Signed-off-by: yoyosource <yoyosource@nidido.de>
Dieser Commit ist enthalten in:
Ursprung
157b787e41
Commit
5205b1fc93
@ -492,7 +492,7 @@ SCRIPT_COMMAND_VARS_SET_VALUE = {0} auf {1} gesetzt
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SCRIPT_COMMAND_VARS_REMOVE_VALUE = Variable {0} gelöscht
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SCRIPT_COMMAND_VARS_REMOVE_VALUE = Variable {0} gelöscht
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# Unsign Book
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# Unsign Book
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UNSIGN_HELP_1=§8/§eunsign §8- §7Mache ein Buch beschreibbar
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UNSIGN_HELP=§8/§eunsign §8- §7Mache ein Buch beschreibbar
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# Simulator
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# Simulator
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SIMULATOR_GUI_ITEM_NAME = §eTNT Simulator
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SIMULATOR_GUI_ITEM_NAME = §eTNT Simulator
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@ -25,9 +25,7 @@ import de.steamwar.bausystem.linkage.LinkageType;
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import de.steamwar.bausystem.linkage.Linked;
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import de.steamwar.bausystem.linkage.Linked;
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import de.steamwar.bausystem.region.Region;
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import de.steamwar.bausystem.region.Region;
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import de.steamwar.bausystem.region.tags.Tag;
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import de.steamwar.bausystem.region.tags.Tag;
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import de.steamwar.command.SWCommand;
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import de.steamwar.command.*;
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import de.steamwar.command.SWCommandUtils;
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import de.steamwar.command.TypeMapper;
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import de.steamwar.inventory.SWItem;
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import de.steamwar.inventory.SWItem;
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import de.steamwar.inventory.SWListInv;
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import de.steamwar.inventory.SWListInv;
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import net.md_5.bungee.api.chat.ClickEvent;
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import net.md_5.bungee.api.chat.ClickEvent;
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@ -73,8 +71,7 @@ public class BackupCommand extends SWCommand {
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}
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}
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@Register("create")
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@Register("create")
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public void backupCreate(Player p) {
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public void backupCreate(@Guard Player p) {
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if (!permissionCheck(p, Permission.WORLDEDIT)) return;
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Region region = Region.getRegion(p.getLocation());
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Region region = Region.getRegion(p.getLocation());
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if (checkGlobalRegion(region, p)) {
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if (checkGlobalRegion(region, p)) {
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return;
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return;
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@ -91,8 +88,7 @@ public class BackupCommand extends SWCommand {
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}
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}
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@Register("load")
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@Register("load")
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public void backupLoad(Player p, @Mapper("backupName") String backupName) {
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public void backupLoad(@Guard Player p, @Mapper("backupName") String backupName) {
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if (!permissionCheck(p, Permission.WORLDEDIT)) return;
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Region region = Region.getRegion(p.getLocation());
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Region region = Region.getRegion(p.getLocation());
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if (checkGlobalRegion(region, p)) {
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if (checkGlobalRegion(region, p)) {
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return;
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return;
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@ -147,6 +143,20 @@ public class BackupCommand extends SWCommand {
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return SWCommandUtils.createMapper(s -> s, (commandSender, s) -> listBackup((Player) commandSender));
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return SWCommandUtils.createMapper(s -> s, (commandSender, s) -> listBackup((Player) commandSender));
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}
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}
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@ClassGuard(value = Player.class, local = true)
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public GuardChecker backupGuard() {
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return (commandSender, guardCheckType, strings, s) -> {
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Player player = (Player) commandSender;
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if (Permission.hasPermission(player, Permission.WORLDEDIT)) {
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return GuardResult.ALLOWED;
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}
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if (guardCheckType != GuardCheckType.TAB_COMPLETE) {
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BauSystem.MESSAGE.send("BACKUP_NO_PERMS", player);
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}
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return GuardResult.DENIED;
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};
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}
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private List<String> listBackup(Player p) {
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private List<String> listBackup(Player p) {
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Region region = Region.getRegion(p.getLocation());
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Region region = Region.getRegion(p.getLocation());
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if (checkGlobalRegion(region, p)) {
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if (checkGlobalRegion(region, p)) {
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@ -25,9 +25,7 @@ import de.steamwar.bausystem.config.BauServer;
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import de.steamwar.bausystem.linkage.LinkageType;
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import de.steamwar.bausystem.linkage.LinkageType;
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import de.steamwar.bausystem.linkage.Linked;
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import de.steamwar.bausystem.linkage.Linked;
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import de.steamwar.bausystem.linkage.LinkedInstance;
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import de.steamwar.bausystem.linkage.LinkedInstance;
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import de.steamwar.command.SWCommand;
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import de.steamwar.command.*;
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import de.steamwar.command.SWCommandUtils;
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import de.steamwar.command.TypeMapper;
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import de.steamwar.sql.BauweltMember;
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import de.steamwar.sql.BauweltMember;
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import de.steamwar.sql.SteamwarUser;
