diff --git a/BauSystem_Main/src/BauSystem.properties b/BauSystem_Main/src/BauSystem.properties
index c539480b..ad8d78a5 100644
--- a/BauSystem_Main/src/BauSystem.properties
+++ b/BauSystem_Main/src/BauSystem.properties
@@ -1116,6 +1116,15 @@ PANZERN_NO_WORLDEDIT = §cDu hast keine WorldEdit Selection
PANZERN_PROGRESS = §e{0} §7Blöcke übrig, §e{1} §7Blöcke pro Sekunde, §e{2} §7Block Delta
PANZERN_DONE = §aZuende gepanzert
+# Laufbau
+LAUFBAU_HELP = §8/§elaufbau §8[§7Block§8] §8[§7Slab§8] §8- §7Baue einen Lauf in deiner WorldEdit Auswahl mit den Traces
+LAUFBAU_PREPARE1 = §71. Trace die Kanonen so oft wie nötig, in allen Modi.
+LAUFBAU_PREPARE2 = §72. Versuche alle Fails aus dem Trace zu löschen.
+LAUFBAU_NO_PERM = §cDu darfst hier nicht das Laufbau System verwenden
+LAUFBAU_NO_WORLDEDIT = §cDu hast keine WorldEdit Selection
+LAUFBAU_PROGRESS = §e{0} §7Blöcke übrig, §e{1} §7Blöcke pro Sekunde, §e{2} §7Block Delta
+LAUFBAU_DONE = §aZuende gepanzert
+
# UTILS
SELECT_HELP = §8/§eselect §8[§7RegionsTyp§8] §8- §7Wähle einen RegionsTyp aus
SELECT_EXTENSION_HELP = §8/§eselect §8[§7RegionsTyp§8] §8[§7Extension§8] §8- §7Wähle einen RegionsTyp aus mit oder ohne Extension
diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/slaves/laufbau/Laufbau.java b/BauSystem_Main/src/de/steamwar/bausystem/features/slaves/laufbau/Laufbau.java
new file mode 100644
index 00000000..7873a924
--- /dev/null
+++ b/BauSystem_Main/src/de/steamwar/bausystem/features/slaves/laufbau/Laufbau.java
@@ -0,0 +1,221 @@
+/*
+ * This file is a part of the SteamWar software.
+ *
+ * Copyright (C) 2021 SteamWar.de-Serverteam
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Affero General Public License for more details.
+ *
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see .
+ */
+
+package de.steamwar.bausystem.features.slaves.laufbau;
+
+import de.steamwar.bausystem.features.tracer.TNTPosition;
+import de.steamwar.bausystem.features.tracer.show.StoredRecords;
+import de.steamwar.bausystem.utils.FlatteningWrapper;
+import lombok.EqualsAndHashCode;
+import lombok.Getter;
+import lombok.RequiredArgsConstructor;
+import lombok.ToString;
+import org.bukkit.Bukkit;
+import org.bukkit.Location;
+import org.bukkit.Material;
+import org.bukkit.World;
+import org.bukkit.block.data.BlockData;
+import org.bukkit.block.data.type.Slab;
+import org.bukkit.util.Vector;
+
+import java.util.HashMap;
+import java.util.HashSet;
+import java.util.Map;
+import java.util.Set;
+import java.util.function.Consumer;
+
+public class Laufbau {
+
+ private Set tntPositions = new HashSet<>();
+ private Map laufMap = new HashMap<>();
+
+ private World world;
+ private Location pos1;
+ private Location pos2;
+ private Material blockMaterial;
+ private Material slabMaterial;
+
+ public Laufbau(Location pos1, Location pos2, Material blockMaterial, Material slabMaterial) {
+ this.world = pos1.getWorld();
+ this.pos1 = new Location(world, Math.min(pos1.getBlockX(), pos2.getBlockX()), Math.min(pos1.getBlockY(), pos2.getBlockY()), Math.min(pos1.getBlockZ(), pos2.getBlockZ()));
