Add Detonator
Signed-off-by: Chaoscaot <chaoscaot444@gmail.com>
Dieser Commit ist enthalten in:
Ursprung
d473245d9b
Commit
622d54c031
@ -0,0 +1,81 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2021 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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||||||
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* GNU Affero General Public License for more details.
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||||||
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*
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||||||
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* You should have received a copy of the GNU Affero General Public License
|
||||||
|
* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.features.detonator;
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import net.minecraft.server.v1_15_R1.*;
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import org.bukkit.World;
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import org.bukkit.craftbukkit.v1_15_R1.CraftWorld;
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import org.bukkit.craftbukkit.v1_15_R1.entity.CraftPlayer;
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import org.bukkit.entity.Player;
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import org.bukkit.util.Vector;
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class DetonatorEntity_15 extends EntityFallingBlock implements AbstractDetonatorEntity {
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private static final Vec3D ZERO = new Vec3D(0, 0, 0);
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private final Vector position;
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private int references = 0;
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public DetonatorEntity_15(World world, Vector position) {
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super(((CraftWorld) world).getHandle(), position.getX(), position.getY(), position.getZ(), Blocks.RED_STAINED_GLASS.getBlockData());
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this.position = position;
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this.h(true);
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this.setNoGravity(true);
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this.ticksLived = -12000;
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}
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@Override
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public void display(Player player) {
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if (references++ > 0)
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return;
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PacketPlayOutSpawnEntity packetPlayOutSpawnEntity = new PacketPlayOutSpawnEntity(getId(), getUniqueID(), position.getX(), position.getY(), position.getZ(), 0, 0, EntityTypes.FALLING_BLOCK, Block.getCombinedId(Blocks.RED_STAINED_GLASS.getBlockData()), ZERO);
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PlayerConnection playerConnection = ((CraftPlayer) player).getHandle().playerConnection;
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playerConnection.sendPacket(packetPlayOutSpawnEntity);
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PacketPlayOutEntityMetadata packetPlayOutEntityMetadata = new PacketPlayOutEntityMetadata(getId(), datawatcher, true);
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playerConnection.sendPacket(packetPlayOutEntityMetadata);
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}
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@Override
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public boolean hide(Player player, boolean force) {
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if (!force && --references > 0)
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return false;
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sendDestroy(player);
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die();
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return true;
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}
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private void sendDestroy(Player player) {
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PacketPlayOutEntityDestroy packetPlayOutEntityDestroy = new PacketPlayOutEntityDestroy(getId());
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((CraftPlayer) player).getHandle().playerConnection.sendPacket(packetPlayOutEntityDestroy);
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}
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@Override
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public void sendEntity(Player player) {
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display(player);
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}
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@Override
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public void sendEntityDestroy(Player player) {
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hide(player, false);
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}
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}
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@ -0,0 +1,30 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2021 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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||||||
|
* it under the terms of the GNU Affero General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
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|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
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||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU Affero General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU Affero General Public License
|
||||||
|
* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.features.detonator;
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import org.bukkit.World;
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import org.bukkit.util.Vector;
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public class Detonator_15 {
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static AbstractDetonatorEntity constructEntity(World world, Vector position) {
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return new DetonatorEntity_15(world, position);
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}
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}
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@ -19,16 +19,24 @@
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package de.steamwar.bausystem;
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package de.steamwar.bausystem;
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import lombok.Getter;
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import lombok.Setter;
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import lombok.experimental.UtilityClass;
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import lombok.experimental.UtilityClass;
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import net.md_5.bungee.api.ChatMessageType;
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import net.md_5.bungee.api.ChatMessageType;
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import net.md_5.bungee.api.chat.TextComponent;
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import net.md_5.bungee.api.chat.TextComponent;
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import org.bukkit.Material;
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import org.bukkit.Material;
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import org.bukkit.NamespacedKey;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.plugin.Plugin;
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@UtilityClass
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@UtilityClass
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public class SWUtils {
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public class SWUtils {
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@Getter
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@Setter
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private static Plugin bausystem;
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public static void giveItemToPlayer(Player player, ItemStack itemStack) {
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public static void giveItemToPlayer(Player player, ItemStack itemStack) {
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if (itemStack == null || itemStack.getType() == Material.AIR) {
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if (itemStack == null || itemStack.getType() == Material.AIR) {
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return;
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return;
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@ -51,4 +59,8 @@ public class SWUtils {
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public static void sendToActionbar(Player p, String message) {
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public static void sendToActionbar(Player p, String message) {
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p.spigot().sendMessage(ChatMessageType.ACTION_BAR, TextComponent.fromLegacyText(message));
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p.spigot().sendMessage(ChatMessageType.ACTION_BAR, TextComponent.fromLegacyText(message));
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}
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}
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public static NamespacedKey getNamespaceKey(String name) {
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return new NamespacedKey(getBausystem(), name);
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}
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}
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}
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@ -0,0 +1,35 @@
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/*
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* This file is a part of the SteamWar software.
