.
Dieser Commit ist enthalten in:
Ursprung
c425350139
Commit
688ba52968
@ -1,101 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
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||||
*/
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||||
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package de.steamwar.bausystem.features.testblock;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.linkage.LinkageType;
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import de.steamwar.bausystem.linkage.Linked;
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import de.steamwar.bausystem.region.Region;
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import de.steamwar.bausystem.region.RegionUtils;
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import de.steamwar.bausystem.region.utils.RegionExtensionType;
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import de.steamwar.bausystem.region.utils.RegionType;
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import org.bukkit.Bukkit;
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import org.bukkit.Material;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.entity.EntityExplodeEvent;
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import org.bukkit.util.Vector;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.Map;
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import java.util.Set;
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import java.util.function.DoubleBinaryOperator;
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@Linked(LinkageType.LISTENER)
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public class DepthCounter implements Listener {
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private final Set<Region> current = new HashSet<>();
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private final Map<Region, Vector> minVectors = new HashMap<>();
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private final Map<Region, Vector> maxVectors = new HashMap<>();
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@EventHandler
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public void onEntityExplode(EntityExplodeEvent event) {
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Region region = Region.getRegion(event.getLocation());
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boolean testblock = event.blockList().stream().anyMatch(block -> region.inRegion(block.getLocation(), RegionType.TESTBLOCK, RegionExtensionType.NORMAL));
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if (!testblock) {
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return;
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}
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Vector minVector = blockVector(event.getEntity().getLocation().toVector());
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Vector maxVector = blockVector(event.getEntity().getLocation().toVector());
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event.blockList().forEach(block -> {
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if (block.getType() == Material.AIR) {
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return;
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}
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minVector.setX(Math.min(minVector.getX(), block.getX()));
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minVector.setY(Math.min(minVector.getY(), block.getY()));
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minVector.setZ(Math.min(minVector.getZ(), block.getZ()));
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maxVector.setX(Math.max(maxVector.getX(), block.getX()));
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maxVector.setY(Math.max(maxVector.getY(), block.getY()));
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maxVector.setZ(Math.max(maxVector.getZ(), block.getZ()));
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});
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compute(minVectors.computeIfAbsent(region, region1 -> minVector), minVector, Math::min);
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compute(maxVectors.computeIfAbsent(region, region1 -> maxVector), maxVector, Math::max);
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if (!current.contains(region)) {
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current.add(region);
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Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
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Vector minVectorRemoved = minVectors.remove(region);
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Vector maxVectorRemoved = maxVectors.remove(region);
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Vector dimensions = maxVectorRemoved.subtract(minVectorRemoved);
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dimensions.setX(Math.abs(dimensions.getX()));
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dimensions.setY(Math.abs(dimensions.getY()));
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dimensions.setZ(Math.abs(dimensions.getZ()));
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RegionUtils.message(region, BauSystem.PREFIX + "X: " + dimensions.getBlockX() + " Y: " + dimensions.getBlockY() + " Z: " + dimensions.getBlockZ());
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current.remove(region);
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}, 10);
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}
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}
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private Vector blockVector(Vector vector) {
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return new Vector(vector.getBlockX(), vector.getBlockY(), vector.getBlockZ());
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}
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private void compute(Vector v1, Vector v2, DoubleBinaryOperator function) {
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v1.setX(function.applyAsDouble(v1.getX(), v2.getX()));
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v1.setY(function.applyAsDouble(v1.getY(), v2.getY()));
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v1.setZ(function.applyAsDouble(v1.getZ(), v2.getZ()));
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}
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}
|
@ -0,0 +1,34 @@
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||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
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||||
*/
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package de.steamwar.bausystem.features.testblock.depthcounter;
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import java.util.Arrays;
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import java.util.HashSet;
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import java.util.Set;
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public enum CountMode {