+ this.pos2 = new Location(world, Math.max(pos1.getBlockX(), pos2.getBlockX()), Math.max(pos1.getBlockY(), pos2.getBlockY()), Math.max(pos1.getBlockZ(), pos2.getBlockZ()));
+ this.blockMaterial = blockMaterial;
+ this.slabMaterial = slabMaterial;
+
+ StoredRecords.getRecords().forEach(record -> {
+ record.getTnt().forEach(tntRecord -> {
+ tntRecord.getPositions().forEach(tntPosition -> {
+ if (FlatteningWrapper.impl.inWater(world, tntPosition.getLocation())) {
+ return;
+ }
+ if (inRegionExpanded(tntPosition.getLocation().toLocation(world))) {
+ tntPositions.add(tntPosition);
+ }
+ if (tntPosition.getPreviousLocation() != null && inRegionExpanded(tntPosition.getPreviousLocation().toLocation(world))) {
+ tntPositions.add(tntPosition);
+ }
+ });
+ });
+ });
+
+ for (TNTPosition tntPosition : tntPositions) {
+ Vector current = tntPosition.getLocation();
+
+ boolean xPositive = current.getX() - (int) current.getX() > 0;
+ boolean yPositive = current.getY() - (int) current.getY() >= 0.5;
+ boolean zPositive = current.getZ() - (int) current.getZ() > 0;
+
+ UnaryTriConsumer coordinateConsumer = (x, y, z) -> {
+ Point point = new Point(x, y + (yPositive ? 1 : 0), z);
+ if (inRegion(point)) laufMap.put(point, Type.FULL);
+ point = new Point(x, y + (yPositive ? 0 : 1), z);
+ if (inRegion(point)) laufMap.putIfAbsent(point, (yPositive ? Type.HALF_TOP : Type.HALF_BOTTOM));
+ };
+ update(current, xPositive, zPositive, coordinateConsumer);
+
+ if (tntPosition.getPreviousLocation() != null) {
+ boolean previousXPositive = tntPosition.getPreviousLocation().getX() - (int) tntPosition.getPreviousLocation().getX() > 0;
+ boolean previousZPositive = tntPosition.getPreviousLocation().getZ() - (int) tntPosition.getPreviousLocation().getZ() > 0;
+ System.out.println("- empty");
+ System.out.println(tntPosition.getPreviousLocation());
+ interpolate(tntPosition.getPreviousLocation().getY(), tntPosition.getLocation().getY(), y -> {
+ Vector vector = new Vector(tntPosition.getPreviousLocation().getX(), y, tntPosition.getPreviousLocation().getZ());
+ System.out.println(vector);
+ update(vector, previousXPositive, previousZPositive, coordinateConsumer);
+ });
+ System.out.println(tntPosition.getLocation());
+ // Vector movement = tntPosition.getLocation().clone().subtract(tntPosition.getPreviousLocation());
+ }
+ }
+
+ BlockData fullBlock = Material.STONE.createBlockData();
+ Slab topBlock = (Slab) Material.STONE_SLAB.createBlockData();
+ Slab bottomBlock = (Slab) Material.STONE_SLAB.createBlockData();
+ topBlock.setType(Slab.Type.TOP);
+ bottomBlock.setType(Slab.Type.BOTTOM);
+ Bukkit.getOnlinePlayers().forEach(player -> {
+ laufMap.forEach((point, type) -> {
+ if (type == Type.HALF_TOP) {
+ player.sendBlockChange(point.toVector().toLocation(world), topBlock);
+ } else if (type == Type.HALF_BOTTOM) {
+ player.sendBlockChange(point.toVector().toLocation(world), bottomBlock);
+ } else if (type == Type.FULL) {
+ player.sendBlockChange(point.toVector().toLocation(world), fullBlock);
+ }
+ });
+ });
+ System.out.println(laufMap);
+ }
+
+ private void update(Vector current, boolean xPositive, boolean zPositive, UnaryTriConsumer coordinateConsumer) {
