Signed-off-by: yoyosource <yoyosource@nidido.de>
Dieser Commit ist enthalten in:
Ursprung
3e2b22be02
Commit
50580f916a
@ -166,6 +166,7 @@ public class LinkageProcessor extends AbstractProcessor {
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if (linkeds.length == 0) {
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continue;
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}
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MinVersion minVersion = element.getAnnotation(MinVersion.class);
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System.out.println("Found element: " + typeElement.getQualifiedName().toString());
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@ -181,7 +182,14 @@ public class LinkageProcessor extends AbstractProcessor {
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return;
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}
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}
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linkLines.computeIfAbsent(linkageType, ignore -> new ArrayList<>()).add(linkageType.toRun.replace("$", getElement(typeElement, neededFields)));
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List<String> strings = linkLines.computeIfAbsent(linkageType, ignore -> new ArrayList<>());
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if (minVersion != null) {
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strings.add("if (de.steamwar.core.Core.getVersion() >= " + minVersion.value() + ") {");
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strings.add(" " + linkageType.toRun.replace("$", getElement(typeElement, neededFields)));
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strings.add("}");
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} else {
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strings.add(linkageType.toRun.replace("$", getElement(typeElement, neededFields)));
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}
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});
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}
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31
BauSystem_Linkage/src/de/steamwar/bausystem/linkage/MinVersion.java
Normale Datei
31
BauSystem_Linkage/src/de/steamwar/bausystem/linkage/MinVersion.java
Normale Datei
@ -0,0 +1,31 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2022 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.linkage;
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import java.lang.annotation.ElementType;
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import java.lang.annotation.Retention;
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import java.lang.annotation.RetentionPolicy;
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import java.lang.annotation.Target;
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@Retention(RetentionPolicy.RUNTIME)
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@Target({ElementType.TYPE})
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public @interface MinVersion {
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int value();
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}
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@ -1,107 +0,0 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2022 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.features.worldedit;
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import com.sk89q.worldedit.EditSession;
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import com.sk89q.worldedit.WorldEdit;
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import com.sk89q.worldedit.bukkit.BukkitAdapter;
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import com.sk89q.worldedit.regions.Region;
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import com.sk89q.worldedit.util.formatting.text.Component;
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import com.sk89q.worldedit.util.formatting.text.TextComponent;
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import com.sk89q.worldedit.util.formatting.text.TranslatableComponent;
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import de.steamwar.bausystem.linkage.LinkageType;
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import de.steamwar.bausystem.linkage.Linked;
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import de.steamwar.bausystem.utils.WorldEditUtils;
