Remove Hotfix for Simulator as it is no longer needed
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SteamWarCI Build successful
Alle Prüfungen waren erfolgreich
SteamWarCI Build successful
Signed-off-by: yoyosource <yoyosource@nidido.de>
Dieser Commit ist enthalten in:
Ursprung
d1b3fa2238
Commit
6172270a8d
@ -1,16 +0,0 @@
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package de.steamwar.bausystem.features.simulator;
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import de.steamwar.bausystem.linkage.Disable;
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import de.steamwar.bausystem.linkage.LinkageType;
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import de.steamwar.bausystem.linkage.Linked;
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@Linked(LinkageType.DISABLE_LINK)
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public class TNTSimulatorDisable implements Disable {
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@Override
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public void disable() {
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for (TNTSimulator simulator : TNTSimulator.TNT_SIMULATOR_MAP.values()) {
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simulator.save();
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}
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}
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}
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@ -23,6 +23,7 @@ package de.steamwar.bausystem.features.simulator;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.Permission;
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import de.steamwar.bausystem.Permission;
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import de.steamwar.bausystem.linkage.Disable;
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import de.steamwar.bausystem.linkage.LinkageType;
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import de.steamwar.bausystem.linkage.LinkageType;
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import de.steamwar.bausystem.linkage.Linked;
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import de.steamwar.bausystem.linkage.Linked;
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import org.bukkit.FluidCollisionMode;
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import org.bukkit.FluidCollisionMode;
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@ -47,7 +48,8 @@ import static de.steamwar.bausystem.features.simulator.TNTSimulator.WAND;
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import static de.steamwar.bausystem.features.simulator.TNTSimulator.get;
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import static de.steamwar.bausystem.features.simulator.TNTSimulator.get;
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@Linked(LinkageType.LISTENER)
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@Linked(LinkageType.LISTENER)
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public class TNTSimulatorListener implements Listener {
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@Linked(LinkageType.DISABLE_LINK)
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public class TNTSimulatorListener implements Listener, Disable {
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private boolean permissionCheck(Player player) {
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private boolean permissionCheck(Player player) {
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if (!Permission.hasPermission(player, Permission.WORLD)) {
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if (!Permission.hasPermission(player, Permission.WORLD)) {
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@ -142,4 +144,11 @@ public class TNTSimulatorListener implements Listener {
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public void onPlayerQuit(PlayerQuitEvent event) {
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public void onPlayerQuit(PlayerQuitEvent event) {
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get(event.getPlayer()).saveAndDelete();
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get(event.getPlayer()).saveAndDelete();
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}
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}
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@Override
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public void disable() {
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for (TNTSimulator simulator : TNTSimulator.TNT_SIMULATOR_MAP.values()) {
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simulator.save();
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}
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}
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}
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}
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