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||||||
|
*
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||||||
|
* Copyright (C) 2021 SteamWar.de-Serverteam
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||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU Affero General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU Affero General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU Affero General Public License
|
||||||
|
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||||
|
*/
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package de.steamwar.bausystem.features.detonator;
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import de.steamwar.bausystem.shared.AbstractEntity;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Player;
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public interface AbstractDetonatorEntity extends AbstractEntity {
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void display(Player player);
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boolean hide(Player player, boolean always);
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int getId();
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Entity getBukkitEntity();
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}
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@ -0,0 +1,50 @@
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/*
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* This file is a part of the SteamWar software.
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||||||
|
*
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||||||
|
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU Affero General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU Affero General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU Affero General Public License
|
||||||
|
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||||
|
*/
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package de.steamwar.bausystem.features.detonator;
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import lombok.AllArgsConstructor;
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import lombok.Getter;
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@AllArgsConstructor
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public enum Detoblock {
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SWITCH(0, true, "Hebel"),
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WOOD_BUTTON(30, "Knopf"),
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STONE_BUTTON(20, "Knopf"),
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PRESSURE_PLATE(30, "Druckplatte"),
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WEIGHTED_PRESSURE_PLATE(20, "Druckplatte"),
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TRIPWIRE(30, "Tripwire"),
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NOTEBLOCK(1, "Noteblock"),
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REDSTONETORCH(0, true, "Redstonefackel"),
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POWERABLE(0, true, "Aktivierbarer Block"),
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INVALID(-1, "Invalider");
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@Getter
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private final int time;
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@Getter
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private final boolean toggle;
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@Getter
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private final String name;
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Detoblock(int time, String name) {
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this.time = time;
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this.name = name;
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toggle = false;
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}
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}
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@ -35,6 +35,8 @@ public class BauSystem extends JavaPlugin implements Listener {
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@Override
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@Override
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public void onEnable() {
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public void onEnable() {
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instance = this;
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instance = this;
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SWUtils.setBausystem(instance);
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LinkageUtils.link();
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LinkageUtils.link();
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}
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}
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@ -0,0 +1,207 @@
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|
/*
|
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|
