Merge remote-tracking branch 'origin/master'
# Conflicts: # BauSystem_Main/src/de/steamwar/bausystem/linkage/LinkageType.java
Dieser Commit ist enthalten in:
Commit
5b35148a6f
@ -31,7 +31,6 @@ import org.bukkit.plugin.java.JavaPlugin;
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import java.io.IOException;
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import java.io.IOException;
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import java.io.OutputStream;
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import java.io.OutputStream;
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import java.io.PrintStream;
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import java.io.PrintStream;
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import java.util.logging.Level;
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public class BauSystem extends JavaPlugin implements Listener {
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public class BauSystem extends JavaPlugin implements Listener {
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@ -20,7 +20,7 @@
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package de.steamwar.bausystem.features.autostart;
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package de.steamwar.bausystem.features.autostart;
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import de.steamwar.bausystem.Permission;
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import de.steamwar.bausystem.Permission;
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import de.steamwar.bausystem.linkage.GuiItem;
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import de.steamwar.bausystem.linkage.BauGuiItem;
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import de.steamwar.bausystem.linkage.LinkageType;
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import de.steamwar.bausystem.linkage.LinkageType;
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import de.steamwar.bausystem.linkage.Linked;
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import de.steamwar.bausystem.linkage.Linked;
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import de.steamwar.inventory.SWItem;
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import de.steamwar.inventory.SWItem;
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@ -31,8 +31,8 @@ import org.bukkit.inventory.ItemStack;
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import java.util.Arrays;
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import java.util.Arrays;
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@Linked(LinkageType.GUI_ITEM)
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@Linked(LinkageType.BAU_GUI_ITEM)
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public class AutoStartGuiItem extends GuiItem {
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public class AutoStartGuiItem extends BauGuiItem {
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public AutoStartGuiItem() {
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public AutoStartGuiItem() {
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super(24);
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super(24);
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@ -22,7 +22,7 @@ package de.steamwar.bausystem.features.bau;
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import de.steamwar.bausystem.Permission;
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import de.steamwar.bausystem.Permission;
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import de.steamwar.bausystem.config.BauServer;
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import de.steamwar.bausystem.config.BauServer;
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import de.steamwar.bausystem.config.ColorConfig;
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import de.steamwar.bausystem.config.ColorConfig;
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import de.steamwar.bausystem.linkage.GuiItem;
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import de.steamwar.bausystem.linkage.BauGuiItem;
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import de.steamwar.bausystem.linkage.LinkageType;
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import de.steamwar.bausystem.linkage.LinkageType;
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import de.steamwar.bausystem.linkage.Linked;
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import de.steamwar.bausystem.linkage.Linked;
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import de.steamwar.bausystem.region.Region;
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import de.steamwar.bausystem.region.Region;
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@ -36,10 +36,10 @@ import org.bukkit.inventory.ItemStack;
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import java.util.Arrays;
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import java.util.Arrays;
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@Linked(LinkageType.GUI_ITEM)
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@Linked(LinkageType.BAU_GUI_ITEM)
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public class BauInfoGuiItem extends GuiItem {
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public class BauInfoBauGuiItem extends BauGuiItem {
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public BauInfoGuiItem() {
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public BauInfoBauGuiItem() {
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super(7);
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super(7);
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}
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}
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@ -21,20 +21,20 @@ package de.steamwar.bausystem.features.countingwand;
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import de.steamwar.bausystem.Permission;
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import de.steamwar.bausystem.Permission;
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import de.steamwar.bausystem.config.ColorConfig;
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import de.steamwar.bausystem.config.ColorConfig;
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import de.steamwar.bausystem.features.gui.BauGUI;
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import de.steamwar.bausystem.linkage.BauGuiItem;
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import de.steamwar.bausystem.linkage.GuiItem;
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import de.steamwar.bausystem.linkage.LinkageType;
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import de.steamwar.bausystem.linkage.LinkageType;
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import de.steamwar.bausystem.linkage.Linked;
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import de.steamwar.bausystem.linkage.Linked;
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import de.steamwar.inventory.SWItem;
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import de.steamwar.inventory.SWItem;
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import java.util.Arrays;