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import de.steamwar.command.SWCommand;
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import de.steamwar.command.TypeMapper;
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import lombok.AllArgsConstructor;
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import lombok.SneakyThrows;
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import org.bukkit.Material;
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import org.bukkit.World;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import java.util.*;
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import java.util.stream.Collectors;
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@Linked(LinkageType.COMMAND)
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public class MultiReplaceCommand extends SWCommand {
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public MultiReplaceCommand() {
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super("/multireplace", "/multirep", "/mrep", "/multir", "/mr");
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}
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@AllArgsConstructor
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private static class Replacement {
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private Material from;
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private Material to;
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}
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@Register
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@SneakyThrows
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public void genericCommand(Player player, Replacement... replacements) {
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World world = player.getWorld();
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Map<String, String> stringReplacements = new HashMap<>();
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for (Replacement replacement : replacements) {
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stringReplacements.put("minecraft:" + replacement.from.name().toLowerCase(), "minecraft:" + replacement.to.name().toLowerCase());
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}
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Region region = WorldEditUtils.getRegion(player);
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EditSession editSession = WorldEdit.getInstance().getEditSessionFactory().getEditSession(BukkitAdapter.adapt(world), -1, BukkitAdapter.adapt(player));
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SpecialReplace specialReplace = new SpecialReplace(editSession, stringReplacements);
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int affected = editSession.replaceBlocks(region, specialReplace, specialReplace);
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editSession.flushSession();
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BukkitAdapter.adapt(player).printInfo(TranslatableComponent.of("worldedit.replace.replaced", new Component[]{TextComponent.of(affected)}));
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}
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@ClassMapper(value = Replacement.class, local = true)
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public TypeMapper<Replacement> replacementTypeMapper() {
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Set<Material> materials = Arrays.stream(Material.values()).filter(Material::isBlock).collect(Collectors.toSet());
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return new TypeMapper<Replacement>() {
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@Override
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public Replacement map(CommandSender commandSender, String[] previousArguments, String s) {
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String[] split = s.split(":");
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if(split.length != 2) {
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return null;
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}
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Material from = Material.matchMaterial(split[0]);
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Material to = Material.matchMaterial(split[1]);
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if(from == null || to == null) {