* This file is a part of the SteamWar software.
|
||||||
|
*
|
||||||
|
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU Affero General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU Affero General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU Affero General Public License
|
||||||
|
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||||
|
*/
|
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|
|
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package de.steamwar.bausystem.features.detonator;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.SWUtils;
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import de.steamwar.bausystem.config.ColorConfig;
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import de.steamwar.bausystem.features.detonator.storage.DetonatorStorage;
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import de.steamwar.bausystem.features.detonator.storage.ItemStorage;
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import de.steamwar.core.VersionedRunnable;
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import lombok.experimental.UtilityClass;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockFace;
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import org.bukkit.block.data.BlockData;
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import org.bukkit.block.data.Lightable;
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import org.bukkit.block.data.Openable;
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import org.bukkit.block.data.Powerable;
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import org.bukkit.block.data.type.Switch;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.util.Vector;
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|
|
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import java.util.*;
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import java.util.stream.Collectors;
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@UtilityClass
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public class Detonator {
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private static final Map<Player, List<AbstractDetonatorEntity>> ENTITIES_MAP = new HashMap<>();
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private static final Vector HALF = new Vector(0.5, 0, 0.5);
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public static boolean isDetonator(ItemStack itemStack) {
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return ItemStorage.isDetonator(itemStack);
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}
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public static void showDetonator(Player p, List<Location> locs) {
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List<Vector> vecs = locs.stream().map(Location::toVector).collect(Collectors.toList());
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List<AbstractDetonatorEntity> entities = new LinkedList<>();
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VersionedRunnable.call(new VersionedRunnable(() -> {
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vecs.forEach(vector -> entities.add(Detonator_15.constructEntity(p.getWorld(), vector.add(HALF))));
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}, 15));
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entities.forEach(abstractDetonatorEntity -> abstractDetonatorEntity.display(p));
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ENTITIES_MAP.putIfAbsent(p, entities);
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}
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||||||
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||||||
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public static void hideDetonator(Player p) {
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ENTITIES_MAP.remove(p).forEach(abstractDetonatorEntity -> abstractDetonatorEntity.hide(p, true));
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}
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||||||
|
|
||||||
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public static List<AbstractDetonatorEntity> getDetoEntities(Player p) {
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||||||
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return ENTITIES_MAP.getOrDefault(p, new ArrayList<>());
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||||||
|
}
|
||||||
|
|
||||||
|
public static boolean hasActiveDetonatorShow(Player p) {
|
||||||
|
return ENTITIES_MAP.containsKey(p);
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||||||
|
}
|
||||||
|
|
||||||
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public static void activateDetonator(DetonatorStorage detonator) {
|
||||||
|
Player p = detonator.getPlayer();
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||||||
|
Map<Integer, Set<Block>> deactivate = new HashMap<>();
|
||||||
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Set<Location> invalid = new HashSet<>();
|
||||||
|
|
||||||
|
for (Location location : detonator.getLocations()) {
