.add(Material.HONEY_BLOCK);
materials.add(Material.OBSERVER);
materials.add(Material.RAIL);
materials.add(Material.POWERED_RAIL);
materials.add(Material.DETECTOR_RAIL);
materials.add(Material.ACTIVATOR_RAIL);
materials.add(Material.TNT);
materials.add(Material.REDSTONE_ORE);
materials.add(SWItem.getMaterial("SCAFFOLDING"));
materials.add(Material.WATER);
materials.remove(Material.BARRIER);
materials.remove(Material.STONE);
TechHider techHider = new TechHider((player, i, i1) -> { TechHider techHider = new TechHider((player, i, i1) -> {
return Permission.BUILD.hasPermission(player) || Permission.isTempOnlySpectator(player) || NO_TECHHIDER.contains(player); return Permission.BUILD.hasPermission(player) || Permission.isTempOnlySpectator(player) || NO_TECHHIDER.contains(player);
}, Material.END_STONE, new HashSet<>(Arrays.asList(Material.REDSTONE_WIRE)), new HashSet<>()); }, Material.END_STONE, materials, new HashSet<>());
techHider.enable(); techHider.enable();
} }