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import org.bukkit.Material;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import org.bukkit.event.inventory.ClickType;
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import org.bukkit.event.inventory.ClickType;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.ItemStack;
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import java.util.Arrays;
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@Linked(LinkageType.GUI_ITEM)
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public class CountingwandGuiItem extends GuiItem {
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@Linked(LinkageType.BAU_GUI_ITEM)
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public class CountingwandGuiItem extends BauGuiItem {
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public CountingwandGuiItem() {
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public CountingwandGuiItem() {
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super(22);
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super(22);
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@ -43,8 +43,8 @@ public class CountingwandGuiItem extends GuiItem {
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@Override
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@Override
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public ItemStack getItem(Player player) {
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public ItemStack getItem(Player player) {
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return new SWItem(Material.STICK,
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return new SWItem(Material.STICK,
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ColorConfig.HIGHLIGHT + "Counting Wand",
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ColorConfig.HIGHLIGHT + "Counting Wand",
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Arrays.asList(ColorConfig.HIGHLIGHT + "Linksklick" + ColorConfig.OTHER + " - " + ColorConfig.BASE + "Setzt die 1. Position",
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Arrays.asList(ColorConfig.HIGHLIGHT + "Linksklick" + ColorConfig.OTHER + " - " + ColorConfig.BASE + "Setzt die 1. Position",
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ColorConfig.HIGHLIGHT + "Rechtsklick" + ColorConfig.OTHER + " - " + ColorConfig.BASE + "Setzt die 2. Position"),
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ColorConfig.HIGHLIGHT + "Rechtsklick" + ColorConfig.OTHER + " - " + ColorConfig.BASE + "Setzt die 2. Position"),
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false, clickType -> {
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false, clickType -> {
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}).getItemStack();
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}).getItemStack();
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@ -20,17 +20,17 @@
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package de.steamwar.bausystem.features.detonator;
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package de.steamwar.bausystem.features.detonator;
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import de.steamwar.bausystem.Permission;
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import de.steamwar.bausystem.Permission;
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import de.steamwar.bausystem.linkage.GuiItem;
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import de.steamwar.bausystem.linkage.BauGuiItem;
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import de.steamwar.bausystem.linkage.LinkageType;
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import de.steamwar.bausystem.linkage.LinkageType;
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import de.steamwar.bausystem.linkage.Linked;
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import de.steamwar.bausystem.linkage.Linked;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import org.bukkit.event.inventory.ClickType;
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import org.bukkit.event.inventory.ClickType;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.ItemStack;
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@Linked(LinkageType.GUI_ITEM)
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@Linked(LinkageType.BAU_GUI_ITEM)
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public class DetonatorGuiItem extends GuiItem {
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public class DetonatorBauGuiItem extends BauGuiItem {
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public DetonatorGuiItem() {
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public DetonatorBauGuiItem() {
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super(8);
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super(8);
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}
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}
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@ -24,7 +24,7 @@ import de.steamwar.bausystem.Permission;
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import de.steamwar.bausystem.SWUtils;
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import de.steamwar.bausystem.SWUtils;
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import de.steamwar.bausystem.config.ColorConfig;
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import de.steamwar.bausystem.config.ColorConfig;
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import de.steamwar.bausystem.features.gui.editor.BauGuiMapping;
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import de.steamwar.bausystem.features.gui.editor.BauGuiMapping;
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import de.steamwar.bausystem.linkage.GuiItem;
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import de.steamwar.bausystem.linkage.BauGuiItem;
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import de.steamwar.inventory.SWInventory;
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import de.steamwar.inventory.SWInventory;
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import lombok.Getter;
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import lombok.Getter;
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import lombok.experimental.UtilityClass;
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import lombok.experimental.UtilityClass;
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@ -39,7 +39,7 @@ import java.util.*;
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public class BauGUI {
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public class BauGUI {
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@Getter
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@Getter
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private static final HashMap<Integer, GuiItem> ITEMS = new HashMap<>();
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private static final HashMap<Integer, BauGuiItem> ITEMS = new HashMap<>();
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private static final Set<Player> OPEN_INVS = new HashSet<>();