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return null;
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}
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return new Replacement(from, to);
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}
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@Override
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public Collection<String> tabCompletes(CommandSender commandSender, String[] strings, String s) {
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int index = s.indexOf(":");
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if (index != -1 && index == s.lastIndexOf(":")) {
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return materials.stream().map(Material::name).map(t -> s.substring(0, index + 1) + t).collect(Collectors.toList());
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} else if (index == -1) {
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return materials.stream().map(Material::name).collect(Collectors.toList());
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}
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return Collections.emptyList();
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}
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};
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}
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}
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@ -27,18 +27,26 @@ import com.sk89q.worldedit.function.pattern.Pattern;
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import com.sk89q.worldedit.math.BlockVector3;
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import com.sk89q.worldedit.world.block.BaseBlock;
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import org.bukkit.Bukkit;
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import org.bukkit.block.data.BlockData;
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import javax.annotation.Nullable;
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import java.util.Map;
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import java.util.function.BiConsumer;
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public class SpecialReplace implements Mask, Pattern {
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private EditSession editSession;
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private Map<String, String> replacements;
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private BiConsumer<BlockData, BlockData> blockDataMerger;
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public SpecialReplace(EditSession editSession, Map<String, String> replacements) {
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this(editSession, replacements, (_1, _2) -> {});
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}
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public SpecialReplace(EditSession editSession, Map<String, String> replacements, BiConsumer<BlockData, BlockData> blockDataMerger) {
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this.editSession = editSession;
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this.replacements = replacements;
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this.blockDataMerger = blockDataMerger;
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}
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@Override
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@ -64,7 +72,14 @@ public class SpecialReplace implements Mask, Pattern {
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try {
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return BukkitAdapter.adapt(Bukkit.createBlockData(replacements.getOrDefault(s, s) + rest)).toBaseBlock();
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} catch (IllegalArgumentException e) {
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try {
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BlockData newBlockData = Bukkit.createBlockData(replacements.getOrDefault(s, s));
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BlockData oldBlockData = BukkitAdapter.adapt(editSession.getFullBlock(position));
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blockDataMerger.accept(oldBlockData, newBlockData);
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return BukkitAdapter.adapt(newBlockData).toBaseBlock();
