Fix 0 and null because it is expected behaviour and not used!
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SteamWarCI Build successful
Alle Prüfungen waren erfolgreich
SteamWarCI Build successful
Signed-off-by: yoyosource <yoyosource@nidido.de>
Dieser Commit ist enthalten in:
Ursprung
fa0f80f36f
Commit
629bf2edfe
@ -36,7 +36,7 @@ public class ClipboardListener implements Listener {
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@EventHandler
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public void onLogin(PlayerJoinEvent e) {
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try {
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SchematicNode schematic = SchematicNode.getSchematicNode(SteamwarUser.get(e.getPlayer().getUniqueId()).getId(), CLIPBOARD_SCHEMNAME, 0);
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SchematicNode schematic = SchematicNode.getSchematicNode(SteamwarUser.get(e.getPlayer().getUniqueId()).getId(), CLIPBOARD_SCHEMNAME, (SchematicNode) null);
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if (schematic != null) {
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new SchematicData(schematic).loadToPlayer(e.getPlayer());
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}
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@ -47,7 +47,7 @@ public class ClipboardListener implements Listener {
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@EventHandler
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public void onLogout(PlayerQuitEvent e) {
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SchematicNode schematic = SchematicNode.getSchematicNode(SteamwarUser.get(e.getPlayer().getUniqueId()).getId(), CLIPBOARD_SCHEMNAME, 0);
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SchematicNode schematic = SchematicNode.getSchematicNode(SteamwarUser.get(e.getPlayer().getUniqueId()).getId(), CLIPBOARD_SCHEMNAME, (SchematicNode) null);
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boolean newSchem = false;
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if (schematic == null) {
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schematic = SchematicNode.createSchematic(SteamwarUser.get(e.getPlayer().getUniqueId()).getId(), CLIPBOARD_SCHEMNAME, 0);
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