+ coordinateConsumer.accept((int) current.getX(), (int) current.getY(), (int) current.getZ());
+ coordinateConsumer.accept((int) current.getX() + (xPositive ? 1 : -1), (int) current.getY(), (int) current.getZ());
+ coordinateConsumer.accept((int) current.getX(), (int) current.getY(), (int) current.getZ() + (zPositive ? 1 : -1));
+ coordinateConsumer.accept((int) current.getX() + (xPositive ? 1 : -1), (int) current.getY(), (int) current.getZ() + (zPositive ? 1 : -1));
+ }
+
+ private void interpolate(double from, double to, Consumer integerConsumer) {
+ if (from > to) {
+ for (double i = to; i <= from + 0.1; i += 0.1) {
+ integerConsumer.accept(i);
+ }
+ } else {
+ for (double i = from; i <= to + 0.1; i += 0.1) {
+ integerConsumer.accept(i);
+ }
+ }
+ }
+
+ private boolean inRegion(Location location) {
+ return inRegion(location.toVector());
+ }
+
+ private boolean inRegion(Point point) {
+ return inRegion(point.toVector());
+ }
+
+ private boolean inRegion(Vector location) {
+ if (location.getBlockX() >= pos1.getBlockX()) {
+ if (location.getBlockY() >= pos1.getBlockY()) {
+ if (location.getBlockZ() >= pos1.getBlockZ()) {
+ if (location.getBlockX() <= pos2.getBlockX()) {
+ if (location.getBlockY() <= pos2.getBlockY()) {
+ if (location.getBlockZ() <= pos2.getBlockZ()) {
+ return true;
+ }
+ }
+ }
+ }
+ }
+ }
+ return false;
+ }
+
+ private boolean inRegionExpanded(Location location) {
+ return inRegionExpanded(location.toVector());
+ }
+
+ private boolean inRegionExpanded(Vector location) {
+ if (location.getBlockX() > pos1.getBlockX() - 1) {
+ if (location.getBlockY() > pos1.getBlockY() - 1) {
+ if (location.getBlockZ() > pos1.getBlockZ() - 1) {
+ if (location.getBlockX() < pos2.getBlockX() + 1) {
+ if (location.getBlockY() < pos2.getBlockY() + 1) {
+ if (location.getBlockZ() < pos2.getBlockZ() + 1) {
+ return true;
+ }
+ }
+ }
+ }
+ }
+ }
+ return false;
+ }
+
+ private enum Type {
+ FULL,
+ HALF_BOTTOM,
+ HALF_TOP,
+ EMPTY
+ }
+
+ @Getter
+ @RequiredArgsConstructor
+ @EqualsAndHashCode
+ @ToString
+ private class Point {
+ private final int x;
+ private final int y;
+ private final int z;
+
+ public Point(Vector vector) {
+ this.x = vector.getBlockX();
+ this.y = vector.getBlockY();
+ this.z = vector.getBlockZ();
+ }
+
+ public Vector toVector() {
+ return new Vector(x, y, z);
+ }
+ }
+
+ private interface UnaryTriConsumer {
+ void accept(T first, T second, T third);
+ }
+}
diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/slaves/laufbau/LaufbauCommand.java b/BauSystem_Main/src/de/steamwar/bausystem/features/slaves/laufbau/LaufbauCommand.java
new file mode 100644
index 00000000..9f8f952e
--- /dev/null
+++ b/BauSystem_Main/src/de/steamwar/bausystem/features/slaves/laufbau/LaufbauCommand.java
@@ -0,0 +1,128 @@
+/*
+ * This file is a part of the SteamWar software.
+ *
+ * Copyright (C) 2021 SteamWar.de-Serverteam
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Affero General Public License for more details.
+ *
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see .