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} catch (IllegalArgumentException ex) {
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return editSession.getFullBlock(position);
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}
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}
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}
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}
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@ -28,71 +28,31 @@ import com.sk89q.worldedit.util.formatting.text.TextComponent;
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import com.sk89q.worldedit.util.formatting.text.TranslatableComponent;
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import de.steamwar.bausystem.linkage.LinkageType;
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import de.steamwar.bausystem.linkage.Linked;
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import de.steamwar.bausystem.region.Color;
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import de.steamwar.bausystem.linkage.MinVersion;
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import de.steamwar.bausystem.utils.WorldEditUtils;
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import de.steamwar.command.SWCommand;
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import lombok.AllArgsConstructor;
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import lombok.SneakyThrows;
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import org.bukkit.Material;
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import org.bukkit.World;
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import org.bukkit.block.BlockFace;
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import org.bukkit.block.data.type.Fence;
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import org.bukkit.block.data.type.Wall;
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import org.bukkit.entity.Player;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.Map;
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import java.util.Set;
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import java.util.stream.Collectors;
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@Linked(LinkageType.COMMAND)
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import static org.bukkit.Material.*;
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@Linked(value = LinkageType.COMMAND)
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@MinVersion(18)
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public class TypeReplaceCommand extends SWCommand {
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private enum Type {
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OAK,
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SPRUCE,
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BIRCH,
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JUNGLE,
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ACACIA,
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DARK_OAK,
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CRIMSON,
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WARPED,
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MANGROVE,
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STONE,
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COBBLE,
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MOSSY_COBBLE,
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SANDSTONE,
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RED_SANDSTONE,
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BRICK,
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STONE_BRICK,
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NETHER_BRICK,
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QUARTZ,
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PURPUR,
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BLACKSTONE,
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}
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public TypeReplaceCommand() {
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super("/typereplace", "/tr");
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}
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private Set<String> types = new HashSet<>();
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{
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types.add("");
