SteamWar/BauSystem2.0
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Add RawEntityShowMode
Alle Prüfungen waren erfolgreich
SteamWarCI Build successful

Signed-off-by: yoyosource <yoyosource@nidido.de>
Dieser Commit ist enthalten in:
yoyosource 2021-12-10 13:38:19 +01:00
Ursprung 1c47d89608
Commit 58537c42f3
5 geänderte Dateien mit 194 neuen und 115 gelöschten Zeilen

Datei anzeigen

@ -28,13 +28,16 @@ import de.steamwar.bausystem.features.tracer.show.Record;
import de.steamwar.bausystem.features.tracer.show.*;
import de.steamwar.bausystem.features.tracer.show.mode.BlockShowMode;
import de.steamwar.bausystem.features.tracer.show.mode.ParticleShowMode;
import de.steamwar.bausystem.features.tracer.show.mode.RawEntityShowMode;
import de.steamwar.bausystem.features.tracer.show.mode.TraceEntityShowMode;
import de.steamwar.bausystem.linkage.LinkageType;
import de.steamwar.bausystem.linkage.Linked;
import de.steamwar.bausystem.shared.ShowMode;
import de.steamwar.bausystem.utils.ListChatView;
import de.steamwar.command.SWCommand;
import de.steamwar.command.SWCommandUtils;
import de.steamwar.command.TypeMapper;
import lombok.AllArgsConstructor;
import lombok.NonNull;
import net.md_5.bungee.api.chat.ClickEvent;
import net.md_5.bungee.api.chat.ComponentBuilder;
@ -46,6 +49,7 @@ import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.function.BiFunction;
@Linked(LinkageType.COMMAND)
public class TraceCommand extends SWCommand {
@ -313,10 +317,19 @@ public class TraceCommand extends SWCommand {
internalShow(p, ShowModeType.PARTICLE, showModeParameterTypes);
}
@Register({"show", "raw"})
public void rawShowEntityCommand(Player p, ShowModeParameterType... showModeParameterTypes) {
internalShow(p, ShowModeType.RAW_ENTITY, showModeParameterTypes);
}
@AllArgsConstructor
private enum ShowModeType {
ENTITY,
PARTICLE,
BLOCK
ENTITY(TraceEntityShowMode::new),
RAW_ENTITY(RawEntityShowMode::new),
PARTICLE(ParticleShowMode::new),
BLOCK(BlockShowMode::new);
private BiFunction<Player, ShowModeParameter, ShowMode<TNTPosition>> showModeBiFunction;
}
private void internalShow(Player p, @NonNull ShowModeType showModeType, ShowModeParameterType... showModeParameterTypes) {
@ -325,20 +338,7 @@ public class TraceCommand extends SWCommand {
for (ShowModeParameterType showModeParameterType : showModeParameterTypes) {
showModeParameterType.getShowModeParameterConsumer().accept(showModeParameter);
}
switch (showModeType) {
case BLOCK:
TraceShowManager.show(p, new BlockShowMode(p, showModeParameter));
break;
case PARTICLE:
TraceShowManager.show(p, new ParticleShowMode(p, showModeParameter));
break;
case ENTITY:
TraceShowManager.show(p, new TraceEntityShowMode(p, showModeParameter));
break;
default:
BauSystem.MESSAGE.send("TRACE_MESSAGE_SHOW_UNKNOWN", p);
return;
}
TraceShowManager.show(p, showModeType.showModeBiFunction.apply(p, showModeParameter));
BauSystem.MESSAGE.send("TRACE_MESSAGE_SHOW", p);
}

