SteamWar/BauSystem2.0
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Add ParticleShowMode

Signed-off-by: yoyosource <yoyosource@nidido.de>
Dieser Commit ist enthalten in:
yoyosource 2021-06-26 14:01:20 +02:00
Ursprung d64fcf8b3b
Commit 592e3964aa
3 geänderte Dateien mit 85 neuen und 6 gelöschten Zeilen

Datei anzeigen

@ -28,10 +28,10 @@ import de.steamwar.bausystem.features.tracer.show.ShowModeParameterType;
import de.steamwar.bausystem.features.tracer.show.StoredRecords;
import de.steamwar.bausystem.features.tracer.show.TraceShowManager;
import de.steamwar.bausystem.features.tracer.show.mode.BlockShowMode;
import de.steamwar.bausystem.features.tracer.show.mode.ParticleShowMode;
import de.steamwar.bausystem.features.tracer.show.mode.TraceEntityShowMode;
import de.steamwar.bausystem.linkage.LinkageType;
import de.steamwar.bausystem.linkage.Linked;
import de.steamwar.bausystem.shared.ShowMode;
import de.steamwar.command.SWCommand;
import de.steamwar.command.SWCommandUtils;
import de.steamwar.command.TypeMapper;
@ -150,12 +150,18 @@ public class TraceCommand extends SWCommand {
}
@Register({"show", "block"})
public void showBlockCommand(Player p, ShowModeParameterType... showModeParameterTypes) {
internalShow(p, ShowModeType.BLOCK, showModeParameterTypes);
public void showBlockCommand(Player p) {
internalShow(p, ShowModeType.BLOCK);
}
@Register({"show", "particle"})
public void showParticleCommand(Player p) {
internalShow(p, ShowModeType.PARTICLE);
}
private enum ShowModeType {
ENTITY,
PARTICLE,
BLOCK
}
@ -169,6 +175,9 @@ public class TraceCommand extends SWCommand {
case BLOCK:
TraceShowManager.show(p, new BlockShowMode(p, showModeParameter));
break;
case PARTICLE:
TraceShowManager.show(p, new ParticleShowMode(p, showModeParameter));
break;
case ENTITY:
TraceShowManager.show(p, new TraceEntityShowMode(p, showModeParameter));
break;

Datei anzeigen

@ -20,15 +20,12 @@
package de.steamwar.bausystem.features.tracer.show.mode;
import de.steamwar.bausystem.features.tracer.TNTPosition;
import de.steamwar.bausystem.features.tracer.TNTTracer_15;
import de.steamwar.bausystem.features.tracer.show.ShowModeParameter;
import de.steamwar.bausystem.region.Point;
import de.steamwar.bausystem.shared.ShowMode;
import de.steamwar.core.VersionedCallable;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.util.Vector;
import java.util.HashSet;
import java.util.Set;

Datei anzeigen

@ -0,0 +1,73 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2021 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.tracer.show.mode;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.tracer.TNTPosition;
import de.steamwar.bausystem.features.tracer.show.ShowModeParameter;
import de.steamwar.bausystem.region.Point;
import de.steamwar.bausystem.shared.ShowMode;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Particle;
import org.bukkit.entity.Player;
import org.bukkit.scheduler.BukkitRunnable;
import org.bukkit.scheduler.BukkitTask;
import java.util.HashSet;
import java.util.Set;
public class ParticleShowMode implements ShowMode<TNTPosition> {
protected final Player player;
protected final ShowModeParameter showModeParameter;
private Set<Point> positionSet = new HashSet<>();
private BukkitTask bukkitTask;
public ParticleShowMode(Player player, ShowModeParameter showModeParameter) {
this.player = player;
this.showModeParameter = showModeParameter;
}
@Override
public void show(TNTPosition position) {
Location location = position.getLocation().toLocation(player.getWorld());
Point point = Point.fromLocation(location);
if (positionSet.contains(point)) {
return;
}
positionSet.add(point);
if (bukkitTask == null) {
bukkitTask = Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), () -> {
positionSet.forEach(p -> player.spawnParticle(Particle.BARRIER, p.toLocation(player), 1, 0, 0, 0, 0));
}, 15L, 15L);
}
}
@Override
public void hide() {
positionSet.clear();
if (bukkitTask != null) {
bukkitTask.cancel();
}
}
}