|
||||||
|
Block block = location.getBlock();
|
||||||
|
Detoblock detoblock = getBlock(block);
|
||||||
|
|
||||||
|
if (detoblock == Detoblock.INVALID) {
|
||||||
|
invalid.add(location);
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||||||
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continue;
|
||||||
|
}
|
||||||
|
|
||||||
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if (detoblock.isToggle()) {
|
||||||
|
setBlockPower(block, !getBlockPower(block));
|
||||||
|
updateButton(block, detoblock);
|
||||||
|
} else {
|
||||||
|
setBlockPower(block, true);
|
||||||
|
updateButton(block, detoblock);
|
||||||
|
deactivate.computeIfAbsent(detoblock.getTime(), integer -> new HashSet<>()).add(block);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
int s = detonator.getLocations().size() - invalid.size();
|
||||||
|
SWUtils.sendToActionbar(p, ColorConfig.HIGHLIGHT.toString() + s + " Punkt" + (s > 1 ? "e" : "") + " ausgelöst");
|
||||||
|
|
||||||
|
invalid.forEach(detonator::removeLocation);
|
||||||
|
if (!invalid.isEmpty()) {
|
||||||
|
int invalidPoints = invalid.size();
|
||||||
|
p.sendMessage(BauSystem.PREFIX + ColorConfig.DISABLE + invalid.size() + " Punkt" + (invalidPoints > 1 ? "e" : "") + "konnte" + (invalidPoints > 1 ? "n" : "") + " nicht ausgeführt werden und wurde" + (invalidPoints > 1 ? "e" : "") + " entfernt");
|
||||||
|
detonator.write();
|
||||||
|
}
|
||||||
|
|
||||||
|
deactivate.forEach((integer, blocks1) ->
|
||||||
|
Bukkit.getScheduler().scheduleSyncDelayedTask(BauSystem.getInstance(), () -> blocks1.forEach(block -> {
|
||||||
|
setBlockPower(block, false);
|
||||||
|
updateButton(block, getBlock(block));
|
||||||
|
}), integer));
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void updateButton(Block block, Detoblock detoblock) {
|
||||||
|
if (block.getBlockData() instanceof Switch) {
|
||||||
|
Switch sw = (Switch) block.getBlockData();
|
||||||
|
update(block.getRelative(sw.getFacing().getOppositeFace()));
|
||||||
|
} else if (detoblock == Detoblock.TRIPWIRE) {
|
||||||
|
update(block);
|
||||||
|
} else if (detoblock == Detoblock.PRESSURE_PLATE || detoblock == Detoblock.WEIGHTED_PRESSURE_PLATE) {
|
||||||
|
update(block.getRelative(BlockFace.DOWN));
|
||||||
|
} else if (detoblock == Detoblock.REDSTONETORCH) {
|
||||||
|
update(block.getRelative(BlockFace.UP));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void update(Block block) {
|
||||||
|
BlockData data = block.getBlockData();
|
||||||
|
block.setType(Material.BARRIER, true);
|
||||||
|
block.setBlockData(data, true);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void setBlockPower(Block block, boolean state) {
|
||||||
|
BlockData data = block.getBlockData();
|
||||||
|
if (data instanceof Powerable) {
|
||||||
|
Powerable pow = (Powerable) data;
|
||||||
|
pow.setPowered(state);
|
||||||
|
}
|
||||||
|
if (data instanceof Openable) {
|
||||||
|
Openable openable = (Openable) data;
|
||||||
|
openable.setOpen(state);
|
||||||
|
}
|
||||||
|
if (data instanceof Lightable) {
|
||||||
|
Lightable lightable = (Lightable) data;
|
||||||
|
lightable.setLit(state);
|
||||||
|
}
|
||||||
|
block.setBlockData(data);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static boolean getBlockPower(Block block) {
|
||||||
|
BlockData data = block.getBlockData();
|
||||||
|
if (data instanceof Powerable) {
|
||||||
|
Powerable pow = (Powerable) data;
|
||||||
|
return pow.isPowered();
|
||||||
|
}
|
||||||
|
if (data instanceof Lightable) {
|
||||||
|
Lightable lightable = (Lightable) data;
|
||||||
|
return lightable.isLit();
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
static Detoblock getBlock(Block block) {
|
||||||
|
switch (block.getType()) {
|
||||||
|
case LEVER:
|
||||||
|
return Detoblock.SWITCH;
|
||||||
|
case ACACIA_BUTTON:
|
||||||
|
case BIRCH_BUTTON:
|
||||||
|
case DARK_OAK_BUTTON:
|
||||||
|
case JUNGLE_BUTTON:
|
||||||
|
case OAK_BUTTON:
|
||||||
|
case SPRUCE_BUTTON:
|
||||||
|
return Detoblock.WOOD_BUTTON;
|
||||||
|
case STONE_BUTTON:
|
||||||
|
return Detoblock.STONE_BUTTON;
|
||||||
|
case ACACIA_PRESSURE_PLATE:
|
||||||
|
case BIRCH_PRESSURE_PLATE:
|
||||||
|
case DARK_OAK_PRESSURE_PLATE:
|
||||||
|
case JUNGLE_PRESSURE_PLATE:
|
||||||
|
case OAK_PRESSURE_PLATE:
|
||||||
|
case SPRUCE_PRESSURE_PLATE:
|
||||||
|
case STONE_PRESSURE_PLATE:
|
||||||
|
return Detoblock.PRESSURE_PLATE;
|
||||||
|
case HEAVY_WEIGHTED_PRESSURE_PLATE:
|
||||||
|
case LIGHT_WEIGHTED_PRESSURE_PLATE:
|
||||||
|
return Detoblock.WEIGHTED_PRESSURE_PLATE;
|
||||||
|
case TRIPWIRE:
|
||||||
|
return Detoblock.TRIPWIRE;
|
||||||
|
case NOTE_BLOCK:
|
||||||
|
return Detoblock.NOTEBLOCK;
|
||||||
|
case REDSTONE_TORCH:
|
||||||
|
case REDSTONE_WALL_TORCH:
|
||||||
|
return Detoblock.REDSTONETORCH;
|
||||||
|
default:
|
||||||
|
if (block.getBlockData() instanceof Powerable) {
|
||||||
|
return Detoblock.POWERABLE;
|
||||||
|
} else {
|
||||||
|
return Detoblock.INVALID;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,84 @@
|
|||||||
|
/*
|
||||||
|
* This file is a part of the SteamWar software.