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@ -0,0 +1,129 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2021 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.tracer.show.mode;
import de.steamwar.bausystem.features.tracer.AbstractTraceEntity;
import de.steamwar.bausystem.features.tracer.TNTPosition;
import de.steamwar.bausystem.features.tracer.TNTTracer_15;
import de.steamwar.bausystem.features.tracer.show.ShowModeParameter;
import de.steamwar.bausystem.shared.RoundedPosition;
import de.steamwar.bausystem.shared.ShowMode;
import de.steamwar.core.VersionedCallable;
import org.bukkit.entity.Player;
import org.bukkit.util.Consumer;
import org.bukkit.util.Vector;
import java.util.HashMap;
import java.util.Map;
public abstract class FactoredEntityShowMode implements ShowMode<TNTPosition> {
private int factor;
protected final Player player;
protected final ShowModeParameter showModeParameter;
private final Map<RoundedPosition, AbstractTraceEntity> tntEntityMap = new HashMap<>();
private final Map<RoundedPosition, AbstractTraceEntity> updateEntityMap = new HashMap<>();
protected FactoredEntityShowMode(Player player, ShowModeParameter showModeParameter, int factor) {
this.player = player;
this.showModeParameter = showModeParameter;
this.factor = factor;
}
@Override
public void show(TNTPosition position) {
if (showModeParameter.isExplodeOnly()) {
if (!position.isExploded()) {
return;
}
RoundedPosition roundedPosition = new RoundedPosition(position, factor);
AbstractTraceEntity entity = tntEntityMap.computeIfAbsent(roundedPosition, pos -> createEntity(player, position.getLocation(), true));
entity.display(player, position.isExploded());
return;
}
if (!showModeParameter.isWater() && position.isExploded() && checkWater(position.getLocation())) {
// Basic
for (TNTPosition pos : position.getRecord().getPositions()) {
RoundedPosition roundedPosition = new RoundedPosition(pos, factor);
tntEntityMap.computeIfPresent(roundedPosition, (p, tnt) -> {
return tnt.hide(player, false) ? null : tnt;
});
}
// Advanced
for (TNTPosition pos : position.getRecord().getPositions()) {
applyOnPosition(pos, updatePointPosition -> {
updateEntityMap.computeIfPresent(new RoundedPosition(updatePointPosition, factor), (p, point) -> {
return point.hide(player, false) ? null : point;
});
});
}
return;
}
RoundedPosition roundedPosition = new RoundedPosition(position, factor);
AbstractTraceEntity entity = tntEntityMap.computeIfAbsent(roundedPosition, pos -> createEntity(player, position.getLocation(), true));
entity.display(player, position.isExploded());
applyOnPosition(position, updatePointPosition -> {
updateEntityMap.computeIfAbsent(new RoundedPosition(updatePointPosition, factor), pos -> {
return createEntity(player, updatePointPosition, false);
}).display(player, false);
});
}
private boolean checkWater(Vector position) {
return VersionedCallable.call(new VersionedCallable<>(() -> TNTTracer_15.inWater(player.getWorld(), position), 15));
}
public static AbstractTraceEntity createEntity(Player player, Vector position, boolean tnt) {
return VersionedCallable.call(new VersionedCallable<>(() -> TNTTracer_15.create(player.getWorld(), position, tnt), 15));
}
private void applyOnPosition(TNTPosition position, Consumer<Vector> function) {
if (position.getPreviousLocation() == null) return;
if (showModeParameter.isInterpolate_Y()) {
Vector updatePointY = position.getPreviousLocation().clone().setY(position.getLocation().getY());
if (!position.getLocation().equals(updatePointY)) {
function.accept(updatePointY);
}
}
if (showModeParameter.isInterpolate_XZ()) {
Vector movement = position.getLocation().clone().subtract(position.getPreviousLocation());
Vector updatePointXZ = Math.abs(movement.getX()) > Math.abs(movement.getZ())
? position.getLocation().clone().setZ(position.getPreviousLocation().getZ())
: position.getLocation().clone().setX(position.getPreviousLocation().getX());
if (!position.getLocation().equals(updatePointXZ)) {
function.accept(updatePointXZ);
}
}
}
@Override
public void hide() {
tntEntityMap.forEach((roundedPosition, abstractTraceEntity) -> abstractTraceEntity.hide(player, true));
tntEntityMap.clear();
updateEntityMap.forEach((roundedPosition, abstractTraceEntity) -> abstractTraceEntity.hide(player, true));
updateEntityMap.clear();
}
}

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@ -0,0 +1,32 @@
/*
*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
* /
*/
package de.steamwar.bausystem.features.tracer.show.mode;
import de.steamwar.bausystem.features.tracer.show.ShowModeParameter;
import org.bukkit.entity.Player;
public class RawEntityShowMode extends FactoredEntityShowMode {
public RawEntityShowMode(Player player, ShowModeParameter showModeParameter) {
super(player, showModeParameter, 1000000);
}
}