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import de.steamwar.sql.SteamwarUser;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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@ -59,18 +57,12 @@ public class BauCommand extends SWCommand {
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}
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}
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@Register("togglewe")
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@Register("togglewe")
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public void toggleWECommand(Player p, SteamwarUser user) {
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public void toggleWECommand(@Guard Player p, SteamwarUser user) {
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if (!permissionCheck(p)) {
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return;
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}
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onToggleWE(p, user);
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onToggleWE(p, user);
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}
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}
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@Register("toggleworld")
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@Register("toggleworld")
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public void toggleWorldCommand(Player p, SteamwarUser user) {
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public void toggleWorldCommand(@Guard Player p, SteamwarUser user) {
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if (!permissionCheck(p)) {
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return;
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}
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onToggleWorld(p, user);
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onToggleWorld(p, user);
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}
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}
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@ -116,17 +108,6 @@ public class BauCommand extends SWCommand {
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return false;
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return false;
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}
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}
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private boolean permissionCheck(Player p) {
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if (!bauServer.getOwner().equals(p.getUniqueId())) {
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BauSystem.MESSAGE.send("BAU_NO-WORLD", p);
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return false;
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} else {
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return true;
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}
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}
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@ClassMapper(value = SteamwarUser.class, local = true)
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@ClassMapper(value = SteamwarUser.class, local = true)
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private TypeMapper<SteamwarUser> steamwarUserTypeMapper() {
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private TypeMapper<SteamwarUser> steamwarUserTypeMapper() {
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return SWCommandUtils.createMapper(s -> BauweltMember.getMembers(bauServer.getOwnerID())
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return SWCommandUtils.createMapper(s -> BauweltMember.getMembers(bauServer.getOwnerID())
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@ -146,4 +127,18 @@ public class BauCommand extends SWCommand {
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.collect(Collectors.toList());
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.collect(Collectors.toList());
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});
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});
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}
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}
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@ClassGuard(value = Player.class, local = true)
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public GuardChecker bauGuard() {
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return (commandSender, guardCheckType, strings, s) -> {
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Player p = (Player) commandSender;
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if (!bauServer.getOwner().equals(p.getUniqueId())) {
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if (guardCheckType != GuardCheckType.TAB_COMPLETE) {
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BauSystem.MESSAGE.send("BAU_NO-WORLD", p);
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}
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return GuardResult.DENIED;
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}
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return GuardResult.ALLOWED;
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};
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}
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}
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}
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@ -21,7 +21,6 @@ package de.steamwar.bausystem.features.loader;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.Permission;
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import de.steamwar.bausystem.Permission;
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import de.steamwar.bausystem.config.ColorConfig;
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import de.steamwar.bausystem.linkage.LinkageType;
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import de.steamwar.bausystem.linkage.LinkageType;
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import de.steamwar.bausystem.linkage.Linked;
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import de.steamwar.bausystem.linkage.Linked;
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import de.steamwar.bausystem.linkage.specific.BauGuiItem;
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import de.steamwar.bausystem.linkage.specific.BauGuiItem;
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@ -44,7 +43,7 @@ public class LoaderBauGuiItem extends BauGuiItem {
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@Override
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@Override
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public ItemStack getItem(Player player) {
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public ItemStack getItem(Player player) {
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return new SWItem(Material.FLINT_AND_STEEL, ColorConfig.HIGHLIGHT + BauSystem.MESSAGE.parse("LOADER_GUI_NAME", player)).getItemStack();
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return new SWItem(Material.FLINT_AND_STEEL, BauSystem.MESSAGE.parse("LOADER_GUI_NAME", player)).getItemStack();
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}
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}
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@Override
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@Override
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@ -38,7 +38,7 @@ public class UnsignCommand extends SWCommand {
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@Register(help = true)
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@Register(help = true)
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public void genericHelp(Player p, String... args) {
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public void genericHelp(Player p, String... args) {
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BauSystem.MESSAGE.sendPrefixless("COMMAND_HELP_HEAD", p, "Unsign");
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BauSystem.MESSAGE.sendPrefixless("COMMAND_HELP_HEAD", p, "Unsign");
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BauSystem.MESSAGE.sendPrefixless("UNSIGN_HELP_1", p);
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BauSystem.MESSAGE.sendPrefixless("UNSIGN_HELP", p);
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}
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}
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@Register
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@Register
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