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private static final Set<Player> OPEN_INVS = new HashSet<>();
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private static boolean updating = false;
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private static boolean updating = false;
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@ -54,7 +54,7 @@ public class BauGUI {
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GUI_ITEM.setItemMeta(meta);
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GUI_ITEM.setItemMeta(meta);
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}
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}
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public static void addItem(GuiItem item) {
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public static void addItem(BauGuiItem item) {
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ITEMS.put(item.getId(), item);
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ITEMS.put(item.getId(), item);
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}
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}
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@ -21,7 +21,7 @@ package de.steamwar.bausystem.features.gui;
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import de.steamwar.bausystem.Permission;
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import de.steamwar.bausystem.Permission;
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import de.steamwar.bausystem.config.ColorConfig;
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import de.steamwar.bausystem.config.ColorConfig;
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import de.steamwar.bausystem.linkage.GuiItem;
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import de.steamwar.bausystem.linkage.BauGuiItem;
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import de.steamwar.bausystem.linkage.LinkageType;
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import de.steamwar.bausystem.linkage.LinkageType;
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import de.steamwar.bausystem.linkage.Linked;
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import de.steamwar.bausystem.linkage.Linked;
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import de.steamwar.inventory.SWItem;
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import de.steamwar.inventory.SWItem;
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@ -32,10 +32,10 @@ import org.bukkit.inventory.ItemStack;
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import java.util.Arrays;
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import java.util.Arrays;
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@Linked(LinkageType.GUI_ITEM)
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@Linked(LinkageType.BAU_GUI_ITEM)
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public class BauGuiGuiItem extends GuiItem {
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public class BauGuiBauGuiItem extends BauGuiItem {
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public BauGuiGuiItem() {
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public BauGuiBauGuiItem() {
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super(14);
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super(14);
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}
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}
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@ -22,7 +22,7 @@ package de.steamwar.bausystem.features.gui.editor;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.config.ColorConfig;
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import de.steamwar.bausystem.config.ColorConfig;
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import de.steamwar.bausystem.features.gui.BauGUI;
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import de.steamwar.bausystem.features.gui.BauGUI;
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import de.steamwar.bausystem.linkage.GuiItem;
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import de.steamwar.bausystem.linkage.BauGuiItem;
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import de.steamwar.bausystem.linkage.LinkageType;
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import de.steamwar.bausystem.linkage.LinkageType;
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import de.steamwar.bausystem.linkage.Linked;
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import de.steamwar.bausystem.linkage.Linked;
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import de.steamwar.inventory.SWItem;
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import de.steamwar.inventory.SWItem;
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@ -45,10 +45,7 @@ import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.meta.ItemMeta;
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import org.bukkit.inventory.meta.ItemMeta;
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import org.bukkit.persistence.PersistentDataType;
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import org.bukkit.persistence.PersistentDataType;
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import java.util.ArrayList;
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import java.util.*;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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@Linked(LinkageType.LISTENER)
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@Linked(LinkageType.LISTENER)
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public class BauGuiEditor implements Listener {
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public class BauGuiEditor implements Listener {
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@ -74,7 +71,8 @@ public class BauGuiEditor implements Listener {
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inv.setItem(mapping.getSize() + 3, new SWItem(mapping.getSize() == 9 * 5 ? Material.GRAY_STAINED_GLASS_PANE : Material.LIME_STAINED_GLASS_PANE, ColorConfig.HIGHLIGHT + "+1 Zeile").getItemStack());
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inv.setItem(mapping.getSize() + 3, new SWItem(mapping.getSize() == 9 * 5 ? Material.GRAY_STAINED_GLASS_PANE : Material.LIME_STAINED_GLASS_PANE, ColorConfig.HIGHLIGHT + "+1 Zeile").getItemStack());
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inv.setItem(mapping.getSize() + 2, new SWItem(mapping.getSize() == 9 ? Material.GRAY_STAINED_GLASS_PANE : Material.RED_STAINED_GLASS_PANE, ColorConfig.HIGHLIGHT + "-1 Zeile").getItemStack());
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inv.setItem(mapping.getSize() + 2, new SWItem(mapping.getSize() == 9 ? Material.GRAY_STAINED_GLASS_PANE : Material.RED_STAINED_GLASS_PANE, ColorConfig.HIGHLIGHT + "-1 Zeile").getItemStack());
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inv.setItem(mapping.getSize() + 5, new SWItem(Material.BARRIER, ColorConfig.ERROR + "Trashcan").getItemStack());
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inv.setItem(mapping.getSize() + 5, new SWItem(Material.BARRIER, ColorConfig.ERROR + "Trashcan", Arrays.asList(ColorConfig.BASE + "Item hier rein Legen"), false, clickType -> {