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types.add("WOOD");
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types.add("PLANKS");
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types.add("BUTTON");
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types.add("DOOR");
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types.add("LOG");
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types.add("LEAVED");
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types.add("SIGN");
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types.add("WALL_SIGN");
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types.add("PRESSURE_PLATE");
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types.add("SAPLING");
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types.add("TRAPDOOR");
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types.add("STAIRS");
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types.add("SLAB");
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types.add("FENCE");
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types.add("FENCE_GATE");
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types.add("WALL");
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}
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@Register
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@SneakyThrows
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public void genericCommand(Player player, Type from, Type to) {
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@ -103,21 +63,173 @@ public class TypeReplaceCommand extends SWCommand {
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World world = player.getWorld();
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Map<String, String> replacements = new HashMap<>();
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for (String type : types) {
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if (type.isEmpty()) {
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replacements.put("minecraft:" + from.name().toLowerCase(), "minecraft:" + to.name().toLowerCase());
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} else {
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replacements.put("minecraft:" + from.name().toLowerCase() + "_" + type.toLowerCase(), "minecraft:" + to.name().toLowerCase() + "_" + type.toLowerCase());
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}
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}
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Region region = WorldEditUtils.getRegion(player);
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EditSession editSession = WorldEdit.getInstance().getEditSessionFactory().getEditSession(BukkitAdapter.adapt(world), -1, BukkitAdapter.adapt(player));
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SpecialReplace specialReplace = new SpecialReplace(editSession, replacements);
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SpecialReplace specialReplace = new SpecialReplace(editSession, to.replacements(from), (oldBlockData, newBlockData) -> {
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if (newBlockData instanceof Fence && oldBlockData instanceof Wall) {
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Wall wall = (Wall) oldBlockData;
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Fence fence = (Fence) newBlockData;
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fence.setWaterlogged(wall.isWaterlogged());
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fence.setFace(BlockFace.NORTH, wall.getHeight(BlockFace.NORTH) != Wall.Height.NONE);
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fence.setFace(BlockFace.EAST, wall.getHeight(BlockFace.EAST) != Wall.Height.NONE);
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fence.setFace(BlockFace.SOUTH, wall.getHeight(BlockFace.SOUTH) != Wall.Height.NONE);
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fence.setFace(BlockFace.WEST, wall.getHeight(BlockFace.WEST) != Wall.Height.NONE);
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}
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if (newBlockData instanceof Wall && oldBlockData instanceof Fence) {
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Wall wall = (Wall) newBlockData;
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Fence fence = (Fence) oldBlockData;