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X,
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Y,
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Z;
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public static final Set<CountMode> ALL = new HashSet<>(Arrays.asList(values()));
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}
|
@ -0,0 +1,109 @@
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||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.testblock.depthcounter;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.linkage.LinkageType;
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||||
import de.steamwar.bausystem.linkage.Linked;
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||||
import de.steamwar.bausystem.region.Region;
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||||
import de.steamwar.bausystem.region.RegionUtils;
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||||
import de.steamwar.bausystem.region.utils.RegionExtensionType;
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||||
import de.steamwar.bausystem.region.utils.RegionType;
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import java.util.*;
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import java.util.concurrent.CountDownLatch;
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import java.util.stream.Collectors;
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import lombok.experimental.UtilityClass;
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import org.bukkit.Bukkit;
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import org.bukkit.Material;
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||||
import org.bukkit.entity.Player;
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||||
import org.bukkit.event.EventHandler;
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||||
import org.bukkit.event.Listener;
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||||
import org.bukkit.event.entity.EntityExplodeEvent;
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||||
import org.bukkit.util.Vector;
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||||
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||||
import java.util.function.DoubleBinaryOperator;
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@UtilityClass
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public class DepthCounter {
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public final Set<Region> current = new HashSet<>();
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public final Map<Region, Vector> minVectors = new HashMap<>();
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public final Map<Region, Vector> maxVectors = new HashMap<>();
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public final Map<Player, Set<CountMode>> playerSettings = new HashMap<>();
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||||
public void toggleMode(final Player p, final CountMode countMode) {
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if (isActive(p, countMode)) {
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removeMode(p, countMode);
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} else {
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addMode(p, countMode);
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}
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}
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public boolean isActive(final Player p, final CountMode countMode) {
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final Set<CountMode> countModes = playerSettings.get(p);
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return countModes != null && countModes.contains(countMode);
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}
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public void addMode(final Player p, final CountMode countMode) {
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final Set<CountMode> countModes = playerSettings.get(p);
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if (countModes != null) {
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countModes.add(countMode);
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} else {
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playerSettings.put(p, new HashSet<>(Collections.singletonList(countMode)));
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}
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}
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public void removeMode(final Player p, final CountMode countMode) {
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final Set<CountMode> countModes = playerSettings.get(p);
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if (countModes != null) {
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countModes.remove(countMode);
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if (countModes.isEmpty()) {
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removePlayer(p);
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}
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}
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}
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public void setModes(final Player p, final Set<CountMode> countModes) {
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playerSettings.put(p, countModes);
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}
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public void removePlayer(final Player p) {
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playerSettings.remove(p);
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}
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public Vector blockVector(Vector vector) {
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return new Vector(vector.getBlockX(), vector.getBlockY(), vector.getBlockZ());
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}
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public Set<CountMode> getModes(Player p) {
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final Set<CountMode> countModes = playerSettings.get(p);
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return countModes == null ? Collections.emptySet() : countModes;
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}
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public boolean hasModes(Player p) {
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return !getModes(p).isEmpty();
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}
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||||
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public void compute(Vector v1, Vector v2, DoubleBinaryOperator function) {
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v1.setX(function.applyAsDouble(v1.getX(), v2.getX()));
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v1.setY(function.applyAsDouble(v1.getY(), v2.getY()));
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v1.setZ(function.applyAsDouble(v1.getZ(), v2.getZ()));