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}).getItemStack());
|
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inv.setItem(mapping.getSize() + 6, new SWItem(Material.SCUTE, ColorConfig.HIGHLIGHT + "Mehr Items").getItemStack());
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inv.setItem(mapping.getSize() + 6, new SWItem(Material.SCUTE, ColorConfig.HIGHLIGHT + "Mehr Items").getItemStack());
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|
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p.openInventory(inv);
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p.openInventory(inv);
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@ -116,28 +114,34 @@ public class BauGuiEditor implements Listener {
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return;
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return;
|
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}
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}
|
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|
|
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switch (i.getType()) {
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if (event.getSlot() - mapping.getSize() >= 0) {
|
||||||
case RED_STAINED_GLASS_PANE:
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event.setCancelled(true);
|
||||||
event.setCancelled(true);
|
}
|
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|
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|
switch (event.getSlot() - mapping.getSize()) {
|
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|
case 2:
|
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|
if (mapping.getSize() == 9) {
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|
return;
|
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|
}
|
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saveMapping(p);
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saveMapping(p);
|
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mapping.setSize(mapping.getSize() - 9);
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mapping.setSize(mapping.getSize() - 9);
|
||||||
openGuiEditor(p, event.getCursor());
|
openGuiEditor(p, event.getCursor());
|
||||||
break;
|
break;
|
||||||
case LIME_STAINED_GLASS_PANE:
|
case 3:
|
||||||
event.setCancelled(true);
|
if (mapping.getSize() == 9 * 5) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
saveMapping(p);
|
saveMapping(p);
|
||||||
mapping.setSize(mapping.getSize() + 9);
|
mapping.setSize(mapping.getSize() + 9);
|
||||||
openGuiEditor(p, event.getCursor());
|
openGuiEditor(p, event.getCursor());
|
||||||
break;
|
break;
|
||||||
case BARRIER:
|
case 5:
|
||||||
event.setCancelled(true);
|
|
||||||
event.getView().setCursor(new SWItem().getItemStack());
|
event.getView().setCursor(new SWItem().getItemStack());
|
||||||
break;
|
break;
|
||||||
case SCUTE:
|
case 6:
|
||||||
event.setCancelled(true);
|
|
||||||
saveMapping(p);
|
saveMapping(p);
|
||||||
List<SWListInv.SWListEntry<GuiItem>> items = new ArrayList<>();
|
List<SWListInv.SWListEntry<BauGuiItem>> items = new ArrayList<>();
|
||||||
for (GuiItem item : BauGUI.getITEMS().values()) {
|
for (BauGuiItem item : BauGUI.getITEMS().values()) {
|
||||||
if (mapping.isShown(item.getId())) {
|
if (mapping.isShown(item.getId())) {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
@ -148,15 +152,11 @@ public class BauGuiEditor implements Listener {
|
|||||||
if (items.isEmpty()) {
|
if (items.isEmpty()) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
SWListInv<GuiItem> inv = new SWListInv<>(p, "Item auswählen", items, (clickType, item) -> {
|
SWListInv<BauGuiItem> inv = new SWListInv<>(p, "Item auswählen", items, (clickType, item) -> {
|
||||||
openGuiEditor(p, addId(item.getItem(p), item.getId()));
|
openGuiEditor(p, addId(item.getItem(p), item.getId()));
|
||||||
});
|
});
|
||||||
inv.open();
|
inv.open();
|
||||||
break;
|
break;
|
||||||
case WHITE_STAINED_GLASS_PANE:
|
|
||||||
case GRAY_STAINED_GLASS_PANE:
|
|
||||||
event.setCancelled(true);
|
|
||||||
break;
|
|
||||||
default:
|
default:
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -202,7 +202,7 @@ public class BauGuiEditor implements Listener {
|
|||||||
newMapping.put(getId(itemStack), i);
|
newMapping.put(getId(itemStack), i);
|
||||||
}
|
}
|
||||||
|
|
||||||
for (Map.Entry<Integer, GuiItem> e : BauGUI.getITEMS().entrySet()) {
|
for (Map.Entry<Integer, BauGuiItem> e : BauGUI.getITEMS().entrySet()) {
|
||||||
if (!newMapping.containsKey(e.getKey())) {
|
if (!newMapping.containsKey(e.getKey())) {
|
||||||
newMapping.put(e.getKey(), -1);
|
newMapping.put(e.getKey(), -1);
|
||||||
}
|
}
|
||||||
|
@ -20,7 +20,7 @@
|
|||||||
package de.steamwar.bausystem.features.gui.editor;
|
package de.steamwar.bausystem.features.gui.editor;
|
||||||
|
|
||||||
import de.steamwar.bausystem.features.gui.BauGUI;
|
import de.steamwar.bausystem.features.gui.BauGUI;
|
||||||
import de.steamwar.bausystem.linkage.GuiItem;
|
import de.steamwar.bausystem.linkage.BauGuiItem;
|
||||||
|
|
||||||
import java.util.HashMap;
|
import java.util.HashMap;
|
||||||
import java.util.Random;
|
import java.util.Random;
|
||||||
@ -37,7 +37,7 @@ public class TempClass {
|
|||||||
Random rnd = new Random();
|
Random rnd = new Random();
|
||||||
int size = (rnd.nextInt(5) + 1) * 9;
|
int size = (rnd.nextInt(5) + 1) * 9;
|
||||||
HashMap<Integer, Integer> mapping = new HashMap<>();
|
HashMap<Integer, Integer> mapping = new HashMap<>();
|
||||||
for (GuiItem item : BauGUI.getITEMS().values()) {
|
for (BauGuiItem item : BauGUI.getITEMS().values()) {
|
||||||
int slot;
|
int slot;
|
||||||
int i = 0;
|
int i = 0;
|
||||||
do {
|
do {
|
||||||
|
@ -21,7 +21,7 @@ package de.steamwar.bausystem.features.loader;
|
|||||||
|
|
||||||
import de.steamwar.bausystem.Permission;
|
import de.steamwar.bausystem.Permission;
|
||||||
import de.steamwar.bausystem.config.ColorConfig;
|
import de.steamwar.bausystem.config.ColorConfig;
|
||||||
import de.steamwar.bausystem.linkage.GuiItem;
|
import de.steamwar.bausystem.linkage.BauGuiItem;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
import de.steamwar.bausystem.linkage.LinkageType;
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
import de.steamwar.bausystem.linkage.Linked;
|
||||||
import de.steamwar.inventory.SWAnvilInv;
|
import de.steamwar.inventory.SWAnvilInv;
|
||||||
@ -34,10 +34,10 @@ import org.bukkit.inventory.ItemStack;
|
|||||||
|
|
||||||
import java.util.Arrays;
|
import java.util.Arrays;
|
||||||
|
|
||||||
@Linked(LinkageType.GUI_ITEM)
|
@Linked(LinkageType.BAU_GUI_ITEM)
|
||||||
public class LoaderGuiItem extends GuiItem {
|
public class LoaderBauGuiItem extends BauGuiItem {
|
||||||
|
|
||||||
public LoaderGuiItem() {
|
public LoaderBauGuiItem() {
|
||||||
super(9);
|
super(9);
|
||||||
}
|
}
|
||||||
|
|
@ -21,7 +21,7 @@ package de.steamwar.bausystem.features.other.items;
|
|||||||
|
|
||||||
import de.steamwar.bausystem.Permission;
|
import de.steamwar.bausystem.Permission;
|
||||||
import de.steamwar.bausystem.config.ColorConfig;
|
import de.steamwar.bausystem.config.ColorConfig;
|
||||||
import de.steamwar.bausystem.linkage.GuiItem;
|