|
||||||
|
*
|
||||||
|
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU Affero General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU Affero General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU Affero General Public License
|
||||||
|
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
package de.steamwar.bausystem.features.detonator;
|
||||||
|
|
||||||
|
import de.steamwar.bausystem.SWUtils;
|
||||||
|
import de.steamwar.bausystem.config.ColorConfig;
|
||||||
|
import de.steamwar.bausystem.features.detonator.storage.DetonatorStorage;
|
||||||
|
import de.steamwar.bausystem.features.detonator.storage.ItemStorage;
|
||||||
|
import de.steamwar.bausystem.linkage.LinkageType;
|
||||||
|
import de.steamwar.bausystem.linkage.Linked;
|
||||||
|
import de.steamwar.command.SWCommand;
|
||||||
|
import lombok.Getter;
|
||||||
|
import org.bukkit.Material;
|
||||||
|
import org.bukkit.entity.Player;
|
||||||
|
import org.bukkit.inventory.ItemStack;
|
||||||
|
import org.bukkit.inventory.meta.ItemMeta;
|
||||||
|
|
||||||
|
import java.util.Arrays;
|
||||||
|
|
||||||
|
@Linked(LinkageType.COMMAND)
|
||||||
|
public class DetonatorCommand extends SWCommand {
|
||||||
|
|
||||||
|
@Getter
|
||||||
|
private static final ItemStack WAND;
|
||||||
|
|
||||||
|
static {
|
||||||
|
WAND = new ItemStack(Material.BLAZE_ROD);
|
||||||
|
ItemStorage.setDetonator(WAND);
|
||||||
|
ItemMeta meta = WAND.getItemMeta();
|
||||||
|
|
||||||
|
meta.setDisplayName(ColorConfig.HIGHLIGHT + "Fernzünder");
|
||||||
|
meta.setLore(Arrays.asList(ColorConfig.HIGHLIGHT + "Links Klick " + ColorConfig.OTHER + "- " + ColorConfig.BASE + "Setzte einen Punkt zum Aktivieren",
|
||||||
|
ColorConfig.HIGHLIGHT + "Links Klick + Shift " + ColorConfig.OTHER + "- " + ColorConfig.BASE + "Füge einen Punkt hinzu",
|
||||||
|
ColorConfig.HIGHLIGHT + "Rechts Klick " + ColorConfig.OTHER + "- " + ColorConfig.BASE + "Löse alle Punkte aus"));
|
||||||
|
|
||||||
|
WAND.setItemMeta(meta);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected DetonatorCommand() {
|
||||||
|
super("detonator", "dt");
|
||||||
|
}
|
||||||
|
|
||||||
|
@Register(help = true)
|
||||||
|
public void genericHelp(Player p, String... args) {
|
||||||
|
p.sendMessage(ColorConfig.BASE + "---===(" + ColorConfig.HIGHLIGHT + "Fernzünder" + ColorConfig.BASE + ")===---");
|
||||||
|
p.sendMessage(ColorConfig.OTHER + "/" + ColorConfig.HIGHLIGHT + "detonator wand " + ColorConfig.OTHER + "-" + ColorConfig.BASE + " Gibt den Fernzünder");
|
||||||
|
p.sendMessage(ColorConfig.OTHER + "/" + ColorConfig.HIGHLIGHT + "detonator click " + ColorConfig.OTHER + "-" + ColorConfig.BASE + " Aktiviere einen Fernzünder (Haupthand -> Hotbar -> Inventar)");
|
||||||
|
p.sendMessage(ColorConfig.OTHER + "/" + ColorConfig.HIGHLIGHT + "detonator clear " + ColorConfig.OTHER + "-" + ColorConfig.BASE + " Cleare einen Fernzünder");
|
||||||
|
}
|
||||||
|
|
||||||
|
@Register("wand")
|
||||||
|
public void giveWand(Player p) {
|
||||||
|
SWUtils.giveItemToPlayer(p, getWAND());
|
||||||
|
}
|
||||||
|
|
||||||
|
@Register("click")
|
||||||
|
public void clickDetonator(Player p) {
|
||||||
|
Detonator.activateDetonator(new ItemStorage(p));
|
||||||
|
}
|
||||||
|
|
||||||
|
@Register("clear")
|
||||||
|
public void clearDetonator(Player p) {
|
||||||
|
DetonatorStorage storage = new ItemStorage(p);
|
||||||
|
storage.clear();
|
||||||
|
storage.write();
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,158 @@
|
|||||||
|
/*
|
||||||
|
* This file is a part of the SteamWar software.
|
||||||
|
*
|
||||||
|
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU Affero General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU Affero General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU Affero General Public License
|
||||||
|
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
package de.steamwar.bausystem.features.detonator;
|
||||||
|
|
||||||
|
import com.comphenix.protocol.PacketType;
|
||||||
|
import com.comphenix.protocol.ProtocolLibrary;
|
||||||
|
import com.comphenix.protocol.events.PacketAdapter;
|
||||||
|
import com.comphenix.protocol.events.PacketContainer;
|
||||||
|
import com.comphenix.protocol.events.PacketEvent;
|
||||||
|
import de.steamwar.bausystem.BauSystem;
|
||||||
|
import de.steamwar.bausystem.SWUtils;
|
||||||
|
import de.steamwar.bausystem.config.ColorConfig;
|
||||||
|
import de.steamwar.bausystem.features.detonator.storage.DetonatorStorage;
|
||||||
|
import de.steamwar.bausystem.features.detonator.storage.ItemStorage;
|
||||||
|
import de.steamwar.bausystem.linkage.LinkageType;
|
||||||
|
import de.steamwar.bausystem.linkage.Linked;
|
||||||
|
import org.bukkit.Location;
|
||||||
|
import org.bukkit.entity.Player;
|
||||||
|
import org.bukkit.event.EventHandler;
|
||||||
|
import org.bukkit.event.Listener;
|
||||||
|
import org.bukkit.event.block.Action;
|
||||||
|
import org.bukkit.event.block.BlockBreakEvent;
|
||||||
|
import org.bukkit.event.player.PlayerInteractEvent;
|
||||||
|
import org.bukkit.event.player.PlayerItemHeldEvent;
