SteamWar/BauSystem2.0
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Add PistonCalculatorCommand
Alle Prüfungen waren erfolgreich
SteamWarCI Build successful

Signed-off-by: yoyosource <yoyosource@nidido.de>
Dieser Commit ist enthalten in:
yoyosource 2022-08-28 16:36:17 +02:00
Ursprung e247dbe8f3
Commit 549baedf4d
3 geänderte Dateien mit 47 neuen und 0 gelöschten Zeilen

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@ -1244,6 +1244,9 @@ SELECT_ITEM_TESTBLOCK=§eDummy
CHESTFILLER_FILLED = §eChest filled CHESTFILLER_FILLED = §eChest filled
CHESTFILLER_COUNT = §7{0}§8: §e§l{1} CHESTFILLER_COUNT = §7{0}§8: §e§l{1}
PISTON_HELP_1 = §7Right click on piston with a slime ball to calculate the moved blocks.
PISTON_HELP_2 = §7Count is red, if one unmoveable block is present.
PISTON_HELP_3 = §7Count is yellow, if too many blocks are present.
PISTON_INFO = §7Moved Blocks {0}{1}§8/§712 PISTON_INFO = §7Moved Blocks {0}{1}§8/§712
# Warp # Warp

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@ -1223,6 +1223,9 @@ SELECT_ITEM_TESTBLOCK=§eTestblock
CHESTFILLER_FILLED = §eKiste gefüllt CHESTFILLER_FILLED = §eKiste gefüllt
PISTON_HELP_1 = §7Rechts Klick auf Piston mit einem Slime Ball berechnet dir die bewegten Blöcke.
PISTON_HELP_2 = §7Die Anzahl ist Rot, wenn ein unmovable Block vorhanden ist.
PISTON_HELP_3 = §7Die Anzahl ist Gelb, wenn zu viele Blöcke vorhanden sind.
PISTON_INFO = §7Bewegte Blöcke {0}{1}§8/§712 PISTON_INFO = §7Bewegte Blöcke {0}{1}§8/§712
# Warp # Warp

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@ -0,0 +1,41 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2022 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.util;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.linkage.LinkageType;
import de.steamwar.bausystem.linkage.Linked;
import de.steamwar.command.SWCommand;
import org.bukkit.entity.Player;
@Linked(LinkageType.COMMAND)
public class PistonCalculatorCommand extends SWCommand {
public PistonCalculatorCommand() {
super("piston", "pistoncalculator", "pistoncalc");
}
@Register
public void help(Player player) {
BauSystem.MESSAGE.send("PISTON_HELP_1", player);
BauSystem.MESSAGE.send("PISTON_HELP_2", player);
BauSystem.MESSAGE.send("PISTON_HELP_3", player);
}
}