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wall.setWaterlogged(fence.isWaterlogged());
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wall.setHeight(BlockFace.NORTH, fence.hasFace(BlockFace.NORTH) ? Wall.Height.LOW : Wall.Height.NONE);
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wall.setHeight(BlockFace.EAST, fence.hasFace(BlockFace.EAST) ? Wall.Height.LOW : Wall.Height.NONE);
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wall.setHeight(BlockFace.SOUTH, fence.hasFace(BlockFace.SOUTH) ? Wall.Height.LOW : Wall.Height.NONE);
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wall.setHeight(BlockFace.WEST, fence.hasFace(BlockFace.WEST) ? Wall.Height.LOW : Wall.Height.NONE);
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}
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});
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int affected = editSession.replaceBlocks(region, specialReplace, specialReplace);
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editSession.flushSession();
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BukkitAdapter.adapt(player).printInfo(TranslatableComponent.of("worldedit.replace.replaced", new Component[]{TextComponent.of(affected)}));
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}
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@AllArgsConstructor
|
||||
private enum Type {
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IRON(IRON_BLOCK, null, null, null, null, null, null, IRON_BARS, IRON_DOOR, IRON_TRAPDOOR, null, HEAVY_WEIGHTED_PRESSURE_PLATE, null, null, null, null),
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WARPED(WARPED_PLANKS, WARPED_SLAB, WARPED_STAIRS, WARPED_STEM, STRIPPED_WARPED_STEM, WARPED_HYPHAE, STRIPPED_WARPED_HYPHAE, WARPED_FENCE, WARPED_DOOR, WARPED_TRAPDOOR, WARPED_FENCE_GATE, WARPED_PRESSURE_PLATE, WARPED_BUTTON, WARPED_SIGN, WARPED_WALL_SIGN, WARPED_WART_BLOCK),
|
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CRIMSON(CRIMSON_PLANKS, CRIMSON_SLAB, CRIMSON_STAIRS, CRIMSON_STEM, STRIPPED_CRIMSON_STEM, CRIMSON_HYPHAE, STRIPPED_CRIMSON_HYPHAE, CRIMSON_FENCE, CRIMSON_DOOR, CRIMSON_TRAPDOOR, CRIMSON_FENCE_GATE, CRIMSON_PRESSURE_PLATE, CRIMSON_BUTTON, CRIMSON_SIGN, CRIMSON_WALL_SIGN, NETHER_WART_BLOCK),
|
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MANGROVE(MANGROVE_PLANKS, MANGROVE_SLAB, MANGROVE_STAIRS, MANGROVE_LOG, STRIPPED_MANGROVE_LOG, MANGROVE_WOOD, STRIPPED_MANGROVE_WOOD, MANGROVE_FENCE, MANGROVE_DOOR, MANGROVE_TRAPDOOR, MANGROVE_FENCE_GATE, MANGROVE_PRESSURE_PLATE, MANGROVE_BUTTON, MANGROVE_SIGN, MANGROVE_WALL_SIGN, MANGROVE_LEAVES),
|
||||
DARK_OAK(DARK_OAK_PLANKS, DARK_OAK_SLAB, DARK_OAK_STAIRS, DARK_OAK_LOG, STRIPPED_DARK_OAK_LOG, DARK_OAK_WOOD, STRIPPED_DARK_OAK_WOOD, DARK_OAK_FENCE, DARK_OAK_DOOR, DARK_OAK_TRAPDOOR, DARK_OAK_FENCE_GATE, DARK_OAK_PRESSURE_PLATE, DARK_OAK_BUTTON, DARK_OAK_SIGN, DARK_OAK_WALL_SIGN, DARK_OAK_LEAVES),
|
||||
ACACIA(ACACIA_PLANKS, ACACIA_SLAB, ACACIA_STAIRS, ACACIA_LOG, STRIPPED_ACACIA_LOG, ACACIA_WOOD, STRIPPED_ACACIA_WOOD, ACACIA_FENCE, ACACIA_DOOR, ACACIA_TRAPDOOR, ACACIA_FENCE_GATE, ACACIA_PRESSURE_PLATE, ACACIA_BUTTON, ACACIA_SIGN, ACACIA_WALL_SIGN, ACACIA_LEAVES),
|
||||
JUNGLE(JUNGLE_PLANKS, JUNGLE_SLAB, JUNGLE_STAIRS, JUNGLE_LOG, STRIPPED_JUNGLE_LOG, JUNGLE_WOOD, STRIPPED_JUNGLE_WOOD, JUNGLE_FENCE, JUNGLE_DOOR, JUNGLE_TRAPDOOR, JUNGLE_FENCE_GATE, JUNGLE_PRESSURE_PLATE, JUNGLE_BUTTON, JUNGLE_SIGN, JUNGLE_WALL_SIGN, JUNGLE_LEAVES),
|
||||
BIRCH(BIRCH_PLANKS, BIRCH_SLAB, BIRCH_STAIRS, BIRCH_LOG, STRIPPED_BIRCH_LOG, BIRCH_WOOD, STRIPPED_BIRCH_WOOD, BIRCH_FENCE, BIRCH_DOOR, BIRCH_TRAPDOOR, BIRCH_FENCE_GATE, BIRCH_PRESSURE_PLATE, BIRCH_BUTTON, BIRCH_SIGN, BIRCH_WALL_SIGN, BIRCH_LEAVES),
|
||||
SPRUCE(SPRUCE_PLANKS, SPRUCE_SLAB, SPRUCE_STAIRS, SPRUCE_LOG, STRIPPED_SPRUCE_LOG, SPRUCE_WOOD, STRIPPED_SPRUCE_WOOD, SPRUCE_FENCE, SPRUCE_DOOR, SPRUCE_TRAPDOOR, SPRUCE_FENCE_GATE, SPRUCE_PRESSURE_PLATE, SPRUCE_BUTTON, SPRUCE_SIGN, SPRUCE_WALL_SIGN, SPRUCE_LEAVES),
|
||||
OAK(OAK_PLANKS, OAK_SLAB, OAK_STAIRS, OAK_LOG, STRIPPED_OAK_LOG, OAK_WOOD, STRIPPED_OAK_WOOD, OAK_FENCE, OAK_DOOR, OAK_TRAPDOOR, OAK_FENCE_GATE, OAK_PRESSURE_PLATE, OAK_BUTTON, OAK_SIGN, OAK_WALL_SIGN, OAK_LEAVES),
|
||||
STONE(Material.STONE, STONE_SLAB, STONE_STAIRS, null, null, null, null, null, null, null, null, STONE_PRESSURE_PLATE, STONE_BUTTON, null, null, null),
|
||||
COBBLE(COBBLESTONE, COBBLESTONE_SLAB, COBBLESTONE_STAIRS, COBBLESTONE_WALL),