|
||||||
|
import org.bukkit.event.player.PlayerMoveEvent;
|
||||||
|
import org.bukkit.event.player.PlayerSwapHandItemsEvent;
|
||||||
|
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.HashSet;
|
||||||
|
import java.util.List;
|
||||||
|
import java.util.Set;
|
||||||
|
|
||||||
|
@Linked(LinkageType.LISTENER)
|
||||||
|
public class DetonatorListener implements Listener {
|
||||||
|
|
||||||
|
private static final Set<Player> HAS_UPDATED = new HashSet<>();
|
||||||
|
|
||||||
|
public DetonatorListener() {
|
||||||
|
ProtocolLibrary.getProtocolManager().addPacketListener(new PacketAdapter(BauSystem.getInstance(), PacketType.Play.Client.USE_ENTITY) {
|
||||||
|
@Override
|
||||||
|
public void onPacketReceiving(PacketEvent event) {
|
||||||
|
List<AbstractDetonatorEntity> entities = new ArrayList<>(Detonator.getDetoEntities(event.getPlayer()));
|
||||||
|
if (entities.isEmpty()) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
PacketContainer container = event.getPacket();
|
||||||
|
int entityId = container.getIntegers().read(0);
|
||||||
|
entities.removeIf(abstractDetonatorEntity -> abstractDetonatorEntity.getId() != entityId);
|
||||||
|
|
||||||
|
if (entities.isEmpty()) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
AbstractDetonatorEntity entity = entities.get(0);
|
||||||
|
Location location = entity.getBukkitEntity().getLocation().getBlock().getLocation();
|
||||||
|
addLocationToDetonator(location, event.getPlayer());
|
||||||
|
HAS_UPDATED.add(event.getPlayer());
|
||||||
|
event.setCancelled(true);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void addLocationToDetonator(Location location, Player p) {
|
||||||
|
Detoblock detoblock = Detonator.getBlock(location.getBlock());
|
||||||
|
if (detoblock == Detoblock.INVALID) {
|
||||||
|
SWUtils.sendToActionbar(p, ColorConfig.HIGHLIGHT + "Der Block konnte nicht hinzugefügt werden");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
DetonatorStorage detonator = new ItemStorage(p);
|
||||||
|
if (!p.isSneaking()) {
|
||||||
|
detonator.clear();
|
||||||
|
}
|
||||||
|
if (detonator.getLocations().contains(location)) {
|
||||||
|
detonator.removeLocation(location);
|
||||||
|
SWUtils.sendToActionbar(p, ColorConfig.HIGHLIGHT + detoblock.getName() + " entfernt");
|
||||||
|
} else {
|
||||||
|
detonator.addLocation(location);
|
||||||
|
SWUtils.sendToActionbar(p, ColorConfig.HIGHLIGHT + detoblock.getName() + " hinzugefügt");
|
||||||
|
}
|
||||||
|
detonator.write();
|
||||||
|
}
|
||||||
|
|
||||||
|
@EventHandler
|
||||||
|
public void onBlockBreak(BlockBreakEvent event) {
|
||||||
|
Player p = event.getPlayer();
|
||||||
|
if (Detonator.isDetonator(p.getInventory().getItemInMainHand())) {
|
||||||
|
event.setCancelled(true);
|
||||||
|
addLocationToDetonator(event.getBlock().getLocation(), p);
|
||||||
|
HAS_UPDATED.add(event.getPlayer());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@EventHandler
|
||||||
|
public void onPlayerInteract(PlayerInteractEvent event) {
|
||||||
|
if (!Detonator.isDetonator(event.getItem())) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (event.getAction() == Action.RIGHT_CLICK_AIR || event.getAction() == Action.RIGHT_CLICK_BLOCK) {
|
||||||
|
event.setCancelled(true);
|
||||||
|
DetonatorStorage detonator = new ItemStorage(event.getPlayer());
|
||||||
|
Detonator.activateDetonator(detonator);
|
||||||
|
HAS_UPDATED.add(event.getPlayer());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@EventHandler(ignoreCancelled = true)
|
||||||
|
public void onPlayerMove(PlayerMoveEvent event) {
|
||||||
|
if (!Detonator.isDetonator(event.getPlayer().getInventory().getItemInMainHand())) {
|
||||||
|
if (Detonator.hasActiveDetonatorShow(event.getPlayer())) {
|
||||||
|
Detonator.hideDetonator(event.getPlayer());
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
if (!Detonator.hasActiveDetonatorShow(event.getPlayer())) {
|
||||||
|
Detonator.showDetonator(event.getPlayer(), new ItemStorage(event.getPlayer()).getLocations());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (HAS_UPDATED.contains(event.getPlayer())) {
|
||||||
|
HAS_UPDATED.remove(event.getPlayer());
|
||||||
|
if (Detonator.hasActiveDetonatorShow(event.getPlayer())) {
|
||||||
|
Detonator.hideDetonator(event.getPlayer());
|
||||||
|
Detonator.showDetonator(event.getPlayer(), new ItemStorage(event.getPlayer()).getLocations());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@EventHandler
|
||||||
|
public void onPlayerItemHeld(PlayerItemHeldEvent event) {
|
||||||
|
if (Detonator.isDetonator(event.getPlayer().getInventory().getItemInMainHand())) {
|
||||||
|
HAS_UPDATED.add(event.getPlayer());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@EventHandler
|
||||||
|
public void onPlayerSwapHandItems(PlayerSwapHandItemsEvent event) {
|
||||||
|
if (Detonator.isDetonator(event.getMainHandItem()) || Detonator.isDetonator(event.getOffHandItem())) {
|
||||||
|
HAS_UPDATED.add(event.getPlayer());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,40 @@
|
|||||||
|
/*
|
||||||
|
* This file is a part of the SteamWar software.
