SteamWar/BauSystem2.0
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Add WarpListener
Alle Prüfungen waren erfolgreich
SteamWarCI Build successful

Signed-off-by: yoyosource <yoyosource@nidido.de>
Dieser Commit ist enthalten in:
yoyosource 2021-11-26 18:07:53 +01:00
Ursprung 9ee675eafb
Commit 54f220c6ed
7 geänderte Dateien mit 288 neuen und 3 gelöschten Zeilen

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@ -0,0 +1,59 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2021 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.warp;
import de.steamwar.bausystem.shared.BaseArmorStand_15;
import net.minecraft.server.v1_15_R1.ChatComponentText;
import org.bukkit.World;
import org.bukkit.entity.Player;
import org.bukkit.util.Vector;
public class WarpEntity_15 extends BaseArmorStand_15 implements AbstractWarpEntity {
private String name;
public WarpEntity_15(World world, Vector position, String name) {
super(world, position);
setInvisible(true);
setSmall(true);
this.name = name;
this.setNoGravity(true);
this.ticksLived = -12000;
}
@Override
public void display(Player player) {
this.setCustomNameVisible(true);
this.setCustomName(new ChatComponentText(name));
sendEntity(player);
}
@Override
public void setName(String name) {
this.name = name;
}
@Override
public boolean hide(Player player) {
sendEntityDestroy(player);
die();
return true;
}
}

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@ -0,0 +1,30 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2021 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.warp;
import org.bukkit.World;
import org.bukkit.util.Vector;
public class WarpListener_15 {
public static AbstractWarpEntity create(World world, Vector position, String name) {
return new WarpEntity_15(world, position, name);
}
}

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@ -0,0 +1,56 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2021 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.shared;
import net.minecraft.server.v1_15_R1.*;
import org.bukkit.World;
import org.bukkit.craftbukkit.v1_15_R1.CraftWorld;
import org.bukkit.craftbukkit.v1_15_R1.entity.CraftPlayer;
import org.bukkit.entity.Player;
import org.bukkit.util.Vector;
public class BaseArmorStand_15 extends EntityArmorStand implements AbstractEntity {
private static final Vec3D ZERO = new Vec3D(0, 0, 0);
protected Vector position;
public BaseArmorStand_15(World world, Vector position) {
super(((CraftWorld) world).getHandle(), position.getX(), position.getY(), position.getZ());
this.position = position;
setNoGravity(true);
ticksLived = -12000;
}
public void sendEntity(Player player) {
PacketPlayOutSpawnEntity packetPlayOutSpawnEntity = new PacketPlayOutSpawnEntity(getId(), getUniqueID(), position.getX(), position.getY(), position.getZ(), 0, 0, EntityTypes.ARMOR_STAND, 0, ZERO);
PlayerConnection playerConnection = ((CraftPlayer) player).getHandle().playerConnection;
playerConnection.sendPacket(packetPlayOutSpawnEntity);
PacketPlayOutEntityMetadata packetPlayOutEntityMetadata = new PacketPlayOutEntityMetadata(getId(), datawatcher, true);
playerConnection.sendPacket(packetPlayOutEntityMetadata);
}
public void sendEntityDestroy(Player player) {
PacketPlayOutEntityDestroy packetPlayOutEntityDestroy = new PacketPlayOutEntityDestroy(getId());
((CraftPlayer) player).getHandle().playerConnection.sendPacket(packetPlayOutEntityDestroy);
}
}

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@ -20,7 +20,6 @@
package de.steamwar.bausystem.features.tracer;
import de.steamwar.bausystem.shared.AbstractEntity;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
public interface AbstractTraceEntity extends AbstractEntity {
@ -28,5 +27,4 @@ public interface AbstractTraceEntity extends AbstractEntity {
void display(Player player, boolean exploded);
boolean hide(Player player, boolean always);
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2021 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.warp;
import de.steamwar.bausystem.shared.AbstractEntity;
import org.bukkit.entity.Player;
public interface AbstractWarpEntity extends AbstractEntity {
void display(Player player);
void setName(String name);
boolean hide(Player player);
}

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@ -28,7 +28,6 @@ import yapion.hierarchy.types.YAPIONObject;
import java.util.*;
// TODO: Rewrite!
@Getter
public class Warp {

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@ -0,0 +1,111 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2021 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.warp;
import de.steamwar.bausystem.linkage.LinkageType;
import de.steamwar.bausystem.linkage.Linked;
import de.steamwar.core.VersionedCallable;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.block.Action;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.event.player.PlayerMoveEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.util.Vector;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
@Linked(LinkageType.LISTENER)
public class WarpListener implements Listener {
private Map<Player, List<AbstractWarpEntity>> warpsShown = new HashMap<>();
private Map<Player, List<Warp>> selectedWarps = new HashMap<>();
@EventHandler
public void onPlayerMove(PlayerMoveEvent event) {
if (warpsShown.containsKey(event.getPlayer())) {
warpsShown.get(event.getPlayer()).forEach(warp -> {
warp.hide(event.getPlayer());
});
warpsShown.remove(event.getPlayer());
}
if (event.getPlayer().getInventory().getItemInMainHand().getType() != Material.COMPASS) {
return;
}
selectedWarps.remove(event.getPlayer());
List<AbstractWarpEntity> warps = warpsShown.getOrDefault(event.getPlayer(), new ArrayList<>());
Vector current = event.getPlayer().getLocation().clone().add(event.getPlayer().getLocation().getDirection().multiply(5)).toVector();
current.setY(event.getPlayer().getLocation().getY() - 1);
Warp.getWarps().forEach(warp -> {
Vector vector = warp.getLocation().toVector().subtract(event.getPlayer().getLocation().toVector());
if (vector.getX() * vector.getX() + vector.getZ() * vector.getZ() < 25) {
return;
}
Vector position = event.getPlayer().getLocation().toVector().clone().add(vector.normalize().multiply(5));
position.setY(event.getPlayer().getLocation().getY() - 1);
String name = warp.getName();
if (position.distanceSquared(current) < 0.2) {
name = "§a§l" + name;
selectedWarps.computeIfAbsent(event.getPlayer(), player -> new ArrayList<>()).add(warp);
}
warps.add(createEntity(event.getPlayer(), position, name));
});
warpsShown.put(event.getPlayer(), warps);
warps.forEach(warp -> {
warp.display(event.getPlayer());
});
}
@EventHandler(priority = EventPriority.LOWEST)
public void onPlayerInteract(PlayerInteractEvent event) {
if (event.getPlayer().getInventory().getItemInMainHand().getType() != Material.COMPASS) {
return;
}
if (event.getAction() != Action.RIGHT_CLICK_AIR) {
return;
}
List<Warp> selected = selectedWarps.getOrDefault(event.getPlayer(), new ArrayList<>());
if (selected.size() != 1) {
return;
}
selected.get(0).teleport(event.getPlayer());
event.setCancelled(true);
}
public static AbstractWarpEntity createEntity(Player player, Vector position, String name) {
return VersionedCallable.call(new VersionedCallable<>(() -> WarpListener_15.create(player.getWorld(), position, name), 15));
}
@EventHandler
public void onPlayerQuit(PlayerQuitEvent event) {
warpsShown.remove(event.getPlayer());
selectedWarps.remove(event.getPlayer());
}
}