import de.steamwar.bausystem.linkage.BauGuiItem;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
import de.steamwar.bausystem.linkage.LinkageType;
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
import de.steamwar.bausystem.linkage.Linked;
|
||||||
import de.steamwar.inventory.SWAnvilInv;
|
import de.steamwar.inventory.SWAnvilInv;
|
||||||
@ -31,10 +31,10 @@ import org.bukkit.entity.Player;
|
|||||||
import org.bukkit.event.inventory.ClickType;
|
import org.bukkit.event.inventory.ClickType;
|
||||||
import org.bukkit.inventory.ItemStack;
|
import org.bukkit.inventory.ItemStack;
|
||||||
|
|
||||||
@Linked(LinkageType.GUI_ITEM)
|
@Linked(LinkageType.BAU_GUI_ITEM)
|
||||||
public class TeleportGuiItem extends GuiItem {
|
public class TeleportBauGuiItem extends BauGuiItem {
|
||||||
|
|
||||||
public TeleportGuiItem() {
|
public TeleportBauGuiItem() {
|
||||||
super(10);
|
super(10);
|
||||||
}
|
}
|
||||||
|
|
@ -21,7 +21,7 @@ package de.steamwar.bausystem.features.redstonetester;
|
|||||||
|
|
||||||
import de.steamwar.bausystem.Permission;
|
import de.steamwar.bausystem.Permission;
|
||||||
import de.steamwar.bausystem.config.ColorConfig;
|
import de.steamwar.bausystem.config.ColorConfig;
|
||||||
import de.steamwar.bausystem.linkage.GuiItem;
|
import de.steamwar.bausystem.linkage.BauGuiItem;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
import de.steamwar.bausystem.linkage.LinkageType;
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
import de.steamwar.bausystem.linkage.Linked;
|
||||||
import de.steamwar.inventory.SWItem;
|
import de.steamwar.inventory.SWItem;
|
||||||
@ -32,8 +32,8 @@ import org.bukkit.inventory.ItemStack;
|
|||||||
|
|
||||||
import java.util.Arrays;
|
import java.util.Arrays;
|
||||||
|
|
||||||
@Linked(LinkageType.GUI_ITEM)
|
@Linked(LinkageType.BAU_GUI_ITEM)
|
||||||
public class RedstoneTesterGuiItem extends GuiItem {
|
public class RedstoneTesterGuiItem extends BauGuiItem {
|
||||||
|
|
||||||
public RedstoneTesterGuiItem() {
|
public RedstoneTesterGuiItem() {
|
||||||
super(23);
|
super(23);
|
||||||
|
@ -21,7 +21,7 @@ package de.steamwar.bausystem.features.region.items;
|
|||||||
|
|
||||||
import de.steamwar.bausystem.Permission;
|
import de.steamwar.bausystem.Permission;
|
||||||
import de.steamwar.bausystem.config.ColorConfig;
|
import de.steamwar.bausystem.config.ColorConfig;
|
||||||
import de.steamwar.bausystem.linkage.GuiItem;
|
import de.steamwar.bausystem.linkage.BauGuiItem;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
import de.steamwar.bausystem.linkage.LinkageType;
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
import de.steamwar.bausystem.linkage.Linked;
|
||||||
import de.steamwar.bausystem.region.Color;
|
import de.steamwar.bausystem.region.Color;
|
||||||
@ -39,10 +39,10 @@ import java.util.ArrayList;
|
|||||||
import java.util.Collections;
|
import java.util.Collections;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
@Linked(LinkageType.GUI_ITEM)
|
@Linked(LinkageType.BAU_GUI_ITEM)
|
||||||
public class ColorGuiItem extends GuiItem {
|
public class ColorBauGuiItem extends BauGuiItem {
|
||||||
|
|
||||||
public ColorGuiItem() {
|
public ColorBauGuiItem() {
|
||||||
super(2);
|
super(2);
|
||||||
}
|
}
|
||||||
|
|
@ -21,7 +21,7 @@ package de.steamwar.bausystem.features.region.items;
|
|||||||
|
|
||||||
import de.steamwar.bausystem.Permission;
|
import de.steamwar.bausystem.Permission;
|
||||||
import de.steamwar.bausystem.config.ColorConfig;
|
import de.steamwar.bausystem.config.ColorConfig;
|
||||||
import de.steamwar.bausystem.linkage.GuiItem;
|
import de.steamwar.bausystem.linkage.BauGuiItem;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
import de.steamwar.bausystem.linkage.LinkageType;
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
import de.steamwar.bausystem.linkage.Linked;
|
||||||
import de.steamwar.bausystem.region.Region;
|
import de.steamwar.bausystem.region.Region;
|
||||||
@ -33,10 +33,10 @@ import org.bukkit.entity.Player;
|
|||||||
import org.bukkit.event.inventory.ClickType;
|
import org.bukkit.event.inventory.ClickType;
|
||||||
import org.bukkit.inventory.ItemStack;
|
import org.bukkit.inventory.ItemStack;
|
||||||
|
|
||||||
@Linked(LinkageType.GUI_ITEM)
|
@Linked(LinkageType.BAU_GUI_ITEM)
|
||||||
public class FireGuiItem extends GuiItem {
|
public class FireBauGuiItem extends BauGuiItem {
|
||||||
|
|
||||||
public FireGuiItem() {
|
public FireBauGuiItem() {
|
||||||
super(3);
|
super(3);
|
||||||
}
|
}
|
||||||
|
|
@ -21,7 +21,7 @@ package de.steamwar.bausystem.features.region.items;
|
|||||||
|
|
||||||
import de.steamwar.bausystem.Permission;
|
import de.steamwar.bausystem.Permission;
|
||||||
import de.steamwar.bausystem.config.ColorConfig;
|
import de.steamwar.bausystem.config.ColorConfig;
|
||||||
import de.steamwar.bausystem.linkage.GuiItem;
|
import de.steamwar.bausystem.linkage.BauGuiItem;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
import de.steamwar.bausystem.linkage.LinkageType;
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
import de.steamwar.bausystem.linkage.Linked;
|
||||||
import de.steamwar.bausystem.region.Region;
|
import de.steamwar.bausystem.region.Region;
|
||||||
@ -33,10 +33,10 @@ import org.bukkit.entity.Player;
|
|||||||
import org.bukkit.event.inventory.ClickType;
|
import org.bukkit.event.inventory.ClickType;
|
||||||
import org.bukkit.inventory.ItemStack;
|
import org.bukkit.inventory.ItemStack;
|
||||||
|
|
||||||
@Linked(LinkageType.GUI_ITEM)
|
@Linked(LinkageType.BAU_GUI_ITEM)
|
||||||
public class FreezeGuiItem extends GuiItem {
|
public class FreezeBauGuiItem extends BauGuiItem {
|
||||||
|
|
||||||
public FreezeGuiItem() {
|
public FreezeBauGuiItem() {
|
||||||
super(1);
|
super(1);
|
||||||
}
|
}
|
||||||
|
|
@ -21,7 +21,7 @@ package de.steamwar.bausystem.features.region.items;
|
|||||||
|
|
||||||
import de.steamwar.bausystem.Permission;
|
import de.steamwar.bausystem.Permission;
|
||||||
import de.steamwar.bausystem.config.ColorConfig;
|
import de.steamwar.bausystem.config.ColorConfig;
|
||||||
import de.steamwar.bausystem.linkage.GuiItem;
|
import de.steamwar.bausystem.linkage.BauGuiItem;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
import de.steamwar.bausystem.linkage.LinkageType;
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
import de.steamwar.bausystem.linkage.Linked;
|
||||||
import de.steamwar.bausystem.region.Region;
|
import de.steamwar.bausystem.region.Region;
|
||||||
@ -33,10 +33,10 @@ import org.bukkit.entity.Player;
|
|||||||
import org.bukkit.event.inventory.ClickType;
|
import org.bukkit.event.inventory.ClickType;
|
||||||
import org.bukkit.inventory.ItemStack;
|
import org.bukkit.inventory.ItemStack;
|
||||||
|
|
||||||
@Linked(LinkageType.GUI_ITEM)
|
@Linked(LinkageType.BAU_GUI_ITEM)
|
||||||
public class ProtectGuiItem extends GuiItem {
|
public class ProtectBauGuiItem extends BauGuiItem {
|
||||||
|
|
||||||
public ProtectGuiItem() {
|
public ProtectBauGuiItem() {
|
||||||
super(4);
|
super(4);
|
||||||
}
|
}
|
||||||
|
|
@ -21,7 +21,7 @@ package de.steamwar.bausystem.features.region.items;
|
|||||||
|
|
||||||
import de.steamwar.bausystem.Permission;
|
import de.steamwar.bausystem.Permission;
|
||||||