|
||||
DEEPSLATE_COBBLE(COBBLED_DEEPSLATE, COBBLED_DEEPSLATE_SLAB, COBBLED_DEEPSLATE_STAIRS, COBBLED_DEEPSLATE_WALL),
|
||||
DEEPSLATE_POLISHED(POLISHED_DEEPSLATE, POLISHED_DEEPSLATE_SLAB, POLISHED_DEEPSLATE_STAIRS, POLISHED_DEEPSLATE_WALL),
|
||||
DEEPSLATE_BRICKS(Material.DEEPSLATE_BRICKS, DEEPSLATE_BRICK_SLAB, DEEPSLATE_BRICK_STAIRS, DEEPSLATE_BRICK_WALL),
|
||||
DEEPSLATE_TILES(Material.DEEPSLATE_TILES, DEEPSLATE_TILE_SLAB, DEEPSLATE_TILE_STAIRS, DEEPSLATE_TILE_WALL),
|
||||
BLACKSTONE(Material.BLACKSTONE, BLACKSTONE_SLAB, BLACKSTONE_STAIRS, BLACKSTONE_WALL),
|
||||
BLACKSTONE_POLISHED(POLISHED_BLACKSTONE, POLISHED_BLACKSTONE_SLAB, POLISHED_BLACKSTONE_STAIRS, CHISELED_POLISHED_BLACKSTONE, null, null, null, POLISHED_BLACKSTONE_WALL, null, null, null, POLISHED_BLACKSTONE_PRESSURE_PLATE, POLISHED_BLACKSTONE_BUTTON, null, null, null),
|
||||
BLACKSTONE_BRICKS(POLISHED_BLACKSTONE_BRICKS, POLISHED_BLACKSTONE_BRICK_SLAB, POLISHED_BLACKSTONE_BRICK_STAIRS, POLISHED_BLACKSTONE_BRICK_WALL),
|
||||
ANDESITE(Material.ANDESITE, ANDESITE_SLAB, ANDESITE_STAIRS, ANDESITE_WALL),
|
||||
ANDESITE_POLISHED(POLISHED_ANDESITE, POLISHED_ANDESITE_SLAB, POLISHED_ANDESITE_STAIRS, null),
|
||||
DIORITE(Material.DIORITE, DIORITE_SLAB, DIORITE_STAIRS, DIORITE_WALL),
|
||||
DIORITE_POLISHED(POLISHED_DIORITE, POLISHED_DIORITE_SLAB, POLISHED_DIORITE_STAIRS, null),
|
||||
GRANITE(Material.GRANITE, GRANITE_SLAB, GRANITE_STAIRS, GRANITE_WALL),
|
||||
GRANITE_POLISHED(POLISHED_GRANITE, POLISHED_GRANITE_SLAB, POLISHED_GRANITE_STAIRS, null),
|
||||
COBBLE_MOSSY(MOSSY_COBBLESTONE, MOSSY_COBBLESTONE_SLAB, MOSSY_COBBLESTONE_STAIRS, MOSSY_COBBLESTONE_WALL),
|
||||
STONE_BRICKS_MOSSY(MOSSY_STONE_BRICKS, MOSSY_STONE_BRICK_SLAB, MOSSY_STONE_BRICK_STAIRS, MOSSY_STONE_BRICK_WALL),
|
||||
MUD_BRICKS(Material.MUD_BRICKS, MUD_BRICK_SLAB, MUD_BRICK_STAIRS, MUD_BRICK_WALL),
|
||||
SANDSTONE(Material.SANDSTONE, SANDSTONE_SLAB, SANDSTONE_STAIRS, CUT_SANDSTONE, CHISELED_SANDSTONE, SAND, SANDSTONE_WALL),
|
||||
SANDSTONE_SMOOTH(SMOOTH_SANDSTONE, SMOOTH_SANDSTONE_SLAB, SMOOTH_SANDSTONE_STAIRS, CUT_SANDSTONE, CHISELED_SANDSTONE, SAND, null),
|
||||
RED_SANDSTONE(Material.RED_SANDSTONE, RED_SANDSTONE_SLAB, RED_SANDSTONE_STAIRS, CUT_RED_SANDSTONE, CHISELED_RED_SANDSTONE, RED_SAND, RED_SANDSTONE_WALL),
|
||||
RED_SANDSTONE_SMOOTH(SMOOTH_RED_SANDSTONE, SMOOTH_RED_SANDSTONE_SLAB, SMOOTH_RED_SANDSTONE_STAIRS, CUT_RED_SANDSTONE, CHISELED_RED_SANDSTONE, RED_SAND, null),
|
||||
SMOOTHSTONE(Material.SMOOTH_STONE, SMOOTH_STONE_SLAB, null, null),
|
||||
CUT_COPPER(WAXED_CUT_COPPER, WAXED_CUT_COPPER_SLAB, WAXED_CUT_COPPER_STAIRS, null),
|
||||
EXPOSED_CUT_COPPER(WAXED_EXPOSED_CUT_COPPER, WAXED_EXPOSED_CUT_COPPER_SLAB, WAXED_EXPOSED_CUT_COPPER_STAIRS, null),
|
||||
WEATHERED_CUT_COPPER(WAXED_WEATHERED_CUT_COPPER, WAXED_WEATHERED_CUT_COPPER_SLAB, WAXED_WEATHERED_CUT_COPPER_STAIRS, null),
|
||||
OXIDIZED_CUT_COPPER(WAXED_OXIDIZED_CUT_COPPER, WAXED_OXIDIZED_CUT_COPPER_SLAB, WAXED_OXIDIZED_CUT_COPPER_STAIRS, null),
|
||||
END_STONE_BRICKS(Material.END_STONE_BRICKS, END_STONE_BRICK_SLAB, END_STONE_BRICK_STAIRS, END_STONE_BRICK_WALL),
|
||||
PURPUR(PURPUR_BLOCK, PURPUR_SLAB, PURPUR_STAIRS, PURPUR_PILLAR),
|
||||
RED_NETHER_BRICKS(Material.RED_NETHER_BRICKS, RED_NETHER_BRICK_SLAB, RED_NETHER_BRICK_STAIRS, RED_NETHER_BRICK_WALL),
|
||||
NETHER_BRICKS_WITH_WALL(NETHER_BRICKS, NETHER_BRICK_SLAB, NETHER_BRICK_STAIRS, CHISELED_NETHER_BRICKS, null, null, NETHER_BRICK_WALL),
|
||||
NETHER_BRICKS_WITH_FENCE(NETHER_BRICKS, NETHER_BRICK_SLAB, NETHER_BRICK_STAIRS, NETHER_BRICK_FENCE),
|
||||
BASALT(Material.BASALT, null, null, POLISHED_BASALT, SMOOTH_BASALT, null, null),
|
||||
PRISMARINE_DARK(DARK_PRISMARINE, DARK_PRISMARINE_SLAB, DARK_PRISMARINE_STAIRS, null),
|
||||
PRISMARINE(Material.PRISMARINE, PRISMARINE_SLAB, PRISMARINE_STAIRS, PRISMARINE_WALL),
|
||||
PRISMARINE_BRICKS(Material.PRISMARINE_BRICKS, PRISMARINE_BRICK_SLAB, PRISMARINE_BRICK_STAIRS, null),
|
||||
QUARTZ_SMOOTH(SMOOTH_QUARTZ, SMOOTH_QUARTZ_SLAB, SMOOTH_QUARTZ_STAIRS, QUARTZ_PILLAR, QUARTZ_BRICKS, CHISELED_QUARTZ_BLOCK, null),
|
||||
QUARTZ(Material.QUARTZ_BLOCK, QUARTZ_SLAB, QUARTZ_STAIRS, QUARTZ_PILLAR, QUARTZ_BRICKS, CHISELED_QUARTZ_BLOCK, null),
|
||||
STONE_BRICKS(Material.STONE_BRICKS, STONE_BRICK_SLAB, STONE_BRICK_STAIRS, CHISELED_STONE_BRICKS, null, CRACKED_STONE_BRICKS, STONE_BRICK_WALL),
|
||||