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||||
}
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||||
}
|
@ -0,0 +1,65 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.testblock.depthcounter;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.config.ColorConfig;
|
||||
import de.steamwar.bausystem.linkage.LinkageType;
|
||||
import de.steamwar.bausystem.linkage.Linked;
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||||
import de.steamwar.command.SWCommand;
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||||
import org.bukkit.entity.Player;
|
||||
|
||||
|
||||
@Linked(LinkageType.COMMAND)
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||||
public class DepthCounterCommand extends SWCommand {
|
||||
|
||||
public DepthCounterCommand() {
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super("depthcounter", "depthcount", "dcounter", "dcount");
|
||||
}
|
||||
|
||||
@Register
|
||||
public void genericHelp(Player p, String... args) {
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||||
//TODO
|
||||
}
|
||||
|
||||
@Register("toggle")
|
||||
public void toggleCommand(Player p, CountMode countMode) {
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||||
DepthCounter.toggleMode(p, countMode);
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||||
p.sendMessage(BauSystem.PREFIX + "Aktive Zählmodi: " + ColorConfig.HIGHLIGHT + DepthCounter.getModes(p) + ColorConfig.BASE + ".");
|
||||
}
|
||||
|
||||
@Register("enable")
|
||||
public void enableCommand(Player p) {
|
||||
DepthCounter.setModes(p, CountMode.ALL);
|
||||
p.sendMessage(BauSystem.PREFIX + "Du hast den Tiefenzähler aktiviert.");
|
||||
p.sendMessage(BauSystem.PREFIX + "Aktive Zählmodi: " + ColorConfig.HIGHLIGHT + DepthCounter.getModes(p) + ColorConfig.BASE + ".");
|
||||
}
|
||||
|
||||
@Register("disable")
|
||||
public void disableCommand(Player p) {
|
||||
DepthCounter.removePlayer(p);
|
||||
p.sendMessage(BauSystem.PREFIX + "Du hast den Tiefenzähler deaktiviert.");
|
||||
}
|
||||
|
||||
@Register("info")
|
||||
public void infoCommand(Player p) {
|
||||
p.sendMessage(BauSystem.PREFIX + "Aktive Zählmodi: " + ColorConfig.HIGHLIGHT + DepthCounter.getModes(p) + ColorConfig.BASE + ".");
|
||||
}
|
||||
}
|
@ -0,0 +1,91 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.testblock.depthcounter;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.config.ColorConfig;
|
||||
import de.steamwar.bausystem.linkage.LinkageType;
|
||||
import de.steamwar.bausystem.linkage.Linked;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.RegionUtils;
|
||||
import de.steamwar.bausystem.region.utils.RegionExtensionType;
|
||||
import de.steamwar.bausystem.region.utils.RegionType;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.entity.EntityExplodeEvent;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
|
||||
@Linked(LinkageType.LISTENER)
|
||||
public class DepthCounterListener implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onEntityExplode(EntityExplodeEvent event) {
|
||||
Region region = Region.getRegion(event.getLocation());
|
||||
boolean testblock = event.blockList().stream().anyMatch(block -> region.inRegion(block.getLocation(), RegionType.TESTBLOCK, RegionExtensionType.NORMAL));
|
||||
if (!testblock) {
|
||||
return;
|
||||
}
|
||||
Vector minVector = DepthCounter.blockVector(event.getEntity().getLocation().toVector());
|
||||
Vector maxVector = DepthCounter.blockVector(event.getEntity().getLocation().toVector());
|
||||
event.blockList().forEach(block -> {
|
||||
if (block.getType() == Material.AIR) {
|
||||
return;
|
||||
}
|
||||
minVector.setX(Math.min(minVector.getX(), block.getX()));
|
||||
minVector.setY(Math.min(minVector.getY(), block.getY()));
|
||||
minVector.setZ(Math.min(minVector.getZ(), block.getZ()));
|
||||
|
||||
maxVector.setX(Math.max(maxVector.getX(), block.getX()));
|
||||
maxVector.setY(Math.max(maxVector.getY(), block.getY()));
|
||||
maxVector.setZ(Math.max(maxVector.getZ(), block.getZ()));
|
||||
});
|
||||
|
||||
DepthCounter.compute(DepthCounter.minVectors.computeIfAbsent(region, region1 -> minVector), minVector, Math::min);
|
||||
DepthCounter.compute(DepthCounter.maxVectors.computeIfAbsent(region, region1 -> maxVector), maxVector, Math::max);
|
||||
|
||||
if (!DepthCounter.current.contains(region)) {
|
||||
DepthCounter.current.add(region);
|
||||
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
|
||||
Vector minVectorRemoved = DepthCounter.minVectors.remove(region);
|
||||
Vector maxVectorRemoved = DepthCounter.maxVectors.remove(region);
|
||||
|
||||
Vector dimensions = maxVectorRemoved.subtract(minVectorRemoved);
|
||||
dimensions.setX(Math.abs(dimensions.getX()));
|
||||
dimensions.setY(Math.abs(dimensions.getY()));
|
||||
dimensions.setZ(Math.abs(dimensions.getZ()));
|
||||
|
||||
RegionUtils.message(region, player -> !DepthCounter.hasModes(player) ? null : (BauSystem.PREFIX
|
||||
+ (DepthCounter.isActive(player, CountMode.X) ? "X: " + dimensions.getBlockX() + " " : "")
|
||||
+ (DepthCounter.isActive(player, CountMode.Y) ? "Y: " + dimensions.getBlockY() + " " : "")
|
||||
+ (DepthCounter.isActive(player, CountMode.Z) ? "Z: " + dimensions.getBlockZ() + " " : "")));
|
||||
DepthCounter.current.remove(region);
|
||||
}, 10);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onLeave(PlayerQuitEvent event) {
|
||||
DepthCounter.removePlayer(event.getPlayer());
|
||||
}
|
||||
}
|
@ -6,12 +6,15 @@ import de.steamwar.bausystem.region.loader.RegionLoader;
|
||||
import de.steamwar.bausystem.region.utils.RegionExtensionType;
|
||||
import de.steamwar.bausystem.region.utils.RegionType;
|
||||
import de.steamwar.core.VersionedCallable;
|
||||
import java.util.function.Function;
|
||||
import lombok.experimental.UtilityClass;
|
||||
import net.md_5.bungee.api.ChatMessageType;
|
||||
import net.md_5.bungee.api.chat.TextComponent;
|
||||
import org.bukkit.Bukkit;
|
||||
|
||||
import java.io.File;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
|
||||
@UtilityClass
|
||||
public class RegionUtils {
|
||||
@ -24,6 +27,17 @@ public class RegionUtils {
|
||||
Bukkit.getOnlinePlayers().stream().filter(player -> region.inRegion(player.getLocation(), RegionType.NORMAL, RegionExtensionType.NORMAL)).forEach(player -> player.sendMessage(s));
|
||||
}
|
||||
|
||||
public static void message(Region region, Function<Player, String> function) {
|
||||
Bukkit.getOnlinePlayers().stream().filter(player -> region.inRegion(player.getLocation(), RegionType.NORMAL, RegionExtensionType.NORMAL)).forEach(player -> {
|
||||
String message = function.apply(player);
|
||||
if (message == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
player.sendMessage(message);
|
||||
});
|
||||
}
|
||||
|
||||
static EditSession paste(File file, Point pastePoint, PasteOptions pasteOptions) {
|
||||
return VersionedCallable.call(new VersionedCallable<>(() -> Region_15.paste(file, pastePoint, pasteOptions), 15));
|
||||
}
|
||||
|
In neuem Issue referenzieren
Einen Benutzer sperren