From 5c08356bbef57a1c92060f1b647cd8a090fb7add Mon Sep 17 00:00:00 2001 From: yoyosource Date: Fri, 1 Apr 2022 16:57:23 +0200 Subject: [PATCH] Add some english translations Signed-off-by: yoyosource --- BauSystem_Main/src/BauSystem.properties | 76 +++++++++++----------- BauSystem_Main/src/BauSystem_de.properties | 2 +- 2 files changed, 39 insertions(+), 39 deletions(-) diff --git a/BauSystem_Main/src/BauSystem.properties b/BauSystem_Main/src/BauSystem.properties index 066c3c9a..2006abc7 100644 --- a/BauSystem_Main/src/BauSystem.properties +++ b/BauSystem_Main/src/BauSystem.properties @@ -107,7 +107,7 @@ AUTOSTART_MESSAGE_RESULT3 = §7positive, if too few, negative if too many # Backup BACKUP_HELP_CREATE=§8/§ebackup create §8- §7Create a region backup -BACKUP_HELP_LOAD=§8/§ebackup load §8[§7BackupName§8] §8- §7 Load a region backup +BACKUP_HELP_LOAD=§8/§ebackup load §8[§7BackupName§8] §8- §7Load a region backup BACKUP_HELP_LIST=§8/§ebackup list §8- §7List all region backups BACKUP_HELP_GUI=§8/§ebackup gui §8- §7Open the backup GUI BACKUP_REGION_NO_REGION=§cYou are not inside any region @@ -124,25 +124,25 @@ BACKUP_ITEM_NAME=§eBackup §7from §e{0} BACKUP_LORE=§eClick to load # Bau -BAU_COMMAND_HELP_INFO = §8/§ebau info §8- §7Alias für §8/§ebauinfo -BAU_COMMAND_HELP_TOGGLEWE = §8/§ebau togglewe §8[§7Player§8] §8- §7Editiere die WorldEdit Rechte eines Spielers -BAU_COMMAND_HELP_TOGGLEWORLD = §8/§ebau toggleworld §8[§7Player§8] §8- §7Editiere die Welt Rechte eines Spielers -BAU_UNKNOWN_PLAYER = §cUnbekannter Spieler -BAU_NO_PLAYER = §cDer Spieler ist kein Mitglied deiner Welt! -BAU_NO_WORLD = §cDies ist nicht deine Welt! +BAU_COMMAND_HELP_INFO = §8/§ebau info §8- §7Alias for §8/§ebauinfo +BAU_COMMAND_HELP_TOGGLEWE = §8/§ebau togglewe §8[§7Player§8] §8- §7Edit the WorldEdit permissions of a player +BAU_COMMAND_HELP_TOGGLEWORLD = §8/§ebau toggleworld §8[§7Player§8] §8- §7Edit the World permissions of a player +BAU_UNKNOWN_PLAYER = §cUnknown Player +BAU_NO_PLAYER = §cThe player is no member of your world! +BAU_NO_WORLD = §cThis is not your world! BAU_INFO_ITEM_NAME = §eBau-Management ## This is used in BauInfoBauGuiItem.java BAU_INFO_ITEM_LORE_TNT = §7TNT§8: §e{0} BAU_INFO_ITEM_LORE_FREEZE = §7Freeze§8: §e{0} BAU_INFO_ITEM_LORE_DAMAGE = §7Damage§8: §e{0} -BAU_INFO_ITEM_LORE_FIRE = §7Feuer§8: §e{0} -BAU_INFO_ITEM_LORE_COLOR = §7Farbe§8: §e{0} +BAU_INFO_ITEM_LORE_FIRE = §7Fire§8: §e{0} +BAU_INFO_ITEM_LORE_COLOR = §7Color§8: §e{0} BAU_INFO_ITEM_LORE_PROTECT = §7Protect§8: §e{0} -BAU_INFO_COMMAND_HELP = §8/§ebauinfo §8- §7Gibt Informationen über den Bau -BAU_INFO_COMMAND_OWNER = §7Besitzer: §e{0} -BAU_INFO_COMMAND_MEMBER = §7Mitglieder: §e +BAU_INFO_COMMAND_HELP = §8/§ebauinfo §8- §7Information regarding this Bau +BAU_INFO_COMMAND_OWNER = §7Owner: §e{0} +BAU_INFO_COMMAND_MEMBER = §7Member: §e BAU_INFO_MEMBER_INFO = §e{0}§8[{1}§8,{2}§8] §8 BAU_INFO_MEMBER_WE_ALLOW = §aWE BAU_INFO_MEMBER_WE_DISALLOW = §cWE @@ -152,38 +152,38 @@ BAU_INFO_COMMAND_FLAG = §e{0} §8: §7{1} BAU_INFO_COMMAND_TPS = TPS:§e # Countingwand -COUNTINGWAND_COMMAND_HELP = §8/§ecountingwand §8- §7Gibt dir en CountingWand -COUNTINGWAND_ITEM_NAME = §eZollstock -COUNTINGWAND_ITEM_LORE1 = §eLinksklick §8- §7Setzt die 1. Position -COUNTINGWAND_ITEM_LORE2 = §eRechtsklick §8- §7Setzt die 2. Position -COUNTINGWAND_MESSAGE_RCLICK = §7Erste Position bei: §8[§7{0}§8, §7{1}§8, §7{2}§8] ({3}§8) ({4}§8) -COUNTINGWAND_MESSAGE_LCLICK = §7Zweite Position bei: §8[§7{0}§8, §7{1}§8, §7{2}§8] ({3}§8) ({4}§8) +COUNTINGWAND_COMMAND_HELP = §8/§ecountingwand §8- §7Receive a CountingWand +COUNTINGWAND_ITEM_NAME = §eFolding rule +COUNTINGWAND_ITEM_LORE1 = §eLeft-Click §8- §7Set the first position +COUNTINGWAND_ITEM_LORE2 = §eRicht-Click §8- §7Set the second position +COUNTINGWAND_MESSAGE_RCLICK = §7First position at: §8[§7{0}§8, §7{1}§8, §7{2}§8] ({3}§8) ({4}§8) +COUNTINGWAND_MESSAGE_LCLICK = §7Second position at: §8[§7{0}§8, §7{1}§8, §7{2}§8] ({3}§8) ({4}§8) COUNTINGWAND_MESSAGE_VOLUME = §e{0} COUNTINGWAND_MESSAGE_DIMENSION = §e{0}§8, §e{1}§8, §e{2} # Detonator -DETONATOR_LOC_REMOVE = §e{0} entfernt -DETONATOR_LOC_ADD = §e{0} hinzugefügt -DETONATOR_BUTTON_SWITCH=Hebel -DETONATOR_BUTTON_WOOD_BUTTON=Knopf -DETONATOR_BUTTON_STONE_BUTTON=Knopf -DETONATOR_BUTTON_PRESSURE_PLATE=Druckplatte -DETONATOR_BUTTON_WEIGHTED-PRESSURE_PLATE=Druckplatte +DETONATOR_LOC_REMOVE = §e{0} removed +DETONATOR_LOC_ADD = §e{0} added +DETONATOR_BUTTON_SWITCH=Lever +DETONATOR_BUTTON_WOOD_BUTTON=Button +DETONATOR_BUTTON_STONE_BUTTON=Button +DETONATOR_BUTTON_PRESSURE_PLATE=Pressure plate +DETONATOR_BUTTON_WEIGHTED-PRESSURE_PLATE=Pressure plate DETONATOR_BUTTON_TRIPWIRE=Tripwire DETONATOR_BUTTON_NOTEBLOCK=Noteblock -DETONATOR_BUTTON_DAYLIGHTSENSOR=Tageslichtsensor -DETONATOR_BUTTON_POWERABLE=Aktivierbarer Block -DETONATOR_BUTTON_INVALID=Invalider -DETONATOR_WAND_NAME=§eFernzünder -DETONATOR_WAND_LORE_1=§eLinks Klick §8- §7Setzte einen Punkt zum Aktivieren -DETONATOR_WAND_LORE_2=§eLinks Klick + Shift §8- §eFüge einen Punkt hinzu -DETONATOR_WAND_LORE_3=§eRechts Klick §8- §eLöse alle Punkte aus -DETONATOR_HELP_WAND=§8/§edetonator wand §8-§7 Gibt den Fernzünder -DETONATOR_HELP_CLICK=§8/§edetonator click §8-§7 Aktiviere einen Fernzünder (Haupthand -> Hotbar -> Inventar) -DETONATOR_HELP_CLEAR=§8/§edetonator clear §8-§7 Cleare einen Fernzünder -DETONATOR_HELP_AUTOSTART=§8/§edetonator autostart §8-§7 Automatisch den Autostarttester Aktivieren -DETONATOR_AUTOSTART_ENABLE=§7Autostart beim detonate §aangeschaltet -DETONATOR_AUTOSTART_DISABLE=§7Autostart beim detonate §causgeschaltet +DETONATOR_BUTTON_DAYLIGHTSENSOR=Daylight sensor +DETONATOR_BUTTON_POWERABLE=Activateable block +DETONATOR_BUTTON_INVALID=Invalid +DETONATOR_WAND_NAME=§eDetonator +DETONATOR_WAND_LORE_1=§eLeft-Click §8- §7Sets a point to be activated +DETONATOR_WAND_LORE_2=§eLeft-Click + Shift §8- §eAdds a point +DETONATOR_WAND_LORE_3=§eRight-Click §8- §eActivates all points +DETONATOR_HELP_WAND=§8/§edetonator wand §8-§7 Receive a Detonator +DETONATOR_HELP_CLICK=§8/§edetonator click §8-§7 Activate a Detonator (main-hand -> hotbar -> inventory) +DETONATOR_HELP_CLEAR=§8/§edetonator clear §8-§7 Clear a Detonator +DETONATOR_HELP_AUTOSTART=§8/§edetonator autostart §8-§7 Enable a Autostarttester automatically +DETONATOR_AUTOSTART_ENABLE=§7Autostart with detonate §aenabled +DETONATOR_AUTOSTART_DISABLE=§7Autostart with detonate §cdisabled DETONATOR_POINT_ACT=§eEinen Punkt ausgelöst DETONATOR_POINTS_ACT=§e{0} Punkte ausgelöst DETONATOR_INVALID_POINT=§cEin Punkt konnte nicht ausgeführt werden diff --git a/BauSystem_Main/src/BauSystem_de.properties b/BauSystem_Main/src/BauSystem_de.properties index 56eb8ae4..ebcfd2bc 100644 --- a/BauSystem_Main/src/BauSystem_de.properties +++ b/BauSystem_Main/src/BauSystem_de.properties @@ -152,7 +152,7 @@ BAU_INFO_COMMAND_FLAG = §e{0} §8: §7{1} BAU_INFO_COMMAND_TPS = TPS:§e # Countingwand -COUNTINGWAND_COMMAND_HELP = §8/§ecountingwand §8- §7Gibt dir en CountingWand +COUNTINGWAND_COMMAND_HELP = §8/§ecountingwand §8- §7Gibt dir ein CountingWand COUNTINGWAND_ITEM_NAME = §eZollstock COUNTINGWAND_ITEM_LORE1 = §eLinksklick §8- §7Setzt die 1. Position COUNTINGWAND_ITEM_LORE2 = §eRechtsklick §8- §7Setzt die 2. Position