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@ -21,108 +21,12 @@
package de.steamwar.bausystem.features.tracer.show.mode;
import de.steamwar.bausystem.features.tracer.AbstractTraceEntity;
import de.steamwar.bausystem.features.tracer.TNTPosition;
import de.steamwar.bausystem.features.tracer.TNTTracer_15;
import de.steamwar.bausystem.features.tracer.show.ShowModeParameter;
import de.steamwar.bausystem.shared.RoundedPosition;
import de.steamwar.bausystem.shared.ShowMode;
import de.steamwar.core.VersionedCallable;
import org.bukkit.entity.Player;
import org.bukkit.util.Consumer;
import org.bukkit.util.Vector;
import java.util.HashMap;
import java.util.Map;
public class TraceEntityShowMode implements ShowMode<TNTPosition> {
protected final Player player;
protected final ShowModeParameter showModeParameter;
private final Map<RoundedPosition, AbstractTraceEntity> tntEntityMap = new HashMap<>();
private final Map<RoundedPosition, AbstractTraceEntity> updateEntityMap = new HashMap<>();
public class TraceEntityShowMode extends FactoredEntityShowMode {
public TraceEntityShowMode(Player player, ShowModeParameter showModeParameter) {
this.player = player;
this.showModeParameter = showModeParameter;
}
@Override
public void show(TNTPosition position) {
if (showModeParameter.isExplodeOnly()) {
if (!position.isExploded()) {
return;
}
RoundedPosition roundedPosition = new RoundedPosition(position);
AbstractTraceEntity entity = tntEntityMap.computeIfAbsent(roundedPosition, pos -> createEntity(player, position.getLocation(), true));
entity.display(player, position.isExploded());
return;
}
if (!showModeParameter.isWater() && position.isExploded() && checkWater(position.getLocation())) {
// Basic
for (TNTPosition pos : position.getRecord().getPositions()) {
RoundedPosition roundedPosition = new RoundedPosition(pos);
tntEntityMap.computeIfPresent(roundedPosition, (p, tnt) -> {
return tnt.hide(player, false) ? null : tnt;
});
}
// Advanced
for (TNTPosition pos : position.getRecord().getPositions()) {
applyOnPosition(pos, updatePointPosition -> {
updateEntityMap.computeIfPresent(new RoundedPosition(updatePointPosition), (p, point) -> {
return point.hide(player, false) ? null : point;
});
});
}
return;
}
RoundedPosition roundedPosition = new RoundedPosition(position);
AbstractTraceEntity entity = tntEntityMap.computeIfAbsent(roundedPosition, pos -> createEntity(player, position.getLocation(), true));
entity.display(player, position.isExploded());
applyOnPosition(position, updatePointPosition -> {
updateEntityMap.computeIfAbsent(new RoundedPosition(updatePointPosition), pos -> {
return createEntity(player, updatePointPosition, false);
}).display(player, false);
});
}
private boolean checkWater(Vector position) {
return VersionedCallable.call(new VersionedCallable<>(() -> TNTTracer_15.inWater(player.getWorld(), position), 15));
}
public static AbstractTraceEntity createEntity(Player player, Vector position, boolean tnt) {
return VersionedCallable.call(new VersionedCallable<>(() -> TNTTracer_15.create(player.getWorld(), position, tnt), 15));
}
private void applyOnPosition(TNTPosition position, Consumer<Vector> function) {
if (position.getPreviousLocation() == null) return;
if (showModeParameter.isInterpolate_Y()) {
Vector updatePointY = position.getPreviousLocation().clone().setY(position.getLocation().getY());
if (!position.getLocation().equals(updatePointY)) {
function.accept(updatePointY);
}
}
if (showModeParameter.isInterpolate_XZ()) {
Vector movement = position.getLocation().clone().subtract(position.getPreviousLocation());
Vector updatePointXZ = Math.abs(movement.getX()) > Math.abs(movement.getZ())
? position.getLocation().clone().setZ(position.getPreviousLocation().getZ())
: position.getLocation().clone().setX(position.getPreviousLocation().getX());
if (!position.getLocation().equals(updatePointXZ)) {
function.accept(updatePointXZ);
}
}
}
@Override
public void hide() {
tntEntityMap.forEach((roundedPosition, abstractTraceEntity) -> abstractTraceEntity.hide(player, true));
tntEntityMap.clear();
updateEntityMap.forEach((roundedPosition, abstractTraceEntity) -> abstractTraceEntity.hide(player, true));
updateEntityMap.clear();
super(player, showModeParameter, 10);
}
}

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@ -35,16 +35,30 @@ public class RoundedPosition {
this(position.getLocation().getX(), position.getLocation().getY(), position.getLocation().getZ());
}
public RoundedPosition(Position position, int factor) {
this(position.getLocation().getX(), position.getLocation().getY(), position.getLocation().getZ(), factor);
}
public RoundedPosition(Vector vector) {
this(vector.getX(), vector.getY(), vector.getZ());
}
public RoundedPosition(Vector vector, int factor) {
this(vector.getX(), vector.getY(), vector.getZ(), factor);
}
public RoundedPosition(double x, double y, double z) {
this.x = (int) (x * factor);
this.y = (int) (y * factor);
this.z = (int) (z * factor);
}
public RoundedPosition(double x, double y, double z, int factor) {
this.x = (int) (x * factor);
this.y = (int) (y * factor);
this.z = (int) (z * factor);
}
@Override
public boolean equals(Object o) {
if (this == o) return true;