|
||||||
|
*
|
||||||
|
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU Affero General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU Affero General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU Affero General Public License
|
||||||
|
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
package de.steamwar.bausystem.features.detonator.storage;
|
||||||
|
|
||||||
|
import org.bukkit.Location;
|
||||||
|
import org.bukkit.entity.Player;
|
||||||
|
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
public interface DetonatorStorage {
|
||||||
|
|
||||||
|
void addLocation(Location location);
|
||||||
|
|
||||||
|
List<Location> getLocations();
|
||||||
|
|
||||||
|
void removeLocation(Location location);
|
||||||
|
|
||||||
|
void clear();
|
||||||
|
|
||||||
|
void write();
|
||||||
|
|
||||||
|
Player getPlayer();
|
||||||
|
}
|
@ -0,0 +1,184 @@
|
|||||||
|
/*
|
||||||
|
* This file is a part of the SteamWar software.
|
||||||
|
*
|
||||||
|
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU Affero General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU Affero General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU Affero General Public License
|
||||||
|
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
package de.steamwar.bausystem.features.detonator.storage;
|
||||||
|
|
||||||
|
import de.steamwar.bausystem.SWUtils;
|
||||||
|
import lombok.Getter;
|
||||||
|
import org.bukkit.Location;
|
||||||
|
import org.bukkit.NamespacedKey;
|
||||||
|
import org.bukkit.entity.Player;
|
||||||
|
import org.bukkit.inventory.ItemStack;
|
||||||
|
import org.bukkit.inventory.meta.ItemMeta;
|
||||||
|
import org.bukkit.persistence.PersistentDataContainer;
|
||||||
|
import org.bukkit.persistence.PersistentDataType;
|
||||||
|
|
||||||
|
import java.util.LinkedList;
|
||||||
|
import java.util.List;
|
||||||
|
import java.util.function.IntFunction;
|
||||||
|
|
||||||
|
public class ItemStorage implements DetonatorStorage {
|
||||||
|
|
||||||
|
private static final NamespacedKey DETO_KEY = SWUtils.getNamespaceKey("deto");
|
||||||
|
private static final NamespacedKey SLOT_KEY = SWUtils.getNamespaceKey("slots");
|
||||||
|
private static final IntFunction<NamespacedKey> DETOLOCATION_BUILDER = integer -> SWUtils.getNamespaceKey("deto_loc_" + integer);
|
||||||
|
@Getter
|
||||||
|
private final Player p;
|
||||||
|
private final List<Location> locs;
|
||||||
|
private int slot;
|
||||||
|
private ItemStack itemStack;
|
||||||
|
|
||||||
|
public ItemStorage(Player p) {
|
||||||
|
this.p = p;
|
||||||
|
if (isDetonator(p.getInventory().getItemInMainHand())) {
|
||||||
|
slot = p.getInventory().getHeldItemSlot();
|
||||||
|
itemStack = p.getInventory().getItemInMainHand();
|
||||||
|
} else {
|
||||||
|
ItemStack[] inv = p.getInventory().getContents();
|
||||||
|
for (int i = 0; i < inv.length; i++) {
|
||||||
|
if (isDetonator(inv[i])) {
|
||||||
|
slot = i;
|
||||||
|
itemStack = inv[i];
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
locs = read();
|
||||||
|
}
|
||||||
|
|
||||||
|
public static ItemStack setDetonator(ItemStack item) {
|
||||||
|
ItemMeta meta = item.getItemMeta();
|
||||||
|
if (meta == null) {
|
||||||
|
return item;
|
||||||
|
}
|
||||||
|
PersistentDataContainer dataContainer = meta.getPersistentDataContainer();
|
||||||
|
dataContainer.set(DETO_KEY, PersistentDataType.BYTE, (byte) 1);
|
||||||
|
dataContainer.set(SLOT_KEY, PersistentDataType.INTEGER, 0);
|
||||||
|
item.setItemMeta(meta);
|
||||||
|