BRICKS(Material.BRICKS, BRICK_SLAB, BRICK_STAIRS, BRICK_WALL);
|
||||
|
||||
Type(Material base, Material slab, Material stairs, Material fence) {
|
||||
this.base = base;
|
||||
this.slab = slab;
|
||||
this.stairs = stairs;
|
||||
this.fence = fence;
|
||||
}
|
||||
|
||||
Type(Material base, Material slab, Material stairs, Material log, Material strippedLog, Material allSided, Material fence) {
|
||||
this.base = base;
|
||||
this.slab = slab;
|
||||
this.stairs = stairs;
|
||||
this.log = log;
|
||||
this.strippedLog = strippedLog;
|
||||
this.allSided = allSided;
|
||||
this.fence = fence;
|
||||
}
|
||||
|
||||
private Material base;
|
||||
private Material slab;
|
||||
private Material stairs;
|
||||
private Material log;
|
||||
private Material strippedLog;
|
||||
private Material allSided;
|
||||
private Material strippedAllSided;
|
||||
private Material fence;
|
||||
private Material doors;
|
||||
private Material trapdoors;
|
||||
private Material fenceGates;
|
||||
private Material pressurePlates;
|
||||
private Material button;
|
||||
private Material signs;
|
||||
private Material wallSigns;
|
||||
private Material leaves;
|
||||
|
||||
private Map<String, String> replacements(Type from) {
|
||||
Map<String, String> replacements = new HashMap<>();
|
||||
if (base != null && from.base != null) {
|
||||
replacements.put("minecraft:" + from.base.name().toLowerCase(), "minecraft:" + base.name().toLowerCase());
|
||||
}
|
||||
if (slab != null && from.slab != null) {
|
||||
replacements.put("minecraft:" + from.slab.name().toLowerCase(), "minecraft:" + slab.name().toLowerCase());
|
||||
}
|
||||
if (stairs != null && from.stairs != null) {
|
||||
replacements.put("minecraft:" + from.stairs.name().toLowerCase(), "minecraft:" + stairs.name().toLowerCase());
|
||||
}
|
||||
if (log != null && from.log != null) {
|
||||
replacements.put("minecraft:" + from.log.name().toLowerCase(), "minecraft:" + log.name().toLowerCase());
|
||||
}
|
||||
if (strippedLog != null && from.strippedLog != null) {
|
||||
replacements.put("minecraft:" + from.strippedLog.name().toLowerCase(), "minecraft:" + strippedLog.name().toLowerCase());
|
||||
}
|
||||
if (allSided != null && from.allSided != null) {
|
||||
replacements.put("minecraft:" + from.allSided.name().toLowerCase(), "minecraft:" + allSided.name().toLowerCase());
|
||||
}
|
||||
if (strippedAllSided != null && from.strippedAllSided != null) {
|
||||
replacements.put("minecraft:" + from.strippedAllSided.name().toLowerCase(), "minecraft:" + strippedAllSided.name().toLowerCase());
|
||||
}
|
||||
if (fence != null && from.fence != null) {
|
||||
replacements.put("minecraft:" + from.fence.name().toLowerCase(), "minecraft:" + fence.name().toLowerCase());
|
||||
}
|
||||
if (doors != null && from.doors != null) {
|
||||
replacements.put("minecraft:" + from.doors.name().toLowerCase(), "minecraft:" + doors.name().toLowerCase());
|
||||
}
|
||||
if (trapdoors != null && from.trapdoors != null) {
|
||||
replacements.put("minecraft:" + from.trapdoors.name().toLowerCase(), "minecraft:" + trapdoors.name().toLowerCase());
|
||||
}
|
||||
if (fenceGates != null && from.fenceGates != null) {
|
||||
replacements.put("minecraft:" + from.fenceGates.name().toLowerCase(), "minecraft:" + fenceGates.name().toLowerCase());
|
||||
}
|
||||
if (pressurePlates != null && from.pressurePlates != null) {
|
||||
replacements.put("minecraft:" + from.pressurePlates.name().toLowerCase(), "minecraft:" + pressurePlates.name().toLowerCase());
|
||||
}
|
||||
if (button != null && from.button != null) {
|
||||
replacements.put("minecraft:" + from.button.name().toLowerCase(), "minecraft:" + button.name().toLowerCase());
|
||||
}
|
||||
if (signs != null && from.signs != null) {
|
||||
replacements.put("minecraft:" + from.signs.name().toLowerCase(), "minecraft:" + signs.name().toLowerCase());
|
||||
}
|
||||
if (wallSigns != null && from.wallSigns != null) {
|
||||
replacements.put("minecraft:" + from.wallSigns.name().toLowerCase(), "minecraft:" + wallSigns.name().toLowerCase());
|
||||
}
|
||||
if (leaves != null && from.leaves != null) {
|
||||
replacements.put("minecraft:" + from.leaves.name().toLowerCase(), "minecraft:" + leaves.name().toLowerCase());
|
||||
}
|
||||
System.out.println(replacements);
|
||||
return replacements;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
In neuem Issue referenzieren
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