diff --git a/BauSystem_Main/src/BauSystem.properties b/BauSystem_Main/src/BauSystem.properties index bebcbd12..b12123b3 100644 --- a/BauSystem_Main/src/BauSystem.properties +++ b/BauSystem_Main/src/BauSystem.properties @@ -201,6 +201,7 @@ GUI_EDITOR_ITEM_ROW_M=§e-1 Row GUI_EDITOR_ITEM_TRASH=§cTrashcan GUI_EDITOR_ITEM_TRASH_LORE=§7Drop item here GUI_EDITOR_ITEM_MORE=§eMore items +GUI_EDITOR_ITEM_CLOSE=§eClose GUI_EDITOR_TITLE_MORE=Select item # Script @@ -949,7 +950,7 @@ RT_ACTIVATE=§7Positions deleted§8. # Region Items REGION_ITEM_COLOR=§7Color: §e{0} REGION_ITEM_COLOR_CHOOSE=Choose color -REGION_ITEM_FIRE_ALLOW=§7Fire: §eAcitvated +REGION_ITEM_FIRE_ALLOW=§7Fire: §eActivated REGION_ITEM_FIRE_DISALLOW=§7Fire: §eDeactivated REGION_ITEM_FREEZE_ALLOW=§7Freeze: §eActivated REGION_ITEM_FREEZE_DISALLOW=§7Freeze: §eDeactivated @@ -1288,3 +1289,6 @@ XRAY_OFF = §cXray deactivated COLORREPLACE_HELP = §8//§ecolorreplace §8[§7color§8] §8[§7color§8] §8- §7Replace all blocks of one color with another TYPEREPLACE_HELP = §8//§etyreplace §8[§7type§8] §8[§7type§8] §8- §7Replace all blocks of one type with another + +# Schematic +SCHEMATIC_GUI_ITEM=§eSchematics diff --git a/BauSystem_Main/src/BauSystem_de.properties b/BauSystem_Main/src/BauSystem_de.properties index 6fbb98e7..a67bab2b 100644 --- a/BauSystem_Main/src/BauSystem_de.properties +++ b/BauSystem_Main/src/BauSystem_de.properties @@ -200,6 +200,7 @@ GUI_EDITOR_ITEM_ROW_M=§e-1 Zeile GUI_EDITOR_ITEM_TRASH=§cTrashcan GUI_EDITOR_ITEM_TRASH_LORE=§7Item hier rein Legen GUI_EDITOR_ITEM_MORE=§eMehr Items +GUI_EDITOR_ITEM_CLOSE=§eSchließen GUI_EDITOR_TITLE_MORE=Item auswählen # Script @@ -1257,3 +1258,6 @@ XRAY_OFF = §cXray deaktiviert COLORREPLACE_HELP = §8//§ecolorreplace §8[§7color§8] §8[§7color§8] §8- §7Ersetzt eine Farbe mit einer anderen TYPEREPLACE_HELP = §8//§etyreplace §8[§7type§8] §8[§7type§8] §8- §7Ersetzt einen Blockgruppe mit einer anderen + +# Schematics +SCHEMATIC_GUI_ITEM=§eSchematics diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/gui/editor/BauGuiEditor.java b/BauSystem_Main/src/de/steamwar/bausystem/features/gui/editor/BauGuiEditor.java index 06c4a41c..733e7213 100644 --- a/BauSystem_Main/src/de/steamwar/bausystem/features/gui/editor/BauGuiEditor.java +++ b/BauSystem_Main/src/de/steamwar/bausystem/features/gui/editor/BauGuiEditor.java @@ -39,6 +39,7 @@ import org.bukkit.event.inventory.InventoryDragEvent; import org.bukkit.event.player.PlayerMoveEvent; import org.bukkit.event.player.PlayerQuitEvent; import org.bukkit.inventory.Inventory; +import org.bukkit.inventory.InventoryView; import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.meta.ItemMeta; import org.bukkit.persistence.PersistentDataType; @@ -72,6 +73,7 @@ public class BauGuiEditor implements Listener { inv.setItem(mapping.getSize() + 5, new SWItem(Material.BARRIER, BauSystem.MESSAGE.parse("GUI_EDITOR_ITEM_TRASH", p), Arrays.asList(BauSystem.MESSAGE.parse("GUI_EDITOR_ITEM_TRASH_LORE", p)), false, clickType -> { }).getItemStack()); inv.setItem(mapping.getSize() + 6, new SWItem(Material.SCUTE, BauSystem.MESSAGE.parse("GUI_EDITOR_ITEM_MORE", p)).getItemStack()); + inv.setItem(mapping.getSize() + 8, new SWItem(Material.ARROW, BauSystem.MESSAGE.parse("GUI_EDITOR_ITEM_CLOSE", p)).getItemStack()); p.openInventory(inv); p.getOpenInventory().setCursor(cursor == null ? new SWItem().getItemStack() : cursor); @@ -155,6 +157,10 @@ public class BauGuiEditor implements Listener { }); inv.open(); break; + case 8: + saveMapping(p); + BauGUI.openBauGui(p); + break; default: } } @@ -188,14 +194,17 @@ public class BauGuiEditor implements Listener { } private void saveMapping(Player p) { - BauGuiMapping mapping = BauGuiMapping.getGuiMapping(p); + saveMapping(p.getOpenInventory(), BauGuiMapping.getGuiMapping(p)); + } + + private void saveMapping(InventoryView view, BauGuiMapping mapping) { if (mapping.isSaved()) { return; } HashMap newMapping = new HashMap<>(); - for (int i = 0; i < p.getOpenInventory().getTopInventory().getContents().length; i++) { - ItemStack itemStack = p.getOpenInventory().getTopInventory().getContents()[i]; + for (int i = 0; i < view.getTopInventory().getContents().length; i++) { + ItemStack itemStack = view.getTopInventory().getContents()[i]; if (itemStack == null || itemStack.getType() == Material.AIR || i >= mapping.getSize()) continue; newMapping.put(getId(itemStack), i); } @@ -218,7 +227,7 @@ public class BauGuiEditor implements Listener { Player p = (Player) event.getPlayer(); - saveMapping(p); + saveMapping(event.getView(), BauGuiMapping.getGuiMapping(p)); open_Edits.remove(p); } } diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/util/items/SchemBauGuiItem.java b/BauSystem_Main/src/de/steamwar/bausystem/features/util/items/SchemBauGuiItem.java new file mode 100644 index 00000000..dc5569e4 --- /dev/null +++ b/BauSystem_Main/src/de/steamwar/bausystem/features/util/items/SchemBauGuiItem.java @@ -0,0 +1,34 @@ +package de.steamwar.bausystem.features.util.items; + +import de.steamwar.bausystem.BauSystem; +import de.steamwar.bausystem.Permission; +import de.steamwar.bausystem.linkage.specific.BauGuiItem; +import de.steamwar.inventory.SWItem; +import de.steamwar.linkage.Linked; +import org.bukkit.Material; +import org.bukkit.entity.Player; +import org.bukkit.event.inventory.ClickType; +import org.bukkit.inventory.ItemStack; + +@Linked +public class SchemBauGuiItem extends BauGuiItem { + public SchemBauGuiItem() { + super(35); + } + + @Override + public Permission permission() { + return Permission.WORLDEDIT; + } + + @Override + public ItemStack getItem(Player player) { + return new SWItem(Material.CHEST, BauSystem.MESSAGE.parse("SCHEMATIC_GUI_ITEM", player)).getItemStack(); + } + + @Override + public boolean click(ClickType click, Player p) { + p.performCommand("schematic gui"); + return false; + } +}