diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/script/ScriptCommand.java b/BauSystem_Main/src/de/steamwar/bausystem/features/script/ScriptCommand.java index 4959df43..061a0414 100644 --- a/BauSystem_Main/src/de/steamwar/bausystem/features/script/ScriptCommand.java +++ b/BauSystem_Main/src/de/steamwar/bausystem/features/script/ScriptCommand.java @@ -122,7 +122,7 @@ public class ScriptCommand extends SWCommand { }), null)); swItems.add(new SWListInv.SWListEntry<>(new SWItem(Material.IRON_BLOCK, BauSystem.MESSAGE.parse("SCRIPT_GUI_CONSTANT_OFF_HAND_MATERIAL_NAME", p), Arrays.asList(BauSystem.MESSAGE.parse("SCRIPT_GUI_CONSTANT_OFF_HAND_MATERIAL_LORE", p)), false, clickType -> { }), null)); - swItems.add(new SWListInv.SWListEntry<>(new SWItem(Material.NAME_TAG, BauSystem.MESSAGE.parse("SCRIPT_GUI_CONSTANT_SLOT_MATERIAL_DISPLAY_NAME", p), Arrays.asList(BauSystem.MESSAGE.parse("SCRIPT_GUI_CONSTANT_SLOT_MATERIAL_DISPLAY_LORE", p)), false, clickType -> { + swItems.add(new SWListInv.SWListEntry<>(new SWItem(Material.BIRCH_SIGN, BauSystem.MESSAGE.parse("SCRIPT_GUI_CONSTANT_SLOT_MATERIAL_DISPLAY_NAME", p), Arrays.asList(BauSystem.MESSAGE.parse("SCRIPT_GUI_CONSTANT_SLOT_MATERIAL_DISPLAY_LORE", p)), false, clickType -> { }), null)); swItems.add(new SWListInv.SWListEntry<>(new SWItem(Material.ACACIA_SIGN, BauSystem.MESSAGE.parse("SCRIPT_GUI_CONSTANT_OFF_HAND_MATERIAL_DISPLAY_NAME", p), Arrays.asList(BauSystem.MESSAGE.parse("SCRIPT_GUI_CONSTANT_OFF_HAND_MATERIAL_DISPLAY_LORE", p)), false, clickType -> { }), null));