+ */
+
+package de.steamwar.bausystem.features.slaves.laufbau;
+
+import de.steamwar.bausystem.BauSystem;
+import de.steamwar.bausystem.Permission;
+import de.steamwar.bausystem.features.slaves.WorldEditUtils;
+import de.steamwar.bausystem.features.slaves.panzern.Panzern;
+import de.steamwar.bausystem.linkage.LinkageType;
+import de.steamwar.bausystem.linkage.Linked;
+import de.steamwar.bausystem.shared.Pair;
+import de.steamwar.command.SWCommand;
+import de.steamwar.command.TypeMapper;
+import org.bukkit.Location;
+import org.bukkit.Material;
+import org.bukkit.command.CommandSender;
+import org.bukkit.entity.Player;
+
+import java.util.ArrayList;
+import java.util.HashSet;
+import java.util.List;
+import java.util.Set;
+
+@Linked(LinkageType.COMMAND)
+public class LaufbauCommand extends SWCommand {
+
+ public LaufbauCommand() {
+ super("laufbau", "laufsklave");
+ }
+
+ private boolean permissionCheck(Player player, Permission permission) {
+ if (Permission.hasPermission(player, permission)) {
+ return true;
+ }
+ BauSystem.MESSAGE.send("LAUFBAU_NO_PERM", player);
+ return false;
+ }
+
+ @Register(help = true)
+ public void genericHelp(Player player, String... args) {
+ BauSystem.MESSAGE.send("COMMAND_HELP_HEAD", player, "laufbau");
+ BauSystem.MESSAGE.send("LAUFBAU_HELP", player);
+ BauSystem.MESSAGE.send("LAUFBAU_PREPARE1", player);
+ BauSystem.MESSAGE.send("LAUFBAU_PREPARE2", player);
+ }
+
+ @Register
+ public void laufbauSelection(Player player, @Mapper("block") Material blockMaterial, @Mapper("slab") Material slabMaterial) {
+ if (!permissionCheck(player, Permission.WORLDEDIT)) {
+ return;
+ }
+ Pair selection = WorldEditUtils.getSelection(player);
+ if (selection == null) {
+ BauSystem.MESSAGE.send("LAUFBAU_NO_WORLDEDIT", player);
+ return;
+ }
+ Laufbau laufbau = new Laufbau(selection.getKey(), selection.getValue(), blockMaterial, slabMaterial);
+ }
+
+ @Mapper(value = "block", local = true)
+ private TypeMapper blockMapper() {
+ Set strings = new HashSet<>();
+ for (Material material : Material.values()) {
+ if (!material.isBlock()) {
+ continue;
+ }
+ strings.add(material.name().toLowerCase());
+ }
+ return new TypeMapper() {
+ @Override
+ public List tabCompletes(CommandSender commandSender, String[] ignored, String s) {
+ return new ArrayList<>(strings);
+ }
+
+ @Override
+ public Material map(CommandSender commandSender, String[] previousArguments, String s) {
+ if (strings.contains(s.toLowerCase())) {
+ return Material.valueOf(s.toUpperCase());
+ }
+ return null;
+ }
+ };
+ }
+
+ @Mapper(value = "slab", local = true)
+ private TypeMapper slabMapper() {
+ Set strings = new HashSet<>();
+ for (Material material : Material.values()) {
+ if (!material.isBlock()) {
+ continue;
+ }
+ if (material.name().contains("STAIRS") || material.name().contains("SLAB")) {
+ strings.add(material.name().toLowerCase());
+ }
+ }
+ return new TypeMapper() {
+ @Override
+ public List tabCompletes(CommandSender commandSender, String[] ignored, String s) {
+ return new ArrayList<>(strings);
+ }
+
+ @Override
+ public Material map(CommandSender commandSender, String[] previousArguments, String s) {
+ if (strings.contains(s.toLowerCase())) {
+ return Material.valueOf(s.toUpperCase());
+ }
+ return null;
+ }
+ };
+ }
+}