import de.steamwar.bausystem.config.ColorConfig;
|
import de.steamwar.bausystem.config.ColorConfig;
|
||||||
import de.steamwar.bausystem.linkage.GuiItem;
|
import de.steamwar.bausystem.linkage.BauGuiItem;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
import de.steamwar.bausystem.linkage.LinkageType;
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
import de.steamwar.bausystem.linkage.Linked;
|
||||||
import de.steamwar.inventory.SWItem;
|
import de.steamwar.inventory.SWItem;
|
||||||
@ -36,10 +36,10 @@ import java.util.ArrayList;
|
|||||||
import java.util.Collections;
|
import java.util.Collections;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
@Linked(LinkageType.GUI_ITEM)
|
@Linked(LinkageType.BAU_GUI_ITEM)
|
||||||
public class ResetGuiItem extends GuiItem {
|
public class ResetBauGuiItem extends BauGuiItem {
|
||||||
|
|
||||||
public ResetGuiItem() {
|
public ResetBauGuiItem() {
|
||||||
super(6);
|
super(6);
|
||||||
}
|
}
|
||||||
|
|
@ -21,7 +21,7 @@ package de.steamwar.bausystem.features.region.items;
|
|||||||
|
|
||||||
import de.steamwar.bausystem.Permission;
|
import de.steamwar.bausystem.Permission;
|
||||||
import de.steamwar.bausystem.config.ColorConfig;
|
import de.steamwar.bausystem.config.ColorConfig;
|
||||||
import de.steamwar.bausystem.linkage.GuiItem;
|
import de.steamwar.bausystem.linkage.BauGuiItem;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
import de.steamwar.bausystem.linkage.LinkageType;
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
import de.steamwar.bausystem.linkage.Linked;
|
||||||
import de.steamwar.inventory.SWItem;
|
import de.steamwar.inventory.SWItem;
|
||||||
@ -36,10 +36,10 @@ import java.util.ArrayList;
|
|||||||
import java.util.Collections;
|
import java.util.Collections;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
@Linked(LinkageType.GUI_ITEM)
|
@Linked(LinkageType.BAU_GUI_ITEM)
|
||||||
public class TestblockGuiItem extends GuiItem {
|
public class TestblockBauGuiItem extends BauGuiItem {
|
||||||
|
|
||||||
public TestblockGuiItem() {
|
public TestblockBauGuiItem() {
|
||||||
super(5);
|
super(5);
|
||||||
}
|
}
|
||||||
|
|
@ -21,7 +21,7 @@ package de.steamwar.bausystem.features.region.items;
|
|||||||
|
|
||||||
import de.steamwar.bausystem.Permission;
|
import de.steamwar.bausystem.Permission;
|
||||||
import de.steamwar.bausystem.config.ColorConfig;
|
import de.steamwar.bausystem.config.ColorConfig;
|
||||||
import de.steamwar.bausystem.linkage.GuiItem;
|
import de.steamwar.bausystem.linkage.BauGuiItem;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
import de.steamwar.bausystem.linkage.LinkageType;
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
import de.steamwar.bausystem.linkage.Linked;
|
||||||
import de.steamwar.bausystem.region.Region;
|
import de.steamwar.bausystem.region.Region;
|
||||||
@ -34,10 +34,10 @@ import org.bukkit.entity.Player;
|
|||||||
import org.bukkit.event.inventory.ClickType;
|
import org.bukkit.event.inventory.ClickType;
|
||||||
import org.bukkit.inventory.ItemStack;
|
import org.bukkit.inventory.ItemStack;
|
||||||
|
|
||||||
@Linked(LinkageType.GUI_ITEM)
|
@Linked(LinkageType.BAU_GUI_ITEM)
|
||||||
public class TntGuiItem extends GuiItem {
|
public class TntBauGuiItem extends BauGuiItem {
|
||||||
|
|
||||||
public TntGuiItem() {
|
public TntBauGuiItem() {
|
||||||
super(0);
|
super(0);
|
||||||
}
|
}
|
||||||
|
|
@ -21,7 +21,7 @@ package de.steamwar.bausystem.features.script;
|
|||||||
|
|
||||||
import de.steamwar.bausystem.Permission;
|
import de.steamwar.bausystem.Permission;
|
||||||
import de.steamwar.bausystem.config.ColorConfig;
|
import de.steamwar.bausystem.config.ColorConfig;
|
||||||
import de.steamwar.bausystem.linkage.GuiItem;
|
import de.steamwar.bausystem.linkage.BauGuiItem;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
import de.steamwar.bausystem.linkage.LinkageType;
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
import de.steamwar.bausystem.linkage.Linked;
|
||||||
import de.steamwar.inventory.SWItem;
|
import de.steamwar.inventory.SWItem;
|
||||||
@ -30,10 +30,10 @@ import org.bukkit.entity.Player;
|
|||||||
import org.bukkit.event.inventory.ClickType;
|
import org.bukkit.event.inventory.ClickType;
|
||||||
import org.bukkit.inventory.ItemStack;
|
import org.bukkit.inventory.ItemStack;
|
||||||
|
|
||||||
@Linked(LinkageType.GUI_ITEM)
|
@Linked(LinkageType.BAU_GUI_ITEM)
|
||||||
public class ScriptBookGuiItem extends GuiItem {
|
public class ScriptBookBauGuiItem extends BauGuiItem {
|
||||||
|
|
||||||
public ScriptBookGuiItem() {
|
public ScriptBookBauGuiItem() {
|
||||||
super(15);
|
super(15);
|
||||||
}
|
}
|
||||||
|
|
@ -21,7 +21,7 @@ package de.steamwar.bausystem.features.simulator;
|
|||||||
|
|
||||||
import de.steamwar.bausystem.Permission;
|
import de.steamwar.bausystem.Permission;
|
||||||
import de.steamwar.bausystem.config.ColorConfig;
|
import de.steamwar.bausystem.config.ColorConfig;
|
||||||
import de.steamwar.bausystem.linkage.GuiItem;
|
import de.steamwar.bausystem.linkage.BauGuiItem;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
import de.steamwar.bausystem.linkage.LinkageType;
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
import de.steamwar.bausystem.linkage.Linked;
|
||||||
import de.steamwar.inventory.SWItem;
|
import de.steamwar.inventory.SWItem;
|
||||||
@ -30,10 +30,10 @@ import org.bukkit.entity.Player;
|
|||||||
import org.bukkit.event.inventory.ClickType;
|
import org.bukkit.event.inventory.ClickType;
|
||||||
import org.bukkit.inventory.ItemStack;
|
import org.bukkit.inventory.ItemStack;
|
||||||
|
|
||||||
@Linked(LinkageType.GUI_ITEM)
|
@Linked(LinkageType.BAU_GUI_ITEM)
|
||||||
public class SimulatorGuiItem extends GuiItem {
|
public class SimulatorBauGuiItem extends BauGuiItem {
|
||||||
|
|
||||||
public SimulatorGuiItem() {
|
public SimulatorBauGuiItem() {
|
||||||
super(20);
|
super(20);
|
||||||
}
|
}
|
||||||
|
|
@ -21,7 +21,7 @@ package de.steamwar.bausystem.features.tpslimit;
|
|||||||
|
|
||||||
import de.steamwar.bausystem.Permission;
|
import de.steamwar.bausystem.Permission;
|
||||||
import de.steamwar.bausystem.config.ColorConfig;
|
import de.steamwar.bausystem.config.ColorConfig;
|
||||||
import de.steamwar.bausystem.linkage.GuiItem;
|
import de.steamwar.bausystem.linkage.BauGuiItem;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
import de.steamwar.bausystem.linkage.LinkageType;
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
import de.steamwar.bausystem.linkage.Linked;
|
||||||
import de.steamwar.inventory.SWAnvilInv;
|
import de.steamwar.inventory.SWAnvilInv;
|
||||||
@ -33,10 +33,10 @@ import org.bukkit.inventory.ItemStack;
|
|||||||
|
|
||||||
import java.util.Arrays;
|
import java.util.Arrays;
|
||||||
|
|
||||||
@Linked(LinkageType.GUI_ITEM)
|
@Linked(LinkageType.BAU_GUI_ITEM)
|
||||||
public class TPSLimitGuiItem extends GuiItem {
|
public class TPSLimitBauGuiItem extends BauGuiItem {
|
||||||
|
|
||||||
public TPSLimitGuiItem() {
|
public TPSLimitBauGuiItem() {
|
||||||
super(19);
|
super(19);
|
||||||
}
|
}
|
||||||
|
|
@ -22,7 +22,7 @@ package de.steamwar.bausystem.features.tracer;
|
|||||||
import de.steamwar.bausystem.Permission;
|