return item;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static boolean isDetonator(ItemStack item) {
|
||||||
|
if (item == null) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
ItemMeta meta = item.getItemMeta();
|
||||||
|
if (meta == null) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
PersistentDataContainer container = meta.getPersistentDataContainer();
|
||||||
|
return container.has(DETO_KEY, PersistentDataType.BYTE) && container.has(SLOT_KEY, PersistentDataType.INTEGER);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void addLocation(Location location) {
|
||||||
|
locs.add(location);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public List<Location> getLocations() {
|
||||||
|
return locs;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void removeLocation(Location location) {
|
||||||
|
locs.remove(location);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void clear() {
|
||||||
|
internalClear();
|
||||||
|
locs.clear();
|
||||||
|
apply();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void write() {
|
||||||
|
write(locs);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public Player getPlayer() {
|
||||||
|
return p;
|
||||||
|
}
|
||||||
|
|
||||||
|
private List<Location> read() {
|
||||||
|
List<Location> tempLocs = new LinkedList<>();
|
||||||
|
|
||||||
|
ItemMeta meta = itemStack.getItemMeta();
|
||||||
|
PersistentDataContainer container = meta.getPersistentDataContainer();
|
||||||
|
|
||||||
|
int length = length();
|
||||||
|
for (int i = 0; i < length; i++) {
|
||||||
|
NamespacedKey key = DETOLOCATION_BUILDER.apply(i);
|
||||||
|
int[] loc = container.get(key, PersistentDataType.INTEGER_ARRAY);
|
||||||
|
tempLocs.add(new Location(p.getWorld(), loc[0], loc[1], loc[2]));
|
||||||
|
}
|
||||||
|
|
||||||
|
return tempLocs;
|
||||||
|
}
|
||||||
|
|
||||||
|
private int length() {
|
||||||
|
ItemMeta meta = itemStack.getItemMeta();
|
||||||
|
PersistentDataContainer container = meta.getPersistentDataContainer();
|
||||||
|
return container.get(SLOT_KEY, PersistentDataType.INTEGER);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void internalClear() {
|
||||||
|
ItemMeta meta = itemStack.getItemMeta();
|
||||||
|
PersistentDataContainer container = meta.getPersistentDataContainer();
|
||||||
|
|
||||||
|
int length = length();
|
||||||
|
for (int i = 0; i < length; i++) {
|
||||||
|
NamespacedKey key = DETOLOCATION_BUILDER.apply(i);
|
||||||
|
container.remove(key);
|
||||||
|
}
|
||||||
|
|
||||||
|
container.set(SLOT_KEY, PersistentDataType.INTEGER, 0);
|
||||||
|
|
||||||
|
itemStack.setItemMeta(meta);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void write(List<Location> locs) {
|
||||||
|
internalClear();
|
||||||
|
ItemMeta meta = itemStack.getItemMeta();
|
||||||
|
PersistentDataContainer container = meta.getPersistentDataContainer();
|
||||||
|
|
||||||
|
int i = 0;
|
||||||
|
for (Location loc : locs) {
|
||||||
|
NamespacedKey key = DETOLOCATION_BUILDER.apply(i);
|
||||||
|
int[] slotLoc = new int[]{
|
||||||
|
loc.getBlockX(),
|
||||||
|
loc.getBlockY(),
|
||||||
|
loc.getBlockZ()
|
||||||
|
};
|
||||||
|
container.set(key, PersistentDataType.INTEGER_ARRAY, slotLoc);
|
||||||
|
i++;
|
||||||
|
}
|
||||||
|
|
||||||
|
container.set(SLOT_KEY, PersistentDataType.INTEGER, i);
|
||||||
|
|
||||||
|
itemStack.setItemMeta(meta);
|
||||||
|
apply();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void apply() {
|
||||||
|
p.getInventory().setItem(slot, itemStack);
|
||||||
|
}
|
||||||
|
}
|
In neuem Issue referenzieren
Einen Benutzer sperren