import de.steamwar.bausystem.Permission;
|
||||||
import de.steamwar.bausystem.config.ColorConfig;
|
import de.steamwar.bausystem.config.ColorConfig;
|
||||||
import de.steamwar.bausystem.features.tracer.record.RecordStateMachine;
|
import de.steamwar.bausystem.features.tracer.record.RecordStateMachine;
|
||||||
import de.steamwar.bausystem.linkage.GuiItem;
|
import de.steamwar.bausystem.linkage.BauGuiItem;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
import de.steamwar.bausystem.linkage.LinkageType;
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
import de.steamwar.bausystem.linkage.Linked;
|
||||||
import de.steamwar.inventory.SWItem;
|
import de.steamwar.inventory.SWItem;
|
||||||
@ -33,10 +33,10 @@ import org.bukkit.inventory.ItemStack;
|
|||||||
|
|
||||||
import java.util.Arrays;
|
import java.util.Arrays;
|
||||||
|
|
||||||
@Linked(LinkageType.GUI_ITEM)
|
@Linked(LinkageType.BAU_GUI_ITEM)
|
||||||
public class TracerGuiItem extends GuiItem {
|
public class TracerBauGuiItem extends BauGuiItem {
|
||||||
|
|
||||||
public TracerGuiItem() {
|
public TracerBauGuiItem() {
|
||||||
super(21);
|
super(21);
|
||||||
}
|
}
|
||||||
|
|
@ -21,7 +21,7 @@ package de.steamwar.bausystem.features.util.items;
|
|||||||
|
|
||||||
import de.steamwar.bausystem.Permission;
|
import de.steamwar.bausystem.Permission;
|
||||||
import de.steamwar.bausystem.config.ColorConfig;
|
import de.steamwar.bausystem.config.ColorConfig;
|
||||||
import de.steamwar.bausystem.linkage.GuiItem;
|
import de.steamwar.bausystem.linkage.BauGuiItem;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
import de.steamwar.bausystem.linkage.LinkageType;
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
import de.steamwar.bausystem.linkage.Linked;
|
||||||
import de.steamwar.inventory.SWItem;
|
import de.steamwar.inventory.SWItem;
|
||||||
@ -30,10 +30,10 @@ import org.bukkit.entity.Player;
|
|||||||
import org.bukkit.event.inventory.ClickType;
|
import org.bukkit.event.inventory.ClickType;
|
||||||
import org.bukkit.inventory.ItemStack;
|
import org.bukkit.inventory.ItemStack;
|
||||||
|
|
||||||
@Linked(LinkageType.GUI_ITEM)
|
@Linked(LinkageType.BAU_GUI_ITEM)
|
||||||
public class DebugstickGuiItem extends GuiItem {
|
public class DebugstickBauGuiItem extends BauGuiItem {
|
||||||
|
|
||||||
public DebugstickGuiItem() {
|
public DebugstickBauGuiItem() {
|
||||||
super(12);
|
super(12);
|
||||||
}
|
}
|
||||||
|
|
@ -21,7 +21,7 @@ package de.steamwar.bausystem.features.util.items;
|
|||||||
|
|
||||||
import de.steamwar.bausystem.Permission;
|
import de.steamwar.bausystem.Permission;
|
||||||
import de.steamwar.bausystem.config.ColorConfig;
|
import de.steamwar.bausystem.config.ColorConfig;
|
||||||
import de.steamwar.bausystem.linkage.GuiItem;
|
import de.steamwar.bausystem.linkage.BauGuiItem;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
import de.steamwar.bausystem.linkage.LinkageType;
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
import de.steamwar.bausystem.linkage.Linked;
|
||||||
import de.steamwar.inventory.SWItem;
|
import de.steamwar.inventory.SWItem;
|
||||||
@ -33,10 +33,10 @@ import org.bukkit.inventory.ItemStack;
|
|||||||
import org.bukkit.inventory.meta.PotionMeta;
|
import org.bukkit.inventory.meta.PotionMeta;
|
||||||
import org.bukkit.potion.PotionEffectType;
|
import org.bukkit.potion.PotionEffectType;
|
||||||
|
|
||||||
@Linked(LinkageType.GUI_ITEM)
|
@Linked(LinkageType.BAU_GUI_ITEM)
|
||||||
public class NightVisionGuiItem extends GuiItem {
|
public class NightVisionBauGuiItem extends BauGuiItem {
|
||||||
|
|
||||||
public NightVisionGuiItem() {
|
public NightVisionBauGuiItem() {
|
||||||
super(11);
|
super(11);
|
||||||
}
|
}
|
||||||
|
|
@ -21,7 +21,7 @@ package de.steamwar.bausystem.features.util.items;
|
|||||||
|
|
||||||
import de.steamwar.bausystem.Permission;
|
import de.steamwar.bausystem.Permission;
|
||||||
import de.steamwar.bausystem.config.ColorConfig;
|
import de.steamwar.bausystem.config.ColorConfig;
|
||||||
import de.steamwar.bausystem.linkage.GuiItem;
|
import de.steamwar.bausystem.linkage.BauGuiItem;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
import de.steamwar.bausystem.linkage.LinkageType;
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
import de.steamwar.bausystem.linkage.Linked;
|
||||||
import de.steamwar.bausystem.region.utils.RegionExtensionType;
|
import de.steamwar.bausystem.region.utils.RegionExtensionType;
|
||||||
@ -40,12 +40,12 @@ import java.util.HashMap;
|
|||||||
import java.util.Locale;
|
import java.util.Locale;
|
||||||
import java.util.Map;
|
import java.util.Map;
|
||||||
|
|
||||||
@Linked(LinkageType.GUI_ITEM)
|
@Linked(LinkageType.BAU_GUI_ITEM)
|
||||||
public class SelectGuiItem extends GuiItem {
|
public class SelectBauGuiItem extends BauGuiItem {
|
||||||
|
|
||||||
private static final Map<Player, LastSelect> LAST_SELECT_MAP = new HashMap<>();
|
private static final Map<Player, LastSelect> LAST_SELECT_MAP = new HashMap<>();
|
||||||
|
|
||||||
public SelectGuiItem() {
|
public SelectBauGuiItem() {
|
||||||
super(13);
|
super(13);
|
||||||
}
|
}
|
||||||
|
|
@ -21,7 +21,7 @@ package de.steamwar.bausystem.features.util.items;
|
|||||||
|
|
||||||
import de.steamwar.bausystem.Permission;
|
import de.steamwar.bausystem.Permission;
|
||||||
import de.steamwar.bausystem.config.ColorConfig;
|
import de.steamwar.bausystem.config.ColorConfig;
|
||||||
import de.steamwar.bausystem.linkage.GuiItem;
|
import de.steamwar.bausystem.linkage.BauGuiItem;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
import de.steamwar.bausystem.linkage.LinkageType;
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
import de.steamwar.bausystem.linkage.Linked;
|
||||||
import de.steamwar.inventory.SWAnvilInv;
|
import de.steamwar.inventory.SWAnvilInv;
|
||||||
@ -31,10 +31,10 @@ import org.bukkit.entity.Player;
|
|||||||
import org.bukkit.event.inventory.ClickType;
|
import org.bukkit.event.inventory.ClickType;
|
||||||
import org.bukkit.inventory.ItemStack;
|
import org.bukkit.inventory.ItemStack;
|
||||||
|
|
||||||
@Linked(LinkageType.GUI_ITEM)
|
@Linked(LinkageType.BAU_GUI_ITEM)
|
||||||
public class SkullGuiItem extends GuiItem {
|
public class SkullBauGuiItem extends BauGuiItem {
|
||||||
|
|
||||||
public SkullGuiItem() {
|
public SkullBauGuiItem() {
|
||||||
super(16);
|
super(16);
|
||||||
}
|
}
|
||||||
|
|
@ -21,7 +21,7 @@ package de.steamwar.bausystem.features.util.items;
|
|||||||
|
|
||||||
import de.steamwar.bausystem.Permission;
|
import de.steamwar.bausystem.Permission;
|
||||||
import de.steamwar.bausystem.config.ColorConfig;
|
import de.steamwar.bausystem.config.ColorConfig;
|
||||||
import de.steamwar.bausystem.linkage.GuiItem;
|
import de.steamwar.bausystem.linkage.BauGuiItem;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
import de.steamwar.bausystem.linkage.LinkageType;
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
import de.steamwar.bausystem.linkage.Linked;
|
||||||
import de.steamwar.inventory.SWAnvilInv;
|
import de.steamwar.inventory.SWAnvilInv;
|
||||||
@ -33,10 +33,10 @@ import org.bukkit.inventory.ItemStack;
|
|||||||
|
|
||||||
import java.util.Arrays;
|
import java.util.Arrays;
|
||||||
|
|
||||||
@Linked(LinkageType.GUI_ITEM)
|
@Linked(LinkageType.BAU_GUI_ITEM)
|
||||||
public class SpeedGuiItem extends GuiItem {
|
public class SpeedBauGuiItem extends BauGuiItem {
|
||||||
|
|
||||||
public SpeedGuiItem() {
|
public SpeedBauGuiItem() {
|
||||||
super(17);
|
super(17);
|
||||||
}
|
}
|
||||||
|
|
@ -21,7 +21,7 @@ package de.steamwar.bausystem.features.util.items;
|
|||||||
|
|
||||||
import de.steamwar.bausystem.Permission;
|
import de.steamwar.bausystem.Permission;
|
||||||
import de.steamwar.bausystem.config.ColorConfig;
|
import de.steamwar.bausystem.config.ColorConfig;
|
||||||
import de.steamwar.bausystem.linkage.GuiItem;
|
import de.steamwar.bausystem.linkage.BauGuiItem;
|
||||||
import de.steamwar.bausystem.linkage.LinkageType;
|
import de.steamwar.bausystem.linkage.LinkageType;
|
||||||
import de.steamwar.bausystem.linkage.Linked;
|
import de.steamwar.bausystem.linkage.Linked;
|
||||||
import de.steamwar.inventory.SWItem;
|
import de.steamwar.inventory.SWItem;
|
||||||
@ -31,10 +31,10 @@ import org.bukkit.event.inventory.ClickType;
|
|||||||
import org.bukkit.inventory.ItemStack;
|
import org.bukkit.inventory.ItemStack;
|
||||||
import org.bukkit.potion.PotionEffectType;
|
import org.bukkit.potion.PotionEffectType;
|
||||||
|
|
||||||
@Linked(LinkageType.GUI_ITEM)
|
@Linked(LinkageType.BAU_GUI_ITEM)
|
||||||
public class WaterVisionGuiItem extends GuiItem {
|
public class WaterVisionBauGuiItem extends BauGuiItem {
|
||||||
|
|
||||||
public WaterVisionGuiItem() {
|
public WaterVisionBauGuiItem() {
|
||||||
super(18);
|
super(18);
|
||||||
}
|
}
|
||||||
|
|
@ -19,8 +19,9 @@
|
|||||||
|
|
||||||
package de.steamwar.bausystem.features.world;
|
package de.steamwar.bausystem.features.world;
|
||||||
|
|
||||||
|
import de.steamwar.bausystem.linkage.LinkageType;
|
||||||
|
import de.steamwar.bausystem.linkage.Linked;
|
||||||
import de.steamwar.core.Core;
|
import de.steamwar.core.Core;
|
||||||
import org.bukkit.Material;
|
|
||||||
import org.bukkit.attribute.Attribute;
|
import org.bukkit.attribute.Attribute;
|
||||||
import org.bukkit.enchantments.Enchantment;
|
import org.bukkit.enchantments.Enchantment;
|
||||||
import org.bukkit.event.EventHandler;
|
import org.bukkit.event.EventHandler;
|
||||||
@ -29,12 +30,12 @@ import org.bukkit.event.inventory.InventoryClickEvent;
|
|||||||
import org.bukkit.inventory.ItemStack;
|
import org.bukkit.inventory.ItemStack;
|
||||||
import org.bukkit.inventory.meta.ItemMeta;
|
import org.bukkit.inventory.meta.ItemMeta;
|
||||||
|
|
||||||
//@Linked(LinkageType.LISTENER)
|
@Linked(LinkageType.LISTENER)
|
||||||
public class InventoryListener implements Listener {
|
public class InventoryListener implements Listener {
|
||||||
|
|
||||||
@EventHandler
|
@EventHandler
|
||||||
public void onInventoryClick(InventoryClickEvent e) {
|
public void onInventoryClick(InventoryClickEvent e) {
|
||||||
ItemStack stack = e.getCursor();
|
ItemStack stack = e.getCurrentItem();
|
||||||
if (stack == null || !stack.hasItemMeta()) {
|
if (stack == null || !stack.hasItemMeta()) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@ -47,11 +48,6 @@ public class InventoryListener implements Listener {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
Material material = stack.getType();
|
|
||||||
if (material == Material.POTION || material == Material.SPLASH_POTION || material == Material.LINGERING_POTION) {
|
|
||||||
stack.setType(Material.MILK_BUCKET);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (Core.getVersion() < 15) {
|
if (Core.getVersion() < 15) {
|
||||||
e.setCurrentItem(stack);
|
e.setCurrentItem(stack);
|
||||||
return;
|
return;
|
||||||
|
38
BauSystem_Main/src/de/steamwar/bausystem/linkage/BauGuiItem.java
Normale Datei
38
BauSystem_Main/src/de/steamwar/bausystem/linkage/BauGuiItem.java
Normale Datei
@ -0,0 +1,38 @@
|
|||||||
|
/*
|
||||||
|
* This file is a part of the SteamWar software.
|
||||||
|
*
|
||||||
|
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU Affero General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU Affero General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU Affero General Public License
|
||||||
|
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
package de.steamwar.bausystem.linkage;
|
||||||
|
|
||||||
|
import de.steamwar.bausystem.Permission;
|
||||||
|
import de.steamwar.bausystem.features.gui.BauGUI;
|
||||||
|
import lombok.AllArgsConstructor;
|
||||||
|
import lombok.Getter;
|
||||||
|
|
||||||
|
@AllArgsConstructor
|
||||||
|
public abstract class BauGuiItem extends GuiItem {
|
||||||
|
|
||||||
|
@Getter
|
||||||
|
private final int id;
|
||||||
|
|
||||||
|
public void update() {
|
||||||
|
BauGUI.update();
|
||||||
|
}
|
||||||
|
|
||||||
|
public abstract Permission permission();
|
||||||
|
}
|
@ -19,27 +19,13 @@
|
|||||||
|
|
||||||
package de.steamwar.bausystem.linkage;
|
package de.steamwar.bausystem.linkage;
|
||||||
|
|
||||||
import de.steamwar.bausystem.Permission;
|
|
||||||
import de.steamwar.bausystem.features.gui.BauGUI;
|
|
||||||
import lombok.AllArgsConstructor;
|
|
||||||
import lombok.Getter;
|
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
import org.bukkit.event.inventory.ClickType;
|
import org.bukkit.event.inventory.ClickType;
|
||||||
import org.bukkit.inventory.ItemStack;
|
import org.bukkit.inventory.ItemStack;
|
||||||
|
|
||||||
@AllArgsConstructor
|
|
||||||
public abstract class GuiItem {
|
public abstract class GuiItem {
|
||||||
|
|
||||||
@Getter
|
|
||||||
private final int id;
|
|
||||||
|
|
||||||
public abstract ItemStack getItem(Player player);
|
public abstract ItemStack getItem(Player player);
|
||||||
|
|
||||||
public abstract boolean click(ClickType click, Player p);
|
public abstract boolean click(ClickType click, Player p);
|
||||||
|
|
||||||
public void update() {
|
|
||||||
BauGUI.update();
|
|
||||||
}
|
|
||||||
|
|
||||||
public abstract Permission permission();
|
|
||||||
}
|
}
|
||||||
|
@ -50,7 +50,7 @@ public enum LinkageType {
|
|||||||
UNLINK_LISTENER(2, true, Listener.class::isAssignableFrom, o -> HandlerList.unregisterAll((Listener) o)),
|
UNLINK_LISTENER(2, true, Listener.class::isAssignableFrom, o -> HandlerList.unregisterAll((Listener) o)),
|
||||||
|
|
||||||
// SPECIFIC
|
// SPECIFIC
|
||||||
GUI_ITEM(3, false, GuiItem.class::isAssignableFrom, o -> BauGUI.addItem((GuiItem) o)),
|
BAU_GUI_ITEM(3, false, BauGuiItem.class::isAssignableFrom, o -> BauGUI.addItem((BauGuiItem) o)),
|
||||||
SCRIPT_COMMAND(4, false, SpecialCommand.class::isAssignableFrom, o -> ScriptExecutor.SPECIAL_COMMANDS.add((SpecialCommand) o)),
|
SCRIPT_COMMAND(4, false, SpecialCommand.class::isAssignableFrom, o -> ScriptExecutor.SPECIAL_COMMANDS.add((SpecialCommand) o)),
|
||||||
CONFIG_CONVERTER(5, false, ConfigConverter.class::isAssignableFrom, o -> ConfigUpdater.addConfigConverter((ConfigConverter) o)),
|
CONFIG_CONVERTER(5, false, ConfigConverter.class::isAssignableFrom, o -> ConfigUpdater.addConfigConverter((ConfigConverter) o)),
|
||||||
SCOREBOARD(6, false, ScoreboardItem.class::isAssignableFrom, o -> {});
|
SCOREBOARD(6, false, ScoreboardItem.class::isAssignableFrom, o -> {});
|
||||||
|
In neuem Issue referenzieren
Einen Benutzer sperren